| GM Crucible |
You are goblins of the Licktoad tribe, who live deep in Brinestump Marsh, south of the hated man-town called Sandpoint. Once, other goblins tried to burn Sandpoint down, and they would have been legends if they had succeeded. But they didn’t bring enough fire, and got themselves killed as a result.
Yesterday, your tribe discovered that one of your own had been using forbidden arts and was engaged in one of the greatest of taboos—writing things down. In fact, rumor holds that what he was writing was a history of your tribe! There’s no swifter way to bring about bad luck than stealing words out of your mind by writing them down, and so your tribe had no choice.
You branded the goblin’s face with letters to punish him, which is why everyone calls him Scribbleface now, and then you ran him out of town, took all of his stuff, and burned down his hut.
That’s where things got interesting, because before you all burned down his hut, Chief Gutwad found a weird box within the building. Inside was a map and a lot of fireworks—fireworks that immediately came to use in burning the hut down.
Then, this morning, Gutwad announced that tonight there would be a feast in order to drive out any lingering bad luck from Scribbleface’s poor decisions. But perhaps even more exciting, all of you have been secretly invited to meet at Chief Gutwad’s Moot House. Why would the chief want to speak to you? It can only mean that he’s got an important mission for you all... one that the other goblins of the tribe couldn’t pull off. This could be your chance to go down in Licktoad history!
Take a moment and introduce yourselves to each other. RP as you like, we'll begin after everyone has checked in.
| Mogmurch da goblin |
Moggy collects all his worldly possession and attends the Chief's tent.
To impress the Chief, the sniveling alchemist prepares a poem,
"Moggy so happy to help big Chief with him skills,
If lucky day, Poog and Chuffy both be killed,
Moggy know all sort of magics to tell,
Reta Bigbad just be ugly as hell!"
The alchemist punctuates his oratory skills by bowing to Big Chief.
| Poog of Zarongel - The_Lake |
Poog stuffs all of his "gear" in a sack and places his trusty toad on his head. Arriving at the chief's house just after Moggy, he sticks his tongue out and blows a raspberry.
"Poog has real magic not smelly juice so maybe you die. I am here chief, ready to burnify and dog-kill."
| GM Crucible |
Everybody has checked in!
You've gathered at the Moot House of His Mighty Girthness Chief Rendwattle
Gutwad. A high pitched nasal voice, which you recognize as belonging to Slorb, the chief's advisor, bids you enter.
Inside, you pass a veritable museum of Licktoad heroics—trophies such as stolen weapons (rusted beyond usefulness), shiny bits of treasure (copper and glass), and the brine-pickled bodies of dozens of slaughtered small furry animals conquered in heroic battle (mostly dogs).
Eventually, you arrive to the see the Chief rising above you, balanced in the Great Teeter Chair. "Sit," Slorb directs. It's a great honor to sit in the dirt at the Chief's feet.
Moggy tries his song. Slorg smacks hand to his face disapprovingly, and Poog interrupts with bravado about burning and dog-killing in fine goblin tradition. The Chief raises a hand calling for silence, and speaks directly to you.
"You all be heroes. Each of you. You are best Licktoads but for me. And maybe but for Slorb. That you aren’t fleeing in terror from mighty sound of my voice is all the proof you should need. Yet soon, all Licktoad goblins will know your might, for I have
picked you for a dangerous mission."
“You know about fireworks and map we found in Scribbleface’s hut. Fireworks were fun. But map is more fun. It shows a route to a place near the coast where Scribbleface found fireworks. And it says there are more fireworks there!"
“I want them for Licktoads. You all go get them tomorrow. Tonight we have big bonfire to burn bad luck away from you, and we play many games. Much fun. Tomorrow you fetch me fireworks. If you meet men, you make them dead. If you meet dogs, you make them dead. If you meet horses, you make them dead. If you meet Lotslegs Eat Goblin Babies Many, you maybe should run. And if you not find fireworks, you not come back or we feed you to Squealy Nord!”
With that, the Chief waves his hand and Slorb hurries you out without much time to bother the Chief with questions. Slorb passes you a map to the fireworks cache, before slamming the door behind you.
You have an opportunity to ask questions of Slorb (but not the Chief) on your way out the door. We'll move to the feast laster tonight.
Your village is in Brinestump Marsh. The marsh is a place of great bounty, with lots of places to hide and lots of delicious things to eat. Some of those things are kind of poisonous, though, so take care. There are monsters, but running is always an option. Among the dangers that you can expect to face in are wild dogs, giant bugs giant snakes, and giant frogs. Oh, and Lotslegs Eat Goblin Babies Many. And maybe Vorka the Cannibal.
A bit heavy on the info dump, sorry!
| Poog of Zarongel - The_Lake |
At the door Poog screws up his eyes in concentration. He reaches up and pets his toad then licks his hand to help.
Untrained Knowledge: 1d20 - 1 ⇒ (16) - 1 = 15
"Oh yes I remembers! Lotslegs is a... marsh-thing. Um Slorb whatsa lotslegs? For ummmmm Reta. Yes Reta doesn't know! Not that Poog doesn't know, he does. Others don't. Know. Yes."
Poog punctuates his masterpiece of oration and blame-shifting with a snaggletoothed grin. Then he takes his toad off of his head and gives it a lick before returning it to his noggin.
| GM Crucible |
Slorb, Sense Motive: 1d20 ⇒ 6
Slorb turns on Reta. "You be stupid goblin if not know that Lotslegs Eat Goblin Babies Many is most notoriety-ous giant spider. It not afraid of any goblin (except mighty Chief, who stays here to keep village safe). Lotslegs lives in the marsh between Licktoad village and the place you go. Maybe you get practice running good."
"Any more questions? Slorb go eat lunch to get ready for feast."
| Reta Bigbad - End Girl |
"Oh yes I remembers! Lotslegs is a... marsh-thing. Um Slorb whatsa lotslegs? For ummmmm Reta. Yes Reta doesn't know! Not that Poog doesn't know, he does. Others don't. Know. Yes."
Untrained Knowledge (local): 1d20 ⇒ 10
Reta rises to push Poog out of the way in a scene reminiscent of squabbling two-year-olds. Then in her 'indoor scream' she rants: "Shut you toad hole Poog! Reta know known knowns--things Reta know she know! But Reta known there be unknowns--things that me know me don't know like why Poog such a lousy rider! But Reta also know there be things she no know she no know...."
You can almost hear the words bouncing around in her big, balloon-sized head. Then finally: "Sorry, me know know were me going with that. What's a 'Vorka'? Me no know that."
| GM Crucible |
Three Internet points to Reta for channeling Rumsfeld.
Slorb shudders at the mention of Vorka's name. "Vorka the Cannibal be evil. Big, Bad Evil Goblin." (You can hear the words being capitalized as he speaks.) "Long time ago, married to goblin chief. She ate him and other goblins. Without even pickling first, or mixing with rotten fruit." The gastronomic horror of it all makes him cringe.
"Goblins fought back and drove her away. She lives over in that part of swamp." He gestures vaguely in the direction you'll be heading.
"If she's still alive and kicking, it's because she's meaner than Lotslegs, or dogs, or even horses. Many goblins who go that way don't come back. Hmmm. Maybe you don't come back. But we go on quest with the heroes we have, not with heroes we want. Maybe we get better ones later. But we want fireworks now."
"But you no blame boss. He have enough problems. Maybe even ninety-nine problems. Like no have enough fireworks."
| GM Crucible |
And, because you got the important questions out of the way, I'll move along. If you have other questions, just ask, and we'll retcon.
With much yelling from Slorb, the village goblins toil all afternoon to build the bonfire out of branches, sticks, and unburnt timbers taken from the ruins of Scribbleface’s hut. As night falls, a group of four struggling goblins carry the Teeter Chair (with Chief Gutwad sitting atop it) out to the bonfire. The chief lights the bonfire with a firework (Desan candle), and whispers a speech to Slorb, which Slorb mangles atrociously. The speech is thankfully short, but is mostly about how the chief is great at many things, including picking heroes, but if the heroes die it's their own fault.
The end of the speech signals the start of an all-night party that features lots of good things to eat (snails, fish, and snakes). Later in the feast, the chief brings out a barrel of fermenting cider apples early on and most goblins get drunk very quickly. (It's *really* strong stuff; you can try some if you want, but not recommended.)
When lit, this foot-long wooden tube launches a flaming pyrotechnic “candle” every round for 4 rounds. Each projectile deals 1 point of nonlethal damage and 1 point of fire damage if it hits; on a critical hit, the target is also blinded for 1 round. The projectiles shed light as candles for 1 round and have a range increment of 5 feet. Attacking with a Desnan candle is a ranged touch attack and always has a –4 nonproficiency penalty.
As the evening progresses other goblins begin daring you to show off why they were picked as being brave, and propose several dares. The chieftain (through Slorb) offers prizes from his hoard for the first winner of each challenge.
You can indulge in these dares or not as you wish. But the prizes are probably worth attempting.
The dares are:
- Dance with Squealy Nord. Ride the "big" boar the goblins have captured. (Make three consecutive DC 15 ride checks.)
- Eat a Bag of Bull Slugs Real Quick. Bull slugs are black, wriggling slugs the size of sausages, and foul tasting (even for goblins). Eat five in one minute. (DC 15 Fort to keep down each one. DC 10 if you don't bother to spit out the slug's poisonous slime bladder, but this requires an extra Fort save later or be sickened. Succeed 5 of 6 attempts.)
- Hide or get clobbered. You hide. If other goblins find you, they hit you. (How good is your sneak?)
- The Rusty Ear-Biter. Crawl through a coil of rusty wire, barrel hoops, bent swords, and thorns. Several successful DC 15 Escape Artist checks required; each missed one may cause damage to ears or otherwise hamper one's good health.)
The goblins hoot and holler as they try to goad you into the challenges. They put their hands up, and sing their song (several horseflies fly away):
"Swing my club and pick my scab
You crash, you bleed, what fun we have.
Sing goblin song and wave (like yeah)
Or we get to beat the heroes heads!"
So, whatcha gonna do? Multiple characters can attempt each event.
| Reta Bigbad - End Girl |
...(Desan candle)...
"Ooooo! Aaaah!"
"WATCH ME POOG! ME RIDE PIG!" Reta screams in her outside scream, knocking over other goblins to scramble onto the mighty "boar's" back.
"SEE POOG, EASY!" She shrieks.
Ride Pig!: 1d20 + 11 ⇒ (17) + 11 = 28
Ride Pig!: 1d20 + 11 ⇒ (9) + 11 = 20
Ride Pig!: 1d20 + 11 ⇒ (7) + 11 = 18
| GM Crucible |
Despite all of the hullaballoo about "Squealy Nord" being a fearsome, mighty boar, he's really just an excitable piglet escaped from a nearby farm. The goblins gather around a muddy pit in the middle of the village where the "boar" is penned, next to the goblin baby cages.
Goblins cheer, and make bets as the "ferocious" piglet captured and pinned (an event in its own right that left several goblins with mud in their ears and footprints on their heads). Reta rides, screaming with glee, with her veil flapping in the wind behind her. Reta's attempt is a resounding success, and the pig makes a good show too, although more than one goblin is grumpy there was no blood.
Seeing Reta's ride, the chieftain whispers to Slorb that it was worthy of goblin song. The chieftain reaches under his seat cushion and hands Reta a somewhat moldy apple core. Seeing her less than pleased look, he rummages around under his seat cushion again and hands her a “Dragon Brew Gourd” (an elixir of fire breath).
"Poot. Piggy not even make a challenge. Maybe it's time to cook Squealy and have a bake-in," Slorb complains.
Next?
| Mogmurch da goblin |
Sorry, I made a post today that apparently was eaten. It wasn't of any substance, just making fun of Reta being dumb.
Moggy wasn't going to let Reta get all the glory. "Gove Moggy the slugs! It's dinner time for the bestest goblin hero ever!". He grabs all the slugs and jams them into his mouth, trying to swallow them all down at once. He wasn't going to spit out any of the tasty juice.
Fort 1d20 + 5 ⇒ (7) + 5 = 12
Fort 1d20 + 5 ⇒ (3) + 5 = 8
Fort 1d20 + 5 ⇒ (14) + 5 = 19
Fort 1d20 + 5 ⇒ (18) + 5 = 23
Fort 1d20 + 5 ⇒ (11) + 5 = 16
Fort against later sickness 1d20 + 5 ⇒ (1) + 5 = 6
| GM Crucible |
@Mogmurch, it's okay. These forums are down more than a ... well, let's just say they're down a lot.
One more Fort save to see if you get the fifth one down. You choked a bit on the second one, but had a marvelous come back.
The onlooking goblins get more more excited as Mogmurch reaches for the final slug. Does he finish it in time?
The Chief leans forward in chair, which teeters even more precariously.
| Mogmurch da goblin |
Fort 1d20 + 5 ⇒ (11) + 5 = 16
"Mogmurch best (burp) eater in town! Slugs are most good...think (burp) Chuffy need eat slugs too. Maybe him think slugs are dogs and is ascared of them, cause Chuffy a loser!"
| Poog of Zarongel - The_Lake |
Ok next time blame someone else maybe they less angry.
Well it's just easy because Squealy is afraid of you big ugly face!
Poog shouts at Reta.
Um Moggy ate the slugs. Have to do something.
Poog reaches for his toad and takes a lick to settle his nerves.
You can't catch Poog!
He squeals before dashing into the forest.
Stealth: 1d20 + 8 ⇒ (9) + 8 = 17
| GM Crucible |
Mogmurch forces down the slimey slugs, to the delights of all watching. "You even eat slime sacks and no be sick?!" Slorb exclaims, [b]"You can eat anything!" In front of the entire village, the Chief lets you borrow the mighty Gorge of Gluttons, his +1 dogslicer. (It is also a bane weapons that improves to a +3 doglicer with an extra 2d6 damage when used against horses.) Slorb makes it very clear the Chief wants it back when you return with fireworks. "You don't officially be heroes until after you give it back."
The poisonous slime is a bit troublesome, even for someone with an iron stomach. Mogmurch is sickened for the next 24 hrs. (–2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.) None of the villagers seem to notice, however, thanks to the generous availability of fermented apples.
Poog thinks it's his turn to play hero, and the village agrees, cheering him on
Goblins close enough: 1d10 ⇒ 9 (ouch)
Perception #1: 1d20 - 1 ⇒ (7) - 1 = 6
Perception #2: 1d20 - 1 ⇒ (17) - 1 = 16
Perception #3: 1d20 - 1 ⇒ (13) - 1 = 12
Perception #4: 1d20 - 1 ⇒ (4) - 1 = 3
Perception #5: 1d20 - 1 ⇒ (11) - 1 = 10
Perception #6: 1d20 - 1 ⇒ (20) - 1 = 19 <bonk>
Perception #7: 1d20 - 1 ⇒ (19) - 1 = 18 <smack>
Perception #8: 1d20 - 1 ⇒ (5) - 1 = 4
Perception #9: 1d20 - 1 ⇒ (13) - 1 = 12
Dmg #2: 1d4 - 1 ⇒ (3) - 1 = 2
Dmg #6: 1d4 - 1 ⇒ (3) - 1 = 2
Dmg #7: 1d4 - 1 ⇒ (3) - 1 = 2
EDIT: Corrected mistake. Only #6 and #7 hit.
Unfortunately, not everyone is drunk or sick enough to miss finding Poog, even though he's pretty well hidden. The toad on his head lets out a "Ribbit" at an unfortunate time, and it's a cascade of failures as two different goblins find and club him. (-2 hp for each hit == -4 total) <bonk> <smack>
The chief laughs at Poog's lumps as he returns to town. Slorb sees an opportunity to mock the heroes, and shouts "Maybe all you be easy to find! Maybe smell of slugs and pig make you easy to find! Villagers hoot and challenge the rest of the party to take up the dare.
Someone else can try, or you can skip this one. Up to y'all. There's also the "earbiter", which Chuffy may be the best suited for. He's pretty good at hiding, too.
[Poog: -4 hp | Moggy: sickened)
| Some Random Goblin |
Chuffy whistles in appreciation when Reta successfully rides the fearsome pig, and cheers when Moggy swallows the poisonous slugs with record speed.
He then giggles uproariously when Poog gets clubbed.
"Now Chuffy's turn! Chuffy really good at hiding... maybe that why no-one hang around with Chuffy? He so good at it, that he not realise what he doing, and people can't find him...? Catch me if you can!"
Chuffy pokes his tongue out at the assembled goblin throng, and then slopes off into the swamp to hide.
Stealth: 1d20 + 16 ⇒ (19) + 16 = 35.
| GM Crucible |
Not going to bother rolling, as max Perception for the searchers is 19. Impressive roll.
Chuffy runs and hides. Goblins search and search, but still Chuffy hides. Eventually, they all give up and go back to feasting. Still Chuffy hides. He hides so well, he almost doesn't hear Slorb call him to come claim his prize.
In a big ceremony, the chieftain (again, through Slorb) talks about how he's a good picker. "Can pick nose and pick heroes. Rest of you can only pick nose." After much grandstanding by the chieftain, Chuffy is presented with a Ring That Lets You Climb Real Good. (a ring of climbing) Much like the dogslicer, it needs to be returned to the chief when you get back.
Only the Ear-Biter left. Do it? Skip it and move on?
| Mogmurch da goblin |
Moggy really wants to be the big hero, so he takes off running for the Ear Biter, belching as he does so,
Not sure if this Moggy has Escape Artist as a trained skill. I'm assuming not.
Sickened Escape Artist 1d20 + 3 - 2 ⇒ (7) + 3 - 2 = 8
Sickened Escape Artist 1d20 + 3 - 2 ⇒ (1) + 3 - 2 = 2
Sickened Escape Artist 1d20 + 3 - 2 ⇒ (15) + 3 - 2 = 16
Sickened Escape Artist 1d20 + 3 - 2 ⇒ (15) + 3 - 2 = 16
Sickened Escape Artist 1d20 + 3 - 2 ⇒ (5) + 3 - 2 = 6
Sickened Escape Artist 1d20 + 3 - 2 ⇒ (16) + 3 - 2 = 17
Sickened Escape Artist 1d20 + 3 - 2 ⇒ (2) + 3 - 2 = 3
Sickened Escape Artist 1d20 + 3 - 2 ⇒ (17) + 3 - 2 = 18
| GM Crucible |
The earbiter requires three successful DC 15 checks, not necessarily consecutive, but failing more than three causes goblins to lose interest, start throwing rocks, fresh fruit (rotten fruit is better for eating), and eventually wander off. Each failure also does damage ...
Moggy's bonus is +4 Dex -0 Armor check -2 sickened, so each roll is actually one higher, although it doesn't change the results.
Rnd 1 dmg: 1d4 - 2 ⇒ (2) - 2 = 0
Rnd 2 dmg: 1d4 - 2 ⇒ (4) - 2 = 2
Rnd 5 dmg: 1d4 - 2 ⇒ (3) - 2 = 1
Finish after round 6.
Ears: 1d3 ⇒ 1
Moggy gets off to a rough start, as someone jostles him as he heads into the Ear Biter. He gets stuck on an old piece of wire, which leads to putting weight on the sharp end of a rusty dagger (-2 hp). The goblins scream and holler as the hero is nearly bested at the beginning. Moggy presses forward, though, and moves through the Ear Biter at a good pace, to the simultaneous delight and disappointment of the onlookers. He's almost stuck again at the end. While trying to avoid the decomposing ear of a previous contestant, he notches his own ear, and the crowd cheers. (-1 hp) Mustering courage, he continues through the pain, end eventually makes it through!
The chief and onlookers are suitable impressed. Surely this is a fine group of goblin heroes. Moggy is presented with the Chief's Personal Very Useful Robe That Is Useful. (Robe of useful items with four patches left: a ladder, a three-legged turtle, a horseshoe, and a bullhorn.)
(Current status: Poog: -4 hp | Moggy: -3 hp; sickened)
The rest of the feast continues without much incident (unless you count someone lighting a firework behind Slorb and catching his cape on fire). Moggy's mate, Rempty, licks his face and drags him away early. Exhausted, you all return home to rest, knowing the morning journey will be ... eventful.
(After resting, current status: Poog: -3 hp | Moggy: -2 hp; sickened)
| GM Crucible |
You're sent off with much fanfare some wretched goblin songs. The chief reminds you he wants his stuff back when you return ("And if you don't give it back, you're dead!")
In the hope of getting more fireworks, the chief gives the heroes the last of his stash: two Desnan candles, four paper candles, and a skyrocket. (See fireworks descriptions, below.)
Rempty licks Moggy's face, and says she wishes she could be there when he explodes, because it would be fun to watch.
The Licktoad village sings their traditional battle song as the heroes march off into the swamp.
We be Licktoads! We make raid!
Put the longshanks to the blade!
Burn them up from feet to head,
Make them hurt, then make them dead!
Cut the parents into ham,
Smush the babies into jam,
All the rest in pot get stewed,
We be Licktoads — you be food!
Your map is clear enough that you can't get lost: just follow the river. Unfortunately, this means not going around the hazards of the swamp. Anyone who can take 10 on a Knowledge Local (DC 10) realizes you're probably in Lotslegs' territory.
Paper Candle:
This finger-sized explosive detonates noisily 1 round after lighting. Anyone in the same square as a paper candle when it explodes must make a DC 15 Fortitude save or be dazzled for 1d4 rounds. (GM ruling: the problem is lighting is a standard action, as is throwing ... you're safe if you end the first round with the standard, and start the next round with a standard, but doing actions in any other order means it explodes in your hand. .. unless there is a way to light it from a distance.)
Sky Rocket:
When lit, this foot-long wooden tube begins to shake and emit a handful of white sparks, shedding light as a torch. One round later it takes flight, moving in a straight line with a fly speed of 90 for 1d6 rounds before loudly exploding in an burst of light and sound, dealing 2d6 points of fire damage in a 10-foot burst (DC 15 Reflex save for half). If a skyrocket impacts a solid surface or a creature before reaching its maximum range, it detonates prematurely at the point of impact. Anyone who takes damage from the explosion is either blinded or deafened (a 50% chance of either) for 1 round.
Desnan Candle:
When lit, this foot-long wooden tube launches a flaming pyrotechnic “candle” every round for 4 rounds. Each projectile deals 1 point of nonlethal damage and 1 point of fire damage if it hits; on a critical hit, the target is also blinded for 1 round. The projectiles shed light as candles for 1 round and have a range increment of 5 feet. Attacking with a Desnan candle is a ranged touch attack and always has a –4 nonproficiency penalty.
-----
Arrange your marching order as you like on the map, near the bottom trail. I'll pick back up about this time tomorrow (unless everyone checks in), to give a chance for any healing, RP, or other preparations. Please also divvy up the fireworks.
| Reta Bigbad - End Girl |
"Lady first!" *shove* Reta shouts using her indoor whisper-scream her breath smelling of lavender and peach. Reta realized that 'lotsa legs' usually but not always, (as was now the case with Mogmurch) meant 'lotsa ears' too. "Quiet! You smell that?"
| Mogmurch da goblin |
Mormurch pushed Rempty away. "Other goblins laugh. Moggy am back soon, Rempty! Be back as big hero of tribe with fireworks for everyone. Except Reta."
As the group walked through the swamp, Moggy was a little nervous. "Hope not find Lotsa Legs. Moggy fun most fastest goblin ever if we do."
Moggy follows Reta in line, taking the second position.
| GM Crucible |
I still need to know who has what fireworks...
Spider(Stealth): 1d20 + 7 ⇒ (11) + 7 = 18
Spider(Perception): 1d20 + 4 ⇒ (4) + 4 = 8
Goblins are naturally stealthy, so I'll assume traveling stealthily at near-base speed for -5. I'd add and another -2 for general pushing, shoving, biting, and pranking as they travel, but it turns out not to matter.
Stealth
Reta(Stealth): 1d20 + 11 - 5 ⇒ (2) + 11 - 5 = 8
Chuffy(Stealth): 1d20 + 16 - 5 ⇒ (4) + 16 - 5 = 15
Poog(Stealth): 1d20 + 8 - 5 ⇒ (1) + 8 - 5 = 4
Mogmurch(Stealth): 1d20 + 12 - 5 ⇒ (5) + 12 - 5 = 12
Perception
Reta(Perception): 1d20 + 9 ⇒ (7) + 9 = 16
Chuffy(Perception): 1d20 + 5 ⇒ (8) + 5 = 13
Poog(Perception): 1d20 + 2 ⇒ (4) + 2 = 6
Mogmurch(Perception): 1d20 + 3 ⇒ (11) + 3 = 14
Init
Reta: 1d20 + 3 ⇒ (3) + 3 = 6
Chuffy: 1d20 + 4 ⇒ (20) + 4 = 24
Poog: 1d20 + 6 ⇒ (2) + 6 = 8
Mogmurch: 1d20 + 4 ⇒ (6) + 4 = 10
Spider: 1d20 + 3 ⇒ (8) + 3 = 11
Lotslegs drops from above, and gets a surprise round. Despite the close quarters, I'll rule Chuffy and Moggy are still hidden.
Fate:Reta, Poog: 1d2 ⇒ 1
Surprise round: Spider
A giant spider reveals itself in the tree branches almost 10 ft directly above you in a tree, surprising you. It shoots web at Reta, who becomes stuck in webbing.
(Entangled; DC 12 to escape, you get +5 as you're against the ground.)
Web, ranged touch: 1d20 + 5 ⇒ (14) + 5 = 19
Up next:
Chuffy
** Spider **
Mogmurch, Poog, Reta
Those in bold may act.
| Mogmurch da goblin |
Moggy will take the sky rocket. The others can divvy up the rest. How about Poog and Chuffy each getting a Desnan candle, Reta getting three of the paper candles, and either Poog or Chuffy getting the remaining paper candle? Poog 1, Chuffy 2. 1d2 ⇒ 2, so Chuffy gets the last one. Is that okay?
| Some Random Goblin |
Works for me ;-)
Chuffy whips out a dart, and attempts to snipe the spider.
Dart: 1d20 + 5 ⇒ (8) + 5 = 13, for 1d3 - 1 + 1d6 ⇒ (3) - 1 + (3) = 5 damage.
Stealth: 1d20 + 16 - 20 ⇒ (9) + 16 - 20 = 5.
Nope :-P
| GM Crucible |
Chuffy's dart just barely misses Lotslegs Eats Goblin Babies Many.
Web, RT: 1d20 + 5 ⇒ (2) + 5 = 7
The fearsome spider shoots webbing at Chuffy in response, somehow missing despite the close range. She screeches in frustration.
--Round 1--
Chuffy
** Spider **
Mogmurch, Poog, Reta
--Round 2--
Chuffy
** Spider **
Mogmurch, Poog, Reta
Those in bold may act. Remember, the spider is still in the tree above you.
(Status: Spider: -0 | Moggy -2 hp; sickened | Reta: entangled)
| Mogmurch da goblin |
Moggy titters with laughter and pulls a vial from at his belt. He tosses the vial at the spider, before retreating 20' away.
Ranged touch attack 1d20 + 6 ⇒ (7) + 6 = 13
Damage 1d6 + 2 ⇒ (5) + 2 = 7
| GM Crucible |
Alchemist bombs—I'm assuming that's what Mogmurch is using, as it's not clear whether he threw acid, alchemist's fire, or an alchemist's bomb—are a splash weapon. (Just a reminder for when/if the spider drops to melee.) Fortunately, Lotslegs is high enough that any "splashing" fire dissipates before it would fall on Reta or Mogmurch.
Remember, Moggy only gets a total 3 bombs/day
| GM Crucible |
The spider screams as it is hit with both manufactured and holy fire. Compared to this pain, the small dart from the ugly(-ier) goblin seems like nothing. She screeches again in agony.
--Round 1--
Chuffy
Reta
** Spider **
Mogmurch, Poog,
--Round 2--
Chuffy
** Spider **
Mogmurch, Poog, Reta
Those in bold may act. Remember, the spider is still in the tree above you.
(Status: Spider: -8 hp and -1 non-lethal | Moggy -2 hp; sickened | Reta: entangled)
| Reta Bigbad - End Girl |
Rita uses a move action to move away and draw her bow.
Shorter bow (entangled (-4 Dex, -2 Atk)): 1d20 + 5 - 4 ⇒ (5) + 5 - 4 = 6
Damage: 1d4 ⇒ 1
| GM Crucible |
@Reta, if you're moving tactically, please move your icon on the battle map.
Reta's shot goes wide as the spider's webbing impedes her progress.
Lotslegs scuttles down the tree and advances on the goblin in the skull helmet. She remembers his painful bombs and wants revenge. She tries to bite Moggy, but he's too quick.
Bite Mog: 1d20 + 2 ⇒ (12) + 2 = 14
The spider is in the same square, but now on the ground.
--Round 2--
Chuffy
** Spider **
Mogmurch, Poog, Reta
--Round 3--
Chuffy
** Spider **
Mogmurch, Poog, Reta
Those in bold may act.
(Status: Spider: -8 hp and -1 non-lethal | Moggy -2 hp; sickened | Reta: entangled)
| Reta Bigbad - End Girl |
Reta quickly drops her bow and stabs with her dogslicer.
Dogslicer (entangled (-2 Atk)): 1d20 + 3 - 2 ⇒ (16) + 3 - 2 = 17
Damage: 1d4 + 1 ⇒ (2) + 1 = 3
| GM Crucible |
Even considering the -4 for firing into melee, Poog's fire bolt hits. I don't exactly recall where you started or what path you took, but will assume Poog is smart enough to avoid triggering AoO.
Reta slices at the spider, doing a good bit of damage and injuring one of the spider's legs. Poog's fire also strikes, damaging another leg.
The spider is on its last leg, so to speak.
--Round 2--
Chuffy
** Spider **
Mogmurch, Poog, Reta
--Round 3--
Chuffy
** Spider **
Mogmurch, Poog, Reta
Those in bold may act.
(Status: Spider: -14 hp and -1 non-lethal | Moggy -2 hp; sickened | Reta: entangled)
| GM Crucible |
Chuffy's sneak attack drops the spider. Lotslegs falls and rolls to her back, quivering briefly as ichor oozes from several wounds, before becoming still.
A couple of options at this point: you can try to trace the spider's tracks back to her lair, potentially encountering more danger (DC 10 survival, may be untrained), or continue on the quest for the fireworks, which will definitely lead to more danger.
(Status: Spider: very dead | Moggy -2 hp; sickened | Reta: entangled)
| Poog of Zarongel - The_Lake |
I would like to choose option C: begin fire cult rites.
Poog throws his arms up in the air dramatically.
Zarongel his smiled on the beginning of our questions! But if we wants his burniness to stay happy we must thank. Help me burn lotslegs for holy Zarongel!
Poog begins tearing up nearby plants with the intent of piling them atop the spider and setting it all alight.
| GM Crucible |
Both GM and Zarongel wholeheartedly approve of burning things.
@Poog: Could I get you to make a Survival roll? I'm looking for a general idea of how good Poog is at finding burnable stuff. I'll add competence bonuses for Zarongel/domain, guidance, etc., and penalties for being in the middle of a damp swamp, but I'm looking for a general idea of Poog's success.
| GM Crucible |
And ... how is Poog planning on lighting this fire?
| GM Crucible |
I want to give Poog some time to respond, but don't want to derail everyone else either. What do the rest of you plan? If we get a couple of votes, we'll move the group on and take care of the RP at the same time. (One of the advantages of PbP.)