MiniGM's Council of Thieves

Game Master Vuvu

Council of Thieves Map


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Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

He waited till he saw he had a clear path to the monster, then he charged forward his halberd coming down in a deadly and vicious arc.

charging power attack o' doom: 1d20 + 9 + 2 - 2 ⇒ (20) + 9 + 2 - 2 = 29
damage: 1d10 + 6 + 4 ⇒ (7) + 6 + 4 = 17
confirm crit: 1d20 + 9 + 2 - 2 ⇒ (6) + 9 + 2 - 2 = 15
additional damage if confirms: 2d10 + 12 + 8 ⇒ (6, 10) + 12 + 8 = 36


Unnamed

The halberd cuts deep, but is clearly slowed by the thick armor the Vampire is wearing.

4d20 ⇒ (2, 6, 4, 14) = 26

Heroes win initiative sadly. GO

LEave me to my books!


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Exxor loads another bolt as he moves off to the side avoiding puttin Tram in the line of fire.
Attack: 1d20 + 10 - 2 - 4 ⇒ (10) + 10 - 2 - 4 = 14 Mythic Deadly Aim-Firing into Melee
Damage: 1d8 + 6 ⇒ (3) + 6 = 9


Unnamed

The bolt spins off the shoulder plate if the armor

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

attack: 1d20 + 9 ⇒ (10) + 9 = 19
damage: 1d10 + 6 ⇒ (5) + 6 = 11

With a grunt in reply to the vampire he strikes again.


M Halfling

Miro hefts his crossbow and fires at the vampire!
Holy Crossbow,PS,PBS: 1d20 + 13 ⇒ (10) + 13 = 231d8 + 1 + 2d6 ⇒ (3) + 1 + (4, 5) = 13


Unnamed

Tram's attack glances off armor, but the bolt from Miro finds a gap.

Then very rapidly the vampire clutches his necklace and a burst of energy flares

3d6 ⇒ (1, 2, 2) = 5 and he heals, then he both draws a short sword and tries to slam Tram

1d20 + 2 ⇒ (15) + 2 = 17 for 1d4 + 2 ⇒ (1) + 2 = 3 damage and I need a DC 14 Will save or take 1 negative level tram...assuming a 17 hits

GO

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

>.< I forgot to update my defense statline actually a 17 just misses. His AC is 18 take that bloodsucker!

He saw the sword coming and just barely hopped back out of the way... A dark chill in the very air felt as if getting hit by that sword would have hurt more than just the cut of the blade.

"Whose idea was it to come here again?"

He called out to his allies setting his feet and bringing his halberd in a measured swipe at the vampire trying more to keep it at bay now than strike a killing blow.

combat expertise attack: 1d20 + 9 - 2 ⇒ (9) + 9 - 2 = 16
damage: 1d10 + 6 ⇒ (5) + 6 = 11

AC will be 20 due to combat expertise


M Halfling

Miro chucks another holy water
Touch,PBS,PS: 1d20 + 11 ⇒ (13) + 11 = 242d4 ⇒ (1, 1) = 2


Unnamed

Tram clangs his attack off the armor, and Miro splashes his arm


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Mine. Exxor growls through gritted teeth, with a grim determination, unusual for him.

Attack: 1d20 + 1d6 + 10 - 2 - 4 + 1 ⇒ (7) + (3) + 10 - 2 - 4 + 1 = 15 VS FF AC
Included above: Mythic Trickster Attack-Swift Strike = Swift action to attack against flat-footed AC at +1 (included above); damage bypasses DR. Mythic power - Surge add 1d6 (Mythic power 3/5)
Mytich Deadly Aim -2/+6

Damage: 1d8 + 6 ⇒ (8) + 6 = 14

Use Rapid Reload - Mytic Deadly Aim
Attack: 1d20 + 10 - 2 - 4 ⇒ (12) + 10 - 2 - 4 = 16
Damage: 1d8 + 6 ⇒ (5) + 6 = 11


Unnamed

The bolt flies by and shatters on the wall.

No mine the Vampire says.

There is another flash of light 3d6 ⇒ (2, 6, 1) = 9

The wounds and burns from water close further

It focuses on Tram

2d20 ⇒ (14, 8) = 22 The short sword bites into Trams arm, but the slam misses

1d6 + 5 ⇒ (6) + 5 = 11 damage

GO


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Swift Strike Attack: 1d20 + 10 - 2 - 4 + 1 ⇒ (14) + 10 - 2 - 4 + 1 = 19 vs FF AC
Damage: 1d8 + 6 ⇒ (5) + 6 = 11 Bypass DR
Mythic Power 2/5

Attack: 1d20 + 10 - 2 - 4 ⇒ (6) + 10 - 2 - 4 = 10


Unnamed

Does swift strike nake him flat-footed


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Yes -

Swift Strike:
Trickster Attack:
Surprise Strike (Ex): As a swift action, you can expend one use of mythic power to make a melee attack or ranged attack against a target within 30 feet, in addition to any other attacks you make this round. When you make a surprise strike, the target is considered flat-footed regardless of any class features or abilities it might have, and you add your tier to the attack roll. Damage from this attack bypasses damage reduction.


M Halfling

Miro reloads.Full round on heavy crossbow


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Sorry goofed on the name - it is Surprise Strike; and it is only against that attack; not any of my others.


Unnamed

The bolt digs deep into the other shoulder

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

power attack furious focus: 1d20 + 9 ⇒ (10) + 9 = 19
damage: 1d10 + 6 + 4 ⇒ (7) + 6 + 4 = 17


Unnamed

The vampire easily deflects the attack

2d20 ⇒ (14, 10) = 24

Again the shortsword bites into Tram, but the slam misses

1d6 + 4 ⇒ (6) + 4 = 10, then there is a flash of light, this time it bites into everyone with a horrible cold

3d6 ⇒ (2, 2, 5) = 9 unholy damage DC 15 will for half

I look forward to making you rise again

GO


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Will Save: 1d20 + 7 ⇒ (19) + 7 = 26 5 damage; HP 29|35

Swift Action
Surprise Strike Attack: 1d20 + 10 - 2 - 4 + 1 ⇒ (18) + 10 - 2 - 4 + 1 = 23 vs FF AC
Damage: 1d8 + 6 ⇒ (5) + 6 = 11 Bypass DR
Mythic Power 1/5

Rapid Reload as free action, Standard Action to attack
Attack: 1d20 + 10 - 2 - 4 ⇒ (9) + 10 - 2 - 4 = 13
Damage: 1d8 + 6 ⇒ (3) + 6 = 9


M Halfling

Will save: 1d20 + 8 ⇒ (3) + 8 = 11

Miro shoots the vampire in the back

Holy crossbow,PBS,PS: 1d20 + 13 ⇒ (13) + 13 = 261d8 + 2 + 2d6 ⇒ (4) + 2 + (4, 1) = 11

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

will save dc 15: 1d20 + 6 ⇒ (6) + 6 = 12
furious focus power attack: 1d20 + 9 ⇒ (7) + 9 = 16

"Grrrah!"

He growls out from the pain. He tried to counter the damage with an attack of his own.


Unnamed

Miro's bolt takes the vampire in the eye, and it staggers back and falls...but it is ya know a vampire...so it is going to be healing...


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Can we try to stake him while he is down? - And do we know the stake through the heart bit... it is such a part of the mythos in and out of game, I just kinda assumed... otherwise we probably would have asked VW about the stakes...

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

could coup de gras be used to i dont know sever the vampires arms off. He can heal but regrowing arms has to take time right?

damage if can coup de gras while we figure out the stake thing?: 3d10 + 18 + 12 ⇒ (8, 4, 3) + 18 + 12 = 45

"Get it! keep on it!"

He huffed taking a measured but heavy hack at it.


M Halfling

Drip holy water in it's mouth!

Miro does so.


Unnamed

Religion test?

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

knowledge religion: 1d20 + 7 ⇒ (20) + 7 = 27

Bam


M Halfling

Maybe slice off sections and let it regenerate. Sell the meat to the Thrunes.


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

I am glad Miro is using his inside his head voice...Tram needs to use his outside voice to tell the rest of us to stake that bloodsucker...and nice roll!!!


Unnamed

Tram you know exactly what to do


M Halfling

Stake it and whack it's head off?

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

Well I was sort of hoping Mini would direct me to the way to kill it, there are quite a few arguments on exactly how.

"Stake its heart! I'll lop off its head and we can annoint that in holy water... If it suddenly turns into a mist chase it back to its coffin and then well we do that!"

He panted out rolling up his sleeves and getting a grip on the haft of his halberd to begin the needed steps to slay the beast.


M Halfling

Miro unloads with a nice prime rib


Unnamed

Oh I figured you knew how yo kill a vampire. Stake in the heart


M Halfling

Miro drives the filet mignon into it's heart


Unnamed

It dissokves to dust

You are left with a lot of books an u hoky symbol full plate and a +1 shortsword


M Halfling

Yay! Firewood and stuff I can't use. Toss it into the bags. So where next?


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Easy there Miro. Lets take a moment and look at what is here... perhaps there is some clue that would tie the shadowbeasts, the ancient relic and this vampire together. Full plate - Tram, you would look good in this!


M Halfling

Well ok then. Time for a reading break. Miro checks out the books.


Unnamed

Miro shuffles through the texts and finds

The declaration of Haliad I designating Sargava as
colony of Cheliax in 4138
• A letter from Count Andachi conscripting the mercenary
general Kazavon to drive the Belkzen orcs from Ustalav
in 4042 ar
• Signed by Setsuna Kuga, the Perfect Swordswoman, this
treaty documents Minkai’s declaration of war against
the Teikoku Shogunate in 3616 ar
• A letter from Shadowcount Thenris IV of Nidal
commissioning the Red Mantis to assassinate the
dragon Menkare of Hermea in 4577 ar
• A peace treaty signed in 2133 ar between Taldor’s Seventh
army of Exploration and 11 tribes of Isgeri Kellids

appraise on each seperately if you like


M Halfling

I have no idea how to price this stuff. Tram? Exxor?


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Well, if we knew a collector or someone of particular association with a given document we might get more, but I would say...

Appraise: 1d20 + 13 ⇒ (5) + 13 = 18
Appraise: 1d20 + 13 ⇒ (5) + 13 = 18
Appraise: 1d20 + 13 ⇒ (16) + 13 = 29
Appraise: 1d20 + 13 ⇒ (17) + 13 = 30


Unnamed

The declaration of Haliad I designating Sargava as
colony of Cheliax in 4138 ar
• A letter from Count Andachi conscripting the mercenary
general Kazavon to drive the Belkzen orcs from Ustalav
in 4042 ar
• Signed by Setsuna Kuga, the Perfect Swordswoman, this
treaty documents Minkai’s declaration of war against
the Teikoku Shogunate in 3616 ar
• A letter from Shadowcount Thenris IV of Nidal
commissioning the Red Mantis to assassinate the
dragon Menkare of Hermea in 4577 ar (the letter is a forgery, an unsuccessful attempt to
incite a conflict).
• A peace treaty signed in 2133 ar between Taldor’s Seventh
army of Exploration and 11 tribes of Isgeri Kellids
(the text is original, but someone
has added an additional section further limiting the
native’s entitlements; the insert was placed there 2–3
years after the original signature ink had settled).

To the right collector these certainly have value


Unnamed

Our heroes continue on, the next thing of note is a room, that has laying about it, multiple corpses, of what appear to be vampires. In the center of the room is a pedestal, on it is a bird statuette, it pulses with bright light and occasionally sends out blasts of light. Otherwise the room is empty.


Unnamed

Note that the light looks like it could be dangerous.


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Don't go towards the light..... seriously... don't go into the light.


M Halfling

Time to toss the halfling again so I can grab it?

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

Geography+7, History+8,Local+8,Nobility+9, religion+7

knowledge of ...: 1d20 ⇒ 17

There is my list of knowledges feel free to add what sort of check it might be about?

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