| Minniwick Zookwinkle |
Let me give this a shot. It looks like a tough one. Move the light a bit closer please. Disable Device1d20 + 9 ⇒ (11) + 9 = 20 I do not expect to get it the first time round. Can I take 20 on this?
No good it is a tough one. I may be able to open it but it will take a while. Want me to try?
| KenderKin |
Minniwick eventually opens the lock, cursing it a couple of times under his breath as he does so.
The walls of this room are loaded with weapon and armor racks. Swords and bows hang from pegs, and a dozen suits of armor hang on the far wall. A barrel of arrows and two small wooden kegs sit behind the armor stands.
A dozen longswords, longbows, and half a dozen rapiers, 9 suits of studded leather, 4 chainmail, one barrel of arrows and 2 barrels of something else.
| Edrukk Thorvirgun |
Edrukk's eyes light up at the cache of tools of war. He starts investigating, including a casting of Detect Magic to look for really special stuff...
| Minniwick Zookwinkle |
What do you mean no jewels or gold. It may take a bit to bring it topside but this is good quality merchendise and will sell for good coin. Minniwick will work at getting one of the unmarked barrels open to find out what is inside
Canvy Mandrain
|
Canvy herumphs at Minniwicks words and mutter to himself. He starts to move the barrels closer to the door, "Well, if these barrels are for drinking, might as well start to get them out and take 'em up top, surely people are gonna part with their gold more readily for a drop of the strong stuff, eh?"
So Edrukk, you found anything worthwhile? If not lets see what's behind that other door.
| Edrukk Thorvirgun |
Since you did not respond to Edrukk's search, I presume there was nothing not already noted other than Minniwick's discovery?
Initiative: 1d20 + 1 ⇒ (3) + 1 = 4
Edrukk pushes his way into the room and takes a swing at Broccan's target (if he can) or whatever guard's closest otherwise.
Greatsword attack: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 2d6 + 3 ⇒ (4, 2) + 3 = 9
| KenderKin |
Edrukk
Canvy
The two attacks of the front-liners miss!
The other two hurl more alchemists fire
1d20 + 4 ⇒ (15) + 4 = 19 @ Canvy (ranged touch attack)
1d20 + 4 ⇒ (7) + 4 = 11 @ The area behind Canvy
Canvy 1d6 ⇒ 4
The one facing off against Broccan and Edrukk takes a stab at them!
1d20 + 5 ⇒ (11) + 5 = 16 @ Broccan
Damage 1d8 + 3 ⇒ (2) + 3 = 5
| Edrukk Thorvirgun |
Edrukk takes a 5' to flank and swings once again at the guard facing him and Broccan.
Greatsword attack, not including potential flank: 1d20 + 6 ⇒ (3) + 6 = 9
Damage: 2d6 + 3 ⇒ (1, 4) + 3 = 8
"Ye look a tad bit warm, lad. Need ye 'ealin'?"
Canvy Mandrain
|
Another flask hits Canvy's smouldering breastplate and bursts into flame, burning the mans face and singing his hair, beard and nasal hair, as he breathes out through his nose he could be mistaken for a strange draconiic mage of some sort. But his soldiers training soon comes to bear. Canvy dives forward onto the floor, rolling around and trying to extinguish his flaming clothes. "Stop them throwing things at me!" he shouts to his companions.
Reflex Save to douse flames, 1d20 + 1 + 2 ⇒ (14) + 1 + 2 = 17 includes bonus for rolling on ground. DC=15 to extinguish the fire on himself.
| KenderKin |
Canvy manages to douse his flames with his passion.... ; )
The three brigands attack Edrukk and Broccan with longswords!
@Broccan
1d20 + 5 ⇒ (13) + 5 = 18
@Broccan
1d20 + 5 ⇒ (6) + 5 = 11
@Edrukk
1d20 + 5 ⇒ (4) + 5 = 9
Damage (if needed)
1d8 + 3 ⇒ (1) + 3 = 4
1d8 + 3 ⇒ (8) + 3 = 11
1d8 + 3 ⇒ (1) + 3 = 4
You are up!
| Edrukk Thorvirgun |
Edrukk takes a 5' to flank if necessary and swings once again at the guard facing him and Broccan.
Greatsword attack, not including potential flank: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 2d6 + 3 ⇒ (4, 5) + 3 = 12
| Edrukk Thorvirgun |
Edrukk returns the favor to the bandit that swung at him.
Greatsword attack, not including potential flank: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 2d6 + 3 ⇒ (1, 1) + 3 = 5
| Broccan Dunchad |
"Drop y'r swords, an' if I see one more fire-flask, I'll crammit up y'r bunghole! "
Broccan does his best to look menacing.
Intimidate: 1d20 - 2 ⇒ (12) - 2 = 10
| Edrukk Thorvirgun |
The dwarf just stands there looking ready to take another swing while he glowers. "'r ye goin' t' convince 's t' keep ye breathin'? Talk, ye fool! Tell 's why ye should live 'til tomorro'"
Intimidate: 1d20 + 1 ⇒ (4) + 1 = 5
Canvy Mandrain
|
"So, who paid you to be down here? What are you protecting or guarding or whatever it is." the half-orc speaks gruffly. His eyes narrow as he listens to what the man says. His falchion twitches in his hands, as it rises up and down, the blade showing itself to be well worn and used, one or two bits of spider gore still remain. "Speak quick, patience maybe a virtue, but its not a virtue I adhere to."
Intimidate 1d20 + 9 ⇒ (20) + 9 = 29
| KenderKin |
”Yer lookin fer them wands ain’t yah, band o adventurers out o cauldron I wager, look see, that red-headed b&&%& Triel has three o em on her-self, shes usually in K36 her own personal chambers. I heard tell tha spiders got one already found. One is wit some kinda creature in K56 a dead-end cavern, and one is on a big trap K 41 o some sort.”
| Edrukk Thorvirgun |
Edrukk glares at the man, then says, "Well, 'en, Ah guess 'at's 'nuff fer me t' no' take 'nother swing 't ye. Tell 's 'bout th' woman."
Canvy Mandrain
|
"So Edrukk, what we gonna do with this one then? Let him come with us and fight by our side, or let him off to his own devices and make his way outta here. Not that I give hime much of a chance making it out alive. Not without some more experienced people around like us, eh?"