
| Edrukk Thorvirgun | 
 
	
 
                
                
              
            
            Edrukk will take the 5' step to block the creature and channel positive energy to harm undead.
Channel Positive Energy: 2d6 ⇒ (6, 4) = 10

| Minniwick Zookwinkle | 
 
	
 
                
                
              
            
            Burn! Move to get a clear shot and keep out of the blast. Exclude the rest of our party from the blast. Incoming! ranged touch 1d20 + 5 ⇒ (12) + 5 = 17 Damage 2d6 + 4 ⇒ (5, 4) + 4 = 13 Main target on fire (1d6) until extinguished (FRA+Ref save). Splash 10' radius 6 pts Ref DC 16 for 1/2

| Edrukk Thorvirgun | 
 
	
 
                
                
              
            
            Erine, I know you know what you are doing better than I do, but I have to say I think I would be using the wand to avoid the AoO.

| Erine Wintyle | 
 
	
 
                
                
              
            
            Cure Moderate Wounds deals more damage. Erine is moving to deal as much damage as possible. The hope is that the creature cannot take her down in an AoO plus a single round.
Erine doesn't always utilize her 14 Wisdom.

| KenderKin | 
Will Save vs positive energy 1d20 + 7 ⇒ (3) + 7 = 10
Reflex save versus fire 1d20 + 1 ⇒ (19) + 1 = 20
The now burning creature attacks whipping it's chain at Canvy!
Attack 1d20 + 10 ⇒ (2) + 10 = 12   
Damage 2d4 + 8 ⇒ (1, 3) + 8 = 12
If hit make a DC 14 fortitude save
The crackling hand extends as the creature moves forwards attempting to grasp Edrukk while he defends Broccan....
@Edrukk
Attack 1d20 + 4 ⇒ (2) + 4 = 6 touch attack
If hit make a DC 14 fortitude save for half
Damage 5d6 ⇒ (1, 5, 4, 6, 3) = 19

| Broccan Dunchad | 
 
	
 
                
                
              
            
            Will Save: 1d20 + 1 ⇒ (18) + 1 = 19
Broccan breaks free from the spell, moves up beside Edrukk and slashes at the gnoll.
Attack:1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d8 + 5 ⇒ (3) + 5 = 8

| Erine Wintyle | 
 
	
 
                
                
              
            
            Erine reaches out, grabbing the creature's knee and delivering a powerful jolt of positive energy.
Yeah, as before. A 21 vs. its Touch AC, and it deals 17 damage. It can make a save, DC 13, for half damage. Provokes an Attack of Opportunity.

| Edrukk Thorvirgun | 
 
	
 
                
                
              
            
            Edrukk takes a 5' step away from the fighter to work toward a flanking position and attacks with his greatsword.
Attack: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 2d6 + 3 ⇒ (2, 2) + 3 = 7

| Minniwick Zookwinkle | 
 
	
 
                
                
              
            
            Keeping out of the blast and exclude the group Incoming! ranged touch 1d20 + 4 ⇒ (11) + 4 = 15 Damage 2d6 + 4 ⇒ (4, 5) + 4 = 13 Main target on fire (1d6) until extinguished (FRA+Ref save). Splash 10' radius 6 pts Ref DC 16 for 1/2
Edit: If we are still under the effects of the bless it is a touch AC of 16

| KenderKin | 
Broccan and Edrukk both connect with solid blows, yet have barely wounded the beast....
Minniwick fans the flames on the undead.
Erine causes damage with positive energy.
The creature grins evilly and flails it's chain first at Broccan and then at Canvy!
Attack @Broccan
1d20 + 10 ⇒ (16) + 10 = 26   
Damage 2d4 + 8 ⇒ (1, 3) + 8 = 12
Attack @Canvy
1d20 + 5 ⇒ (9) + 5 = 14   
Damage 2d4 + 8 ⇒ (4, 2) + 8 = 14
If hit make a DC 14 fortitude save
You are up!

| Edrukk Thorvirgun | 
 
	
 
                
                
              
            
            Yeah, they are fighting something. I haven't bothered complaining, I'm sure they are more aware of the issues than I am.
Edrukk maneuvers and hews at the creature again. Unless he's already flanking, in which case add 2 to the attack below.
Attack: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 2d6 + 3 ⇒ (2, 4) + 3 = 9

| Minniwick Zookwinkle | 
 
	
 
                
                
              
            
            It is not a zombie, what the heck is that thing!?! Knowledge Religion 1d20 + 6 ⇒ (5) + 6 = 11 Burn foul creature!
Incoming! ranged touch 1d20 + 4 ⇒ (13) + 4 = 17 Damage 2d6 + 4 ⇒ (4, 6) + 4 = 14 Main target on fire (1d6) until extinguished (FRA+Ref save). Splash 10' radius 6 pts Ref DC 16 for 1/2
If it missed it's reflex save from the last hit it will take burning damage 1d6 ⇒ 3
I would think the website issues are all the changes for RPG Superstar and now everyone trying to vote.

|  Canvy Mandrain | 
 
	
 
                
                
              
            
            With his sight on the creature and his weapon, charged with magic, Canvy will take a 5ft step if it gives flanking with another. "Eat my steel." as he says this the man becomes two men as an identical image is created.
Knowledge(Religion) 1d20 + 3 ⇒ (16) + 3 = 19 to identify the creature more fully
Power Attack falchion 1d20 + 5 + 1 - 1 ⇒ (13) + 5 + 1 - 1 = 18 magic weapon, power attack, please add 2 if in a flanking position.
Power Attack falchion 2d4 + 4 + 1 + 2 ⇒ (1, 1) + 4 + 1 + 2 = 9 magic weapon, power attack.
CopyCat 2 images for 3 rounds.

| Minniwick Zookwinkle | 
 
	
 
                
                
              
            
            I think it is already dead. We just have to make it stop moving! Exclude the group Incoming! ranged touch 1d20 + 4 ⇒ (1) + 4 = 5 Damage 2d6 + 4 ⇒ (6, 5) + 4 = 15 Main target on fire (1d6) until extinguished (FRA+Ref save). Splash 10' radius 6 pts Ref DC 16 for 1/2 burning damage 1d6 ⇒ 6
Going to use a hero point to reroll that attack 1d20 + 4 ⇒ (16) + 4 = 20

| Edrukk Thorvirgun | 
 
	
 
                
                
              
            
            Skipped me, anyway, I see. Where is that madman!?
Last round
Channel Positive Energy against undead: 2d6 ⇒ (5, 6) = 11
This round
Attack: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23 Including flank bonus
Damage: 2d6 + 3 ⇒ (2, 6) + 3 = 11
Does Edrukk seem to be having any effect? He has tricks he hasn't used if he needs them...

| Edrukk Thorvirgun | 
 
	
 
                
                
              
            
            And that would be one of those tricks I referred to. I did not want to metagame and use player knowledge. Next round, time to enchant that giant butter knife of mine!

|  Canvy Mandrain | 
 
	
 
                
                
              
            
            Sorry, just getting back into the swing of things after Xmas...
"Nasty undead thing, hit it with magical or silvered weapons. Heal Me!" shouts the strange and heavily wounded cleric as he swings once more.
Power Attack falchion 1d20 + 5 + 1 - 1 ⇒ (5) + 5 + 1 - 1 = 10 magic weapon, power attack, please add 2 if in a flanking position.
Power Attack falchion 2d4 + 4 + 1 + 2 ⇒ (2, 2) + 4 + 1 + 2 = 11 magic weapon, power attack.  
CopyCat for 3 rounds, move action.
The creature has a 50/50 chance to hit Canvy due to CopyCat image

| Erine Wintyle | 
 
	
 
                
                
              
            
            Erine is generally standing back and not doing much, deliberately. She's not convinced the situation is out of control yet. Also, I don't think she can heal 14 in one go. Max is 9.
I would have posted this sooner, but I'm having trouble loading sites with the new router, and Paizo was down this morning.

|  Canvy Mandrain | 
 
	
 
                
                
              
            
            The fighting cleric calls out, "Feel my mother's wrath." as he strikes out once more, but in his fury cannot concentrate on accuracy with his strike.
Was using wrong base attack, corrected for this attack, my mistake.
Power Attack falchion 1d20 + 6 + 1 - 1 ⇒ (3) + 6 + 1 - 1 = 9 magic weapon, power attack, please add 2 if in a flanking position. 
Power Attack falchion 2d4 + 4 + 1 + 2 ⇒ (1, 3) + 4 + 1 + 2 = 11 magic weapon, power attack. 
The dice hate me.....
 
	
 
     
    