PFS Scenario, The Refuge of time (Inactive)

Game Master lantzkev

The season 4 scenario, it's straight forward and to the point, and has a killer reward.


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Sczarni

need davo and everyones action between 20 and init step 9.

Quote:
1d20 + 7 ⇒ (2) + 7 = 9 random die roll for something unrelated...

was the specters init. the bard and wizard recognize it as a Bahut

Sovereign Court

Gnome
Vitals:
Archivist 15 hp 123/123 | F +12 (14) R +17 (19) W +17 (19) | AC 29 (32) T 16 (19) FF 26 CMD 24 Perception +26 (28)

Davo tumbles away from the Bahut

Acrobatics 1d20 + 11 ⇒ (19) + 11 = 30

Assuming consciousness, he moves into the room using his hasted movement, tumbling behind Gina. Davo casts the dispel magic at the horse His dispel check previously was 25 - CL 14th or below

Davo continues his helpful stream of advice regarding the foes (20/24 rounds left). Haste - 8 rounds left. Davo bleeds Damage?

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

Init Order for those that are having a hard time keeping track.

Bahut
Gina
Graveknight
Davo
Ursus (Came out of Delay) <--- Does Davo's dispel land?
Daxter
Dak
Hugo

The Exchange

Cheliaxan Enchanter 12 HP:114/114(+18) | AC:18 FF:16 T:13 F:+13 R:+10 W:+11 Perception +14 Effects: Mage Armor, Life Bubble, False Life(+18)

Hugo, can I get a heal? If I get hit again I'm going to die.

Daxter will cast shield and move back hopefully out of the way of danger.

Sczarni

CMD on acrobatics failed, CMD was a 35, since bard is bleeding it requires a concentration check to get off = 1/2bleed+spell level+10
1d20 + 17 ⇒ (17) + 17 = 34
1d8 ⇒ 8=bleed

Sovereign Court

Gnome
Vitals:
Archivist 15 hp 123/123 | F +12 (14) R +17 (19) W +17 (19) | AC 29 (32) T 16 (19) FF 26 CMD 24 Perception +26 (28)

That is a hit

Concentration 1d20 + 15 ⇒ (9) + 15 = 24

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

I'm waiting on if the dispel succeeded or not. My actions will be different depending on if the knight is flying or not.

Sczarni

I prefer it if people make their checks when it's appropriate from here on out, if it had been unsuccesful it'd be easy enough to say "well the situation has changed I'm going to not dispell actually waiting until its your turn will prevent this from now on

The steed magically dissipates under the dispell magic

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

I believe Davo was just trying to keep things moving in case you updated when he was away from the thread. In the future, if you're posting your actions ahead of time I'd suggest just posting the action and the modifier and letting the DM handle the rolls. (For Example, Ursus Grapples +20)

***

Ursus bounds across the room and lunges for the grounded knight.

Rage

Standard Action - Trip /w Heroism and Haste: 1d20 + 26 + 3 ⇒ (20) + 26 + 3 = 49

After wrapping an arm under her shoulder, the big ulfen lifts, turns at the hip, and then drops her in the space behind him.

Ki Throw to move her behind Ursus after tripping her.

And then in one swift motion he climbs on top of the fallen knight.

Swift - Grapple (Binding Throw): 1d20 + 29 + 3 ⇒ (18) + 29 + 3 = 50


Just waiting to see how succesful Ursus was before posting

The Exchange

Cheliaxan Enchanter 12 HP:114/114(+18) | AC:18 FF:16 T:13 F:+13 R:+10 W:+11 Perception +14 Effects: Mage Armor, Life Bubble, False Life(+18)

I think its safe to say he got both of his combat maneuvers.


Merisiel moves up to the knight and attmpts to sink her rapier into it's back.

Attack: 1d20 + 11 + 2 ⇒ (7) + 11 + 2 = 20
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Sneak Attack: 4d6 ⇒ (6, 3, 3, 6) = 18

Sczarni

Merisiels attack misses, flat footed ac is 26, Ursus movement through threatened squares provoke an AoO
1d20 + 23 ⇒ (11) + 23 = 34
1d8 + 3d6 + 12 ⇒ (7) + (3, 5, 5) + 12 = 32 13 is fire damage

Sczarni

for hugo to get in range to cure the wizard, he'll have to move through the provoked square of the specter

The three shoanti are terrified and glued to the spot, the dwarf cowers in the corner, and the shorn noblemen goes fleeing out the tunnel door

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

Ow.

The knight isn't flat footed but she is grappled and prone which should lower her AC by 6.

Sczarni

flat footed is 26, -4 dex from grappled takes it to 25... since it has a +1dex modifier normally

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

The rogue missed either way.

Lantern Lodge

Female Half-Elf Fighter 1 / Wizard 5 / Eldritch Knight 5 - HP 93/ 93
Defenses:
AC 35, Touch 22, Flat-footed 27, Fort +13, Ref +14, Will +13, CMD 30

On Gina's turn, she will cast mage armor on herself and then move adjacent to the spectre.

Grand Lodge

Male Half Elf Cleric-16/ Ranger-1 (HP 157/157; AC:25, T:14, FF:22; Fort:+18(+20) Ref:+14 Will:+22; Init+5; Perception+28) {i} {0/11 channels used, 2/3 rod-q, 0/3 rod-x, 0/32 hops, 0/11 inspired word +2, pyrex 0/1 might 0/1 } {fly, death ward, prot evil circle, resist fire 30/50min }

Hugo will cast serious wounds and dimensional hop to a spot next to the wizard out of reach of either opponent ( assuming that is possible).

csw: 3d8 + 9 ⇒ (3, 2, 2) + 9 = 16 healing

The Exchange

Cheliaxan Enchanter 12 HP:114/114(+18) | AC:18 FF:16 T:13 F:+13 R:+10 W:+11 Perception +14 Effects: Mage Armor, Life Bubble, False Life(+18)

You don't have to use your dimensional hop, you can just 5 foot.

"Thank you. I will not forget this."

Grand Lodge

Male Half Elf Cleric-16/ Ranger-1 (HP 157/157; AC:25, T:14, FF:22; Fort:+18(+20) Ref:+14 Will:+22; Init+5; Perception+28) {i} {0/11 channels used, 2/3 rod-q, 0/3 rod-x, 0/32 hops, 0/11 inspired word +2, pyrex 0/1 might 0/1 } {fly, death ward, prot evil circle, resist fire 30/50min }

"I only wish it could have been more, Dax."

The Exchange

Cheliaxan Enchanter 12 HP:114/114(+18) | AC:18 FF:16 T:13 F:+13 R:+10 W:+11 Perception +14 Effects: Mage Armor, Life Bubble, False Life(+18)

"Now everyone's doing it..." Daxter mutters to no one.

"Well that is better than I would have expected in any case."

Grand Lodge

Male Half Elf Cleric-16/ Ranger-1 (HP 157/157; AC:25, T:14, FF:22; Fort:+18(+20) Ref:+14 Will:+22; Init+5; Perception+28) {i} {0/11 channels used, 2/3 rod-q, 0/3 rod-x, 0/32 hops, 0/11 inspired word +2, pyrex 0/1 might 0/1 } {fly, death ward, prot evil circle, resist fire 30/50min }

Since gm said it was threatened by specter, figured not to risk it . Maybe someone moved since his post.

gm :
just for record on spells cast
Prot evil circle - active
Fly on Ursus
Cmw on Gina earlier (spontaneous sound burst)
Csw on Daxter (spontaneous purge invis)
.

Sczarni

The shade hating all things living, in particular those of holy dieties, well 5ft step in and full attack the cleric who just healed the living wizard... shucks the jerk is alive!
1d20 + 17 ⇒ (4) + 17 = 21
1d20 + 17 ⇒ (9) + 17 = 26
5d8 ⇒ (2, 8, 5, 4, 4) = 23=dmg

and 1d8 bleed on your turn

Grand Lodge

Male Half Elf Cleric-16/ Ranger-1 (HP 157/157; AC:25, T:14, FF:22; Fort:+18(+20) Ref:+14 Will:+22; Init+5; Perception+28) {i} {0/11 channels used, 2/3 rod-q, 0/3 rod-x, 0/32 hops, 0/11 inspired word +2, pyrex 0/1 might 0/1 } {fly, death ward, prot evil circle, resist fire 30/50min }

damage noted. Gm, are those touch attacks? Ac=27 vs evil physical attacks, so was just verifying

Sovereign Court

Gnome
Vitals:
Archivist 15 hp 123/123 | F +12 (14) R +17 (19) W +17 (19) | AC 29 (32) T 16 (19) FF 26 CMD 24 Perception +26 (28)

Bleed 1d8 ⇒ 5
Pull wand cure light wounds; apply to self 1d8 + 1 ⇒ (5) + 1 = 6

Sczarni

my bad hugo you're right, since he's incorporeal, all those attacks hit since your ac is largely just armor.
5d8 ⇒ (6, 7, 6, 3, 8) = 30 (sorry more damage coming at you!)

Sczarni

After Gina moves, the knight drops the lance, and draws its longsword to work on slicing the grappler that has her in his arms
1d20 + 24 ⇒ (17) + 24 = 41
1d8 + 3d6 + 12 ⇒ (7) + (5, 6, 3) + 12 = 33 (14 is fire)

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

Ursus's eye go wide in alarm as the she-knight pulls her flaming longsword and braces himself for the worst.

After she's struck her blow his features melt and shift again to become ursine and he takes a bite out of her.

Animal Fury /w Heroism, Haste, GMW, Naturalist, and Power Attack: 1d20 + 23 + 6 - 3 ⇒ (11) + 23 + 6 - 3 = 37
Damage: 1d4 + 15 + 1 + 6 ⇒ (1) + 15 + 1 + 6 = 23

He wraps his legs around her torso and then wrenches on her limb with an armbar.

Standard - Grapple to Pin: 1d20 + 29 + 3 - 3 + 5 ⇒ (20) + 29 + 3 - 3 + 5 = 54

Move - Greater Grapple to Damage: 1d20 + 29 + 3 - 3 + 5 ⇒ (9) + 29 + 3 - 3 + 5 = 43
Damage: 1d10 + 15 + 1 + 6 ⇒ (10) + 15 + 1 + 6 = 32

Swift - Rapid Grapple to Damage: 1d20 + 29 + 3 - 3 + 5 ⇒ (8) + 29 + 3 - 3 + 5 = 42
Damage: 1d10 + 15 + 1 + 6 ⇒ (4) + 15 + 1 + 6 = 26

It sounds like she drew a weapon so she's still prone right?


Assuming the knight is still alive
Merisiel tries to strike again.

Attack: 1d20 + 11 ⇒ (1) + 11 = 12
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Sneak Attack: 4d6 ⇒ (3, 5, 3, 1) = 12 If pinned

Woho sucky pregen :P

Sovereign Court

Gnome
Vitals:
Archivist 15 hp 123/123 | F +12 (14) R +17 (19) W +17 (19) | AC 29 (32) T 16 (19) FF 26 CMD 24 Perception +26 (28)

Mersiel: Haste (+1 attack +1 to hit), bard song (+2 to hit, +0 dmg)


Wasn't sure if I was hasted as well. Looked back and didn't see where it was cast on everyone. Forgot about the bard song :)

The Exchange

Cheliaxan Enchanter 12 HP:114/114(+18) | AC:18 FF:16 T:13 F:+13 R:+10 W:+11 Perception +14 Effects: Mage Armor, Life Bubble, False Life(+18)

Daxter sighs as Hugo is drained of life force right in front of him.
"Time to draw fire." He concentrates for a moment and sends out 5 missiles of force at the specter before stepping forward.

Magic Missile: 5d4 + 5 ⇒ (2, 3, 3, 4, 3) + 5 = 20

Effective Touch AC versus this thing is 25

Sczarni

I haven't seen greater magic weapon cast on you except when you guys left the city 2 days ago... Without rage and since your a martial artist you don't aren't currently attacking with a magic weapon. Also the fire seems to come from the knight its self rather than the weapon

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

I believe GMW was part of Gina's daily buff routine since it lasts all day. Also, i am raging. I started raging last round.

Sczarni

good to know, ! I wasn't 100% if you were raging or not, but since you are your AoMF now makes you magical, which was the point I was looking for. who cast it I guess, because gina currently has Communal Resist Energy, Displacement, Fly, Haste x1 listed as prepared. which a lvl 8 wizard (she's +3 lvls from knight lvl 5 wizard gets a total of four spells, so she's not making room for it to be cast.

Lantern Lodge

Female Half-Elf Fighter 1 / Wizard 5 / Eldritch Knight 5 - HP 93/ 93
Defenses:
AC 35, Touch 22, Flat-footed 27, Fort +13, Ref +14, Will +13, CMD 30

Gina will make a full attack on the spectre on her turn.

Scimitar: 1d20 + 19 + 2 + 1 ⇒ (14) + 19 + 2 + 1 = 36 heroism, gmw, naturalist, haste

damage: 1d6 + 11 ⇒ (4) + 11 = 15

Scimitar: 1d20 + 14 + 2 + 1 ⇒ (19) + 14 + 2 + 1 = 36

damage: 1d6 + 11 ⇒ (4) + 11 = 15

Claw: 1d20 + 13 + 2 + 1 ⇒ (16) + 13 + 2 + 1 = 32

damage: 1d6 + 2 ⇒ (3) + 2 = 5

Lantern Lodge

Female Half-Elf Fighter 1 / Wizard 5 / Eldritch Knight 5 - HP 93/ 93
Defenses:
AC 35, Touch 22, Flat-footed 27, Fort +13, Ref +14, Will +13, CMD 30

I have GMW prepped as a 4th level slot, as an extended GMW. My spell list reflects my current state, not my entire list.

Sczarni

if in your spell list you could set it up more like daxter where you (x) out what you use, it'll make it easier to figure out without having to look to several places for information. Also shouldn't your claw be at bab+7, Dex +7, +1 haste, +2 bard, +2 heroism, -5 natural attack being using with manufactured. Also correct me if I'm wrong but you're also considered to be two weapon fighting... if you decide to add that claw in... seems really sub optimal.

Sczarni

just need hugo's option now, he's sitting at 31hp left, and on his turn bleed then the Bahut will act at step 9, then back to the top with gina's action
bleed 1d8 ⇒ 3
1d2 ⇒ 1
1d2 ⇒ 1
1d2 ⇒ 2
(since 50% miss chance due to incorporeal, if it's a 2 it hit, 1 it missed)

the sword passes through the specter in both of Gina's slashes, her claw however found flesh as the specter phases in for its attack

Lantern Lodge

Female Half-Elf Fighter 1 / Wizard 5 / Eldritch Knight 5 - HP 93/ 93
Defenses:
AC 35, Touch 22, Flat-footed 27, Fort +13, Ref +14, Will +13, CMD 30
lantzkev wrote:
if in your spell list you could set it up more like daxter where you (x) out what you use, it'll make it easier to figure out without having to look to several places for information. Also shouldn't your claw be at bab+7, Dex +7, +1 haste, +2 bard, +2 heroism, -5 natural attack being using with manufactured. Also correct me if I'm wrong but you're also considered to be two weapon fighting... if you decide to add that claw in... seems really sub optimal.

Claw has a +1 enhancement bonus from being at least level 4 shapechanging wizard:

Battleshaping (Su): As a swift action, you grow a single natural weapon. The natural weapon lasts for 1 round and has a +1 enhancement bonus on attack and damage rolls for every four wizard levels you possess. You can grow a claw, a bite, or a gore attack. These attacks deal the normal damage for a creature of your size (see page 302 of the Pathfinder RPG Pathfinder Roleplaying Game Bestiary). At 11th level, you can shape two natural weapons. You may not grow additional limbs or a tail with this ability. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.

Two weapon fighting doesn't apply to natural attacks, as far as I know. It only applies to manufactured weapons. The -5 penalty for using a natural attack in the attack routine is built in already. If the argument is I'm using my other hand in the attack routine, I can change it to a gore attack instead and leave my hand free if you insist.

Sczarni

the claw doesn't get the penalty, because it's secondary -5 penalty when two weapon fighting... your primary though still gets the penalty is the point of me saying that also dervish dance requires you to not be carrying a weapon to use it... I'm going to say you can't use this feat with the claw attack as it's a weapon and kind of against the spirit of the feats wording even if the letter doesn't match perfectly. As an aside, shouldn't you be getting three attacks anyhow? two for Bab +7 and one for haste?

The specter takes 15 damage from the scimitar attack

Grand Lodge

Male Half Elf Cleric-16/ Ranger-1 (HP 157/157; AC:25, T:14, FF:22; Fort:+18(+20) Ref:+14 Will:+22; Init+5; Perception+28) {i} {0/11 channels used, 2/3 rod-q, 0/3 rod-x, 0/32 hops, 0/11 inspired word +2, pyrex 0/1 might 0/1 } {fly, death ward, prot evil circle, resist fire 30/50min }

Sorry, another late night at work. But flying home tomorrow and will finally be able to see the battle.

Hugo will dimension hop 15' away (back) and cast cmw on self.

cmw: 2d8 + 9 ⇒ (5, 1) + 9 = 15

Does the bleed stop with the cure?

Sczarni

it does heal bleed damage
The specter seethes with rage, from the other room the knight can be heard yelling "Get this sweaty man beast off me!

The specter comes to the graveknights aid, taking a fly by attack on hugo as it materializes through the people and objects along the way (it ends it's move 10 feet off the floor
1d20 + 17 ⇒ (2) + 17 = 19 It's icy talons sear the clerics skin the freshly healed bleeding wounds reopen
5d8 ⇒ (3, 8, 6, 1, 8) = 26

1d20 + 7 ⇒ (8) + 7 = 15 it deftly tumbles around, but still manages to provoke an attack of opportunity from Gina, Dex and Hugo

Grand Lodge

Male Half Elf Cleric-16/ Ranger-1 (HP 157/157; AC:25, T:14, FF:22; Fort:+18(+20) Ref:+14 Will:+22; Init+5; Perception+28) {i} {0/11 channels used, 2/3 rod-q, 0/3 rod-x, 0/32 hops, 0/11 inspired word +2, pyrex 0/1 might 0/1 } {fly, death ward, prot evil circle, resist fire 30/50min }

Damage noted.

"ouch....begone you foul spirit of evil!"

The Exchange

Cheliaxan Enchanter 12 HP:114/114(+18) | AC:18 FF:16 T:13 F:+13 R:+10 W:+11 Perception +14 Effects: Mage Armor, Life Bubble, False Life(+18)

AOO: 1d20 + 8 ⇒ (5) + 8 = 13

Apparently Bahuts are immune to the fine print as Daxter misses.

Lantern Lodge

Female Half-Elf Fighter 1 / Wizard 5 / Eldritch Knight 5 - HP 93/ 93
Defenses:
AC 35, Touch 22, Flat-footed 27, Fort +13, Ref +14, Will +13, CMD 30

AOO: 1d20 + 19 + 2 + 1 ⇒ (19) + 19 + 2 + 1 = 41

damage: 1d6 + 11 ⇒ (6) + 11 = 17

*sigh* Wish I could crit incorporeals

Grand Lodge

Male Half Elf Cleric-16/ Ranger-1 (HP 157/157; AC:25, T:14, FF:22; Fort:+18(+20) Ref:+14 Will:+22; Init+5; Perception+28) {i} {0/11 channels used, 2/3 rod-q, 0/3 rod-x, 0/32 hops, 0/11 inspired word +2, pyrex 0/1 might 0/1 } {fly, death ward, prot evil circle, resist fire 30/50min }

Assuming normal spiked gauntlet cannot hurt the specter, so not rolling aoo. Only have x-bow in hand.

Lantern Lodge

Female Half-Elf Fighter 1 / Wizard 5 / Eldritch Knight 5 - HP 93/ 93
Defenses:
AC 35, Touch 22, Flat-footed 27, Fort +13, Ref +14, Will +13, CMD 30

Gina makes a dash toward the specter, attempting to distract it with some pain.

attack: 1d20 + 19 + 2 + 1 + 2 ⇒ (16) + 19 + 2 + 1 + 2 = 40(flank)

damage: 1d6 + 11 ⇒ (4) + 11 = 15

Sovereign Court

Gnome
Vitals:
Archivist 15 hp 123/123 | F +12 (14) R +17 (19) W +17 (19) | AC 29 (32) T 16 (19) FF 26 CMD 24 Perception +26 (28)

5', heal Hugo with wand of CLW

1d8 + 1 ⇒ (7) + 1 = 8

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