*Insert Pirate Talk Here* S&S (Inactive)

Game Master Whack-a-Rogue

Skull & Shackles AP


Ship Duties
Rigger – Tao Sheng
Cook’s Mate – Aldous
Swabs – Alain, Cuddles, Enya, River

Daytime Ship Actions
Work Diligently – gain +4 to one check
Influence – work normally + attempt to influence one NPC
Sneak – work normally + explore one ship area
Shop – take -2 to all job rolls + visit the quartermaster’s store
Shirk – take -2 to all job rolls + explore one ship area (take 10) + chance of discovery

Nighttime Ship Actions
Sleep – automatically recover from fatigue
Gamble – attempt a pirate entertainment
Entertain – make a Perform check to entertain the crew
Influence* - attempt to influence one NPC
Sneak* - explore one ship area (take 20) + chance of discovery
Steal* - attempt to open one locked door/locker + chance of discovery

Pirate Games
Arm-Wrestling: Participants make opposed STR checks. Because the pirates scatter caltrops on the barreltop, the loser takes 1d2+winner's STR mod in lethal damage.

Hog Lob: Similar to shot put, but using a greased lead ingot. Participants make opposed CMB checks (with improvised weapon penalty). Result = distance thrown. Farthest throw wins.

Heave: Rum-drinking contest! Participants take turns making For Save DC 15 (+3 per drink). Usual rum bonuses/penalties apply but are increased by +1. Last person standing wins.

Man's Promise Crew

The Man's Promise
Main Deck
Upper Deck
Middle Deck
Lower Deck