Monsters and Madmen: Necromantics and Monstrous MadMen

Game Master Remnant

More on the dark side, the Powers in the Darklands and UnderLands will occasionally recruit the oddities, outcasts, and malcontents, to aid in their schemes.

Welcome to the Machinations of The Lady of Linen.


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Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

Well when the sole coffin maker in the land has a habit of vigorously defending his client pool you are afforded two choice.
Buy from this guy, or make your own coffin.


Male Undead Alchemist(Vivisectionist/Beastmorph) 3

Sole coffin maker? I took mine from the vampire group that freed me. They basically gave it to me.


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

A bored What-If situation as to why yu both have the same type of coffin. Perhaps it is exactly the same one because all real vampires of breeding only order from one person.
I can almost imagine this tiny old man in ustalav with a backlog of orders for coffins to last him until doomsday.
All the vampires want his coffins, luxury wood that also kills most pests.

Also, what should I call my monkey friend? Little one might get boring after a while.


Male Hooman Threadjacker 7

You can call your Monkey Skeleton whst ever name you choose. Gender is not a real issue of course.

Maybe there is a single ancient man that knows what vampires need due to a ling association. Or the brst ones come from Ravenloft as imports.

Shadow Lodge

Zorryn wrote:

I have a coffin inside a bag of holding for when I need it.

Perhaps I need to get a Parasol of Daylight Protection. How awesome and strange would that look lol.

If you're carrying the bag of holding when you turn into a gas, presumably all your possessions become gaseous with you... so how do you get into the gaseous bag of holding?

-------

Activity-wise, I discovered that the forums aren't blocked at work (unlike my last job), so I should be somewhat more reliable during the week. I still probably won't match those of you making several posts back-and-forth each day, but it should help.


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

Hrmmm.... Ravenloft Coffins. Do they come soaked with the tears of adventurers who Strahd has done horrible things to?

As to gaseous bags of holding. The bag of holding could still be open far as I am to understand it. Its just instead of only breaking when something sharp hits the bag there is also the threat that someone will either walk through the bag or the wind will blow disrupting it.
Then the vampire wakes up on the ethereal plane.

Also, Remnant. What is your opinion on various types of superior senses and penetrating the ground?
I figure Tremor sense would work through stone, but Blind sense? Blind sight?
I am unsure.


Male Undead Alchemist(Vivisectionist/Beastmorph) 3

Notice how I put the bag down in an empty dark corner. So I can flee to it if something goes wrong. Later I will get someone under my command to look after and hold my stuff.


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

And a very clever idea that was, least til some guy with a razor popped up next to your bag. Not as good as holding a knife to your throat, but having your coffin and small collection of gear lost on a pocket dimension in the astral plane would be rather inconvenient.

Perhaps you can get a personal helper monkey to hold onto it.
One of These maybe?


Yeah when you said the left alcove I had to check my notes, which said left alcove also.

But who knows, he might be friendly?

Quicklings are one of my fave monsters so 2 points there


Male Undead Alchemist(Vivisectionist/Beastmorph) 3

Oh its a quickling. Cool. Yea Zorryn isn't the act before you think type so he likes to size up something first before deciding to attack or what not. Can we use that 10 I rolled for arcana or whatever is appropriate for fey.


Sanriel wrote:

Hrmmm.... Ravenloft Coffins. Do they come soaked with the tears of adventurers who Strahd has done horrible things to?

As to gaseous bags of holding. The bag of holding could still be open far as I am to understand it. Its just instead of only breaking when something sharp hits the bag there is also the threat that someone will either walk through the bag or the wind will blow disrupting it.
Then the vampire wakes up on the ethereal plane.

Also, Remnant. What is your opinion on various types of superior senses and penetrating the ground?
I figure Tremor sense would work through stone, but Blind sense? Blind sight?
I am unsure.

So in figuring things out I am good to think them through by way of analogies and metaphors.

So as we pointed out to me, rightly so, about the tremorsense of the little spider out wandering ignored by the PCs.

So re-read Lifesense, Tremorsense, Blindsense, Blindsight and what is the closest in literature, games, comics, etc to this idea.
There is Daredevil

So he has like 2 or 3 types of Blindsense (obviously) equating to superior senses and the radar.

So 20 years in navy operating radar and other surveillance gear I can understand that.

So DD can sense through thin interior walls heartbeats and movement noises. He can pick stuff out in rain to a degree. He never showed signs in years of issues I read of seeing through solid rock.

So High Level PCs are more Superbeings that Mortals, lets be 'real'.

So much as I dislike not saying yes to a reasonable question, I think I would rule that as a no, with a caveat of what type of superior sense?
Like a detect vibrations via fingertips and place hand on a stone wall, yes.

Using my superior hearing to hear through a solid wall someone creeping up on something, not likely.


Male Hooman Threadjacker 7

Off to work, back in 10 hours


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

Or he might kill us and let his shadowy spider minion lay eggs in the eye sockets of whatever party members that leave a usable corpse.

So, who wants to murder an Aboleth while poor Zorryn gets to deal with Mr shadowman?


Male Undead Alchemist(Vivisectionist/Beastmorph) 3

What about spideysense? It wouldn't be the most accurate or useful of all the senses. As all you would feel is a tingling that something is going on.


Male Undead Alchemist(Vivisectionist/Beastmorph) 3

Good luck with the aboleth. If im facing dc25 will saves from beefed up quicklings or whatever is behind the door (possible the rock) I hope he gives you a run for your money :p

If this guy is a necromancer sorcerer that can affect undead with mind effecting spells this could be quite interesting.


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

As to shadowman, I really doubt that is a quickling. Remnant just likes them as monsters far as I can tell.
Though if he is a quickling that is one buffed to hell quickling.

As to the will save.
Do remember that undead are immune to mind affecting abilities, not everything that requires a will save is a mind affecting ability.
Some stuff just changes the environment around you, which undead are just as susceptible to a a normal human.
Plus there is command undead and this feat if the desire is made to screw our undead-ly party members.

No my money is on a bluff of some kind. what he is or where is is are likely not correct with shadowman.

@ remnant
the reason I ask is due to my template and my being a Cave druid giving me an interesting combination of powers.

Siabrae get earth glide.
Earth glide lets me move through stone.

I am a cave druid.
Cave druids get this

Lightfoot (Ex)

At 3rd level, a cave druid cannot be detected with tremorsense.

I'm trying to figure out what other senses can "See" through solid materials to find what if anything would be able to find me while earth gliding.
As it stands Sanriel would be next to impossible to fight in any environment he can touch stone/earth in.


Male Undead Alchemist(Vivisectionist/Beastmorph) 3

I would reckon blindsight, blindsense and lifesense would not detect you inside a rock.

Blindsight needs line of effect. Lifesense works just like blindsight but only for living creatures. And blindsense is a lesser form of blindsight.

Thing I'm wondering is can you see out from inside a rock? If you have to leave the rock to see into the next room or whatever then those senses would have a chance to 'see' you I would reckon.

Also does technical reading of lightfoot say tremorsense cant detect you ever? If so awesome but the word light foot sounds like you walk so lightly you barely touch the ground. When you're in the ground though it would make sense that tremorsense could detect you. But eh that's my fluff changing the mechanics of what the ability let's you do.

So I guessed that the DM knows that undead are immune to mind affecting. But remember there is this bloodline arcana which would affect me. There are definitely a few ways to screw with undead. I don't see how a bluff would use a will save though. Wouldn't that just vs my sense motive?


Male Undead Alchemist(Vivisectionist/Beastmorph) 3

If you are standing on ground and not gliding through the stone how on earth are you hiding from anything but tremorsense anyway? Blindsight picks out your figure. You're undead so lifesense doesn't work on you anyway. Blindsense would know your square. See in darkness would pick out your shape.

How are you attacking (and seeing things to attack) things while being fully submerged in stone?


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

I just copied the whole text of light foot for this.
Cave druid.
All it says is cave druids can't be detected by tremor sense. At all.

I can't see out of the rock but my own tremor sense (which Siabrae get as part of the template) would permit me to know peoples squares.
Not very reliable but i'm basically untouchable earth gliding.

I can attack "through" rock with reach weapons or clever placement and thrown items.
Spring attack or Swim-by attack or whatever the Fly-by equivalent is would work as well.
I also retain earth glide and such while wild shaped far as I'm to understand the template. So I could just take a lare or larger bipedal form and smack people from inside the rock.

Basically sanriels combat style would be popping into and out of the ground like a spastic trapdoor spider and stabbing you with a spear.

I suppose if I wanted to go the whole way on stealth i could invest in Dampen Presence and force perception checks for every type of creature.
Fits Sanriels Flavor but I'm not sure if I want to specialize that hard.

Stealth checks vs dark/normal vision just requires they are not looking in the same direction / me being granted cover.
rules for swimming (which earth glide calls out as the method closest) states that a creature partially covered by water hiding from an enemy on land is granted cover.
As Sanriel is basically chuck norris in disguise and can swim through land he can benefit from cover in the same sort of situation far as I can tell.

Ya know I was planning on just using a long spear as inquisitor gives me all simple weapons but boarding pikes are pirate flavored long spears.
and for some reason this thing exists.


Male Undead Alchemist(Vivisectionist/Beastmorph) 3

Omfg you are chuck norris. That is awesome.


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

unfortunately my round house kick is lacking.

Shadow Lodge

Sanriel wrote:
unfortunately my round house kick is lacking.

A level of monk can fix that.


Human Vampire Sohei 7 | Hp 73/73 | AC 26/20/21 | Fort +10 Ref +12 Will +9 | DR 10/magic and silver | Evasion | Undead Traits | Resist Cold, Electricity 10 | Channel Resistance +4 | Init +12 | Perception +22; Darkvision

Waking up on the ethereal plane is preferable to not waking up at all : )

Ideally, one should have a dedicated minion that follows one around - preferably both stealthy and swift.

I merely got a ride back instead : )


Male Hooman Threadjacker 7
Zorryn wrote:
Oh its a quickling. Cool. Yea Zorryn isn't the act before you think type so he likes to size up something first before deciding to attack or what not. Can we use that 10 I rolled for arcana or whatever is appropriate for fey.

Sure you can use that roll. You would realize that it is not a quickling, but some other much more malevolent male fey.


Zorryn wrote:

Good luck with the aboleth. If im facing dc25 will saves from beefed up quicklings or whatever is behind the door (possible the rock) I hope he gives you a run for your money :p

If this guy is a necromancer sorcerer that can affect undead with mind effecting spells this could be quite interesting.

Yeah thanks for reminding me that half of the party is undead

So yes whether you pass the will save or not you will be immune
I had set up that encounter prior to the final party composition so I had kinda overlooked your immunity
So even if you fail it you will pass but I will relay some impressions from that portion of it all


Sanriel wrote:
unfortunately my round house kick is lacking.

26 years ago I had a decent Hop Sidekick and pretty darn good Crescent Kicks. Not so much now.


Human Vampire Sohei 7 | Hp 73/73 | AC 26/20/21 | Fort +10 Ref +12 Will +9 | DR 10/magic and silver | Evasion | Undead Traits | Resist Cold, Electricity 10 | Channel Resistance +4 | Init +12 | Perception +22; Darkvision

Hello 'team'!:P

I'm going away for a few days (until sunday), so while I'm gone please mentally insert smug remarks from the vampire on your own. If it comes down to combat, Viktor's relevant stats are in his profile.

Init: 1d20 + 12 ⇒ (16) + 12 = 28

Take care and see ya later!


Male Hooman Threadjacker 7

Enjoy your weekend


Would anyone here be interested in me compiling like stats and stuff for what you are encountering along the way?

I was thinking about that and putting it up for free once we are farther along.

Just curious.

Like the writeup for Shivered
Lady in Linen
Mr Bone Drone
The couple of other NPCs you have not met yet
The encounters fleshed out beyond my notes
New Monsters that are coming up after the end of this first mission
Etc.


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

If you feel like sharing some of your GM'ly stuff I have no issues with it. Increasing my collection of amusing NPCs and other such stuff is always a good thing.

I always enjoy seeing the wheels behind an interesting NPC or set piece additional monsters my players have never sen before is also nice to have.


Female Hunter Evolutionary Horror 7

Sounds cool to me for pretty much the same reasons stated by Sanriel


Male Undead Alchemist(Vivisectionist/Beastmorph) 3

That sounds cool.

Lol it would be funny if no one realises the aboleth is controlled (since no one has really seen Chx) and you end up fighting each other ^_^

Also I'm just waiting to post after Bone Drone since he beat me in init.


Well Clikk barely missed taking a swim so who knows what might happen


Female Hunter Evolutionary Horror 7

Clikk has every intention of attacking the aboleth since it 'attacked' her though if/when chixx reveals what's up she will almost certainly relent.


Grushdeva du kalt misht

So do it... You guys are up


As tough a they are the body will still last a round or 3


Human Vampire Sohei 7 | Hp 73/73 | AC 26/20/21 | Fort +10 Ref +12 Will +9 | DR 10/magic and silver | Evasion | Undead Traits | Resist Cold, Electricity 10 | Channel Resistance +4 | Init +12 | Perception +22; Darkvision

I'm back! I'll try and catch up asap and get a post up : )

You guys have been productive in my absence ^^


Male Hooman Threadjacker 7

Hope you had a great weekend


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

Meh, didn't want Viktor to have to move too fast. Poor old guy might break a hip if we left him to far behind.

Also, Clikk, are you a CR 7 or CR9 version of a unfettered? Far as I'm to understand by the rules Thunderbeard had in place you should getting a 25 point buy added to your generic stats.


Human Vampire Sohei 7 | Hp 73/73 | AC 26/20/21 | Fort +10 Ref +12 Will +9 | DR 10/magic and silver | Evasion | Undead Traits | Resist Cold, Electricity 10 | Channel Resistance +4 | Init +12 | Perception +22; Darkvision

@Remnant - Yes, quite pleasant thank you :)

@Sanriel - "Hey! I heard that! Dam (im)mortals these days, no respect for their betters. *grumblegrumble*" :P


Female Hunter Evolutionary Horror 7

@Sanriel neither I was using essentially a custom race paired with the advancement of an unfettered Eidolon's style of progression. As far as I am aware the different versions of an Ufettered Eidolon should ultimately just be just different expenditures of evolution points.


I am finding that all of the different characters are pretty entertaining and creative


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

@Ckkxxchtki Interestingly enough Aboleth do actually have a means to physically speak.
Well in 3.5 they did at least.

Lords of Madness pg17, aboleth anatomy wrote:


Along the creature’s flanks run twin sets of large orifices (3),
each of which can open as wide as 2 feet. Most aboleths have
two orifices on each flank, but a particularly well-endowed
specimen can have up to seven on a side. On a more natural
creature, they might be called nostrils. An aboleth uses these
vents to breathe, scent, speak, and expel mucus into the surrounding
area.


Grushdeva du kalt misht

Oh well that's interesting... :D everyone read what I said then:)


I posted that for you.

Shadow Lodge

Xizor is probably a little too paranoid about sharing information for its own good. At our power level, being able to turn invisible is not that impressive a thing. But it's got the actual Paranoid drawback for a reason...


Grushdeva du kalt misht

Aboleth's are amphibious in every version up to pathfinder, and they have a land speed... so are they amphibious DM? or do we have a slowly suffocating flying worm?


I think that as amphibious you can breathe air and water.
My undine druid is amphibious as well allowing her swim speed and breathing under water.


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

They have a land speed because they can drag themselves up onto land with tentacles and slowly crawl across terrain.
Doesn't look like they were amphibious in 3.5 but with the very good constitution score they have an aboleth can hold it breath for 44 rounds.
SRD Aboleth
so in combat terms an Aboleth is able to fight on land just fine. Its just long term that they can't survive up in the air.

Though Lords of Madness did have a alternate type of Aboleth that was Amphibious as an option, so lore does say they exist if we are counting in legacy stuff just that on average aboleth don't like living on land as it doesn't work out that well for them.
there is a bit in there describing how Aboleths don't die on land, they dry out into leathery husks unable to move or speak even telepathically. Effectively rocks that are trapped in their own skin with nothing to do. Aboleths consider it a fate worse than death.


Well at work so not able to grab my old monster manuals. It is reasonable to treat it as akin to a frog. So likely daily immersions would be acceptable.

That seems reasonable until I send you to a desert

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