It began in Magnimar (Inactive)

Game Master Hawkwen Agricola

MAP


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More kindling for the fires! Cyniq swings her dagger again.

1d20 + 1 ⇒ (11) + 1 = 12 +2 if she can get flanking, My turn, my turn, I want to hit it too!


Cyniq's tries her hand at attacking the manikin, but is unsuccessful. The manikin answers with an attack of it's own, but has equally bad luck.

Attack: 1d20 + 2 ⇒ (3) + 2 = 5
Damage: 1d4 + 2 ⇒ (2) + 2 = 4

Heros are up.


Female Gnomish Bard 1 [ HP 9/9 (0 NL) | AC 15 Tch 12 FF 14 | Fort +1* Ref +3* Will +3* | CMD 9 | Init +3 Perc +7 | Effects: none ]

"Leave my friends ALONE!" exclaims Zirt in frustration, stabbing her dagger wildly at the thing.

Attack: 1d20 - 1 ⇒ (2) - 1 = 1
Heh.


Male Human Fighter (Tactician 17/Champion 10) [ HP 340/340 | AC 38 Tch 26 FF 33 | Fort +25 Ref +19 Will +21 | CMD 47 | Init +22 Perc +31 | Effects: ]

Starting to feel the aches of the day set in, Hiram swings again but much more clumsily this time.

Falcata: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d8 + 3 ⇒ (8) + 3 = 11


Male Aasimar Paladin (Sacred Servant) 1 > HP 13/13, 12/13 NL; AC 16 (T11/F15); F:+4,R:+1,W:+0; Init+1; Perc-2)<

"It worked once... by Iomedae's bountiful bosom be bested beast!" Dovak calls out as he steps to flank the last one.
5-foot step to flank with Jaraim.
Longsword, flank: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10; dmg if hit: 1d8 + 3 ⇒ (5) + 3 = 8

Silver Crusade

Male Dwarf Cleric 1 [ HP 10/10 | AC 17 Tch 10 FF 17 | Fort +5 Ref +1 Will +6 | CMD 11 | Init +0 Perc +4 | Effects: none ]

Taking advantage of the opening created by Zirt and Dorak, Jaraim brings his hammer down quickly on the manikin.

Attack (warhammer): 1d20 + 1 + 2 ⇒ (16) + 1 + 2 = 19

Damage: 1d8 + 1 ⇒ (1) + 1 = 2
buffs: Att: +1 str, +2 flank | Dam: +1 str


The heros begin to gang up on the last manikin, but only Jaraim's attack proves true.


Cyniq delays and the final manikin strikes out at the adventurers.

1d3 ⇒ 1

Attack: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d4 + 2 ⇒ (1) + 2 = 3

It tries to swing at Hiram, but misses the agile Lore Warden.

Initiative:
Manikins
Cyniq
Dovak
Zirt
Hiram
Jaraim

Party is up

MAP


Female Gnomish Bard 1 [ HP 9/9 (0 NL) | AC 15 Tch 12 FF 14 | Fort +1* Ref +3* Will +3* | CMD 9 | Init +3 Perc +7 | Effects: none ]

Zirt stabs at the evil manikin again, but is much too distressed to help at all.

Aid Another (Jaraim, Attack): 1d20 - 1 ⇒ (7) - 1 = 6
Aaaaand fail.


Cyniq takes a step up, I think my weapon is broken, it won't hit!

1d20 + 1 ⇒ (15) + 1 = 16

Just stand still, you over-grown pile of toothpicks!

Silver Crusade

Male Dwarf Cleric 1 [ HP 10/10 | AC 17 Tch 10 FF 17 | Fort +5 Ref +1 Will +6 | CMD 11 | Init +0 Perc +4 | Effects: none ]

Wretched toys! I will smash you to kindling!

Attack (warhammer): 1d20 + 1 + 2 ⇒ (11) + 1 + 2 = 14

Damage: 1d8 + 1 ⇒ (6) + 1 = 7
buffs: Att: +1 str, +2 flank Dam: +1 str


Male Aasimar Paladin (Sacred Servant) 1 > HP 13/13, 12/13 NL; AC 16 (T11/F15); F:+4,R:+1,W:+0; Init+1; Perc-2)<

Dovak takes a deep breath, concentrating his will into his strike. He swings his sword, not trying to destroy the puppet with strength alone, just trying to connect and let the blade to its work.
Longsword: 1d20 + 3 ⇒ (13) + 3 = 16; dmg if hit: 1d8 + 3 ⇒ (7) + 3 = 10


Will give a little more time for Hiram to post before moving forward


Male Human Fighter (Tactician 17/Champion 10) [ HP 340/340 | AC 38 Tch 26 FF 33 | Fort +25 Ref +19 Will +21 | CMD 47 | Init +22 Perc +31 | Effects: ]

Falcata: 1d20 + 7 ⇒ (1) + 7 = 8
1d8 + 3 ⇒ (6) + 3 = 9


Cyniq stabs at the manikin and hits it, creating some wood shavings.

Hiram and Jaraim both manage to strike the final manikin and it falls to the ground in splinters.

Out of Combat!


Male Human Fighter (Tactician 17/Champion 10) [ HP 340/340 | AC 38 Tch 26 FF 33 | Fort +25 Ref +19 Will +21 | CMD 47 | Init +22 Perc +31 | Effects: ]

"Well that was unpleasant but it seems we've found our man," Hiram says with a grimace.

Silver Crusade

Male Dwarf Cleric 1 [ HP 10/10 | AC 17 Tch 10 FF 17 | Fort +5 Ref +1 Will +6 | CMD 11 | Init +0 Perc +4 | Effects: none ]

Jaraim holds his hammer to his forehead.

Thank you Torag for seeing us through that challenge. Please heal our wounds so we maybetter keep others from being harmed by what seem to be foul plots in motion here.

channel energy: 1d6 ⇒ 1

wtf... thanks a lot Torag...


Male Aasimar Paladin (Sacred Servant) 1 > HP 13/13, 12/13 NL; AC 16 (T11/F15); F:+4,R:+1,W:+0; Init+1; Perc-2)<

"Well, that was unpleasant. I'm glad we made it through in one piece. What were those things?" Dovak asks while sheathing his sword.


Male Human Fighter (Tactician 17/Champion 10) [ HP 340/340 | AC 38 Tch 26 FF 33 | Fort +25 Ref +19 Will +21 | CMD 47 | Init +22 Perc +31 | Effects: ]

"Some manner of animated servants, I'd expect. I'm familiar with the theories around them but their construction always varies from maker to maker. Now then, where did that fellow go?"


You guys doing anything else? Or moving on?


Male Human Fighter (Tactician 17/Champion 10) [ HP 340/340 | AC 38 Tch 26 FF 33 | Fort +25 Ref +19 Will +21 | CMD 47 | Init +22 Perc +31 | Effects: ]

I forgot to say the Hiram approaches the way the man left by.


Search the room for clues!

1d20 + 4 ⇒ (20) + 4 = 24


Searching the room, Cyniq finds numerous pieces of alchemical equipment. Tucked under the worktable she finds a bottle of wine with the Cheliax standard on it. It looks to be old and expensive. Rummaging through the equipment she finds finds three flasks of alchemical fire, two flasks of acid, two flasks of holy water, and four vial-like flasks that appear to be potions.


Well look at this, our host has been kind enough to provide some recompense for the greeting we received.

Cyniq pulls the items out and takes a closer look while describing them to her companions.

Activating a detect magic spell, she takes another look around the room before studying the four bottles.

Spellcraft 1d20 + 9 ⇒ (12) + 9 = 21
Spellcraft 1d20 + 9 ⇒ (17) + 9 = 26
Spellcraft 1d20 + 9 ⇒ (14) + 9 = 23
Spellcraft 1d20 + 9 ⇒ (8) + 9 = 17


Cyniq examines the potions and find that they are two potions of CLW, a potion of Haste and the last is a potion of Mage Armor


Male Human Fighter (Tactician 17/Champion 10) [ HP 340/340 | AC 38 Tch 26 FF 33 | Fort +25 Ref +19 Will +21 | CMD 47 | Init +22 Perc +31 | Effects: ]

"Impressive collection there. We should be ready to use those flasks as defoliants if the rumors about agressive plants prove to be true. Shall we move on?"


Female Gnomish Bard 1 [ HP 9/9 (0 NL) | AC 15 Tch 12 FF 14 | Fort +1* Ref +3* Will +3* | CMD 9 | Init +3 Perc +7 | Effects: none ]

Zirt nods quickly, still looking with some horror at the fractured remains of the wooden manikins. "I do hope there aren't any more"—she shudders—"things like that! How perfectly horrid!"


Good to move on then?


Female Gnomish Bard 1 [ HP 9/9 (0 NL) | AC 15 Tch 12 FF 14 | Fort +1* Ref +3* Will +3* | CMD 9 | Init +3 Perc +7 | Effects: none ]

Let's do it!

Silver Crusade

Male Dwarf Cleric 1 [ HP 10/10 | AC 17 Tch 10 FF 17 | Fort +5 Ref +1 Will +6 | CMD 11 | Init +0 Perc +4 | Effects: none ]

Sorry, work and kitchen remodel has crushed my soul this week.

"Let's go talk to Mr. D'aponte. His birds and toys have offended me."

If I get distracted and we end up in combat, Jaraim will cast bless on the group as his first action.


Male Aasimar Paladin (Sacred Servant) 1 > HP 13/13, 12/13 NL; AC 16 (T11/F15); F:+4,R:+1,W:+0; Init+1; Perc-2)<

"He doesn't seem quite right in the head. We should be wary." Dovak approaches the stairs with his lucerne hammer at the ready and looks at them.
Perception: 1d20 + 0 - 2 ⇒ (16) + 0 - 2 = 14
"Looks safe, let's head on up." he says as he begins ascending.


Female Gnomish Bard 1 [ HP 9/9 (0 NL) | AC 15 Tch 12 FF 14 | Fort +1* Ref +3* Will +3* | CMD 9 | Init +3 Perc +7 | Effects: none ]

Zirt follows the paladin, hoping that Mr. d'Aponte changes his mind and decides to be reasonable.


The party climbs the stairs and finds themselves in a laboratory. Alchemical equipment fills this laboratory. A ritual circle has been chalked on the floor in the center of the room. Within the circle stands a gaunt man in his early fifties. There is a collection of canopic jars at his feet. His clothes were once fine, but have faded and been repaired many times. Around him stand two young and frightened men. Their stained hands and bookish looks place them as students and initiates of the alchemical arts. The older man in the circle finishes quaffing from a bowl. The smell suggests it contains a concoction made from spices and wine. He then stares for a long moment. D'Aponte screams at you. How dare you interrupt my ritual! He turns to the two men. Get them!

GM Rolls:
DA: 1d20 + 2 ⇒ (15) + 2 = 17
Men: 1d20 + 1 ⇒ (13) + 1 = 14
J: 1d20 ⇒ 12
Z: 1d20 + 3 ⇒ (19) + 3 = 22
D: 1d20 + 1 ⇒ (6) + 1 = 7
H: 1d20 + 2 ⇒ (6) + 2 = 8
C: 1d20 + 6 ⇒ (15) + 6 = 21

Initiative:
Zirt
Cyniq
D'Aponte
Men
Jaraim
Hiram
Dovak

MAP


Female Gnomish Bard 1 [ HP 9/9 (0 NL) | AC 15 Tch 12 FF 14 | Fort +1* Ref +3* Will +3* | CMD 9 | Init +3 Perc +7 | Effects: none ]

Bardic performance, round 4/9

"No!" cries Zirt shrilly, addressing the young men. "Don't! Listen to me... we're here on a peaceful mission, and your boss over there has done nothing but be rude to us ever since we got here! Do you know what happens to rude people? My mother says that rude people are like rotten apples! Do you want to be like a rotten apple?"

Taking a deep breath, she continues, exhorting her comrades. "Don't be afraid of this big meanie and his two maybe-rotten apples. Maybe they aren't rotten, but if not they'd better make up their minds fast. We don't want to hurt them, but..."

She trails off, but recommences her encouragement a moment later.


[ooc]Hello?[/ooc


Male Human Fighter (Tactician 17/Champion 10) [ HP 340/340 | AC 38 Tch 26 FF 33 | Fort +25 Ref +19 Will +21 | CMD 47 | Init +22 Perc +31 | Effects: ]

I was holding my actions until after d'Aponte. I can go ahead and post them if you wish.


That's fine Hiram, just needed you to state you were delaying. So we are waiting on Cyniq. We'll give until this evening

Silver Crusade

Male Dwarf Cleric 1 [ HP 10/10 | AC 17 Tch 10 FF 17 | Fort +5 Ref +1 Will +6 | CMD 11 | Init +0 Perc +4 | Effects: none ]

Also waiting my turn just in case something nutty happens during the bad guy round.

Our business is with you, D'Aponte; not them. Don't hide behind your assistants, doing so only adds further proof that you need to be stopped.


Well that's no way to treat a lady!

Taking a look around, she tries to figure out what he is doing.

Spellcraft 1d20 + 9 ⇒ (19) + 9 = 28

And she casts mage hand.


Zirt begins to inspire her comrades for the big confrontation.

Cyniq watches the crazy man closely, trying to discern what sort of magic is being used.

D'Aponte begins muttering arcane phrases, suddenly, a dog sized rat appears next to Dovak and attacks him. Luckily the rat-thing misses as Dovak dodges it's wicked looking teeth.

Attack: 1d20 + 1 ⇒ (1) + 1 = 2
Damage: 1d4 ⇒ 1

The two men move toward the back of the room and start lobbing flasks of flammable fluids. Both flasks hit their targets, exploding on impact, as Zirt's and Cyniq's clothes catch fire.

Ranged Touch Attack on Zirt: 1d20 ⇒ 18
Damage: 1d6 ⇒ 1

Ranged Touch Attack on Cyniq: 1d20 ⇒ 17
Damage: 1d6 ⇒ 2

Initiative:
Zirt
Cyniq
D'Aponte
Men
Jaraim
Hiram
Dovak

MAP

Jarim, Hiram, and Dovak. Then Zirt and Cyniq

Zirt takes 1 pt dmg. and is on fire. Cyniq takes 2 pt dmg. and is fire. Everyone else takes 1 pt splash damage.
Zirt and Cyniq can take a full round action with a DC 15 REF Save to extinguish the flames or take another round of 1d6 fire damage. Falling prone adds +2 to the save


thought a summon spell took a full round, shouldn't the rat have appeared the beginning of the next round? Did she figure out what the ritual circle was for? It has a significant impact on her next action.

1d20 + 2 ⇒ (20) + 2 = 22

Cyniq pats the flames out, that was NOT nice!

Waiting for result of spellcraft check


Female Gnomish Bard 1 [ HP 9/9 (0 NL) | AC 15 Tch 12 FF 14 | Fort +1* Ref +3* Will +3* | CMD 9 | Init +3 Perc +7 | Effects: none ]

There are ways to summon in less time than a full round... I'm guessing he used one of those.


He knew you were coming, so had already started the spell. The ritual has something to do with a tranformative state he is trying to enter.

Silver Crusade

Male Dwarf Cleric 1 [ HP 10/10 | AC 17 Tch 10 FF 17 | Fort +5 Ref +1 Will +6 | CMD 11 | Init +0 Perc +4 | Effects: none ]

Jaraim steps in front of Cyniq

Torag guide our hand in this battle

casting Bless +1 attack and +1 save vs fear for 1 min (10 rounds)


Male Aasimar Paladin (Sacred Servant) 1 > HP 13/13, 12/13 NL; AC 16 (T11/F15); F:+4,R:+1,W:+0; Init+1; Perc-2)<

Dovak draws his sword and slashes at the rat in front of him. "Iomedae guide me!" he cries as he swings.

Longsword,Bless,Bard Song: 1d20 + 3 + 1 + 1 ⇒ (12) + 3 + 1 + 1 = 17; Dmg if hit, Bard Song: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9

5-foot step to the square in front of Zirt.


Male Human Fighter (Tactician 17/Champion 10) [ HP 340/340 | AC 38 Tch 26 FF 33 | Fort +25 Ref +19 Will +21 | CMD 47 | Init +22 Perc +31 | Effects: ]

Hiram recoils from the fire but then cautiously stalks toward d'Apointe with fury in his eyes.

Falcata: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d8 + 3 ⇒ (8) + 3 = 11


Jaraim blesses the party.

Dovak swings his longsword and strike the rat down, it disappears into tendrils of mist.

Hiram stalks up to D'Aponte and opens a wide gash down the mans torso. D'Aponte looks as if he can barely stand after the grievous wound.

Zirt and Cyniq


Female Gnomish Bard 1 [ HP 9/9 (0 NL) | AC 15 Tch 12 FF 14 | Fort +1* Ref +3* Will +3* | CMD 9 | Init +3 Perc +7 | Effects: none ]

Zirt continues telling her story, but runs around the party in order to get a better angle from which to make sure the bad people hear it. Her words pierce them even as she continues to encourage her allies. Moving around the right side and casting chord of shards. It's a 15-foot cone, so I should be able to get d'Aponte and the rightmost lackey without hitting the party. Unfortunately, I'm also still on fire...

Zirt fire damage: 1d6 ⇒ 4

Chord of Shards (Ref DC15 negates): 2d6 ⇒ (1, 1) = 2
Oh, you dice. Really!?


Zirt you are on fire, so that calls for a concentration check for the spell

Concentration check DC 13: 1d20 + 5 ⇒ (6) + 5 = 11

Zirt attempts to cast a spell, but the pain from being on fire causes her to falter and the spell fails.


Female Gnomish Bard 1 [ HP 9/9 (0 NL) | AC 15 Tch 12 FF 14 | Fort +1* Ref +3* Will +3* | CMD 9 | Init +3 Perc +7 | Effects: none ]

Oops, didn't realize that. Lesigh.

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