| Zimdoz |
Zimdoz shakes his head, ”no no, Vivianne. Between you and Grezzag, you guys are the only ones decent at using this thing.” He whispers to her, ”Poshment is more likely to hurt himself.”
| Alldur Folmes |
'And if you don't mind my studying it from time to time...' Alldur knows the torch isn't suited for him, but is eyeing it eagerly nonetheless.
| Daniel Penfold 357 |
As large as this cavern is, the cave's proportions are dwarfed by the immense buried structure that looms over its western hall. This metal leviathan presents a filthy facade of sharp angles, doors stained and pitted with rust allowing entry into its interior, and a wide balcony overlooking the rocky floor fifteen feet below. A massive mound of furs, rags and refuse- a nest of some sort- sprawls in a sizeable alcove to the southeast, while to the north, a 10 foot wide tunnel curves to the northwest. Three areas of straight metal ridges protrude from the ground, marking paths from the building. Evidence of recent excavation work is apparent. An immense latticework of thick gray metal beams extends from the front of the buried structure, creating a wall of girder and struts that bisects the cave's northern reach. These beams have been painted with images of demonic faces and spiked mechanical claws, and are further adorned with strips of sinew on which countless humanoid bones have been hung like wind chimes.
In the chamber is a large 2 headed giant like creature.
Knowledge nature
| Zimdoz |
Is the Xill with us? if so...
Zimdoz is startled, he hushes everyone and whispers, ”is this that thing? The athach?” to the Xill.
knowledge(nature): 1d20 + 16 ⇒ (1) + 16 = 17
| Poshment Pamplemousse |
Poshment shakes his head in disappointment. "The interior designer got this room all wrong. Those chimes are terribly placed and aren't going to stand up to the elements!"
"Milani bless you!" he says to Zimdoz when he completes his second sentence. "Is that like a digger? One who excavates ipsofacto, ergo, ceteris paribus, etcetera, the excavator?"
| Poshment Pamplemousse |
"Hello? Mr and Mr Ettin? What, uh, are you doing here?" Poshment shouts, both hands cupped around his mouth.
| Poshment Pamplemousse |
"Well, if by 'serve' you mean deliver an angry half-orc with a penchant for smashing robo-hobos, then yes! If you mean, like a piece of bread and some crudites, then I don't think so," Poshment says, before rounding on his allies. "Unless one of you have been holding out on me..." he concludes, pointing an accusatory finger at each of them.
| Poshment Pamplemousse |
"I'll take it if you're offering," Poshment says to Vivianne with an outstretched hand. "We could be some harmless passing travelers if that makes it easier for you, come on, take a break and leave us be, yeah?"
________
Diplomacy: 1d20 + 12 ⇒ (8) + 12 = 20
| Alldur Folmes |
'That sounds like a reasonable deal.' Alldur counts out 5 gold and sends the coin to the giant with magic.
Using mage hand to keep a safe distance between me and him in case of treachery!
| Daniel Penfold 357 |
The ettin takes the gold, bites it to make sure its real and then leaves.
Inside the room you find a leather bag containing 390 silverdisks, 11 batteries and a pair of timeworn magboots.
You find some stairs heading down, heading towards the excavator core and you take them (to T2)
This ten foot diameter tunnel is a tangle of metal beams that crisscross to form a lattice. Each beam has been decorated with strange writings and images of clawed hands, while on the walls are scrawled depictions of what appears to be a looming mountain adorned with strange spikes. In all of these illustrations, an immense demonic form is shown smashing the spiky mountain to rubble-within the mountain, an even greater demonic shape bears the brunt of the devastation.
| Zimdoz |
Zimdoz nods, ”thanks very much! Good day to you.” He breathes a sigh of relief.
When they get to the next room, Zimdoz searches among the tangled beams for anything of value. He isn’t sure about the nature of the painting, so he tries to ignore it.
Perception take 10 for 25, looking for any traps or anything of value.
| Poshment Pamplemousse |
"Thanks Mr. Diggerman! Buh-bye!" Poshment waves as the Ettin departs with his mighty bounty of 5gp.
Walking through the tunnel, he looks on in awe. "More Hellion pictures? What do they meeeean?" he wonders out-loud. "If we don't know, I say we push onward, tunnels always lead somewhere! Except when they don't and you have to turn around and walk allll the way back again..."
| Poshment Pamplemousse |
Not I!
| Daniel Penfold 357 |
[i]Alldur, you recognise the spiky mountain depicted being destroyed as Numeria's most famous mountain, Silver Mount. You recognise the demonic figure destroying Silver Mount as Hellion.
As you look about three of the images start to glow before exploding in a wave of sound.
Can everyone make a reflex save please.
| Poshment Pamplemousse |
"PARKOUR!" Poshment shouts as he belly flops onto the floor a mere foot away from where he was standing.
________
Reflex: 1d20 + 4 ⇒ (2) + 4 = 6
| Daniel Penfold 357 |
You all take 6 points of damage except Grezzag and the Xill
Moving on (to T3)[/ooc]
[i]On the southern wall of this sprawling cavern, a massive wheel of metal buckets lined with sharp edges is embedded, partially buried, in the wall. The latticework of metal girders connects to the wheel. The whole of the device comprises a long mechanical arm ending in a metal wheel far larger than any mill's waterwheel. In the room are 3 Scrapyard robots and a larger spider like robot that contains the image of Hellion.
With no preamble Hellion orders the scrapyard robots to attack.
scrapyard robots initiative: 1d20 - 1 ⇒ (19) - 1 = 18
Hellion initiative: 1d20 + 6 ⇒ (20) + 6 = 26
Xill initiative: 1d20 + 9 ⇒ (11) + 9 = 20
Poshment initiative: 1d20 + 2 ⇒ (13) + 2 = 15
Alldur initiative: 1d20 + 12d6d1d20 + 6 ⇒ (8) + (10, 12, 18, 16, 8, 10, 13, 1, 5, 14, 14, 15, 5, 4, 18, 12, 12, 20, 1, 3, 3, 9, 20, 9, 15, 8, 15, 18, 19, 20, 5, 6, 20, 17, 17, 14, 6, 19) + 6 = 465
Grezzag initiative: 1d20 + 2 ⇒ (17) + 2 = 19
Vivianne initiative: 1d20 + 3 ⇒ (2) + 3 = 5
| Daniel Penfold 357 |
Hellion moves forward and fires a beam of energy from its tail straight at Grezzag.
plasma beam touch attack: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 2d6 + 2 ⇒ (3, 6) + 2 = 11
The Xill readies to attack one of the robots when it gets close to her.
Grezzag moves forwards and attacks the closest robot
Orc double axe: 1d20 + 10 ⇒ (6) + 10 = 16
damage: 1d8 + 16 ⇒ (5) + 16 = 21
Two of the robots attack Grezzag
rotary saw: 1d20 + 8 ⇒ (8) + 8 = 16
damage: 2d4 + 4 ⇒ (3, 3) + 4 = 10
rotary saw: 1d20 + 8 ⇒ (1) + 8 = 9
damage: 2d4 + 4 ⇒ (1, 2) + 4 = 7
As the third robot moves to attack the xill she attacks first.
longsword: 1d20 + 12 ⇒ (11) + 12 = 23
damage: 1d8 + 3 ⇒ (5) + 3 = 8
rotary saw on the Xill: 1d20 + 8 ⇒ (13) + 8 = 21
damage: 2d4 + 4 ⇒ (4, 3) + 4 = 11
Phew - that was a lot of actions for me to get through at once!
Block 5 your actions.
| Poshment Pamplemousse |
"BIG SWIRLY SWORDS!" Poshment screams while pointing at the robot's weapons. "That's not the way I wanna go, no, no, no!" Pressing his holy symbol into the air before him, the party is subtly compelled to fighter harder with the realization that this isn't the death for them either.
________
Good Hope!
| Alldur Folmes |
'Delightful, let's see how this works.' Alldur gestures towards Hellion's form and rattles off a series of strange, machine-like noises.
malfunction on Hellion. DC 19 Fortitude save
| Alldur Folmes |
d% Behavior for 1/round per level (7 rounds)
01-25 Acts normally
26-50 Does nothing
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self)
| Zimdoz |
"Hellion? Here already!? You'll pay for your um - weird crimes, villain!"
Zimdoz scurries forward a bit and loads his dragon pistol with his sole molten shot cartridge, and unloads on two of the robots nearby.
dragon pistol (north robot), scatter shot, pbs, tanglefoot ordnance, ranged touch: 1d20 + 12 - 2 + 1 ⇒ (1) + 12 - 2 + 1 = 12
dragon pistol damage, pbs, tanglefoot ordnance: 1d4 + 1 + 1 + 7 ⇒ (1) + 1 + 1 + 7 = 10
dragon pistol (south robot), scatter shot, pbs, tanglefoot ordnance, ranged touch: 1d20 + 12 - 2 + 1 ⇒ (5) + 12 - 2 + 1 = 16
dragon pistol damage, pbs, tanglefoot ordnance: 1d4 + 1 + 1 + 7 ⇒ (3) + 1 + 1 + 7 = 12
North robot is auto-miss, but the south robot might get hit with the ranged touch. If hit, 7 damage is fire, the rest is piercing. Any enemy hit must make a DC 17 reflex save or be entangled and glued to the ground. They must also make a DC 16 reflex save or take 1d6 additional fire damage per turn.