Game Master S's "Dead Suns" (Inactive)

Game Master Chris Marsh

TACTICAL MAP |STRATEGIC MAPS
HANDOUTS | CAMPAIGN RECORDS | DRAMATIS PERSONAE |DRAMATIS NAVES | Sunrise Maiden | Ship Roles | The Story Thus Far

Initiative:

[dice=Hostiles]d20[/dice]
[dice=Booker]d20+11[/dice]
[dice=Dunklezahn]d20+10[/dice]
[dice=Gig]d20+4[/dice]
[dice=Hack-it]d20+4[/dice]
[dice=Janzi]d20+1[/dice]

Skill Quickpost:

Perception
[dice=Booker]d20+13[/dice] (Darkvision 60')
[dice=Dunklezahn]d20+10[/dice] (Darkvision 60')
[dice=Gig]d20+0[/dice]
[dice=Hack-it]d20+6[/dice] (Darkvision 60')
--->[dice=Hum]d20-1[/dice]
[dice=Janzi]d20+13[/dice]

Sense Motive:
[dice=Booker]d20+0[/dice]
[dice=Dunklezahn]d20+0[/dice]
[dice=Gig]d20+0[/dice]
[dice=Hack-it]d20+0[/dice]
[dice=R.1.G.5.]d20+0[/dice]
[dice=Torin]d20+6[/dice]


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Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

I got the botting, guys.


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Hey everyone, I'll be on travel from 22-Feb to 1-Mar. I'm expecting to be without internet that time. If I'm a player, please bot. If I'm the GM, I apologize for the game disruption, but please DON'T bot!


Ysoki Technomancer 18 SP 198/198 HP 8/92 RP 15/17 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:3/7, 4: 7/7, 5:4/5 6:3/4| F+9 R+10 W+10 | Init+5 | Perc+20 SM+0

I'm going camping tonight and will be without internet for about 24 hours. I'll post again on Saturday night.


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| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

APs are written as entire sweeping campaigns. Within the Iron Fellowship, this seems to be the most common game. I've noted a drastic shift over the last couple of years to APs being the core of the Iron Fellowship Pathfinder/Starfinder scene. This means there are a lot of people in a lot of APs. Given the pace, it can be hard to track the metaplot of an AP over time. I know I frequently think to myself "why am I in the mountain complex again?" Ideally, having a timeline should take care of this, but as the game ages, the updates begin to fall off. This is also one of the myriad reasons I vastly prefer challenge/story based XP awards.

I simply don't have the bandwidth to be the one to track the timelines, but what I CAN do (and will in my other APs as time allows) is offer a Summary of the Story Thus Far. This should help keep the metaplot in mind.

I've added it to the links at the top, THE STORY THUS FAR

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