Meirdrarel Alanodel |
dotting in
GM Z..D.. |
You all have all been summoned to Daggermark, to the Dryblade House to meet with Venture Captain Istivil Bosk.
You may take the time to introduce yourselves.
Faeria, the Mad |
There's noise in one of the room's closets. It's like a bunch of mops, and brooms being knocked over, and clattering on a metal bucket.
GM Z..D.. |
Waiting for Wraith to check in to gameplay..kind of need the party assembled on this one before we begin..starting tomorrow with or with out everyone
Faeria, the Mad |
I could make it look like Wraith is here! ;)
Wraith {Gōsutoha ~Ghost Lotus} |
Sorry for the tardy
A tien woman wearing black and red armor steps into the room. She offers a deep bow, "My apologies. It was thoughtless of me to keep you waiting. I am Gōsutoha, but most find it easier to call me Wraith."
GM Z..D.. |
Steady sleet patters against the window of Dryblade House, breaking up the Lodge’s eerie silence. Venture-Captain Istivil Bosk emerges from his office accompanied by dwarf in a military uniform, who pulls a flask from his coat pocket and fills two small glasses with vodka.
“I’ve already made excuses to my superiors, and I’ll check in myself every few hours to make sure the safe house is still secure,” the dwarf rumbles, handing one glass to the venture captain. “You focus on hammering out your agent’s escape route.”
“Already working on it,” Bosk replies. The two raise their glasses in a toast.
“Then may we take this story to our graves, and drag our heels the whole way there,” the dwarf proclaims as they each down their vodka. The dwarf sets his glass on the table, dons a thick wool cloak, and trudges out into the sleet.
“That was Brandur Clovesh, a sergeant in Daggermark’s infantry,” Bosk explains, closing the door after his departed guest. “Please excuse his brevity. He’s taking a big risk to help me out of a dire situation, the same situation that led me to request your aid. One of our local agents, a gnome named Timinic, has been exploring and surveying the sewer complexes beneath Daggermark. I made sure to clear his activities with every official possible so we wouldn’t draw unwanted attention from the Assassin’s Guild or the Poisoner’s Guild, which run the city behind the scenes. To my knowledge we’ve stayed in the Guilds’ good graces, but somehow Timinic’s mission ran afoul of...” A fit of coughing interrupts Bosk mid-sentence, and he begins gasping and clutching his chest. His vodka glass shatters as it tumbles from his hand. Moments later, the venture-captain collapses.
The captain while in the tripod position points over to the desk, in a raspy voice, he cries out "potion!"
We are in rounds right now, but I am not putting you initiative, so everyone can do a move and a standard.
Faeria, the Mad |
"Hello? Is someone there?" comes a woman's voice from the closet. "...I can hear voices...."
There are more rummaging noises now combined with what sounds like distant jungle noises.
Cast ghost sound, move around (draw mop while doing so).
Faeria, the Mad |
"Is someone sick? Did they get a snakebite? Spider bite? Kicked by a platypus? Are you giving them a potion? What does the bottle say? ...That can be important sometimes...."
Faeria, the Mad |
"Can you read the label? It's so dark out. Does it have the dosage? Does it say 'take with poison'? Maybe they're just choking. Have you tried giving them the Heidmarch Maneuver yet?"
There's a sound like snapping twigs, and foliage being moved aside.
Akter Phruse |
Hi guys, how are you? - says Akter, clearly arriving late to the party - Oh? Oh?
The ranger is caught by surprise with all the commotion, and stands frozen in place until he understands what's going on.
Wraith {Gōsutoha ~Ghost Lotus} |
Looking up at the latecomer, "Did you see a dwarf outside?" Her urgency forces her not to wait for an answer as she pushed past the man and looks for the recently departed sergeant.
Faeria, the Mad |
Looking up at the latecomer, "Did you see a dwarf outside?"
"No." says the voice in the closet.
GM Z..D.. |
Round 2
As he begins to slink lower to the ground, he manages to get out a few more words. "Must find Brandur Clovish"
GM Z..D.. |
good timing jack. per the mechanic, it says the soonest you can get it back to him is by round 3. So, I am assuming they are saying it is a move to pick it up and a move back to him. Is anyone else doing anything.
Wraith {Gōsutoha ~Ghost Lotus} |
Not certain if I see Clovish or not as I stepped outside. I mean, how far could a dwarf get in a few moments. If I see him, I will give chase. If not I will shout back toward Bosk asking where.
Perception: 1d20 + 6 ⇒ (10) + 6 = 16
GM Z..D.. |
Wraith looks around not noticing any dwarves in the immediate vicinity.
Bonificus assist Bosk into a sitting up position, which makes the breathing a bit easier. "You need to find Timinic, before its too late" He says as he sits on the floor sweating profusely and chest heaving.
Round 3
Faeria, the Mad |
"Can you describe him or her? Tactile terms might be best." says the voice in the closet.
GM Z..D.. |
I missed that Jack handed Bosk the potion
Bosk reaches out and grabs the potion, he removes the stopper and chugs the potion. He drops the bottle and starts to cough more violently. He falls back on the floor, as a mixture of blood and foam comes from his mouth.
At this point we are out of initiative, since unless you have a specific item, which you all do not, per you character sheets, there is no way to get him back
With Bosk lay dead/dying on the floor the PC's begin to look around the room for causes of death.
Now we enter investigation mode. Each "round of checks" will take 10 minutes. You can only investigate one section of the room at a time. If you wish to investigate another area or wish to attempt another check, it will take another 10 minutes.
The PC's notice a picture has been moved to the side revealing a safe.
Finally, you notice the desk, which is cluttered with maps and surveys.
Faeria, the Mad |
Bosk reaches out and grabs the potion, he removes the stopper and chugs the potion. He drops the bottle and starts to cough more violently. He falls back on the floor, as a mixture of blood and foam comes from his mouth.
"Sorry, I didn't quite get that. It's all the bonobos. They make quite a racket. Shush now!" the bonobos in the closet go quiet. There's a long pause. "Hello?"
Wraith {Gōsutoha ~Ghost Lotus} |
Cursing at losing sight of the other dwarf, Wraith goes to the safe and attempts to open it up.
Disable Device: 1d20 + 14 ⇒ (14) + 14 = 28
I will share everything in the spoiler.
Holding aloft a few items, "Can anyone make sense of these?"
Faeria, the Mad |
"I'm totally in the dark." says the voice from the closet.
GM Z..D.. |
Ok it looks like we are back on line. I am in the process of messaging everybody. Still needs some checks from a few of you
Faeria, the Mad |
"Hello? Are you still there?" says the voice from the closet.
Faeria, the Mad |
"Good you sound nearby. Keep talking and I'll try to find my way to you, assuming of course that you are real, and not a leucrotta." The words are promptly followed by more noise from the closet.
Faeria, the Mad |
Large cicadas, and strange birds slowly begin ratcheting up the noise-level from the closet.
Wraith {Gōsutoha ~Ghost Lotus} |
I thought I was dealing with professionals! "Can we focus on the task at hand here? Bosk was poisoned, and we need to find out why."
Just to be clear, this is character mad, not player. Really enjoying the RP everyone is offering up.
GM Z..D.. |
Are done investigating the house? If so, I can move us on and start by tracking down the poisoner.
Jonas, Jack and Akter can still make the checks. Faeria can help to if she can get out of the closet.
Wraith {Gōsutoha ~Ghost Lotus} |
I was hoping for someone with spellcraft to Detect magic on the items in the safe.
Faeria, the Mad |
I was hoping for someone with spellcraft to Detect magic on the items in the safe.
**koff, koff, wizard, koff**
"Hello? Could you maybe light a torch? It's devilishly hard to see anything. Or hear anything for that matter what with all the birds, bugs, and bonobos!" calls the voice from the closet over all the other noises.
Just to be clear, the character is mad, not the player. The player is feeling much better now. ;)
GM Z..D.. |
I hate to do this, but if we don't here from the others in the next 12 hours with out checks. We may have to move on with out them, with a week or so downtime we will be pushing it. So if you would like to take another whack at the check. Feel free, but remember a second check means 10 more minutes of investigation.
Wraith {Gōsutoha ~Ghost Lotus} |
Is she stuck in there? The ninja crosses the room to the closet and throws open the door. She holds up the coin and scroll, "What can you tell me about these?"
I don't know why, but for some reason I thought Faeria was in the room with us and had been throwing her voice to make it sound as if someone else was in the closet. I just realized it has been your actual character this whole time. LOL. Certainly put a smile on my face.
Perception (Desk): 1d20 + 6 ⇒ (16) + 6 = 22
Faeria, the Mad |
Is she stuck in there? The ninja crosses the room to the closet and throws open the door. She holds up the coin and scroll, "What can you tell me about these?"
I don't know why, but for some reason I thought Faeria was in the room with us and had been throwing her voice to make it sound as if someone else was in the closet. I just realized it has been your actual character this whole time. LOL. Certainly put a smile on my face.
I'm completely in the dark about that. ;)
The jungle noises stop immediately. switches to detect magic.
"Oh!" says a surprised-looking, disheveled woman wrestling with broomsticks and mop handles in the closet.
"Hello?" she says tentatively while attempting unsuccessfully to 'shevel' herself. The woman steps noisily out with a metal pail attached to one foot.
"I'm Faeria. Heh." Faeria's dirty but pretty face cracks into a sort of manic grin. Her eyes focus slightly from their initial glassy, wild-eyed surprise.
"So this is it the fabled world on the other side of the closet is it?" She says to no one in particular as the ninja holds up the coin and scroll.
spellcraft coin: 1d20 + 9 ⇒ (16) + 9 = 25
spellcraft scroll: 1d20 + 9 ⇒ (20) + 9 = 29
"It all looks so real!" she says no really seeming to see.
Faeria clomps past and then spins adroitly back to Wraith, the churn of her skirts through the air brings with it a sort of unwashed smell that a person only gets after weeks of rough living in the same three threadbare dresses. "You normally only get those in wardrobes you know."
She stomps about the place with the pail on her foot inspecting her new reality.
Just realized she's my only wizard without any skill in alchemy... and I should get her knock....
knowledge (geography): 1d20 + 8 ⇒ (2) + 8 = 10
Edit, sigh sorry originally the geography roll was my first roll, before I realized she was being handed things.
She looks down at the body. "Is this typical social mores for greeting outsiders? Heh, I'm an outsider. I wonder if I can be banished.... Should I have brought a dead person too?"