[PFS] Ilmakis' All For Immortality Series (Private) (Inactive)

Game Master Ilmakis

The Wall of Names and other infos
Ruins of the caravan
In the Vault
Below the Marketplace
Wingless Roc Complex
The God Lab (Current Map)


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Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

I made a slight mistake in forgetting that Stigmata doesn't stack with Vindicator's Shield. We can either have his standard action have been Barkskin, giving him a 40AC, or he can take this hit and lose Vindicator's Shield, meaning Stigmata kicks in instead. Total AC loss of 3 instead of 7.


#3-99 ACTUAL MAP

@Kurik You could have cast barskin no worries.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

A trip attack? Geezz.. Crafty Thulgant.. Will that will provoke for Basalte and Kurik without improved trip? Also with Blessing of Fervor up he can stand as a swift action, not provoking. So he will do that and be ready for a 5' step next round.


#3-99 ACTUAL MAP

No AoO for Basalte or Kurik
Unless otherwise noted, performing a combat maneuver provokes an attack of opportunity from the target of the maneuver.
And Yes, the Thulgant is crafty ^^ (24INT)

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Vital Strike Channeled Smite against Evil Outsiders: 1d20 + 22 + 2 + 4 + 2 ⇒ (8) + 22 + 2 + 4 + 2 = 38
Folio Reroll: 1d20 + 22 + 2 + 4 + 2 + 5 ⇒ (8) + 22 + 2 + 4 + 2 + 5 = 43
Miss Chance: 1d100 ⇒ 35
Weapon Damage: 2d10 + 22 ⇒ (8, 4) + 22 = 34
Channel Smite DC16Will to Halve and Avoid Sicken and 1d6 Bleed: 7d6 + 1d6 ⇒ (4, 2, 3, 4, 6, 4, 5) + (1) = 29

Hell with it, let's pop the reroll to try and connect. And hope the miss chance doesn't screw me. Bonuses are Fervor +2, Stigmata +4, Flanking +2, and +5 Stars on the reroll. Power Attacking with Furious Focus.

Kurik takes his axe in both hands and swings a mighty cleaving blow. "Abadar, smite this abomination back to whence it came!"

Move Action to Stigmata for Attack.
Standard Action to Vital Strike.
Swift Action reserved to Death Knell if it drops.


#3-99 ACTUAL MAP

@Kurik, channel smite need a swift action to be activated.
Also RAW can't channel smite a living creature (which an outsider is) if you channel positive energy even with Alignment Channel (Evil).
I will nevertheless allow it on this game.

Kurik hit the monstruosity but his weapon, like most of his comrades is not that efficient against the creature and the Qlippoth manages to resist to Kurik's channeled energy.

Will: 1d20 + 18 - 2 ⇒ (18) + 18 - 2 = 34

Thulgant (AC39 20% displacement misschance) - (-175HP)

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Thanks for the reminder about the swift action, I think this is maybe the second time he has actually used it. XD And curse those highly specific wordings! I'll remember it for the future.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Alignment Channel specifically says it targets Outsiders.. I don't see the issue personally.


#3-99 ACTUAL MAP

@Darius It is not an issue about Alignment Channel, but about Channel Smite's specific wording.

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Faldoc will continue to pepper the enemy with as many arrows as he can while using his Boots of Speed and the enhanced accurancy that the current buff grants him.

Bow: 1d20 + 30 ⇒ (4) + 30 = 34 for Manyshot: 2d8 + 38 ⇒ (2, 4) + 38 = 44
Bow: 1d20 + 30 ⇒ (17) + 30 = 47 for Arrow: 1d8 + 19 ⇒ (7) + 19 = 26
Bow: 1d20 + 30 ⇒ (12) + 30 = 42 for Arrow: 1d8 + 19 ⇒ (1) + 19 = 20
Bow: 1d20 + 25 ⇒ (10) + 25 = 35 for Arrow: 1d8 + 19 ⇒ (8) + 19 = 27
Bow: 1d20 + 20 ⇒ (17) + 20 = 37 for Arrow: 1d8 + 19 ⇒ (8) + 19 = 27

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

8 years later..


#3-99 ACTUAL MAP

@Dudley it's your turn.
@Darius if you want to play again Basalte, it will be great.
@Faldoc, you can't use BoF bonus to hit and AC with haste as it's the same type of bonus (FAQ)

Two of Faldoc's arrows found their way inside the creature's body but again, most of the damages are lessen by the thick hide of the creature.

Thulgant (AC39 20% displacement misschance) - (-191HP)

Liberty's Edge

HP 12/12 AC 19, T 12, FF 17, Fort+4, Ref +3, Will +2, Init +2, Per +5

Dudley will continue to engage AC 38 currently

rapid shot, clustered shot, seeking, smite, blessing of fervor for +2s, close quarters thrower
to hit: 1d20 + 23 ⇒ (6) + 23 = 29 damage: 1d8 + 18 ⇒ (5) + 18 = 23
to hit: 1d20 + 23 ⇒ (14) + 23 = 37 damage: 1d8 + 18 ⇒ (7) + 18 = 25
to hit: 1d20 + 18 ⇒ (12) + 18 = 30 damage: 1d8 + 18 ⇒ (4) + 18 = 22
to hit: 1d20 + 13 ⇒ (17) + 13 = 30 damage: 1d8 + 18 ⇒ (4) + 18 = 22

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Basalte does the same routine..

Attack BoF: 1d20 + 27 ⇒ (19) + 27 = 46
Attack 1: 1d20 + 27 ⇒ (17) + 27 = 44
Attack 2: 1d20 + 22 ⇒ (13) + 22 = 35
Attack 3: 1d20 + 17 ⇒ (14) + 17 = 31

Confirm Bof: 1d20 + 27 + 4 ⇒ (12) + 27 + 4 = 43
Confirm 1: 1d20 + 27 + 4 ⇒ (17) + 27 + 4 = 48

Miss Chances: 2d100 ⇒ (84, 5) = 89 one gets through..

Dam: 2d6 + 25 ⇒ (1, 4) + 25 = 30
Extra Crit Dam: 2d6 + 25 ⇒ (5, 1) + 25 = 31

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20
GM Ilmakis wrote:


@Faldoc, you can't use BoF bonus to hit and AC with haste as it's the same type of bonus (FAQ)[/ooc]

Right, so I'm only getting the benefit of the added attack and movement from Haste at the moment since the +2 to AC/to hit from BoF is greater than what would be given by Haste. HeroLab accounts for that so my numbers are correct.


#3-99 ACTUAL MAP

Unfortunately, none of Dudley's attack find their way... Basalte manage to hit only once but it's a massive blow !

Thulgant (AC39 20% displacement misschance) - (-227HP)

The creature is still standing ! But now it's clear that it "regenarates" somehow.

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Who is now up?


#3-99 ACTUAL MAP

Me!

Still angry, the Thulgant tries to attack Darius with its stings while he's on the ground and Basalte whith its tentacles.

Against Darius AC-4
Sting 1: 1d20 + 27 - 2 - 6 ⇒ (3) + 27 - 2 - 6 = 22
Damages: 1d6 + 8 - 2 ⇒ (1) + 8 - 2 = 7
Sting 2: 1d20 + 27 - 2 - 6 ⇒ (6) + 27 - 2 - 6 = 25
Damages: 1d6 + 8 - 2 ⇒ (4) + 8 - 2 = 10
Sting 3: 1d20 + 27 - 2 - 6 ⇒ (5) + 27 - 2 - 6 = 24
Damages: 1d6 + 8 - 2 ⇒ (2) + 8 - 2 = 8

But too angry, the abyssal creature miss all its attacks against Darius!

Against Basalte
Tentacles 1: 1d20 + 22 - 2 - 6 ⇒ (16) + 22 - 2 - 6 = 30
Damages: 1d6 + 4 - 2 ⇒ (6) + 4 - 2 = 8Acid Damages: 2d6 ⇒ (4, 3) = 7
Tentacles 2: 1d20 + 22 - 2 - 6 ⇒ (12) + 22 - 2 - 6 = 26
Damages: 1d6 + 4 - 2 ⇒ (1) + 4 - 2 = 3Acid Damages: 2d6 ⇒ (1, 2) = 3
Tentacles 3: 1d20 + 22 - 2 - 6 ⇒ (5) + 22 - 2 - 6 = 19
Damages: 1d6 + 4 - 2 ⇒ (2) + 4 - 2 = 4Acid Damages: 2d6 ⇒ (2, 3) = 5
Tentacles 4: 1d20 + 22 - 2 - 6 ⇒ (8) + 22 - 2 - 6 = 22
Damages: 1d6 + 4 - 2 ⇒ (5) + 4 - 2 = 7Acid Damages: 2d6 ⇒ (5, 4) = 9
Tentacles 5: 1d20 + 22 - 2 - 6 ⇒ (4) + 22 - 2 - 6 = 18
Damages: 1d6 + 4 - 2 ⇒ (2) + 4 - 2 = 4Acid Damages: 2d6 ⇒ (3, 3) = 6

Thulgant (AC39 20% displacement misschance) - (-217HP)


#3-99 ACTUAL MAP

Your turn!

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Darius in not prone.. He was tripped and used his swift action for the turn to stand up from Blessing of Fervor.

Basalte takes one hit and is at -123hps..

Darius 5' steps into flank with Kurik and attacks.. +2 from Bof, swift action for arcane accruacy..

Attack Haste: 1d20 + 31 ⇒ (4) + 31 = 35
Attack 1: 1d20 + 31 ⇒ (1) + 31 = 32
Attack 2: 1d20 + 26 ⇒ (17) + 26 = 43

Confirm 2: 1d20 + 36 ⇒ (19) + 36 = 55

Miss: 1d100 ⇒ 4 wow.. Darius flubs and does nothing..

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Basalte attacks again..

Attack BoF: 1d20 + 27 ⇒ (20) + 27 = 47
Attack 1: 1d20 + 27 ⇒ (13) + 27 = 40
Attack 2: 1d20 + 22 ⇒ (15) + 22 = 37
Attack 3: 1d20 + 17 ⇒ (15) + 17 = 32

Confirm Bof: 1d20 + 31 ⇒ (4) + 31 = 35 nope, two hits though potentially..

Miss: 2d100 ⇒ (2, 87) = 89 20% has really added up for him..

Dam: 2d6 + 25 ⇒ (6, 1) + 25 = 32


#3-99 ACTUAL MAP

@Darius you need to choose at the start of your turn the benefice from BoF but it doesn't matter anyway ;)
And thanks for playing Basalte!

Basalte only land one hit while Darius is unable to strike the creature.

Thulgant (AC39 20% displacement misschance) - (-234HP)

@Kurik, @Faldoc, @Dudley

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Faldoc continues to pepper the enemy with arrows, wondering the creature can even be killed!

Bow: 1d20 + 30 ⇒ (8) + 30 = 38 for Arrow: 2d8 + 38 ⇒ (3, 8) + 38 = 49
Bow: 1d20 + 30 ⇒ (2) + 30 = 32 for Arrow: 1d8 + 19 ⇒ (1) + 19 = 20
Bow: 1d20 + 30 ⇒ (6) + 30 = 36 for Arrow: 1d8 + 19 ⇒ (4) + 19 = 23
Bow: 1d20 + 25 ⇒ (7) + 25 = 32 for Arrow: 1d8 + 19 ⇒ (3) + 19 = 22
Bow: 1d20 + 20 ⇒ (17) + 20 = 37 for Arrow: 1d8 + 19 ⇒ (7) + 19 = 26

Stellar rolls. You must be kidding.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Seeing the fiend shrugging off the mightiest of blows, Kurik thrusts his wayfinder forth. "Abadar, smite this abomination with holy judgement!" Positive energy bursts forth in a wave, divine wrath washing over the monstrosity.

Channel Energy DC16Will to Halve and Avoid Sicken and 1d6 Bleed: 7d6 + 1d6 ⇒ (1, 1, 2, 2, 1, 6, 6) + (5) = 24

Woo contributing...


#3-99 ACTUAL MAP

None of Faldoc's arrows hit the creature while Kurik decides to channel his god power to wound the creature but it resist to most of the damages.

[dice=Will (failed on "1")]1d20[/dice]

@Dudley
Thulgant (AC39 20% displacement misschance) - (-246HP)

Liberty's Edge

HP 12/12 AC 19, T 12, FF 17, Fort+4, Ref +3, Will +2, Init +2, Per +5

Dudley again engages the critter.

rapid shot, clustered shot, seeking, smite, blessing of fervor for +2s, close quarters thrower

ot hit: 1d20 + 23 ⇒ (9) + 23 = 32 damage: 1d8 + 18 ⇒ (3) + 18 = 21
ot hit: 1d20 + 23 ⇒ (10) + 23 = 33 damage: 1d8 + 18 ⇒ (2) + 18 = 20
ot hit: 1d20 + 18 ⇒ (16) + 18 = 34 damage: 1d8 + 18 ⇒ (4) + 18 = 22
ot hit: 1d20 + 13 ⇒ (1) + 13 = 14 damage: 1d8 + 18 ⇒ (7) + 18 = 25

looks to be moot


#3-99 ACTUAL MAP

None of Dudley attack find their way to the creature defensive stance !

It continues to attack its ennemy, while his surnatural metabolism continues to heal it.

Against Darius
Sting 1: 1d20 + 27 - 2 - 6 ⇒ (14) + 27 - 2 - 6 = 33
Damages: 1d6 + 8 - 2 ⇒ (6) + 8 - 2 = 12
Sting 2: 1d20 + 27 - 2 - 6 ⇒ (9) + 27 - 2 - 6 = 28
Damages: 1d6 + 8 - 2 ⇒ (1) + 8 - 2 = 7
Sting 3: 1d20 + 27 - 2 - 6 ⇒ (19) + 27 - 2 - 6 = 38
Damages: 1d6 + 8 - 2 ⇒ (5) + 8 - 2 = 11
Charisma Drain: 1d4 ⇒ 3

Against Basalte
Tentacles 1: 1d20 + 22 - 2 - 6 ⇒ (9) + 22 - 2 - 6 = 23
Damages: 1d6 + 4 - 2 ⇒ (5) + 4 - 2 = 7 Acid Damages: 2d6 ⇒ (3, 2) = 5
Tentacles 2: 1d20 + 22 - 2 - 6 ⇒ (14) + 22 - 2 - 6 = 28
Damages: 1d6 + 4 - 2 ⇒ (5) + 4 - 2 = 7 Acid Damages: 2d6 ⇒ (5, 5) = 10
Tentacles 3: 1d20 + 22 - 2 - 6 ⇒ (20) + 22 - 2 - 6 = 34
Damages: 1d6 + 4 - 2 ⇒ (1) + 4 - 2 = 3 Acid Damages: 2d6 ⇒ (5, 2) = 7
Tentacles 4: 1d20 + 22 - 2 - 6 ⇒ (5) + 22 - 2 - 6 = 19
Damages: 1d6 + 4 - 2 ⇒ (2) + 4 - 2 = 4 Acid Damages: 2d6 ⇒ (6, 3) = 9
Tentacles 5: 1d20 + 22 - 2 - 6 ⇒ (13) + 22 - 2 - 6 = 27
Damages: 1d6 + 4 - 2 ⇒ (6) + 4 - 2 = 8 Acid Damages: 2d6 ⇒ (1, 4) = 5

Tentacles 3 Crit Confirm: 1d20 + 22 - 2 - 6 ⇒ (17) + 22 - 2 - 6 = 31
Damages: 1d6 + 4 - 2 ⇒ (1) + 4 - 2 = 3
if <35 not a crit: 1d100 ⇒ 55

Thulgant (AC39 20% displacement misschance) - (-236HP)

As Darius starts attacking, the fog begin to recover again the creature.

@Darius need to make a DC27 fortitude or be drain for 3 charisma


#3-99 ACTUAL MAP

It's your turn

Liberty's Edge

HP 12/12 AC 19, T 12, FF 17, Fort+4, Ref +3, Will +2, Init +2, Per +5

Dudley tries again.

smite, blessing of fervor for +2, exhaustion
to hit: 1d20 + 23 ⇒ (7) + 23 = 30 damage: 1d8 + 18 ⇒ (4) + 18 = 22
to hit: 1d20 + 23 ⇒ (13) + 23 = 36 damage: 1d8 + 18 ⇒ (3) + 18 = 21
to hit: 1d20 + 18 ⇒ (19) + 18 = 37 damage: 1d8 + 18 ⇒ (1) + 18 = 19
to hit: 1d20 + 13 ⇒ (16) + 13 = 29 damage: 1d8 + 18 ⇒ (3) + 18 = 21

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Fort: 1d20 + 21 ⇒ (19) + 21 = 40

"We must finish it quickly! Focus!"

Darius attacks 3 times, using arcane accuracy to increase his chances at a hit..

Attack Haste: 1d20 + 31 ⇒ (10) + 31 = 41
Attack 1: 1d20 + 31 ⇒ (10) + 31 = 41
Attack 2: 1d20 + 26 ⇒ (19) + 26 = 45

Confirm 2: 1d20 + 36 ⇒ (12) + 36 = 48

Miss Chances: 3d100 ⇒ (20, 53, 41) = 114 two hits..

Finally making some hits, Darius's shocking grasp goes off as well.

Dam 1: 1d6 + 21 + 2d6 ⇒ (3) + 21 + (4, 4) = 32 damage is +7 vs evil outsiders to bypass DR
Elec Dam: 10d6 ⇒ (6, 1, 1, 5, 3, 6, 3, 4, 3, 3) = 35

Dam 2: 1d6 + 21 + 2d6 ⇒ (6) + 21 + (1, 3) = 31 Burning 2 arcane points to increase multiplier..
Crit Dam: 2d6 + 42 ⇒ (1, 6) + 42 = 49 Plus DC 20 Fort or be staggered for rounds: 1d4 ⇒ 3, if save 1 round instead.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Basalte is at -157 currently. He has 169 hps total looking at his sheet..

Basalte attacks once and then steps away from the Thulgant to avoid getting hit anymore..

Attack: 1d20 + 27 ⇒ (5) + 27 = 32 miss

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Lets try this again...

Bow: 1d20 + 30 ⇒ (14) + 30 = 44 for Manyshot: 2d8 + 38 ⇒ (2, 7) + 38 = 47
Bow: 1d20 + 30 ⇒ (16) + 30 = 46 for Arrow: 1d8 + 19 ⇒ (7) + 19 = 26
Bow: 1d20 + 30 ⇒ (8) + 30 = 38 for Arrow: 1d8 + 19 ⇒ (3) + 19 = 22
Bow: 1d20 + 25 ⇒ (6) + 25 = 31 for Arrow: 1d8 + 19 ⇒ (4) + 19 = 23
Bow: 1d20 + 20 ⇒ (19) + 20 = 39 for Arrow: 1d8 + 19 ⇒ (8) + 19 = 27

Confirm #5?: 1d20 + 20 ⇒ (12) + 20 = 32 for Arrow: 2d8 + 38 ⇒ (4, 6) + 38 = 48 Woulda been nice.


#3-99 ACTUAL MAP

Three of Faldoc's arrows find their way inside the creature's hide, but it's Darius with two mighty strike and a lot of his inner strength, who is able to get down the Thulgant! Before it get back up, Kurik coup de grâce it.

But the gas continues to leak from the nearby broken cell.

DC 30 Knowledge (arcana or engineering):
You can determine that the damaged device supplies electrical energy to nearby devices. While
within 5 feet of the shackle cell, a creature can shut it down with a successful DC 30 Disable Device check.

The roper continues its plea, as it flails its strands dramatically Free me! I will not harm anyone! Please

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Can we take 10 on the check? If not roll below..

Know Arcana: 1d20 + 23 ⇒ (4) + 23 = 27

Basalte whimpers something needing some healing.. I beleive he has 3 rounds left of righteous might. After it goes down he will drop without heals..

He does have an adamantine weapon though, so he moves and slices the Roper's chains off..

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Kurik moves to heal Basalte with a powerful prayer before his magics fail.

CSW converted from Communal Resist Energy: 3d8 + 10 ⇒ (7, 1, 4) + 10 = 22

Producing a wand to continue healing the damage, he looks to the roper. "We've no quarrel with you. Go with Abadar's blessing, an' if you need help departing we may be able to assist with that when our mission is done."

Liberty's Edge

HP 12/12 AC 19, T 12, FF 17, Fort+4, Ref +3, Will +2, Init +2, Per +5

Dudley will apply lesser restoration to himself now that there is time to lower exhaustion to fatigue.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Darius does the same with a wand..

With the heal Basalte drops his rage..

Shirley moves up to heal him with a wand.

Heals: 1d8 + 1 ⇒ (3) + 1 = 4

He's at -131 now, needs to get to 120 to not fall when the spell wares off.. Two more rounds of duration remain..

Shirley heals him twice more over the next two rounds..

2d8 + 2 ⇒ (2, 5) + 2 = 9 122, needs two point of healing from someone else during that time

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

CLW Wand: 2d8 + 2 ⇒ (1, 2) + 2 = 5

That was just terrible.

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Faldoc will assist with the healing as well.

CLW wand: 2d8 + 2 ⇒ (8, 8) + 2 = 18

THAT'S how you do it, LOL.

Faldoc will then take time to collect all of his durable arrows.


#3-99 ACTUAL MAP

The creature, called a Roper thanks the Pathfinders and as promise get away, free.

With his rockish voice he says Thanks skynny pink creatures. with one of its tentacles it waves at the Pathfinders and get out of sight.

During this time, claxon and smoke continue to fill the room!

Thanks to his comrades, Basalte is still standing after his size goes back to normal.

Dudley Fatigued
Faldoc Exhausted
Darius Exhausted (+some damages)
Basalte -99HP

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Dairus is still full, with temp hps from vamp touch on the first creature..

"Let's get out of this room.. Obviously the chick we came here for isn't in here."

Shirley and Darius both heal Basalte again..

Heals: 2d8 + 2 ⇒ (5, 4) + 2 = 11

Assuming we are out of combat untill we move on we can fully heal him with wands?


#3-99 ACTUAL MAP

@Darius Yes you can

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Using the wand he has on his sheet then..

14d8 + 14 ⇒ (7, 6, 6, 7, 1, 8, 7, 3, 7, 2, 3, 7, 6, 6) + 14 = 90 [ooc]-14 off his own cure wand gets him to full..

Moving on, check the other door for traps..

Perc: 1d20 + 18 ⇒ (19) + 18 = 37


#3-99 ACTUAL MAP

For your Info, their is another door near where the Roper was held

Darius found nothing on the door, again, the klaxons are noisy and fill the air with their shriek!

Once the door open it gives in a long, narrow corridor who is empty and eerily silent. Overhead, staggered braziers flicker with dying flames, and heavy shadows fall in the gaps between. At the end of the hall gloom settles into the cold steel of a massive, barred cage that stretches from floor to ceiling like some sort of inescapable jail cell...

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Darius will use his wand of invisibility on himself before creeping down and have a look at the cell and any contents..

Stealth: 1d20 + 15 + 20 ⇒ (8) + 15 + 20 = 43
Perc: 1d20 + 18 ⇒ (14) + 18 = 32

Shirley stealth: 1d20 + 29 ⇒ (10) + 29 = 39

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

Faldoc will follow Darius to a point, not wanting to get too close as his cohort examines the cell.

Stealth: 1d20 + 24 ⇒ (11) + 24 = 35

Liberty's Edge

HP 12/12 AC 19, T 12, FF 17, Fort+4, Ref +3, Will +2, Init +2, Per +5

Dudley follows along well behind.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Kurik moves to support Darius within the aura of his protection spell.


#3-99 ACTUAL MAP

As soons as Darius put his foot on the hallway he senses something wanting to pull him out!

@Darius (Will Save DC26 twice) if failed, read the spoiler:
You are transferred into the cage!
Make me TWO fortitude Save DC28, if one faile, make me TWO Will Save DC28

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Will: 1d20 + 17 ⇒ (8) + 17 = 25 fail..

Fort: 1d20 + 21 ⇒ (10) + 21 = 31
Fort: 1d20 + 21 ⇒ (8) + 21 = 29

You all see Darius get teleported into the cage..

He tries to dimension door back with the group.. Auto cast it defensively in case their's a baddie in there..

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