
Your Benevolent Dictator |

By the way, there's no rule limiting Hack&Slash to only targeting a single enemy. Here's a perfect example.
Volley (take out herald; rolled a 7-9; selected "reduce ammo by 1")
Defy Danger +STR (shield wall doesn't break; rolled a 10+)
*cue awesome slo-mo*
Hack&Slash (destroy useless mooks; rolled a 10+ but declined the extra damage)
My point? It's perfectly acceptable to get cinematic and think big. :-)

Your Benevolent Dictator |

Your Benevolent Dictator |

Two important things....
1) I'm curious to know why Rhovanor hasn't bothered to take any gear from his defeated enemies. It's not required, of course, but is definitely not the norm for adventurers. ;-)
2) That other campaign that I've been recruiting for? It's ready to start now. Head on over and say hi. :-)

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This expansive cavern is dimly lit by patches of glowing fungus here and there along the walls, floor, and ceiling. It appears to serve as some sort of laboratory sized for a small person. Contraptions of tubes, wires, glass bottles, and beakers - all of which bubble and steam with glowing chemicals and fluids - top low slab tables arrayed about the cavern. Three large cylindrical tanks contain glowing blue liquid, the northernmost of which holds a humanoid body that periodically twitches as electrical currents flash through the tank.
i am assuming the wires mentioned above is the wires bringing the electrical currents to the tanks

Your Benevolent Dictator |

Once all the players are finished getting their characters set up. Almost certainly within the next day or two.
By the way, welcome to magic. ;-) In most cases, unless you achieve total surprise on an unprepared mage, you'll have to be very creative to achieve victory. A prepared arcanist is an absolute nightmare to fight. If you ever read my "Reign of Winter" campaign, they had a mage boss fight. Nine PCs vs One evil witch and a couple minions. The fight took forever, and several PCs almost died.