[PFS_Aerondor] 00-06 Black Waters (Inactive)

Game Master Aerondor

Map and handouts

init:

[dice=Searlas]1d20+1[/dice]
[dice=Alexus]1d20+4[/dice]
[dice=Jian]1d20+7[/dice]
[dice=Hania]1d20+4[/dice]
[dice=Muuno]1d20+1[/dice]
[dice=baddies]1d20+0[/dice]

Chronicles


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Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

Searlas slowly flexes his fingers, shaking off the ghoul's paralyzing touch and looks over at Hania, standing rigid. He utters an explitive in common for all to hear, and then a few words in Ancient Azlanti, as though from rote without actually understanding what he's saying.

"$%@#! Morituri nolumus mori..."

Lantern Lodge

Silent tide map

Alexus's magic severs the pink ghoul's link to it's unnatural vitality and it drops to the ground.

Status, bold may post
Muuno

Deris - 4 damage;
Ghouls
blue
yellow
Alexus 1 STR damage.
Searlas 3 STR damage; 11 damage,
Hania 3 damage; paralysed for rounds: 1d4 ⇒ 1 after this

Grand Lodge

Stats:
HP 22/22 | AC 14 11T 13FF | F+3/+5/v cold R+4 W+8, all +1 v. cold | Init +1 Perc +12 | CMD 11
Human Tien Unsworn Shaman/2

Muusa steps forward and taps the yellow ghoul with her wand.

CLW Touch Attack: 1d20 + 1 ⇒ (6) + 1 = 7
for: 1d8 + 1 ⇒ (8) + 1 = 9

"Deris, step back, please!" she says, her wand missing the mark.

Lantern Lodge

Silent tide map

The yellow ghoul tries to feed upon Muunokhoi..
attacks+3: 3d20 ⇒ (12, 3, 9) = 24
damage: 1d6 + 1 ⇒ (2) + 1 = 3 + 2 saves
While the blue one goes for Deris as he blocks their access to the ghostly Cassie.
attacks+3: 3d20 ⇒ (8, 1, 8) = 17
Deris narrowly avoids its filthy claws.
He adopts a position of total defense

Hania is paralyzed and cannot act.

The ghostly girls sit round telling stories still.

Status, bold may post
Alexus 1 STR damage.
Searlas 3 STR damage; 11 damage,
Muuno 3 damage; 2 Fort DC13 saves ,first vs disease, 2nd vs paralysis

Deris - 4 damage; full defense.
Ghouls
blue
yellow
Hania 3 damage;

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

I had a murderous command pending on yellow from last round.

Lantern Lodge

Silent tide map

sorry, bit distracted.
yellow will: 1d20 ⇒ 3
Rather than attacking Muunokhoi, the yellow ghoul turned unexpectedly on the blue one.And just for fun, lets make the blue one flat footed, so two hit
second attack damage: 1d6 + 1 ⇒ (1) + 1 = 2

Status, bold may post
Alexus 1 STR damage.
Searlas 3 STR damage; 11 damage,
Muuno

Deris - 4 damage; full defense.
Ghouls
blue 5 damage
yellow
Hania 3 damage;

Dark Archive

More positive energy to the blue ghoul

Disrupt Undead ranged touch: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d6 ⇒ 2

Grand Lodge

Stats:
HP 22/22 | AC 14 11T 13FF | F+3/+5/v cold R+4 W+8, all +1 v. cold | Init +1 Perc +12 | CMD 11
Human Tien Unsworn Shaman/2

CLW: 1d20 + 1 ⇒ (2) + 1 = 3

Muusa misses again and takes a 5' step back.

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

"Well, if you insist on standing between the children and these rather than getting everyone back..."

Searlas draws and throws a vial of holy water at ghoul in the middle, careful to avoid the children.

Ranged Touch, defensive: 1d20 + 2 - 4 - 2 ⇒ (18) + 2 - 4 - 2 = 14
Damage: 1d6 ⇒ 1 and 1 splash damage to yellow

Lantern Lodge

Silent tide map

Alexus can't seem to land his spell
Who are you healing Muun, Searlas? I'll assume so anyway while Muunokhoi fixes the worst of Searlas's wounds.

Searlas throws a bottle of holy water over the two ghouls, the pure water causing them more burns.

Hania finally comes out of her paralysis.

The ghoul in the tattered yellow shirt turns on Muuno once again
attacks: 3d20 ⇒ (14, 4, 5) = 23
damage: 1d6 + 1 ⇒ (2) + 1 = 3 And two saves first vs disease, 2nd vs paraylsis
The ghoul in blue turns on
target: 1d3 ⇒ 1
The other ghoul who attacked him moments before.
attack: 3d20 ⇒ (5, 5, 10) = 20
But can't land a blow.

Deris stays trying to keep the ghostly children safe.

Status, bold may post
Alexus 1 STR damage.
Searlas 3 STR damage; 11 damage,
Muuno 3 damage, Fort DC 13 vs disease; Fort DC13 vs paraylsis.
Deris - 4 damage; full defense.
Hania 3 damage;

Ghouls
blue 6 damage
yellow 1 damage

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

I believe Muun is attempting to hurt the ghouls with it.

Searlas looks at his targets, notices Hania coming out of her paralysis, and decides to lend a hand.

Casting Guidance on Hania giving her +1 on her next roll.

Lantern Lodge

Silent tide map

If Muun wants to hurt the ghouls, she will have to include a touch attack roll.

Dark Archive

Muun did roll d20 for clw)

Alexus tries to hit the ghoul wearing blue cap with a positive energy ray once again

DU ranged touch: 1d20 + 4 ⇒ (8) + 4 = 12
DU damage: 1d6 ⇒ 3

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

She rolled both times, she just missed on both. At least she has better aim than my bird! Although... since my bird is a mental projection from me, I guess that reflects poorly on my own aim...

Lantern Lodge

Silent tide map

Sorry, tired. Yeap, I say the 2 and though it was a d8. Bletch

Searlas provides advice to Hania. Alexus directs a ray of positive energy at the blue ghoul., hitting it this time.

Status, bold may post
Muuno 3 damage, Fort DC 13 vs disease; Fort DC13 vs paraylsis.
Hania 3 damage; guidance

Deris - 4 damage; full defense.

Ghouls
blue 9 damage
yellow 1 damage
Searlas 3 STR damage; 11 damage,
Alexus 1 STR damage.

Grand Lodge

Stats:
HP 22/22 | AC 14 11T 13FF | F+3/+5/v cold R+4 W+8, all +1 v. cold | Init +1 Perc +12 | CMD 11
Human Tien Unsworn Shaman/2

Fort: 1d20 + 3 ⇒ (13) + 3 = 16
Fort: 1d20 + 3 ⇒ (11) + 3 = 14

Aye, Muusa made her attack--and missed! Shoulda tried to heal...

Lantern Lodge

Silent tide map

No worries, Muun, you have another round of actions now anyway

Grand Lodge

Stats:
HP 22/22 | AC 14 11T 13FF | F+3/+5/v cold R+4 W+8, all +1 v. cold | Init +1 Perc +12 | CMD 11
Human Tien Unsworn Shaman/2

Ok, sorry, wasn't sure what round we were on for a bit.

Touch Attack: 1d20 + 1 ⇒ (16) + 1 = 17
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

"Yaaa!" says Muusa, finally connecting with the yellow ghoul. She then steps back from the fray. Her widened eyes roll over to Searlas and Alexus. "You elves should be in front!"

Lantern Lodge

Silent tide map

Muunokhoi strikes the ghoul with the small wand, which causes it to howl in pain, almost as if it had been hit by a longsword.

Hania takes the hint and does use her longsword.
attack: 1d20 + 7 ⇒ (12) + 7 = 19
damage: 1d8 + 3 ⇒ (6) + 3 = 9

The ghoul in the blue hat falls to the ground, unmoving.

The yellow one, starting to dislike the odds, strikes back at Muuno
attacks: 3d20 ⇒ (3, 9, 16) = 28
damage: 1d6 + 1 ⇒ (3) + 1 = 4 Plus DC13 fort vs paralysis

It then steps back into the entrance to the narrow corridor.

Status, bold may post
Muuno 7 damage, Fort DC13 vs paraylsis.
Hania 3 damage; guidance
Deris - 4 damage; full defense.
Searlas 3 STR damage; 11 damage,
Alexus 1 STR damage.

Ghoul : yellow 8 damage

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

Searlas glares at Muusa, then spits a bit of blood. "I was in front... Another hit like that'd kill me... but if you insist..."

Searlas takes a deep breath midway through that statement and jogs forward, hops to his right, and does a quick roll and about face coming in behind the last ghoul.

Acrobatics to avoid AoO: 1d20 + 2 ⇒ (19) + 2 = 21

Getting to his feet he makes a quick cut at the creature and whistles at Hariwini.

Attack: 1d20 + 2 ⇒ (9) + 2 = 11
Damage: 1d4 - 1 ⇒ (1) - 1 = 0
1 Nonlethal, which I'm sure its immune to. Just annoying it apparently.

The bird takes a quick peck at the ghoul and flies back to give Alexus a clear approach.

Attack: 1d20 - 1 ⇒ (17) - 1 = 16
1 Nonlethal, same as above.

Grand Lodge

Stats:
HP 22/22 | AC 14 11T 13FF | F+3/+5/v cold R+4 W+8, all +1 v. cold | Init +1 Perc +12 | CMD 11
Human Tien Unsworn Shaman/2

Fort: 1d20 + 3 ⇒ (6) + 3 = 9

"....!"

Solongoi, Muusa's weasel, climbs to the top of her coiffed hair and hisses at the ghoul, its fur bristling.

Dark Archive

Alexus speak some words in Draconic and gestures with his hand which covers with positive energy. cast disrupt undead

DU ranged touch: 1d20 + 2 ⇒ (7) + 2 = 9
DU damage: 1d6 ⇒ 1

He then rises his scimitar and steps to the ghoul slashing it.
Scimitar+1: 1d20 + 3 ⇒ (16) + 3 = 19
Scimitar+1 damage: 1d6 - 1 ⇒ (2) - 1 = 1

Lantern Lodge

Silent tide map

The ghoul ducks Alexus's spell, but goes into his blade. Luckily for it, there is only a light cut. Muunokhoi stands paralyzed by the horrible creature. It looks hungrily at her, but the other living targets give it something else to think about than dining on her straight away.

Searlas and the bird peck at the undead, but to little effect.

Is the bird small or tiny? If Tiny, I think it needs to go into the ghouls space to attack, and will get an AOO

Hania, girded by her faith continues to hack at the abomination with her longsword.
attack: 1d20 + 7 ⇒ (19) + 7 = 26
damage: 1d8 + 3 ⇒ (5) + 3 = 8

And with another solid blow, the battle finishes. After a few worrying seconds, Muunokhoi comes around as well.

Deris turns back to his ghostly daughter. He sits down and just watches her, taking a space in the circle where the ghosts are telling silent stories.

A quick check of the passages just shows rooms full of gnawed bones. No sign of the salamander ring. Only the door remains...

perception DC15:

You finds a corpse...dressed in full bronze armour
- know history or nobility DC15:
Probably a Gebbite general from the armour

There is also a relief on the south wall that is quite interesting.

know history DC15: :

Taldor's first victory of Chelish rebels

Status,
Muuno 7 damage,
Hania 3 damage;
Searlas 3 STR damage; 11 damage,
Alexus 1 STR damage.
Deris - 4 damage; full defense.

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

Oops, forgot about that. Yeah, my familiar is diminutive. AoO away. AC 16, 4 HP, 'dies' at -6, I think as long as you don't crit him he'll be OK.

Perception: 1d20 + 10 ⇒ (1) + 10 = 11
Know (History): 1d20 + 5 ⇒ (11) + 5 = 16

Hariwini's Perception: 1d20 + 11 ⇒ (17) + 11 = 28

Searlas fishes in his robes for a vial of anti-plague and a wand of cure light wounds. "Anyone feeling queasy? The mouth on those things didn't look too sanitary. I can tell you it sure didn't feel sanitary..."

Assuming someone is willing to tap me with my wand a few times
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

I'll roll more for Hariwini if necessary

Lantern Lodge

Silent tide map

No worries, given the Ghouls are now dead, more a point to remember for the future.

Status,
Muuno 7 damage,
Hania 3 damage;
Searlas 3 STR damage;
Alexus 1 STR damage.

Grand Lodge

Stats:
HP 22/22 | AC 14 11T 13FF | F+3/+5/v cold R+4 W+8, all +1 v. cold | Init +1 Perc +12 | CMD 11
Human Tien Unsworn Shaman/2

Perception: 1d20 + 12 ⇒ (10) + 12 = 22
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

"Oh, there's a corpse here. In full...bronze armor. Why bronze, I wonder?" Muusa, having stretched her limbs and shaken her wrists and feet a few times, finds the armor in a darkened corner of a room. She looks none the worse for wear after a tap of her wand.

Dark Archive

"I wonder if this armor is magical..."

Alexus casts "detect magic" on te armor..and then few times scanning surroundings for magic presence

Lantern Lodge

Silent tide map

Indeed the armor is magical. Magical bronze full plate. Nothing else really stands out as magical.

Dark Archive

"This armor imbues with magic aura. Let me see more closely"

Alexus tries to identify magical properties of armor.

Spellcraft: 1d20 + 9 ⇒ (20) + 9 = 29

Lantern Lodge

Silent tide map

Definitely +1 full plate. Nothing else special.

Dark Archive

"Let's see if this enhanced armor fits Hania"

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

Knowledge (History): 1d20 + 5 ⇒ (11) + 5 = 16

Because I can...

"Interesting... this armor's previous owner was a Gebbite general. I wonder what sort of person he was."

Searlas feels along the edges of the skull for a solid minute before looking up.

Phrenology unlock to determine his alignment. DC is 15 + his HD he had while alive
Knowledge (Arcana) + Guidance: 1d20 + 15 ⇒ (8) + 15 = 23

"Hmm, and over here, a depiction Taldor's first victory of Chelish rebels, certainly noteworthy discoveries. Unfortunately, none of these are that which we were sent to retrieve... If we are all ready it may be time to..." Searlas gulps. "...brave the last door."

Searlas carefully inspects the door for traps, then presses his ear to the door to listen for anything horrid. Hariwini as per usual, mimics Searlas's movements in a mocking manner.

Perception: 1d20 + 10 ⇒ (10) + 10 = 20
Hariwini's Perception: 1d20 + 11 ⇒ (1) + 11 = 12

Lantern Lodge

Silent tide map

If Hania wants to wear it, it will take several minutes to climb into. But she can.

Dark Archive

Alexus is ready to wait and help her to wear it on

Silver Crusade

Paladin of Shelyn 17

Hania puts on the armor.

Grand Lodge

Stats:
HP 22/22 | AC 14 11T 13FF | F+3/+5/v cold R+4 W+8, all +1 v. cold | Init +1 Perc +12 | CMD 11
Human Tien Unsworn Shaman/2

"Doesn't Geb deal with the undead?" Muuno looks at the bronze armor wonderingly, waiting for a clump of corpse dirt to fall out of it.

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

"Yep... I'm a Nexian boy myself. I've been to Geb once or twice... never a pleasant experience."

Lantern Lodge

Silent tide map

With only one door to try, you go through it.

The room beyond is similar to the one you left. Lots of gnawed bones. There are side passages with looted tombs and more bones. The main path goes down a large and ornate set of stairs, almost one hundred of them, that ends in a sold door.

Deris does't join you. He just sits with his 'daughter' and her friends, watching them tell silent stories.

perception DC10:
You can hear the faint sound of the sea beyond.

Dark Archive

Is there any magic on this door? detect magic

Lantern Lodge

Silent tide map

There is no magic on the door.

Dark Archive

"I don't sense any magic here, so let's just continue..Ladies 1st"

Lantern Lodge

Silent tide map

With the frequency of storm waves approaching the shore, salt water erupts from cracks in the floor of this large hexagonal room. Foamy, blinding spray jumps in every direction, then drains from calf-height to ankle-deep before the next wave hits. Occasionally a length of black-brown seaweed shoots in and adds one more strand to a room that already appears draped in long wet hair. In each of the chamber’s six corners, a fluted pillar rises to the fifty-foot ceiling. Between each pair of pillars, an open arch connects the chamber to an attached space. Beyond the northwest and southwest arches, three tiers of recessed spaces form three massive steps. A stone sarcophagus rests on each step.

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

"As another man with a bird about him once said... water, water, everywhere, nor any drop to drink. Well... that salamander ring isn't going to find itself. Everyone on your guard. I don't think there is anything nice in this place."

Searlas takes a careful look about, then sends Hariwini up towards the top of the ceiling to have a look about.

Searlas' Perception: 1d20 + 10 ⇒ (7) + 10 = 17
Hariwini's Perception: 1d20 + 11 ⇒ (2) + 11 = 13

Lantern Lodge

Silent tide map

Searlas is almost blinded by a wave that crashes below the room, as the spray shoots up through the cracks.

As the water drains away, he thinks he hears the stealthy pad of feet somewhere...

Dark Archive

Alexus eneters the room with Searlas looking around as well and scanning the room with "detect magic"

Perception: 1d20 + 3 ⇒ (17) + 3 = 20

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

"Everyone on your guard... someone or something is coming..."

Searlas takes a few steps back for more solid footing and tries to locate the source of the footsteps.

Lantern Lodge

Silent tide map

Every few seconds a wave breaks through the cracked floor, sending spray shooting into the room, and all but blinding people.

With a certain dread, you also notice a disgusting smell. Like a month old corpse that is only half rotted.

Said corpse then emerges from the room to the west.

init:

Searlas: 1d20 + 1 ⇒ (2) + 1 = 3
Alexus: 1d20 + 4 ⇒ (19) + 4 = 23
Hania: 1d20 + 4 ⇒ (20) + 4 = 24
Muuno: 1d20 + 1 ⇒ (6) + 1 = 7
baddies: 1d20 + 4 ⇒ (8) + 4 = 12

As anyone within ten feet of the corpse must make a DC15 FORT save or be sickened.

Status, bold may post
Hania 3 danage
Alexus ` STR damage

Body
Munno
Searlas 3 STR damage
The Sea

Dark Archive

"I'm so glad i've readied this spell...though it would be rather stupid not to prepare it going to the necropolis..."

Alexus unleashes a ray of positive energy at the corpse/ Disrupt undead

DU ranged touch: 1d20 + 4 ⇒ (19) + 4 = 23

Lantern Lodge

Silent tide map

damage: 1d6 ⇒ 4
Hania calls on her god to help her smite the creature and advances into combat
fort: 1d20 ⇒ 3
attack: 1d20 + 7 ⇒ (1) + 7 = 8
But is almost overcome by the smell
The horrible thing lashes out at her..
attacks: 3d20 ⇒ (17, 2, 12) = 31
But between her gods protection and the new armour, can't seem to hurt her!

Status, bold may post
Munno
Searlas 3 STR damage

The Sea
Hania 3 danage ; sickened; smite active.
Alexus ` STR damage
Body 4 damage

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

Searlas looks at the creature and quickly draws his last holy water and hurls it with no worries about Hania. "Raise your glass to comrades gone and battle brothers lost..."

Attack v touch: 1d20 + 2 ⇒ (6) + 2 = 8
damage: 1d6 ⇒ 2

He then floods his mind, pulling for any info that could help his friends. As he does his speech patterns accelerate...

Knowledge (Religion) + Burst of Insight + inspired trait roll: 1d20 + 9 ⇒ (2) + 9 = 111d20 + 9 ⇒ (5) + 9 = 14

Keeping the 14 to identify.

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