Janasen's Gentlemanly game of Wrath of the Righteous

Game Master Mythrillynx

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Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

[ooc] Sorry been kinda busy and no physically they are fine.[/ooc

The woman woman speaks up "Demons, hordes of them attacked the city we tried to hold up here, but we were to trusting and let the wrong ones in." she looks pointedly at the man in armor before continuing."Before all of this." she gestures to the ring of books."we were attacked by man made of worms and his demons they..." She trails off despair evident in her expression.


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe's heart aches with either rage or compassion, she isn't sure which. But, she moves towards the woman, offering her condolences, "I am sorry that you have gone through this. This is absolutely terrible. If there is anything we can do around to help around here, let us know."


Male Samsaran Monk(of the Lotus)/2 | HP 12/12 | AC: 15, TCH 15, FF 14 | Saves: F +3, R +4, W +7 | CMD 14

With the darkness dissipated Rema goes around and attempts to aid those in need.

Dark Archive

Stats:
  • 21/21 HP
  • AC: 20, T: 12, FF: 18
  • F: +5, R +5, W+1
  • Per: +5, SM: +1
  • Init +2
  • FE: Outsider (Chaotic) +2
Human (Chelish) Ranger (Tanglebriar Demonslayer) 2

"Describe them," Arc pointedly asks of the librarian. "The worm man. Any others? Any other places demons might target here?"

-Posted with Wayfinder


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

The woman thanks Ashe again and turns to Arc but before she can answer one of the other librarians shouts "Riftwarden thank the gods one of you still lives."this happens as Aravashnial and Anevia enter the building. The librarians rush over all except the woman. Who explains to the rest of you "The rift wardens used this place as a secret base of operations. The man made of worms killed all of the wardens that were here and stole several of the treasures stored here as well. " After saying that she picks up a book and hands it to Ashe.

Ashe:
it is a damaged spell book will let you know what is in it after I get home from work
-Posted with Wayfinder


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe thanks the woman heartily, and her thrush makes an appearance by popping out of her pocket. The thrush begins to inspect the book quite throughly. Ashe absentmindedly flips the pages for it.

Ashe wracks her brain to think of something that might fit that description.

Knowledge: Arcana: 1d20 + 8 ⇒ (1) + 8 = 9
Knowledge: History: 1d20 + 9 ⇒ (16) + 9 = 25
Knowledge: Nature: 1d20 + 8 ⇒ (7) + 8 = 15
Knowledge: Planes: 1d20 + 11 ⇒ (4) + 11 = 15


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

Unfortunately nothing comes to mind.

The woman nods and smiles then turns back to Arc "From what I saw there were three Demons with the man made of worms they were tall and very thin and looked as though they were drenched in blood that continuously dripped off of them they also wielded spears."

knowledge planes DC 21:
From her description they were most likely babau demons one question plus one for every five over DC.


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Knowledge Planes: 1d20 + 11 ⇒ (10) + 11 = 21

Lol just barely...special attacks


Female Human (Mendevian Priestess) 2 (HP 16/16) | AC 15 Touch 10 FF 15 | Saves F +4 R +0 W +7 Perception +10 | CMD 14

Knowledge (Planes) 1d20 + 8 ⇒ (20) + 8 = 28
Special Abilities, Defenses
Eve stands tall after the combat despite her various wounds.
"Those sound like babau demons. I have actually seen one before. They are assassins of a sort." Eve adds to the conversation.


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

gm:
KP: 1d20 + 5 ⇒ (11) + 5 = 161d20 + 12 ⇒ (11) + 12 = 23

Ashe:
Special Attacks sneak attack +2d6

Eve:
Defensive Abilities protective slime; DR 10/cold iron or good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 17
Protective Slime (Su) A layer of acidic slime coats a babau's skin. Any creature that strikes a babau with a natural attack or unarmed strike takes 1d8 points of acid damage from this slime if it fails a DC 18 Reflex save. A creature that strikes a babau with a melee weapon must make a DC 18 Reflex save or the weapon takes 1d8 points of acid damage; if this damage penetrates the weapon's hardness, the weapon gains the broken condition. Ammunition that strikes a babau is automatically destroyed after it inflicts its damage.


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe agrees with Eve, "Yeah, that sounds right. They are deadly if they can catch you off guard." Sneak Attack 2d6

Ashe looks at the place around her, "I don't think we should linger here longer than we need to. Is there anything we need here?


Female Human (Mendevian Priestess) 2 (HP 16/16) | AC 15 Touch 10 FF 15 | Saves F +4 R +0 W +7 Perception +10 | CMD 14

"Aravashnial, is there anything else I can help you with?" Eve asks, sensing the groups urgency to move on.


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

Aravashnial Looks up from the group of Librarians "No I have asked enough of you these past few days you have my gratitude and my aid whenever you may need it." he continues after a moment " The library should be safe enough to rest in as long as the main door remains closed and barred so feel free to stay till morning before leaving."It is late.

Dark Archive

Stats:
  • 21/21 HP
  • AC: 20, T: 12, FF: 18
  • F: +5, R +5, W+1
  • Per: +5, SM: +1
  • Init +2
  • FE: Outsider (Chaotic) +2
Human (Chelish) Ranger (Tanglebriar Demonslayer) 2

"Have to find some Irabeth, right? 2 miles north."

-Posted with Wayfinder


Female Human (Mendevian Priestess) 2 (HP 16/16) | AC 15 Touch 10 FF 15 | Saves F +4 R +0 W +7 Perception +10 | CMD 14

"I don't know about you guys, but I really could use a bit of time to get back into fightin' shape. I think I am going to take him up on his offer." Eve says, making a case for spending the night here.


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe asked if anyone needed healing...I think I got Roderic earlier but that was it.
Any corrections before I heal?


Female Human (Mendevian Priestess) 2 (HP 16/16) | AC 15 Touch 10 FF 15 | Saves F +4 R +0 W +7 Perception +10 | CMD 14

My status bar is up to date.

Dark Archive

Stats:
  • 21/21 HP
  • AC: 20, T: 12, FF: 18
  • F: +5, R +5, W+1
  • Per: +5, SM: +1
  • Init +2
  • FE: Outsider (Chaotic) +2
Human (Chelish) Ranger (Tanglebriar Demonslayer) 2

Somehow, so is mine (though that is unfortunately rarely the standard.) 17/21 hp, and a night {not a whole day} of rest will net me 2.


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe makes a round of her allies, attempting to heal their wounds.

Arcantrankus Heal: 1d8 + 2 ⇒ (7) + 2 = 9
Eve Heal: 1d8 + 2 ⇒ (6) + 2 = 8

"I am indifferent to stay or going." Ashe looks to Anevia, "But, Anevia you requested our assistance. Would you be alright with waiting until tomorrow?"


Male Sylph Rogue(Bandit) 2 HP: 15/15, - AC: 16/T: 13/FF: 13 – Perception +6 (+7 vs traps) - Initiative: +3 - F: +0 / R: +6/ W: +1 - CMB: +1 - CMD: 14, Speed: 30

"I'm with Ashe on this suggestion," Olivier piped up. "This place is enough of a mess in the light. For the rest of you to stumble around in the dark would be more trouble than its worth." Not that the dark would be a hindrance to him, but...


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

Anevia sighs "I hate to admit it but Olivier is right, it would be too dangerous to continue at night."


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe nods her head, offering a comforting smile "Alright then." She turns towards the more martial members of the group, and asks, "I understand in these situations an effort called a 'watch' is required. Is that correct? How should we go about doing that?"


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

I guess someone replies, and we set watches
1st: Arc, Olivier
2nd: Roderic, Rema
3rd: Ashe, Eve
Look good?


Female Human (Mendevian Priestess) 2 (HP 16/16) | AC 15 Touch 10 FF 15 | Saves F +4 R +0 W +7 Perception +10 | CMD 14

Works for me.


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

GM:
1d100 ⇒ 96

You wake up, break camp and start to head north some time later you happen across a tailor shop that seems to still be occupied. The front door of the shop seems to have been broken into.


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe looks concerned at the tailor shop, motions for people to stop so she might listen.

Perception: 1d20 + 3 ⇒ (19) + 3 = 22

Dark Archive

Stats:
  • 21/21 HP
  • AC: 20, T: 12, FF: 18
  • F: +5, R +5, W+1
  • Per: +5, SM: +1
  • Init +2
  • FE: Outsider (Chaotic) +2
Human (Chelish) Ranger (Tanglebriar Demonslayer) 2

Arc will take advantage of the fact the door's gone and investigate for demons.

perception: 1d20 + 5 ⇒ (8) + 5 = 13 +2 vs chaotic ousiders

-Posted with Wayfinder


Male Sylph Rogue(Bandit) 2 HP: 15/15, - AC: 16/T: 13/FF: 13 – Perception +6 (+7 vs traps) - Initiative: +3 - F: +0 / R: +6/ W: +1 - CMB: +1 - CMD: 14, Speed: 30

Quietly, Olivier creeps up to listen along with the others.

Stealth: 1d20 + 9 ⇒ (3) + 9 = 12

Perception: 1d20 + 6 ⇒ (17) + 6 = 23


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

Arc walks in sees a woman behind a counter and a man standing in front holding up a shirt. Clearly the man is a demon He is wearing a fine pair of pants with an equally fine frilly shirt opened up.

He turns to Arc smiles and asks "What do you think of this fine shirt?"

Arc will save DC 16:
You find yourself thinking of him fondly Charm person


Male Samsaran Monk(of the Lotus)/2 | HP 12/12 | AC: 15, TCH 15, FF 14 | Saves: F +3, R +4, W +7 | CMD 14

Leaving for Hong Kong today, RP my char. as needed. Will be back in a week.

Dark Archive

Stats:
  • 21/21 HP
  • AC: 20, T: 12, FF: 18
  • F: +5, R +5, W+1
  • Per: +5, SM: +1
  • Init +2
  • FE: Outsider (Chaotic) +2
Human (Chelish) Ranger (Tanglebriar Demonslayer) 2

will: 1d20 + 1 ⇒ (20) + 1 = 21

"... Won't work on me, demon. Nine call for the chaos to end, and I answer!" Arc starts the charge against chaos, emboldened and mentally fortified by Asmodeus!

planes to id this demon: 1d20 + 10 ⇒ (7) + 10 = 17

-Posted with Wayfinder


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Fight!


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

gm:
Rema initiative: 1d20 + 1 ⇒ (10) + 1 = 11
Eve initiative: 1d20 + 0 ⇒ (10) + 0 = 10
Ashe initiative: 1d20 + 1 ⇒ (8) + 1 = 9
Olivier initiative: 1d20 + 3 ⇒ (18) + 3 = 21
Roderic initiative: 1d20 ⇒ 9
Arc initiative: 1d20 + 2 ⇒ (1) + 2 = 3
enemy INI: 1d20 + 2 ⇒ (7) + 2 = 9

Everyone except Arc may act. Will be taking the demons turn Tuesday


Female Human (Mendevian Priestess) 2 (HP 16/16) | AC 15 Touch 10 FF 15 | Saves F +4 R +0 W +7 Perception +10 | CMD 14

Need the battle map for the area. All I see is the city map and Fabio.


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe stares at the demon, her unflinching gaze causes the him to react slowly to the coming onslaught.

Evil Eye Hex (AC -2): DC 15 (1 rnd or 7 rnds)


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

GM:
will save: 1d20 + 8 ⇒ (2) + 8 = 10

The demon latching onto Ashe's gaze seems distracted, giving her his full attention. 7rounds AC -2. Planes DC 21 to identify


Female Human (Mendevian Priestess) 2 (HP 16/16) | AC 15 Touch 10 FF 15 | Saves F +4 R +0 W +7 Perception +10 | CMD 14

Knowledge (Planes)1d20 + 8 ⇒ (11) + 8 = 19

Eve moves into the room and takes a swing at the demon.
Attack 1d20 + 4 ⇒ (1) + 4 = 5
Damage 1d8 + 3 ⇒ (4) + 3 = 7


Male Human (Chellish) LG |Hospitalier (Paladin) with an Oath against Fiends 2| Perception +1 | HP (17/21) | AC 18 / 21 (Smite) Touch 10 FF 18 | Saves F +7 R +3 W +7 | CMD 14 | Uses Left: Smite (0/1), Sheild of Faith (1/1), Lay on Hands (2/4)

Heal 2 hit points for 8hrs of rest
Roderic Charges into the room towards the demon, drawing his longsword. "If you move a distance equal to your speed or less, you can also draw a weapon during a charge attack if your base attack bonus is at least +1." "+2 bonus on the attack roll and take a –2 penalty to your AC until the start of your next turn." Light surges up through his sword Smite on target: +3 to attack; +4 Dmg for first swing; +3 to Roderic's AC

MW Longsword Ignore DR: 1d20 + 3 + 2 + 1 + 2 + 3 ⇒ (17) + 3 + 2 + 1 + 2 + 3 = 281d8 + 3 + 4 ⇒ (5) + 3 + 4 = 12
New AC for this round=18-2+3=19; 21 for subsequent rounds


Male Sylph Rogue(Bandit) 2 HP: 15/15, - AC: 16/T: 13/FF: 13 – Perception +6 (+7 vs traps) - Initiative: +3 - F: +0 / R: +6/ W: +1 - CMB: +1 - CMD: 14, Speed: 30

From his vantage point, Olivier peered inside as the party rushed inside to deal with the demonic man in finery, wearing a particularly fine shirt as he admired the stock.

A particularly familiar shirt...

"Hey!" Olivier cried out, his voice an indignant rage. "That's MY shirt!" How in all the hells had it gotten here, of all places? Olivier didn't care to think up an answer. What mattered was that a demon was wearing his shirt! The rogue's bow was drawn, as he fumbled with notching an arrow. He hesitated before firing, though. He wanted the demon punished, but his fancy shirt....!


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

"Whoa there my friend careful were you swing that thing!" the demon yells as Roderic's swing causes him to stumble into the bar. As he steadies himself he unfurls his wings and flies up and back 5 feet.

at the rogue's outburst he replies "You have fine taste I paid top price for this shirt."


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

Arc is up now then everyone else forgot to mention that.

Dark Archive

Stats:
  • 21/21 HP
  • AC: 20, T: 12, FF: 18
  • F: +5, R +5, W+1
  • Per: +5, SM: +1
  • Init +2
  • FE: Outsider (Chaotic) +2
Human (Chelish) Ranger (Tanglebriar Demonslayer) 2

Arc charges the flappy Fabio, immunized to his washboard demon abs!

shield charge! (Fav en): 1d20 + 5 + 2 + 2 ⇒ (18) + 5 + 2 + 2 = 271d4 + 9 + 2 ⇒ (2) + 9 + 2 = 13

CMB to bull rush from Shield Slam is the same, but two higher from Stolen Fury. Will follow as much as possible with remainder of charge speed, hoping the Slam Jams him to the ground.
-Posted with Wayfinder


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe's face turns to confusion, and looks at Olivier "Not that I would be surprised, but do you know this demon?"


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

Arc's charge connects but stops dead on the demon's washboard abs!


Male Human (Chellish) LG |Hospitalier (Paladin) with an Oath against Fiends 2| Perception +1 | HP (17/21) | AC 18 / 21 (Smite) Touch 10 FF 18 | Saves F +7 R +3 W +7 | CMD 14 | Uses Left: Smite (0/1), Sheild of Faith (1/1), Lay on Hands (2/4)

Roderic runs over to the creature (15ft left, 5 ft up as to not provoke) and swings at it.

MW Longsword with Smite-Ignore DR: 1d20 + 3 + 2 + 1 + 3 ⇒ (13) + 3 + 2 + 1 + 3 = 221d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12

New AC= 21; Swift action to lay on hands self.
Lay on Hands: 1d6 ⇒ 6


Male Sylph Rogue(Bandit) 2 HP: 15/15, - AC: 16/T: 13/FF: 13 – Perception +6 (+7 vs traps) - Initiative: +3 - F: +0 / R: +6/ W: +1 - CMB: +1 - CMD: 14, Speed: 30

Snarling in a rare fit of pure rage, Olivier steps inside the door, drawing his bow and firing at the now-flying shirt thief demon.

Attack: 1d20 + 4 ⇒ (6) + 4 = 10

His rage, however, caused the arrow to fly wildly, digging into the wall behind the demon.


Female Human (Mendevian Priestess) 2 (HP 16/16) | AC 15 Touch 10 FF 15 | Saves F +4 R +0 W +7 Perception +10 | CMD 14

Eve moves around the creature and takes another swing at it.

Attack 1d20 + 4 ⇒ (12) + 4 = 16
Damage 1d8 + 3 ⇒ (6) + 3 = 9


Ashe pauses wondering why the demon didn't defend himself, prepares to use her magic on any threats.

Readied action: Evil Eye Hex (-2 Attack) DC: 15 (7 rnds or 1 rnd)
Demon Evil Eye Hex (-2 AC) 6 rounds


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

The demon narrowly escaping with shirt in tact flies off five feet away "I can understand the lady wanting to test these abs but I think the rest of you are just being rude." He yells this while flexing his pecs then disappears.

spell craft DC 22:
Greater teleport


Male Sylph Rogue(Bandit) 2 HP: 15/15, - AC: 16/T: 13/FF: 13 – Perception +6 (+7 vs traps) - Initiative: +3 - F: +0 / R: +6/ W: +1 - CMB: +1 - CMD: 14, Speed: 30

Olivier's bow dipped as the demon disappeared, a low growl of frustration audible. Bloody shirt thieving demons. And to call HIM rude! Hmph!

He then took a moment to glance around the room, finally noticing the woman in the corner, he blinked, and turned his attentions to focus on her.

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