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Abilities:
Strength d8 (2) Agility d8 (2) Spirit d6 (1) Smarts d4 (0) Vigor d6 (1)
Stats:
Toughness: 5(6) Parry: 6 Pace: 4 Charisma: 0 Bennies: 2/3
Skills::
Fighting d12, Guts d8 (4), Gambling d4(1), Lockpicking d6(2), Shooting d8 (3), Smite d4 (0), Healing d4 (0)

Until more information is known about what our setting will be, the basic chasis for my character will be that of a daisho wielding, honourable samurai/ronin (still undecided about which one), a gifted by the kami one, capable of closing wounds and mending spirits with but a touch.
In other words: I will probably be a Warder(Dervish Defender)/Paladin(Hospitaler)... that's it, unless we either use SoP or someone points me to a flavourful healing capable class.
About recruiting others, I can't say I have a opinion so I will simply say this: whatever floats your boat, but specially whatever helps your boat float.