Aod the Witchchild
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"Demons, devils. Sane person wouldn't mess with either."
Getting a better sense of the architecture of the Manor, Aod makes the suggestion to go back and clear the trapped doors.
"Could be that something valuable or useful is in the room beyond."
Takahiro
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"I'm worried that there are a lot of missing people but no bodies found, and I don't think the flying guardians are to blame..."
Tak looks from the balcony.
Is there any signs of habitation? No rough beds about or anything? Or is it all neat? - How long has that kid been here?
Aod the Witchchild
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As far as I can tell from looking at the map, the western trapped door go to a small room with no other exits, and the northern door likely goes outside. I say we see what's in the room. Since the trap is still active the demons probably haven't gotten inside yet.
| GM Tektite |
For a few tense minutes, everyone watches Haris, from afar. After seeing him freeze, everyone holds their breathes, before exhaling after seeing Haris relax and stand up!
Disarming the trap, the north door does indeed lead to a small balcony veranda with a stunning view of the mountain pass.
Opening the west door leads into a closet where Haris quickly discerns a concealed sliding panel that leads to another small room. A stout ledge hangs over a shaft that descends 35 feet into darkness.
Aod the Witchchild
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"Clear the top then."
Aod leaves the bedroom and crosses the balcony, readying his wand as he does. "Don't want to waste these wands, so once these protections are up, we go door to door, only stopping if we meet an enemy. Once clear of enemies, then we give them a closer look."
Aod casts protection from evil and shield, then opens the door with sword in hand.
I placed Aod on the map in front of the door to be opened.
| GM Tektite |
The party, led by Aod, begins to search the upper floor. Opening the first door he comes to, Aod sees chamber that appears to have once housed Ostergarde’s commander-at arms. The posh room contains a large mirror and an armoire. Searching the room only turns up small-sized clothing in the armoire and a used up disguise kit that had fallen behind the armoire.
Moving to the next door, the party finds a heavy iron door that is locked with a superior type lock. (Disable DC40)
Checking the other rooms, the party finds mundane bedrooms that once offered guests a cozy respite, but they’ve been stripped down and refurnished with cots. There is nothing of interest in any of these rooms.
That's it for the second floor.
Aod the Witchchild
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Should I assume we've searched the upper floors with a fine tooth comb? If so I suppose it's time to head down the secret shaft.
"Tak, are you able to see in the dark? Maybe you lead here. I'll follow, then Haris and Pai." Looking to the girl, he adds. "She should probably stay up here. We could barricade the doors to this room just in case. If somethin comes knockin, she could follow us down."
Takahiro
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"Darkness is no hiding place against my eyes... I see as clearly as the daytime"
Takahiro nods at the suggestion of leaving the girl behind... save her seeing something horrible.
Pai Kromnite PFS
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"Tilly, are you ok with staying up here where its safe? We'll be right back for you. If there is something bad, it'll be down there, so you'll be nice and safe up here."
| GM Tektite |
The party makes preparations and climbs down the shaft, leaving Tilly up on the second floor.
The iron rungs descending from the closet continue all the way from ceiling to floor, leading into a clear pool filling the bottom 10 feet of the room. The chamber’s walls depict Asmodeus in all manner of triumph. A stone stair rises from the pool to a dais on the room’s eastern end, where several dark robes hang on hooks. An ornate double door in the east wall provides the only visible egress from the chamber.
Not a few minutes later, the party hears Tilly climbing down the rungs. Reaching the bottom, she looks at the party guiltily. "I was scared. Please don't leave me alone. Those thin men might come back. I just want my family." Her bottom lip starts to quiver again as she finishes.
Pai Kromnite PFS
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Pai looks at the others, not knowing exactly what to do. She sighs. "It's okay, Tilly. Just stay behind us, so we can keep you safe, I suppose.
Haris Hawkson
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"I guess...", Haris looks suspiciouly at Tilly.
perc: 1d20 + 6 ⇒ (6) + 6 = 12
-Posted with Wayfinder
Aod the Witchchild
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"Let's pass around protections again, including the girl." Aod uses his wands again and moves in. "Shoulder to shoulder Tak. Pai, stay as far back as you feel comfortable. Haris in the middle."
Who else has a wand of Protection from Evil? I've been spending charges, but I think we're splitting them, right? Anyway, I'll put one on the girl first, then Aod and Haris. Can Takahiro get himself and Pai?
Haris Hawkson
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Haris has a PE wand- load the entire modual up on it, he doesn't mind.
-Posted with Wayfinder
Pai Kromnite PFS
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I think that might be a good idea, Aod. Putting the robes on and stashing the evil magical one are good ideas. I'm having a bit on internet issues today, so I might be very sparse in posting, FYI.
| GM Tektite |
I assume you are moving on..
The party dons the robes and heads down the corridor, then turning south.
Two sets of stairs flank this 50-foot-long corridor, sinking the avenue 10 feet under the lip of an overhanging balcony. A horrifying mural of the Nine Hells covers the entirety of the 50-foot-by-20-foot west wall.
You'll need to make a climb check if your going to the east, over the balcony.
Pai Kromnite PFS
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Pai hops in line and follows the group. "The decorator of the place is not one I'd hire," she mutters as she stares at the strange mural.