Leinathan's Legacy of Fire PbP AP (Inactive)

Game Master leinathan

Will the PCs be able to restore order and balance to a world forever altered by a war of wishes?

Magical Loot Spreadsheet

Map of Kelmerane

Map of the House of the Beast


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What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

The monastery is to the south of Kelmerane.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I posted the map of Kelmerane.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Thanks for the info!


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Hatim - Apollo's not being selfish. He explained everything pretty clearly and if everyone misinterprets it, it can't be helped, but I know hit and run. He knows hit and run, and ultimately with each explanation he gave, he explained the hit and run tactic over and over again, but if you guys want to run in, attack one Gnoll in a pack of 4, then run off again, go ahead, but he won't follow.

As for the card game, I don't understand why you come across as so stand off-ish. I mentioned it because stats are there for a reason, and with an okay amount of Charisma, combined with his strength, Apollo can easily be seen as having the potential to be a leader, or at the very least be respected.

He has some valid points which are being ignored, and so far he hasn't once mindlessly run into battle. The Pugwampi's attacked first, so he ran at them without hesitation, thinking with every move he made), and the only time he got himself into a fight was with the Stirges during his exploration. He didn't see them and mindlessly run in. They went for him, so he attacked them, and realising his party members were elsewhere, called out to them (because he's not silly) and carried on fighting, like any person would.

I'm a friendly guy, so there's no need to be quite so defensive towards me, but if that's how you want to be then I obviously can't help that.

If you didn't meant it like that however, no worries. It's hard to express emotion over text. :)


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

If Charisma is the leadership stat, than everyone's going to have to do what the psychopath blood-lover says.

I highly doubt anyone wants to do that... yet
He's also pretty smurt.

Also, I think that this might be the best damned roleplay I've seen in a while and that I want everyone here to know that I love them.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Lol, you never know, we might all become Dmitri's slaves.....in a perfect and ideal Dmitri world. :p

Lol, I dunno. I often doubt my roleplaying abilities. I also didn't know Apollo's dark side until today. He just wants to go and get his revenge for his entire family, and for once in his life, is actually trying to offer advice to those around him, getting more frustrated with the fact nobody's listening.

Sulky Apollo!


Male Human Internal Alchemist/3

Apollo- Hatim doesn't know you, so from what he heard, he reacted to. Hatim is the sort of person due to his Intelligence will gather information from all sources. What he didn't understand, is why Apollo would solely go off of his own ideas alone. To Hatim that sounds a little selfish as for as the safety of the group. This was not to create an argument, but to clarify confusion.
" combined with his strength, Apollo can easily be seen as having the potential to be a leader, or at the very least be respected." …You can have a pretty brute anywhere in a battle echelon.

Dmitri- Ya, you’d put Hatim into such a high OCD mode he might die. Haha


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Ha, I dunno about pretty. I don't really use Charisma for that. I use it for intimidation, Diplomacy and how charismatic my PC comes across, but I don't think any of you guys have roleplayed the charisma side to those of us in the party. I know I haven't.

On point of the selfishness though, it wasn't that he was ignoring suggestion of others (he wasn't, even stating Angmar and he were thinking alike), it was the fact that everyone involved just turned on him, acting above him and actually make him feel somewhat belittled when he was just trying to help. I don't think any of us would be particularly happy in that situation either.

I've been through it before, but I've also done that to others before (not to be hurtful but still). It's not cool.


Male Human Internal Alchemist/3

I hope I helped you understand Hatim's actions. I personally found nothing you said hurtful.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Yea, that's okay. From an outsiders perspective, I thought Hatim would be doing more to try and fit into the group, but I always find it silly for people who have never met before to get on perfectly with one another.

Glad you weren't offended. :)


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

Then it is a misunderstanding from both sides, because none of us said only hit a single one out of a small group and ignore the others. We kept saying hit and run. Hit and run is small strikes against the fringes (either solos, squads, or companies whichever is the smallest organization), and then retreating even if you don't beat the enemy.

The confusion from my end is that you kept saying run in to the next one. Which when discussing under the assumption of facing units (not individuals) is not hit and run. The confusion from the other side is assuming that when we said hit and run means only 1 person/enemy each time. Also, you want your knowledge heard, but Kori asked you twice about gnolls and you said nothing more than, "go ahead and ask".

Sidenote: Gnolls are Knowledge Local (which neither Kori nor you are trained in. Her roll for it before tells her as much as you know).

As for how the stats equate, the only ones you have higher than Kori, are Int (3 pts) and Str (2 pts). Other than that Kori has higher in each other stat. By your rationale, shouldn't Apollo be more compelled to follow her? She has more Dex (2), Con (1 and more HP), Wis (1) and Chr (2). If she rages her Str is higher than yours as well, but she's been as effective as she has and hasn't even raged yet.

Kori isn't following Angmar's suggestions because of Chr, especially since she hates being told what to do (holdover from being a slave for so long). She's following him because he is trained in war and tactics by his god (not really, but she doesn't know that).

Leadership is not as simple as any one or two stats. They all come into play in their own way. More than the stats, though, are actions. Actions define who you are as a leader.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Guys, you don't NEED a leader. None of you should be blindly following the commands of any of the rest of you. Except for Dmitri. ;)

Stats don't dictate whether a person does what you say or not. Whether the other character agrees with you does. If it's an NPC, you can go ahead and make Diplomacy checks, but other than that, you can't say "I have 18 CHA, everyone should be worshipping me like a god!"

That being said, this is interesting and good roleplay. I am appreciating it. However, I would like to actually get some adventuring done instead of the constant bickering. I'm not saying skip the conversation, just...I dunno. Get a move on! Let's progress! You can talk as you walk, or talk as you kill gnolls just fine.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

I'm still sexy.


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

If you were dark-skinned and pointy-eared, Kori would be more inclined to agree, but untill then you're not bad.... for a human.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Sexy.

Also I'd like to take a moment to admire the s+~$ out of the fact that Keth's absence has reduced him to a camel.

I find this ridiculously amusing.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

The monastery and Kelmerane are about two hours' camel ride from each other, it's still mid-morning, and you guys really do need to go into Kelmerane. I need to know where you're headed first.


My vote was for anywhere in the east, but I'm going to abstain from voting. Dmitri would rather do perception checks to find out stuff before going in. He might be a sadomasochist, and be hard as hell to kill, but he still likes living.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Haha!

Well, I'm heading for the building on the top left of the map first, as we're coming from that direction anyway, then we can check out the buildings on the right hand side of the map surrounding the battle market. :)


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

Actually, we are coming in from the right side of the map

Leinathan said the Monastery is South of the town. South is to the right.

Since we are coming up that way, Angmar's suggestion about finding out what's in the lone building to the east (B1) is our best bet.

I agree with Angmar about starting there.

From there we should handle B6 and B7. One of them may just be the best place to use as a fallback, since the bridge can be used to funnel the enemy in a chokepoint if things gets hairy.

From there we should clear buildings B5-B2.

Now, none of this is Kori's suggestion, as she has no solid tactical sense. Between Hatim's high Int and Angmar's high Wis (and him being a priest of tactics) I'm sure we could have easily developed just such a plan.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Ah I thought it was on the left, but okay, so North is in fact on the left hand side of the map like, but yea, it's pretty much a given we'd check those two buildings first.

I was thinking we should use the buildings I mentioned above as cover once we cross the bridge.

I'll check the map quick.

Edit: Are we sure North is on the left? I know the arrow points to the left, but would have thought the image would be on the left if we weren't meant to entering from the top left.

Anyway, if we are indeed in the area I think we'll arrive at, my original plan was to investigate B7, then B6, then cross the bridge and check out B1, before working our way through and down from B5 to B2.

Angmar's suggestion to use one of the buildings is a good idea, however I don't think we're all stealthy enough to make that a success. We'll see though!


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

Yeah, the compass is correct.

So far both maps from this module have been weird. Typically, when using adventure maps the North is at the top, but at the monastery West was at the top. Now at the town East is at the top. I'm not sure why they chose to do it that way.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Maybe it was just for aesthetic purposes. Looked better/seemed more presentable or something.

I guess it's easy to get bored following the same format over and over though, and at least one of us can make sense of it. :)


male Dwarf Inquistor 6 Initiative: +5 (roll twice) ; Perception +12, Darkvision AC: 20 FF 18 T 14 HP 60/60; CMD: 19; CMB: 7 Wil: +8 Ref: +4 Fort: +8 (All saves at +5 vs. Magic and poison +1 for each ajacent ally)

I agree with my initial suggestion!


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

So if I've got this right, you're approaching via the road in the southeast of the map, and checking building B1 first? Are you making any special allowances other than simply approaching via camel, dismounting in front of the building, and going in?


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Well, I'm getting off and pulling out my bow covering from behind, while the others head in first. :-)


Female Drow Urban Pugilist Barbarian 3/Battle Oracle 2 (AC: 21 [T: 14 /FF: 18] +1 dodge w/ crowd control ; HP: 55/55 [Rage 65/65] 0 NL; F+5, R+5, W+8 (+10 vs Enchantment); Init: +3 x2; Perc: +10)

Well, we should be dismounting at a spot previous to entering the map itself. We should then be stealthing in (as best as we can given the general stealth of the group) along the river toward the back of B1.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1
Duboris wrote:
My vote was for anywhere in the east, but I'm going to abstain from voting. Dmitri would rather do perception checks to find out stuff before going in. He might be a sadomasochist, and be hard as hell to kill, but he still likes living.

Heh.

"Hard as hell to kill".


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

I'm suddenly extremely terrified and I have to resist the urge to drink the potions 1 by 1 to make myself feel better.

Speaking of which, Angmar, don't you have those?


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

It wasn't supposed to be a threat, (although the challenges in Kelmerane are significantly tougher than the monastery). It was supposed to be a pun because of your infernal abilities.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

You know, vast amounts of blood loss aside, as role play material, I believe Dmitri may very well be the best character I've ever played.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Felt i'd chime in here with the idea, but considering Apollo has a bow drawn, he's just going to shoot it, more than likely. I figure he doesn't want to get poisoned again, haha. That said, and I figure this'll be a massive DM post, but, it wouldn't hurt to do Him, Dashki, and the snake in a turn.

It is the weekend, after all, no?

*edit: Wait, what the hell am I thinking, it's monday.
**edit: Monday is still a s&*~ty day.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

I can't post now. :p


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

If Apollo can't post, I feel like DMPC-ing him for a round won't hurt terribly.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Gah, I thought I typed can! Fail. :/

Anyway, posting my actions for round 2 now. :)


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Well, no harm done. You posted.

Hey guys, I hit you with a CR 4 creature when before you'd only faced MokkNokk (CR 2 with no offensive abilities) :D DANGERRRRRR.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

I wonder if we'll all catch a disease soon. Ha, the weakened heroes plod on!


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Part of me actually hopes I do. I'm immune to them but I'll be able to carry them like the plague.

Well, I'm not immune yet. I think that might come at level 3 or 4 of antipaladin.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Hmm, I once had a Draconic Sorcerer who I thought when first playing Pathfinder, had dragon blood, thus making her immune to disease, so had her going around, wooing and screwing everything.....she wasn't immune though, but still caught nothing.

The intention was to woo all enemies, then pass over the std's to kill them, being only a carrier lol.

Dmitri would probably do the same no doubt. :p


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Well, Dmitri, that only counts after you hit 4th-level, and you'd have to be creative about how you transmit the diseases to others. You'd have to be like...licking your scythe or bleeding on it. It comes at 3rd-level antipaladin.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Oh no! I have to bleed to transmit my diseases? Well that's a shame. I mean really, who'd prick themselves on the finger just to- I'm perfectly okay with this.


Angmar's not afraid of snake bites. His fortitude save against poison is like +10 or so....


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Paging Doctor Dmitri.


Male Human HP 45 / 71 | AC 23 / Touch 13 / Flat-footed 21 - CMD 17 | Fort +16 - Reflex +5 - Will +9 | Init +1, Perception +1

Angmar do you have the potions I loaned you?


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Hatim - Did you roll for your second level when you came in? I failed HARD. Rolled a 2 or something. Up front fighter type with okay life to up front twig in only one level! Haha.


Male Human Internal Alchemist/3

Yes, I rolled it way back here. I was very pleased that day. Maybe due to Hatim's careful behavior it has given him good health.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

Haha, probably. I thought for a while Kori was dead, because that Snake Venom is pretty lethal for a level 2 group. Luck's been mostly on our side so far!

Still, we're not out of the frying pan yet.


Male Human Internal Alchemist/3

Yup, and it will be con-sucking poison in the near-far-far future.


Human Ranger [Beast Master] 4/Fighter [2-Handed] 1 | AC: 21/18/13 | Fort: +7 | Ref: +7 | Will: +2 | Init: +2 [+2 in Desert] -[HP: 33/35], [Nom: 19/23]-
Skills:
| Perc: +7 [+2 in Desert] | Hand.Animal: 9/11 l Kn.Nat: 4 l Survival: 6 [+2 desert/+1 track] l Intimidate: 9 l Ride: 7 I

I've not actually played an Alchemist as a PC before, but can you actually add Venom to bombs to create Con Drain bombs?

In reality that wouldn't work as the heat would completely destroy the venom, but this is fantasy so if that is the case, Alc's are even more potent than I originally thought, as all bombs go against touch. Crazy stuff.


Male Human Internal Alchemist/3

No you can't. I was intending to use it on my long spear because at third level I can apply poison to a weapon as a move action. So Hatim is working on becoming a better alchemist by stocking up, and learning new techniques as not to set group members on fire.


I'll be away till next monday. Please npc as needed.

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