Chuffy Lickwound

Goblin Leader's page

18 posts. Alias of Mazra.


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Warchief Ripnugget hears the clamour of other Goblins on Goblin Dogs approaching. He begins to feel a little better about what had been dire circumstances. He takes a step toward the South Double Doors and slashes at the Male Elven Longshanks.

Ripnugget's Sword: 1d20 + 10 ⇒ (9) + 10 = 191d4 + 5 ⇒ (1) + 5 = 6

Kelvin takes 6 more points of damage.


Chief Ripnugget screeches and slashes at the big Barbarian that took down his beloved Stickfoot. But his anger unbalances him and he misses wildly.

Ripnugget's Sword: 1d20 + 10 ⇒ (1) + 10 = 111d4 + 5 ⇒ (3) + 5 = 8


Ripnugget's Ride Check: 1d20 + 12 ⇒ (7) + 12 = 19

Seeing the Elf sneak up behind him, Chief Ripnugget tries to maneuver Stickfoot but is unable to do so. Frustrated, he slashes at the Elf, cutting into the Elven Longshanks.

Chief Ripnugget's Short Sword: 1d20 + 10 ⇒ (8) + 10 = 181d4 + 5 ⇒ (4) + 5 = 9

Kelvin takes 9 points of damage.


Ripnugget's Ride Check: 1d20 + 12 ⇒ (14) + 12 = 26

Forgot the Ride Check to see if Stickfoot would attack in the same round. He can. :(


Chief Ripnugget swings at the Cleric Longshanks with his special little Goblin sword, cutting into the Human.

Ripnugget's Sword: 1d20 + 10 + 1 ⇒ (14) + 10 + 1 = 251d4 + 5 + 1 ⇒ (3) + 5 + 1 = 9

Stone takes 9 points of damage.

The Giant Gecko bites at the Cleric.

Giant Gecko bite: 1d20 + 3 ⇒ (20) + 3 = 232d4 + 1 ⇒ (1, 4) + 1 = 6
Giant Gecko bite Confirm Crit: 1d20 + 3 ⇒ (19) + 3 = 222d4 + 1 ⇒ (3, 1) + 1 = 5

Ouch! The Giant Gecko gest a Critical bite in on Stone for 11 points of damage. Do you wish to change your Round Three action?


Chief Ripnugget attempt to charge with the Giant Gecko.

Ripnugget's Ride Check: 1d20 + 12 ⇒ (18) + 12 = 30

The Chief successfully pushes his odd stead into battle. The Giant Gecko moves to the Southern part of the room, then rounds the corner to attack Stone. Straight down along column 19, the around the corner along row K.

Ripnugget attacks the Longshanks Cleric.

Ripnugget's Spirited Charge with Fancy Dogslicer, plus Warchanter's +1: 1d20 + 10 + 1 ⇒ (6) + 10 + 1 = 171d4 + 5 + 1 ⇒ (3) + 5 + 1 = 9

But Stone's armor deflected the attack.

EDIT: Since Stone held his action, he could use his attack against either Chief Ripnugget or the Giant Gecko.


As he sees Stone move into the room, Captain Ripnugget jumps on the back of the Giant Gecko. He then pulls out a Dogslicer that even from a distance looks like a better than average Dogslicer, "I know that you are the Longshanks of Sandpoint. Today I will mount your heads on my wall."


Gogmurt's Fort Save: 1d20 + 7 ⇒ (6) + 7 = 13

Kelvin sticks his Rapier into the Goblin's ear just far enough to kill the Goblin Druid.

Brandark has one more Goblin Dog to finish off in this section.


Hearing the cry of its big cat, the odd little Goblin moves back across the bristles to a point behind the Cougar. He sees a Human Woman first, and then hurls fire at the Cleric.

Goblin Range Touch attack: 1d20 + 6 ⇒ (16) + 6 = 22

Produce Flame damage: 1d6 + 4 ⇒ (1) + 4 = 5

Calene takes 5 points of damage.


The Goblin slices through the Goblin Dog's ropes. He strangely barks like the Goblin Dogs.

Freed from their tethers the remaining Goblin Dogs attack Brandark.

Goblin Dog 5 Bite: 1d20 + 2 ⇒ (1) + 2 = 31d6 + 3 ⇒ (3) + 3 = 6
Goblin Dog 4 Bite -2 Partial Cover: 1d20 + 2 - 2 ⇒ (9) + 2 - 2 = 91d6 + 3 ⇒ (2) + 3 = 5
Goblin Dog 2 Reflex Save: 1d20 + 4 ⇒ (19) + 4 = 23
Goblin Dog 2 Bite: 1d20 + 2 ⇒ (15) + 2 = 171d6 + 3 ⇒ (5) + 3 = 8

A couple of the Goblin Dogs misses, but the injured one spurred on by the strange Goblin, nimbly navigates the Entangled mass to bite the Dwarf. Brandark takes 8 points of damage. You are already affected by the Allergy. Whew. That was a lot. Let me know if I missed anything.

Round Four


Having renewed vigor, the mounted Goblin reengages with the Shoanti man.

mounted Goblin attacks Garrath: 1d20 + 4 ⇒ (2) + 4 = 61d8 + 1 ⇒ (7) + 1 = 8

The Goblin's thrust of his Horsechopper missed the Barbarian.

The hairless dog also bites at the Human.

Goblin Dog attacks Garrath: 1d20 + 2 ⇒ (14) + 2 = 161d6 + 3 ⇒ (6) + 3 = 9

The Goblin Dog manages to bite the human. Garrath takes the maximum damage from the Goblin Dog, 9 points.

Garrath Fort Save vs. effect of Goblin Dog's bite: 1d20 + 4 ⇒ (6) + 4 = 10

The strong bite passes on other effects.

You will all soon know that the hairless dogs are known as Goblin Dogs, a truly disgusting beast. The odd little swords are Dogslicers. The makeshift lance is a Horsechopper.


Wounded and dizzy with pain, the Mounted Goblin maneuvers his Hairless Dog away from the Shoanti Barbarian's reach.

Then the cleaver little Goblin, pulls a bottle from his satchel, uncorks it with his teeth, and drinks the contents.

potion of cure moderate wounds: 2d8 + 3 ⇒ (3, 4) + 3 = 10

Mounted Goblin is healed for 10 points of damage.


The mounted Goblin in pain attacks the raging human.

Ride Check (Free Action) to push mount into Battle: 1d20 + 9 ⇒ (13) + 9 = 22

The little beast knows how to handle its mount.

Mounted Goblin attacks Garrath with odd looking polearm.: 1d20 + 4 ⇒ (14) + 4 = 181d8 + 1 ⇒ (2) + 1 = 3

Garrath takes 3 points of damage.

The "Hairless Dog" attacks too.

Hairless dog bite versus Garrath: 1d20 + 2 ⇒ (18) + 2 = 201d6 + 3 ⇒ (1) + 3 = 4

GM has the hot dice. Garrath takes an additional 4 points of damage.

Garrath is also bitten by the dog.

Garrath's Fortitude Save: 1d20 + 4 ⇒ (17) + 4 = 21

With no lingering effects.


The Warchanter noticing a shift in the tide of battle retreats back to the burning wagon. The strange little Goblin woman fires another arrow from her short bow at the Human Female with a Glaive.

Warchanter attacks Lyr: 1d20 + 6 ⇒ (7) + 6 = 131d4 + 1 ⇒ (2) + 1 = 3

The Warchanter not as steady as she had been was too quick on her bow string and the shot fell short of Lyr.

The wooden platform is starting to catch fire. It is then that you see a disheveled Mayor Deverin, her short hair sticking up all over, her face smudged, dust and dirt covering her once stately dress, working feverishly to heave dirt and sand on the fire. She thought she found refuge under the platform. Little did she know that a battle would erupt around her.

Round Nine


As a reminder the Warchanter moves first in the round, so I will post her actions first.

Seeing the Female Human isolated from the other longshanks, the Warchanter continues to fire her short bow at Lyr.

Warchanter attacks Lyr: 1d20 + 6 ⇒ (15) + 6 = 211d4 + 1 ⇒ (1) + 1 = 2

And manages to stick her with one of her arrows.

Lyr takes 2 points of damage in Round 8. GM gets back the hot dice.


End of Round Six

Garrath through his rage misses the small nimble little creature.

Round Seven

The Warchanter moves around from the burning wagon to seize the opportunity, shooting an arrow at Lyr.

Warchanter attacks Lyr: 1d20 + 6 ⇒ (4) + 6 = 101d4 + 1 ⇒ (3) + 1 = 4

But the shot sailed over Lyr's head.

GM now using player's dice.


The Goblin Warchanter concerned about this giant Dwarf (How’s that for an Oxymoron?), waives a hand and mumbles, casting a spell.

Warchanter cast Hideous Laughter on Brandark. Will save. (DC 12)

Brandark’s Will Save: 1d20 + 1 ⇒ (7) + 1 = 8

Brandark start to laugh. Then it becomes an uncontrollable laughter that causes the massive Dwarf to fall to the ground.

Brandark is prone. The affect will last one round. I will wait for Garrath's actions, then post the other Goblin's actions for Round Six.


Round Five. The wagon in W18 and W19 is a raging fire.

A Goblin (Y17) holding a Shortbow with a whip at her side takes a step (W17) to receive cover from the burning wagon and fires an arrow at an over-sized Dwarf.

Goblin Warchanter attack Brandark: 1d20 + 6 ⇒ (10) + 6 = 161d4 + 1 ⇒ (3) + 1 = 4

If I am calculating this right, Brandark has an AC18, -1 size penalty for being Large, also -2 Dexterity to 12 for another -1 to AC for AC 16. The Warchanter hits Brandark for 4 points of damage. Let me know if I missed something or miscalculated.

Brandark is hit by a Goblin's arrow.

It would be appreciated if someone could move the Warchanter to W17. She has the first initiative in the round.

More to come for Round Five!