| Kiyu Amunatus |
"Karera wa subete no waruide wanaidesu" says Kiyu in response to the two men.
"They're not all bad."
-Posted with Wayfinder
| Hoenheim Dobberkau *Nacht* |
Yeah we go to the inn, there are not enough corners and damp pkaces around here. Nacht is not staying long enough to look for them.
Nacht just looks at the dark-being warily, then to Hisao then back to her.
" Anata ga.. Takusan-banashi o suru hōhō o s@++te iru. Hijō ni kōkishin ga tsuyoidesu. Nazedeshou ka? "
| Kiyu Amunatus |
"Watashi ga itta yō ni, sore wa watashi no shumidesu. Shikashi, watashi wa watashi ga shinakatta baai, watashi wa anata no subete ni hanashi o suru koto ga dekinaidarou, sore o waki ni sōzō s!@+e mite kudasai. Watashi no kuni wa, watashi wa anata ga watashi no s%*&a o hanasu koto o kitai suru koto wa dekimasen chīsaidesunode, watashi wa anata o hanasanakereba narimasen."
"As I said, it is my hobby . However , I imagine if I did not , I would not be able to talk with all of you . My country is small I cannot expect you to speak my tongue, so I must speak yours."
-Posted with Wayfinder
| Hoenheim Dobberkau *Nacht* |
Nacht shakes his head
" Ich verstehe. Sie Fragen stellen, so müssen Sie diese Dinge wissen. Sie sprechen zu mir und Sie nur dunkle Befinden getroffen habe mich. Was willst du? "
| Paddy |
Paddy leans into the conversation and speaks in German.
With that, Paddy wanders over to the English lass waiting tables.
Excuse me miss, might I trouble you for some good whiskey and some cheese with bread? I'm a bit hungry from traveling. I'm Paddy, by the way. What did the angels call you before you came down to Earth?
[ooc[ Paddy is trying to be as charming as he can...sickengly so...hehe[/ooc]
| Hoenheim Dobberkau *Nacht* |
Linguistics: 1d20 + 4 ⇒ (8) + 4 = 12
Wisdom Check: 1d20 + 1 ⇒ (19) + 1 = 20
Nacht tilts his head unsure what she said and squints.
From his mouth comes the gnashing of metal, clicking and rending, the sound of wasps buzzing the sound of crickets scraping their legs and other horrendous makeups.. just enough for her to hear.
| Kiyu Amunatus |
Linguistics: 1d20 + 8 ⇒ (13) + 8 = 21
Wis Check: 1d20 - 1 ⇒ (15) - 1 = 14
Kiyu cocks her head to Nacht then says in german again, "Interessante Sprache, lassen Sie mich hören, es ein wenig mehr oft, und ich werde es bald abholen."
"Interesting language, let me hear it a little more often and I'll pick it up soon enough."
| Hoenheim Dobberkau *Nacht* |
Nacht seems to smile.. with his eyes.
" Sagen Sie mir, was ich will zuerst wissen .. NICHT in Ihrer Sprache. Ansonsten gibt es keine Einigung. "
| Hisao of the Yellow Reeds |
Hisao throws up his hands.
Mā, daremoga, watashi wa zettai ni nai aidea hōhō o motteinai watashi no mawari o yanku saru ni yotte keredomo watashi no s$$~a o s%!&te imasu. Watashi wa, anata ga watashinonamaeha dochira ka Hamid to shinjita to s*%~e imasen
| Wench Lizzie |
Paddy leans into the conversation and speaks in German.
** spoiler omitted **
With that, Paddy wanders over to the English lass waiting tables.
Excuse me miss, might I trouble you for some good whiskey and some cheese with bread? I'm a bit hungry from traveling. I'm Paddy, by the way. What did the angels call you before you came down to Earth?
[ooc[ Paddy is trying to be as charming as he can...sickengly so...hehe[/ooc]
Wench Lizzie grins at the handsome Irishman and winks....
O' course y' can, 'andsome.... An' 'at ain't all y' can get from me, hehehe.... Make y'self at home, love.... I be Lizzie, an' I'm at y' service, love.... I'll be right back w' whiskey an' some good cheddar n' dark bread for ye!
Paddy, roll a Diplomacy check for me to determine how genuine Wench Lizzie's apparent liking to you is....
| Ferryman Roger |
As night falls on Calais, The Lusty Fools (minus Iommi-Tyr, who is doing research in Prince Rupert II's library) are gathered at a long board in the common room of The Prince's Inn....
A man clad in the outfit of a sailor enters the common room and calls out to Wench Lizzie:
Lizzie! Bring me food and strong ale! I hunger and thirst after ferrying over from Folkestone all day!
This must be a ferryman, captain of a vessel that ferries travelers over the Channel for a fee....
Played by Nicolas Cage! Lol!
| Hoenheim Dobberkau *Nacht* |
Robert Deniro as Nacht, Robert Downy Jr as Paddy..
Nacht sits at the table depositing food into the darkness of his hood as he watches the entirety of the place with interest, so many beings at once. He is no less.. wary in his actions.
| Cutpurse O'Reilly |
Hearing the familiar brogue of a fellow Irishman, Cutpurse O'Reilly, an Irish halfling wanted in all five Counties for purse-cutting and pick-pocketing, swaggers over to Paddy, grinning ear to ear....
Top o' the Evenin' to ye, me boyo! 'Tis a bonny tune to me pointed ears to hear your Irish brogue! A fellow Irishman! Finally, someone what can hold 'is drink like O'Reilly here can! Hehe!
Sleight of Hand to cut Paddy's coin purse....1d20 + 21 ⇒ (12) + 21 = 33 ....vs Paddy's and his companions' Perception check....
| Hisao of the Yellow Reeds |
Hisao shrugs in his seat with the hat of disguise pulled even lower on his head as he sits close to Nacht and Kiyu:
Sate sate, watashi wa Hamido no namae ga tsuke rarete imasen yo. Watashi wa Nihon no shimajima kara Hisao gozen. Wareware wa noteriety o kakutoku shi tsudzukerunaraba, watashi wa Perusha kara Hamido gozen tanin o oshietekudasai. Watashi wa burasutoyōroppa no subete de Nihon kara mottomo yūmeina otoko ni naru tame no yokkyū o motte imasen.
Making a hand gesture to encompass the bar he continues
Watashi wa mina o kōryo naze watashiniha wakaranaito hahaoya wa sō monono ni korera no tochi no hotondo no hitobito ga karera no senaka ni naifu kara Perusha kara Nihon o tsutaeru koto ga dekinai koto o, ima, watashi no s~~$a o hanasu koto ga, shinrai s%$~e imasu.
Placing a hand on his chin he considers the last bit
Sate sate.. Tabun karera wa... Watashi wa sonogo tazuneru to kangaeta koto ga nai karera no senaka ni naifu kara sore o tsutaeru koto ga dekimasu
| Hoenheim Dobberkau *Nacht* |
Nacht nods to Hisao-being as he explains the nature of his plight. How Hisao-being does not want to be seen and known too much. How Hisao-being found it odd that Nacht could fully speak his language. Nacht was not fully sure either, the nuances seemed to fit his speaking mannerisms. The Hisao-being's eyes shifted towards something. It was at the moment that his eyes shifted to the Paddy-being that Nacht noticed a hand reaching to thieve.
Almost without thought there was the sound of muscle tissue tightening and Nacht seemed to.. bulge under his cloak before a Dagger flew from under his coat.. a flash of dark bluish sheen flying towards the offenders hand..
Dagger Toss: 1d20 + 7 ⇒ (20) + 7 = 271d4 + 3 ⇒ (1) + 3 = 4
" Dorobō "
Confirm Dagger Toss: 1d20 + 7 ⇒ (13) + 7 = 201d4 + 3 ⇒ (3) + 3 = 6
| Paddy |
sorry a bit late to the party tonight guys...
diplomacy: 1d20 + 1 ⇒ (10) + 1 = 11
perception: 1d20 + 19 ⇒ (17) + 19 = 36
And just why is your hand on my purse strings, lad? Do ye plan on keeping all those fingers? If not, I can help you with that...
Paddy puts his hands on his swords....
intimidate: 1d20 + 10 ⇒ (17) + 10 = 27
| Cutpurse O'Reilly |
The halfling goes pale as a ghost, bows before Paddy, and darts off through the crowded common room....Acrobatics check to avoid AoO and tumble under tables= 1d20 + 21 ⇒ (9) + 21 = 30 succeeds.... tumbling under tables to escape justice at the ends of Paddy's blades!
Farewell, then, all! Just remembered I left a kettle a-boil in'! Hehehe!
| Hoenheim Dobberkau *Nacht* |
So as his turn kicking the door open?
Nacht moves up his eyes focusing greatly upon the little-being burning into his very soul. They seem to turn a gold from the intensity.
Cast Hunter's Eye and Move up to him again
Perception: 1d20 + 32 ⇒ (17) + 32 = 49
| Michael Johnson 66 |
So as his turn kicking the door open?
Nacht moves up his eyes focusing greatly upon the little-being burning into his very soul. They seem to turn a gold from the intensity.
Cast Hunter's Eye and Move up to him again
O'Reilly moves to the door and kicks it open on his first round, then Nacht casts hunter's eye and moves adjacent to him that round.... Next round, he dashes outside and into a shadowy alleyway as a complete withdraw, moving 40 ft from Nacht and avoiding AoO.... Then Nacht's turn in second round....
| Alphonse Veritas |
Initiative: 1d20 + 1 ⇒ (13) + 1 = 14
Alphonse gets up and clanks after Nacht as rapidly as he can manage, knowing his tendencies by now.
"Don't kill him! We can just turn him over to the guard!"
| Paddy |
Paddy turns Lizzie
If my friend gets a hold of him, he'll lose a wee bit more than fingers. I'll be right back lass. We shall continue this chat after.
Paddy dashes after Nacht and the halfling.
initiative: 1d20 + 10 ⇒ (16) + 10 = 26
Paddy's action is to follow Nacht.
| Hoenheim Dobberkau *Nacht* |
Nacht sees his prey run and hide and.. something.. internally, his very being.. becomes.. excited. The sound of beating beetle wings rapidly under the cloak. The Holy-being said.. something. It did not matter. Nacht would get his prey. He started to levitate from the ground the buzzing rising and then zip into the Ally and right over the little-being.
" Wohin gehst du? Kleine Maus? "
As the arms under the coat begin to thrash a bit and Nacht gives the halfing a full on look at his face in the darkness.
Activate Fly on his armor.. move directly above the thief
| Hoenheim Dobberkau *Nacht* |
An almost mocking chuckle comes from Nacht as he smashes at the potion before the little-being can place it to his lips like some cruel game. This in tale also provokes if he has a weapon.
AoO Sunder Keenstar: 1d20 + 8 ⇒ (17) + 8 = 251d8 + 5 ⇒ (2) + 5 = 7
Depending on results Nacht will do other things.
| Cutpurse O'Reilly |
An almost mocking chuckle comes from Nacht as he smashes at the potion before the little-being can place it to his lips like some cruel game. This in tale also provokes if he has a weapon.
[dice=AoO Sunder Keenstar]1d20+8; 1d8+5
Depending on results Nacht will do other things.
The potion bottle is shattered before the liquid can touch the thief's lips!
AAAAHH!! B#$!~!&s!!
| Hoenheim Dobberkau *Nacht* |
Two other arm burst out of where his chest would be in the coat purplish blue chitin and bulging muscle. They carried curved blades themselves.
If eyes could show amusement, Nacht's surely did.
He cut at the little-being's chest.
Keenstar: 1d20 + 7 ⇒ (3) + 7 = 101d8 + 4 ⇒ (4) + 4 = 8
Move unbuckle coat.. then attacked
| Cutpurse O'Reilly |
Two other arm burst out of where his chest would be in the coat purplish blue chitin and bulging muscle. They carried curved blades themselves.
If eyes could show amusement, Nacht's surely did.
He cut at the little-being's chest.
[dice=Keenstar]1d20+7; 1d8+4
Move unbuckle coat.. then attacked
O'Reilly bends backwards with lightning speed, squealing in mortal terror, and dodging Nacht's slash!
YYYYEEEEEEKKSSS!!!