Nevynxxx's CotCT (Inactive)

Game Master Nevynxxx

Curse of the Crimson Throne

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Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)
Borden Read wrote:
He could be a volunteer and just attach be attached to us by the boss as much as anything elsee

+1


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

That'd allow us to pick him up quickly, but it doesn't work with his backstory all that well. While it's probably been a while since they wanted him arrested, the Korvosan Guard probably has record of someone with his description impersonating someone at the Acadamae, and the people he angered there are pretty powerful. I think it's more reasonable to pick him up in Old Korvosa somewhere. That being said, it's up to Nevynxxx and Erik where he shows up, these are just opinions.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

I was going to go with, "just hanging around the pier" or something, but need to do a bit of reading first.

Looking at that profile, you seem to have:

1) way too many skill points (you have 12 from two levels of wiz, and a lot of them are in skills that aren't class skills).

2) A sling you aren't proficient with.

3) 893 GP left to spend, which in character makes *no* sense. I would advise that you purchase something nice and big that you have stolen from somewhere ;)

I basically just built your character in PCGen using the profile to work out what's what.


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

DM, I've PM'd you a message addressing fixes. I'll pick a nice big item and add that to my sheet soon ;)

I envision Erik as somebody almost aggressively on the make, looking to do anything to get himself out of the slums. As such, he could perhaps have volunteered himself as a source of information to Cressenda on all matters Old Khorvosa - including Eel's End.

If so, maybe she reaches out to him and asks him to assist the PC's as they reconnoiter the area, providing him with an opportunity to impress the group and hitch his wagon to their rising star?

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Out of interest. Who's carrying the silver dagger?

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Ok, this is a bit of a weird mechanic, and so I'm going to explain it, a bit ;)

Basically, you are running a cumulative diplomacy check. You start with a score, then it gets added to by successful "aids", but also reduced by unsuccessful ones.

It's then also increased by the things Devargo may ask of you.

So basically any talking with him anyone does needs an accompanying diplo check :D


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

I don't recall Borden saying anything about the ambassador yet but I suppose the GM was trying to speed things up (which is fine by me btw).

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Gah! Good catch.... Yeah, errmmm... too may posts to reply to, too early in the morning... Let's pretend he didn't say that and carry on!


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Pity for my stellar Aid Another roll...

Edit: ah, saw the change to your post, nice save! Gwen's offers stands then.


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Which reminds me, Borden has yet to apologize to Gwen for the treatment at the butcher's shop. Just sayin'...


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Payback, will no doubt, be a female canine...


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Looks like our wizard has A LOT of spells prepared. I wouldn't mind if he was on my side, but since he's not in this instance...

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Guinevere "Gwen" Duchamp wrote:
Looks like our wizard has A LOT of spells prepared. I wouldn't mind if he was on my side, but since he's not in this instance...

Whoa! Hadn't noticed that.... Yeah should have 4 cantrips and 4 first level from my reckoning...


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Sorry, some bad character sheet presentation there. To clarify, I think it should be 5 level one spells (2 base, 2 due to INT, and 1 listed for convenience due to Bonded Object, but I can erase that and leave it free-form), and 4 cantrips. Does that sound right?

(I ended up writing all my cantrips under memorized spells instead of under spellbook by accident. I'll move them now.)

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Yeah, seems a bit more like it!


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Does initiating a trip attack provoke an attack of opportunity if Gwen doesn't have Improved Trip?


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Harrow Points? Please enlighten me!


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Though I don't even know what I'd do with an extra attack. *muses* Step off the table before things get any worse for Erik, maybe?


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)
Erik Copper wrote:
Does initiating a trip attack provoke an attack of opportunity if Gwen doesn't have Improved Trip?

Yes but "If you're unarmed, you don't normally threaten any squares and thus can't make attacks of opportunity".


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Actually, see if my next post doesn't render these questions moot!

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Guinevere "Gwen" Duchamp wrote:
Harrow Points? Please enlighten me!

https://nevynxxx-s-cotct.obsidianportal.com/wikis/harrow-point-uses


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Don't forget Erik, Gwen promised you half of the money for your cooperation. She might still be persuaded that you were indeed cooperating...


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

After he jumped the gun and cast Grease? That would be most generous of her!


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Her Sense Motive gives him an opening, I think.


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

True. If Erik's able to charm Devargo, then he may be of even greater use and prove himself to the group. Fingers crossed - DC 14 isn't that hard to beat.


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)
Nevynxxx wrote:
Guinevere "Gwen" Duchamp wrote:
Harrow Points? Please enlighten me!
https://nevynxxx-s-cotct.obsidianportal.com/wikis/harrow-point-uses

Oooohhh, shiiinyyy!

Is it 6 points per chapter, or 6 for the whole AP?

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Per chapter I *think*. If I remember rightly it was a mechanic introduced here that was supposed to flow through all six, but got forgotten about in the other books....


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

"if a creature's saving throw succeeds against a targeted spell, you sense that the spell has failed"
So, Erik, what do you sense? :-D

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

To be fair, the answer to that was included in my post.... Spell worked.

Notice that the spell induces a state of "friendly" which you were actually already at, you are now a mite away from "helpful" which is where you want to be. Yes, the spell gave you a bonus.

:D


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

I got work issues - off for a few days

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Okey doke, no problem.


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Nice role playing everyone, especially Erik. Well done, now we have our wizard! (Or is it the other way, hummm...)


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Actually, Ihave our wizard!


Rojerick Alandsson wrote:
Actually, Ihave our wizard!

ROTFL


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

*grin* Very fun! Erik's unlike any wizard I've played before, so I'm really looking forward to getting to know him and the rest of the group.


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

It's too bad Borden's got work issues. I bet we could conduct a kick-ass getting to know you session back at Zellara's, but he's kind of the party face. Roj doesn't think of himself as smart enough to take that role, even if he's got the Charisma for it.

Hmmmm. I wonder if Nevynxxx would mind if we just moved to Zellara's and started chatting without his say-so, or he's got something in store for us first.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Without having looked at the game thread yet (21 posts? Bloody hell!) that's fine. Your audience is at an end, you may as well wander.


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

And they're big posts too!

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

They are indeed. I'll just leave you to get on with it until you know what you want to do next ;)


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Actually, as of right now, we're waiting on the contents of the letters. Gwen has decided to open them and Roj doesn't see anything wrong with it. Borden is tagging along while his player has work issues, and Basil is tagging along as well.

Once we know what's in the letters, everyone seems to be interested in a raid on the Spider King sometime tonight (after midnight).


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Still have work issues.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Thanks for letting us know.


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

I need a time reference here. What time of day is it when we deliver the letters to Kroft? Late night? Early morning (the day after we met Devargo)? Gwen needs some time to go shopping for an antitoxin and our wizard probably needs to refresh his spells before the strike.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

You burnt most of a day meeting with Devargo, you've delivered the message probably evening time. Nothing hard and fast though, you can plan in a rest overnight, or whatever.

It's a pretty open sandbox at this point. Is there a list of things you'd like to do, or would you like some hooks throwing in?


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

I suspect we're pretty much sold on dealing with Devargo, although we should decide how... I doubt he'll repent, we can't arrest him and the only alternative I see is killing him, which actually sounds a little cold-blooded.


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

If you're looking to generate exp. before we do the next thing, you could throw some random rumors for us to pursue. That is, if our raid on Devargo doesn't give us enough.

And you're right. I'd prefer to find some sort of evidence that he needs to go down first. Roj's reasoning for going after him is pretty flimsy.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

There's a few things you *could* persue at this point. There's a few more things I can spring on you too. You need to decide if and how you will deal with Devargo.

The next section starts in a few days time, so you have some time to do *stuff*. That may, or may not lead to XP.


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

He seems to quite scrupulously pay his taxes and avoid any legal issues. Does Erik have any info/rumors that could indicate malfeasance that he could have gathered while hanging out at Eel's End?


Male Elf Ranger 3 (Divine Tracker / Infiltrator) (HP 21/21) (AC 19/14/15) (CMD 19) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)
Rojerick Alandsson wrote:

If you're looking to generate exp. before we do the next thing, you could throw some random rumors for us to pursue. That is, if our raid on Devargo doesn't give us enough.

And you're right. I'd prefer to find some sort of evidence that he needs to go down first. Roj's reasoning for going after him is pretty flimsy.

*shrugs*

If it comes down to it, we can simply leave Roj out of the assault - the rest of us aren't held to the paladin's code, after all, and there will always be occasions that we would rather not have a paladin with us ;-)


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Yeah, but the thing is, Roj wants to go. He's pretty sure that Devargo is a horrible person, and he thinks it's an excellent time for some redemption by the sword. The problem is that it might not be legal, in which case, is legality more important than morality to a paladin's code?

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