Mazra’s Rise of the Runelords Campaign (Inactive)

Game Master Mazra

Sandpoint
Kaijitsu Estate
Map of Varisia

Party Treasure.
XPs Tally Link with Treasure Found
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Brandark Plainswalker wrote:

I calculated using class which gave a 2, stat which gave 1, feat steel soul gives a +4 vs spells and Spell like abilities.

I know I failed, which is why I took the 1 point of damage, and most of my movement to move where I did.
If it was a Su or a Ex ability, I only get a +2 due to the hardy trait

Steel Soul feat! That did it. I have never GM'ed anyone with this feat. The same could be said for many of the feats in the APG. You may need to remind me of this from time to time until I get used to it. I still have trouble remembering Garrath's DR. :)


As Brandark moves out from the entanglement of thorns and bristles, one of the Goblin Dogs (3) straining on the rope can barely reach the Dwarf.

Goblin Dog 3 Bite against Brandark with partial Cover: 1d20 + 2 - 2 ⇒ (16) + 2 - 2 = 161d6 + 3 ⇒ (2) + 3 = 5

Anyone that is adjacent to a tethered Goblin Dog is subject to an attack. With Brandark's crouching AC penalty, he is hit by the Goblin Dog for 5 points of damage, even with the partial cover (AC20 - 4=16), though just barely. He needs to make a Fort Save from an EX ability. :} If you are still online, you can make the roll. Otherwise, I will make it for you later.


Male
Abacuzar:
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)

Still online, was checking a few other things, although I really should let you roll, due to how much the RNG hates me at times.

fort save: 1d20 + 5 ⇒ (2) + 5 = 7
add 2 if this is a poison

I figure this failed again. Sigh, my normal RNG luck


F Human Cleric (Evangelist) 3; HP 21/21; AC 16; CMD 14; Fort +4, Ref +4, Will +6; Init +3; Perception +3; CPE: 5/5; BP: 11/13

Calene struggles against the thorns in an attempt to break free.

Strength Check: 1d20 + 1 ⇒ (20) + 1 = 21 That'll do it, I assume!

"Freedom!" she cries, moving carefully past the cougar.

Acrobatics to avoid AoO: 1d20 + 3 ⇒ (18) + 3 = 21 Half movement + half movement from difficult terrain (can make it to O43), moving to flank with Garrath. This is vs. the cougar's CMD. I believe Calene still gets the movement if she fails, but she provokes. Pretty sure a 21 does it, though.

Calene's rapier licks out to attack the cougar.

Attack: 1d20 + 7 + 2 - 4 ⇒ (7) + 7 + 2 - 4 = 12Damage: 1d6 + 2 ⇒ (6) + 2 = 8

--------Next Round---------

Calene once again lunges forward with her rapier.

Attack: 1d20 + 9 - 4 ⇒ (16) + 9 - 4 = 21Damage: 1d6 + 2 ⇒ (2) + 2 = 4


Cougar's attempt to Trip Garrath. Thanks again Calene!

Cougar Trip Attempt (CMB) vs Garrath (CMD): 1d20 + 6 ⇒ (13) + 6 = 19

It looks like Garrath was knocked prone anyway.

Round Two - Wrap up

Cougar's CMD is 22. The Cougar will get an AoO.

Cougar Claw AoO vs Calene: 1d20 + 6 ⇒ (6) + 6 = 121d3 + 3 ⇒ (3) + 3 = 6

As Calene frees herself from the mass of thorns. she tries to maneuver around the Firepelt Cougar. It takes a swipe at the Cleric with one of its claws, but misses.

Calene drawing out her Rapier, stabs at the Cougar, but misses.

The Goblin Dogs continues to strain against their ropes. But one of the Goblin Dogs manages to bite Brandark.

Brandark breaks out in an itching rash. He takes a –2 penalty to Dexterity and Charisma.


Round Three

Need Elektra, Kelvin, Brandark, and Garrath's actions. Calene has already posted Round Three actions.


Male
Abacuzar:
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)

OW, these things nip hard. BAD DOGGIE

Brandark attempt to hit the dog that just bit him.
attack: 1d20 + 3 + 3 + 1 - 4 - 4 - 1 ⇒ (16) + 3 + 3 + 1 - 4 - 4 - 1 = 14
Mods, STR, BAB, Morale, Hunch, Cover, power
damage: 1d8 + 1d6 + 3 + 2 ⇒ (3) + (6) + 3 + 2 = 14
mods STR, Fire, Longsword, power


longbow: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 131d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Kelvin shoots at the goblin dog in front of the line.


Male Human Shoanti
Roll adjustments:
PA -2/+4 hit/dmg, Furious Focus +2atk, Reckless Abandon +2 hit/-2 AC, Rage
Barbarian (Invulnerable Rager) 8 (HP: 52/92 AC:18, 14, 15 Saves: F: +13, R:+10 W:+9 CMB:+10, CMD: 27/24 Init: +5 Perc: +13) rage 1/20 round rage up:91/91 hp

here's to hoping that the cat doesn't have combat reflexes, since it used its aoo on Calene

Garrath roars out his challenge, and stands slicing through the entangling brush at the cat.

attack the cat: 1d20 + 4 ⇒ (1) + 4 = 5
damage: 2d6 + 10 ⇒ (3, 6) + 10 = 19


female
CP:
Nothing atm
Elf Wizard (Diviner) 5, Cyphermage 5
Stats:
hp52/52 AC 17|T 16 |FF 14, F +4|R +5|W +7, Init +4, Per +17

Casting a quick spell Elektra sends 2 magical darts into the cat.
MM: 2d4 + 2 ⇒ (2, 2) + 2 = 6


@Garrath - The Cougars AoO on Calene was in Round Two. Do you wish to reconsider your actions?


Male Human Shoanti
Roll adjustments:
PA -2/+4 hit/dmg, Furious Focus +2atk, Reckless Abandon +2 hit/-2 AC, Rage
Barbarian (Invulnerable Rager) 8 (HP: 52/92 AC:18, 14, 15 Saves: F: +13, R:+10 W:+9 CMB:+10, CMD: 27/24 Init: +5 Perc: +13) rage 1/20 round rage up:91/91 hp

No. It's either that or take an attack prone.


Male
Abacuzar:
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)

I am going to post my next rounds actions as I will not be able to log in tomorrow.

if dog 3 is down:
Brandark readies himself in case any of the other dogs breaks loose, and waits for Kelvin to arrow another dog down.

if dog 3 is still up:
Brandark growls in anger at the dog and then attempts to kill it.
attack: 1d20 + 3 + 3 + 1 + 1 - 4 - 1 ⇒ (2) + 3 + 3 + 1 + 1 - 4 - 1 = 5
damage: 1d8 + 1d6 + 3 + 1 + 1 + 2 ⇒ (6) + (4) + 3 + 1 + 1 + 2 = 17
I kept forgetting the +1 enhancement.
Mods are
to hit, STR,BAB, Morale, Enhancement, Hunching, Power
damage, STR, Morale, Power, Enhancement, Morale, Flame

Only to have the thistles bind with his arm in the attack, causing it to veer wildly away from the dog.


Round Three

Elektra sends a pair of Magic Missiles at the big Puddy-cat.

Big Cat took 6 points of damage.

As Garrath attempts to stand up the Cougar bites at the Barbarian.

Firepelt Cougar Bite AoO: 1d20 + 6 ⇒ (16) + 6 = 221d6 + 3 ⇒ (6) + 3 = 9

The Shoanti man struggling to stand nearly fumbles his attack against the Firepelt.

Any one ever use the old Dragon Magazine fumble tables? Not that I am suggesting we do so. ;)

Kelvin’s arrow misses as having to crouch under the bristles upset his aim.

The Cougar steps toward its master, and makes a full attack on Garrath.

Firepelt Cougar Bite: 1d20 + 6 - 2 ⇒ (20) + 6 - 2 = 241d6 + 3 ⇒ (5) + 3 = 8
Firepelt CMB vs Garrath's CMD: 1d20 + 6 ⇒ (6) + 6 = 12
Firepelt Cougar Claw 1: 1d20 + 6 - 2 ⇒ (6) + 6 - 2 = 101d3 + 3 ⇒ (1) + 3 = 4
Firepelt Cougar Claw 2: 1d20 + 6 - 2 ⇒ (9) + 6 - 2 = 131d6 + 3 ⇒ (3) + 3 = 6

The AoO, the first bite, and Claw 2 hits, but the Cougar does not trip Garrath again. After DR Garrath takes 20 points of damage. Ouch! After the five foot step Garrath had partial cover to the Cougar.

The mysterious Goblin wielding a flaming sword strides through the brambles as though they were an open field, to where the Goblin Dog’s tethers are tied. He swipes at the fraying tethers with his flaming sword.

GM Screen:
Gogmurt attacks the fraying ropes : 1d20 + 2 ⇒ (3) + 2 = 51d8 + 2 ⇒ (8) + 2 = 10

Brandark commands Koruvus’ Sword to flame up. He strike down the Goblin Dog (3) that had just bit him.

I think it is just a-2 for partial cover. You can see at least half of your opponent.

As the big cat maneuvers, Calene stabs into the Cougar’s side.

The Cougar now has 10 points of damage.


longbow: 1d20 + 7 + 1 - 4 ⇒ (3) + 7 + 1 - 4 = 71d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3

"Damn these brambles" as he shoots another arrow at the lead goblin dog but misses.


The Goblin slices through the Goblin Dog's ropes. He strangely barks like the Goblin Dogs.

Freed from their tethers the remaining Goblin Dogs attack Brandark.

Goblin Dog 5 Bite: 1d20 + 2 ⇒ (1) + 2 = 31d6 + 3 ⇒ (3) + 3 = 6
Goblin Dog 4 Bite -2 Partial Cover: 1d20 + 2 - 2 ⇒ (9) + 2 - 2 = 91d6 + 3 ⇒ (2) + 3 = 5
Goblin Dog 2 Reflex Save: 1d20 + 4 ⇒ (19) + 4 = 23
Goblin Dog 2 Bite: 1d20 + 2 ⇒ (15) + 2 = 171d6 + 3 ⇒ (5) + 3 = 8

A couple of the Goblin Dogs misses, but the injured one spurred on by the strange Goblin, nimbly navigates the Entangled mass to bite the Dwarf. Brandark takes 8 points of damage. You are already affected by the Allergy. Whew. That was a lot. Let me know if I missed anything.

Round Four


female
CP:
Nothing atm
Elf Wizard (Diviner) 5, Cyphermage 5
Stats:
hp52/52 AC 17|T 16 |FF 14, F +4|R +5|W +7, Init +4, Per +17

Casting a spell Elektra tries to daze as many dogs as possible.
Conc: 1d20 + 8 ⇒ (16) + 8 = 24 Colour Spray


Only Goblin Dog 2 and 5 are within range of a Color Spray.

Goblin Dog 2 Will save: 1d20 + 1 ⇒ (9) + 1 = 10
Goblin Dog 5 Will save: 1d20 + 1 ⇒ (5) + 1 = 6

GM Screen:
Unconscious duration: 2d4 ⇒ (1, 4) = 5

Elektra cast a spell shooting forth a fan of color at a pair of Goblin Dogs. Both look into the spray of color and are knocked unconscious.


Male Human Shoanti
Roll adjustments:
PA -2/+4 hit/dmg, Furious Focus +2atk, Reckless Abandon +2 hit/-2 AC, Rage
Barbarian (Invulnerable Rager) 8 (HP: 52/92 AC:18, 14, 15 Saves: F: +13, R:+10 W:+9 CMB:+10, CMD: 27/24 Init: +5 Perc: +13) rage 1/20 round rage up:91/91 hp

Garrath takes a step back to use the brambles as cover from the cat for a moment, while he drinks a potion, and then readies an attack should the cat follow him. 5' step back, drink a potion, and ready an attack if that cat comes around the corner after Garrath Wasn't sure what caster level the potion would be at, so I just used 3, which is the lowest level that a cleric can get cure moderate wounds at.
"Come on cat! Come finish your work!!
cure moderate wounds pot: 2d8 + 3 ⇒ (6, 2) + 3 = 11
readied attack on cat: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 2d6 + 10 ⇒ (1, 4) + 10 = 15


Male
Abacuzar:
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)

BAD DOGGIE, SIT, STAY

Brandark attempts to slice the last awake doggie.

attack: 1d20 + 3 + 3 + 1 + 1 - 2 - 4 - 1 ⇒ (1) + 3 + 3 + 1 + 1 - 2 - 4 - 1 = 2
mods Str, Bab, magic, morale, cover, hunch, power
damage: 1d8 + 3 + 2 + 1 + 1 + 1d6 ⇒ (4) + 3 + 2 + 1 + 1 + (6) = 17
mods Str, Power, Morale, Magic, Flaming


Garrath steps back and drinks a cure potion.

Kelvin's aim again is affected by the thorns as his shot misses.

The big cat turns its attention onto the one that stuck it with a Rapier. The big cat tears into Calene.

Firepelt Cougar Bite: 1d20 + 6 ⇒ (10) + 6 = 161d6 + 3 ⇒ (4) + 3 = 7

Cougar's CMB vs Calene's CMD to TRip: 1d20 + 6 ⇒ (5) + 6 = 11

Firepelt Cougar Claw 1: 1d20 + 6 ⇒ (16) + 6 = 221d3 + 3 ⇒ (2) + 3 = 5

Firepelt Cougar Claw 2: 1d20 + 6 ⇒ (16) + 6 = 221d3 + 3 ⇒ (1) + 3 = 4

The big cat hit Calene with every attack for 16 points of damage. At least it did not trip you.

The strange little Goblin recognizes that there is a Wizard in his midst and moves up brandishing a wand.

Goblin Range Touch Attack: 1d20 + 6 ⇒ (15) + 6 = 21

Produce Flame damage: 1d6 + 4 ⇒ (2) + 4 = 6

From the wand the Goblin produces a flame, and hurls it at Elektra, striking the Elf.

Elektra takes 6 points of damage.

Brandark misses his attack on the last standing Goblin Dog.

@Calene - Need Calene's Round Four initiative.

The last Goblin Dog (4) moves around the bristles to attack.

Goblin Dog Bite: 1d20 + 2 ⇒ (17) + 2 = 191d6 + 3 ⇒ (1) + 3 = 4

Brandark takes 4 points of damage.

Round Five

@Calene - Go ahead with Round Four and Five actions. The GM's RNG is killing you. I never rolled this well when I DM'ed ftf games.


Male
Abacuzar:
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)

attack: 1d20 + 3 + 3 + 1 + 1 - 4 - 1 ⇒ (19) + 3 + 3 + 1 + 1 - 4 - 1 = 22
Mods STR,BAB, Magic, Morale, Hunch, Power
damage: 1d8 + 1d6 + 3 + 2 + 1 ⇒ (5) + (1) + 3 + 2 + 1 = 12
Mods STR, Power, Morale, Magic, Flame
confirm: 1d20 + 3 + 3 + 1 + 1 - 4 - 1 ⇒ (20) + 3 + 3 + 1 + 1 - 4 - 1 = 23
Mods STR,BAB, Magic, Morale, Hunch, Power
damage: 1d8 + 3 + 2 + 1 ⇒ (4) + 3 + 2 + 1 = 10
Mods STR, Power, Morale, Magic

I said Stay doggie


Assuming the Brandark put down #4 in front of him, and all the other goblins are unconscious or dead
longbow: 1d20 + 7 + 1 - 4 ⇒ (16) + 7 + 1 - 4 = 201d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Seeing that all the minion goblins are dead or unconscious, Kelvin changes his aim to the goblin with the fire in his hand.


Still need Round Five actions from Calene, Elektra and Garrath. Thanks!


female
CP:
Nothing atm
Elf Wizard (Diviner) 5, Cyphermage 5
Stats:
hp52/52 AC 17|T 16 |FF 14, F +4|R +5|W +7, Init +4, Per +17

Elektra will touch the nearest fighter with her school power and fall to ground to get better cover from ranged attacks


Male Human Shoanti
Roll adjustments:
PA -2/+4 hit/dmg, Furious Focus +2atk, Reckless Abandon +2 hit/-2 AC, Rage
Barbarian (Invulnerable Rager) 8 (HP: 52/92 AC:18, 14, 15 Saves: F: +13, R:+10 W:+9 CMB:+10, CMD: 27/24 Init: +5 Perc: +13) rage 1/20 round rage up:91/91 hp

Is inspire still up?


Inspire Courage was put up again.


Male
Abacuzar:
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)

@ Elektra, what does your power do ?


Male Human Shoanti
Roll adjustments:
PA -2/+4 hit/dmg, Furious Focus +2atk, Reckless Abandon +2 hit/-2 AC, Rage
Barbarian (Invulnerable Rager) 8 (HP: 52/92 AC:18, 14, 15 Saves: F: +13, R:+10 W:+9 CMB:+10, CMD: 27/24 Init: +5 Perc: +13) rage 1/20 round rage up:91/91 hp

Garrath rounds the thistlebush on the cat, roaring out his challenge at the beast, bringing his Greatsword down in an arc.
Attack the cat: 1d20 + 6 ⇒ (18) + 6 = 24BAB+STR+Rage+Mw Sword+Inspire+Furious Focus-PowerAttack-Thistles
damage: 2d6 + 10 ⇒ (4, 2) + 10 = 16Base+Str+Rage+PowerAttack


female
CP:
Nothing atm
Elf Wizard (Diviner) 5, Cyphermage 5
Stats:
hp52/52 AC 17|T 16 |FF 14, F +4|R +5|W +7, Init +4, Per +17

When you activate this school power, you can touch any creature as a standard action to give it an insight bonus on all of its attack rolls, skill checks, ability checks, and saving throws equal to 1/2 your wizard level (minimum +1) for 1 round. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.


Complete Round Four

GMPC Calene

Calene takes a step back, and calls on Cayden for healing on herself.

Calene cast CLW.

Calene’s CLW: 1d8 + 3 ⇒ (5) + 3 = 8

Round Five

Elektra touches Garrath. Garrath receives insight into his next actions. Elektra uses her Diviner’s Fortune ability.

Garrath takes a step up and with a mighty arcing swing slices into the Firepelt Cougar. The big cat let’s out a horrible howl, then falls unconscious.

Kelvin eyes the strange fire wielding Goblin, and sends an arrow into its upper left thigh.

Goblin takes 4 points of damage.


Hearing the cry of its big cat, the odd little Goblin moves back across the bristles to a point behind the Cougar. He sees a Human Woman first, and then hurls fire at the Cleric.

Goblin Range Touch attack: 1d20 + 6 ⇒ (16) + 6 = 22

Produce Flame damage: 1d6 + 4 ⇒ (1) + 4 = 5

Calene takes 5 points of damage.


Brandark's Flaming Sword slices into the last standing Goblin Dog with such ease, it kills the mangy little vermin.

Calene calls upon Cailean, 'Cayden give this Goblin a tremendous cacophony of sound.'

Calene cast Sound Burst into a place that only effects the Goblin and big cat.

Sound Damage: 1d8 ⇒ 2

Goblin Fort Save (need DC15): 1d20 + 7 ⇒ (6) + 7 = 13

The Goblin appears to be stunned. Both the Flaming Sword and Wand fall to the ground.

Round Six


Male
Abacuzar:
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)

Brandark takes a moment to slice the goblin dogs throat.

Coup de gras number 2
damage: 1d8 + 1d6 + 1d8 + 1d6 + 3 + 3 + 1 + 1 + 1 + 1 + 2 + 2 ⇒ (7) + (4) + (4) + (5) + 3 + 3 + 1 + 1 + 1 + 1 + 2 + 2 = 34
goblin dog has a DC 34 fort save to survive

Kelvin, help the others, I got these.

looked up the flaming damage, it doesn't state that it isn't added to crits, but if you decide otherwise, subtract 5 from the damage, and fort save.
EDIT disregard, I just found info stating flaming doesn't stack on crits. DC 29 to save.


Male Human Shoanti
Roll adjustments:
PA -2/+4 hit/dmg, Furious Focus +2atk, Reckless Abandon +2 hit/-2 AC, Rage
Barbarian (Invulnerable Rager) 8 (HP: 52/92 AC:18, 14, 15 Saves: F: +13, R:+10 W:+9 CMB:+10, CMD: 27/24 Init: +5 Perc: +13) rage 1/20 round rage up:91/91 hp

With the goblin stunned, Garrath moves up and captures the creature in a bear hug.

Grapple
Grapple the goblin: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11regular cmb + insight from Elektra (not sure if the effects of inspire are still up)

Sheesh...well with no dex bonus for him, hopefully I'll still be able to grab the little fiend.


rapier: 1d20 + 6 ⇒ (10) + 6 = 161d6 + 1 ⇒ (3) + 1 = 4
sneak: 2d6 ⇒ (4, 6) = 10

Kelvin moves next to the stunned goblin and switches from his longbow to his rapier and stabs the helpless creature. "Calene, stun it again!"


GMPC Calene

"I can't! It would effect you and Garrath too. Plus, I asked Cayden for only one of these this day."


A stunned creature cannot take any actions, so Garrath's grapple should be automatic.

@Elektra - Do you wish to take an action this round.


"Hold it steady Garrath, and let me coup de grace it." says Kelvin as he lines up a rapier to the head on his next turn.


Male Human Shoanti
Roll adjustments:
PA -2/+4 hit/dmg, Furious Focus +2atk, Reckless Abandon +2 hit/-2 AC, Rage
Barbarian (Invulnerable Rager) 8 (HP: 52/92 AC:18, 14, 15 Saves: F: +13, R:+10 W:+9 CMB:+10, CMD: 27/24 Init: +5 Perc: +13) rage 1/20 round rage up:91/91 hp

"Brandark, we need your rope! Garrath continues to hold the wriggling goblin.


Male
Abacuzar:
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)

Give me a minute, I don't want these doggies getting back up their bites hurt Brandark yells back.


female
CP:
Nothing atm
Elf Wizard (Diviner) 5, Cyphermage 5
Stats:
hp52/52 AC 17|T 16 |FF 14, F +4|R +5|W +7, Init +4, Per +17

Elektra will stand up and with a quick cantrip remove the dust from her body.


As Elektra clears the dust off her robes, Garrath grapples the odd little Goblin.

Kelvin sticks it with his rapier. The Goblin winces in pain.

Brandark sends one of the Goblin Dog's affected by Elektra's Color Spray to the place where bad dogs go when they die.

GMPC Calene

Calene maneuvers around Garrath and the grappled stunned Goblin, "I don't have any rope, but I have my Rapier."

Calene's Rapier: 1d20 + 6 ⇒ (8) + 6 = 141d6 + 1 ⇒ (3) + 1 = 4

The area where Calene moved to actually opens up some. The Cleric was able to strike the stunned Goblin without penalty. The Goblin has taken 22 points of damage. The Goblin could not take an action this round.

Round Seven


Male Human Shoanti
Roll adjustments:
PA -2/+4 hit/dmg, Furious Focus +2atk, Reckless Abandon +2 hit/-2 AC, Rage
Barbarian (Invulnerable Rager) 8 (HP: 52/92 AC:18, 14, 15 Saves: F: +13, R:+10 W:+9 CMB:+10, CMD: 27/24 Init: +5 Perc: +13) rage 1/20 round rage up:91/91 hp

Garrath will continue to grapple the goblin, "Get the rope out of my pack, and tie this thing up! He's squirelly" Garrath gives the creature a squeeze, and tries to pin the creatures arms.

move to pin: 1d20 + 8 + 5 ⇒ (14) + 8 + 5 = 27CMB+5 for opponent not breaking the hold. If successful, creature gets the pinned condition


It is not possible for the Goblin to overcome Garrath's move to pin. The Goblin now has the pinned condition. Is the party looking to capture or kill this Goblin?


Per Kelvin's post above and this post, he is ready to coup de grace it and kill it outright!

"Kill the vermin. That is the only way to get rid of these things." Kelvin readies his rapier to put it thru the beasts head from ear to ear.


Kelvin is wanting to kill it. Garrath is wanting to tie it up. What do you say that the next other player to post will decide?


female
CP:
Nothing atm
Elf Wizard (Diviner) 5, Cyphermage 5
Stats:
hp52/52 AC 17|T 16 |FF 14, F +4|R +5|W +7, Init +4, Per +17

"We have no time for prisoners like that vermin. He will betray us first thing and then some!"


Kelvin would you care to make a Coup de Grace roll?


coup de grace
Rapier: 1d6 + 1 ⇒ (1) + 1 = 2
Critical: 1d6 + 1 ⇒ (4) + 1 = 5
Sneak: 2d6 ⇒ (2, 3) = 5
Really! Man the RNG hates me. DC 22 Fort save or die after taking 12 damage.

Kelvin lines up the rapier and takes a full round to coup de grace the creature. "A better death then you deserve" in common and goblin.

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