GM Rinaldo's Eyes of the Ten 2018 (Inactive)

Game Master The Great Rinaldo!

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Scarab Sages

male Faerie Dragon Familiar 15
Spoiler:
|AC 29, T 19, FF 25 SR 20|HP: 42/42|F +11, R +13, W +15|Init +3, Perc +23|CMB +8 CMD 18 (22 vs trip)|greater invisibility 3/3, 1st-level spells 6/6

I assume that's a decently tall fireplace mantle, and Qadathra's perched on it.

acid damage vs red golem, Part II: 2d4 ⇒ (4, 1) = 5

There is a soft *phoot* noise from somewhere across the room...

[dice=acid arrow (CL 3rd) vs blue golem]1d20+11[/dice]
acid damage vs blue golem: 2d4 ⇒ (2, 3) = 5

...and the golem flecked through with iridescent suds now has some injury to go with its insult!


Female lion - AC 37 T 12, FF 30 - hp 148/148+40 Fort +12, Ref +13, Will +5* Init +4; Senses low-light vision, scent; Perception +8 {airwalk, atavism, animal growth, longstrider, barkskin, lifebubble}

Kirrah the ant will follow Fendahl's instructions and retrace her path back up the stairs, across the balcony and jump down on the non-moving worm.

Double move of her hasted 70' should get her there .

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

“Bráithre na Foraoise, tá imní orm faoi na roc cróga.”

Elven:

“Brothers of the Forest, I am worried about the brave roc.”

Luisila moves 30’ to get a line of sight on Big Blue and again ✨casts bone shatter on the surviving Worm.

damage: 12d6 ⇒ (4, 2, 5, 6, 3, 1, 2, 4, 4, 2, 6, 1) = 40 + exhausted

DC 20 Fort save for half damage + fatigued rather than exhausted

@GM Rinaldo, if you are fatigued and become fatigued again, I believe you gain the exhausted condition. Is that the way you rule it?

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Marta calls out to Luisila, "Over here. Making sure we have at least one captive." Then she smiles her special smile at the last archer and pummels him until he is unconscious, but not dead.

Note: the archer should be shaken due to the Enforcer feat from her hit last round. This means that the Cruel enhancement should take effect and leave the archer sickened after the first hit and she should be getting 5 temp HP.

Attacks:

If a hit connects and Marta makes her intimidate check it will cause the opponent to be shaken for as many rounds as non-lethal damage, provided non-lethal damage works on it because of the Enforcer feat. A second hit will cause the opponent to be sickened due to the Cruel enchantment on her Amulet of Mighty Fists.

+21/5d6+15Unarmed Strike Power Attack with Bane [crit x2; b] (+9[BAB] +4[str] +2[GMW] +2[bane] +1[haste] +3[divine favor] / 1d6 +1d6[merciful] +2d6[bane] +1d6[corrosive] +8[str&drfer] +2[GMW] +2[bane] +3[divine favor])

First attack
- Unarmed Strike attack roll: 1d20 + 21 ⇒ (12) + 21 = 33
- Non-lethal damage/acid: 5d6 + 15 ⇒ (1, 5, 6, 5, 1) + 15 = 33; (non-lethal, last d6 is acid damage)
- Intimidate: 1d20 + 32 ⇒ (12) + 32 = 44 (-2 if no Halo bonus)

Second attack
- Unarmed Strike attack roll: 1d20 + 21 ⇒ (4) + 21 = 25
- Non-lethal damage/acid: 5d6 + 15 ⇒ (4, 5, 3, 2, 5) + 15 = 34; (non-lethal, last d6 is acid damage)
- Intimidate: 1d20 + 32 ⇒ (6) + 32 = 38 (-2 if no Halo bonus)

Haste attack
- Unarmed Strike attack roll: 1d20 + 21 ⇒ (14) + 21 = 35
- Non-lethal damage/acid: 5d6 + 15 ⇒ (2, 1, 3, 4, 1) + 15 = 26; (non-lethal, last d6 is acid damage)
- Intimidate: 1d20 + 32 ⇒ (15) + 32 = 47 (-2 if no Halo bonus)

Final attack at -5 BAB
- Unarmed Strike attack roll: 1d20 + 21 - 5 ⇒ (20) + 21 - 5 = 36
- Non-lethal damage/acid: 5d6 + 15 ⇒ (2, 2, 6, 4, 5) + 15 = 34; (non-lethal, last d6 is acid damage)
- Intimidate: 1d20 + 32 ⇒ (7) + 32 = 39 (-2 if no Halo bonus)

Note: Intimidate 32 = 28 +2[heroism] +2[halo]

If the first hit takes the archer down, Marta will not do a full attack and will, instead, return to the battle with a move action. Let me know and I will adjust her icon either with a 5' step or a move action.


The Midnight Mirror

Qadathra continues sending acid to the badly damaged golem, and the last bit gets into the gashes caused by the blade barrier and it goes down.
Blue golem is DEAD!

Kirrah runs back around the balcony and jumps down.
That's a really rough perch, with the rubble and the worm corpse. Please make either an Acrobatics check or a Climb check to see how stable Kirrah is.

Fort: 1d20 + 17 ⇒ (15) + 17 = 32 Misfortune Fort: 1d20 + 17 ⇒ (1) + 17 = 18
Luisila casts again, and more sickening crunches come from the other worm as its carapace shatters even more.
Generally conditions from multiple castings of the same spell do not stack. If a creature fatigued by other means were hit by this spell, then they would absolutely become exhausted, but in this case I would rule not. It's moot though, because of misfortune. It is sooo sleeepy ...

Marta smacks the stunned archer upside the head, and down he goes.
One hit was sufficient, take that move action.

Red slam vs Aegis: 1d20 + 22 ⇒ (8) + 22 = 30damage: 2d10 + 9 ⇒ (9, 8) + 9 = 26
Red slam vs Aegis: 1d20 + 22 ⇒ (16) + 22 = 38damage: 2d10 + 9 ⇒ (6, 7) + 9 = 22
The remaining golems continues attacking its only target, but still can't manage to land a blow.

Red + archer stabilize?: 1d20 + 2 ⇒ (20) + 2 = 22 Success!

The remaining archers take off at a dead run out of sight.

Combat Card:

Aegis
Fendahl
Vladek
---------------
Worm (blue) {exhausted} {misfortune 1/2 rounds} [-99hp]
---------------
Marta
Qadathra
Luisila
Kirrah
---------------
Golem (red) [-88hp]
Worm (red) {unconscious/stable} [-174hp / -66 nonlethal]
Archer Red Plus {unconscious/stable} [-77hp]
Archer Red Dash {unconscious from NL} [-63NL/13hp]
---------------
Osprey {swallowed}
Eliza {buried}
Adril {dying or dead}
---------------

Aegis, Fendahl, and Vladek are up!


Female lion - AC 37 T 12, FF 30 - hp 148/148+40 Fort +12, Ref +13, Will +5* Init +4; Senses low-light vision, scent; Perception +8 {airwalk, atavism, animal growth, longstrider, barkskin, lifebubble}

Jump : 1d20 + 14 ⇒ (8) + 14 = 22 as Kirrah lands on the worm

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

मार्टा, क्या आप उपचार के लिए मिलनसार करना चाहते हैं? आप कहाँ हैं? मैं बालकनी स्तर पर, बीस फीट उत्तर में हूं, फिर एडिल हेस्ट्रम के पंद्रह फीट पश्चिम में हूं।

Celestial:

“Marta, do you want to rendezvous for healing? Where are you? I am on the balcony level, twenty feet north, then 15 feet west of Adril Hestram.”

GM Rinaldo, you know how worried I am for the poor Blue Worm ;) How is his exhaustion affecting his Dex total?


The Midnight Mirror

Penalty is like damage, but you can't be knocked unconscious by it. The poor worm currently has an effective DEX of 1.

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Marts rushes back into the room and looks at Hestram to see if there are any signs of life.

heal: 1d20 + 12 ⇒ (15) + 12 = 27

"I'm just on the other side of the downed archer. Hestram does not look well. I was going to see if I could help him, but it does not look good."

Text to be edited if I'm wrong and he is not as dead as I think he is.

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Fendahl hears Luisila call out about the Roc, but the bird seems to be fending off the attacks fairly well with the extra spells.

In Tien
Marta, I hover just above where Master Myrdon lies. There is naught I can do for him either.

In Elven
Hrrmm, I will wait if you are going to provide healing, Lady. Although Myrdon is gone, I fear. I am wondering about the fate of the other two venture-captains, though.

Delay until after Luisila. Not sure what language Marta called back - common or celetial.
Do we know where roughly the two buried/swallowed VC's are? Red Worm/Blue Room, under north balcony etc?

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

A strange, scintillating cloud of ionized gas coalesces ex nihilo near the tormented worm!

[dice=aggressive thundercloud, DC 20]3d6[/dice]

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism
Fendahl Silvermane wrote:
Not sure what language Marta called back - common or celestial.

common

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

“Fendahl, I don’t want to channel in case it brings the red-scarfed archer back to consciousness.”

“I think getting Marta healed and back into the worm/golem fight is the highest priority.”

“Má theastaíonn uait rud éigin eile a dhéanamh an uair seo, is féidir liom iarracht a leigheas tú féin agus/nó do chait mór an chéad uair. Cuir in iúl dom cén áit a mbainfidh tú.”

Elven:

“If you want to do something else this time, I can try to heal you and/or your big cat next time. Let me know where you'll be.”

Dark Archive

Companion Roc L11 | HP: 80/93 | AC:38+4+1+2 T:16+1+2 FF:31+4| CMB:+16+2 (+20+2 grapple) CMD:33+1 | Saves F:12+2 R:13+2+1+2 (evasion) W:6+2(+4 vs enchantmt) | Init:+6 | Per:+7+2 | Spd: 20, fly 80| Conditions: heroism (130m); shield (13m); haste; blessing of fervor

Aegis continues doing the only thing it knows what to do, attack!

vs red golem: Power Attack, Atavism
talon: 1d20 + 15 - 2 + 2 ⇒ (18) + 15 - 2 + 2 = 33 for dmg: 1d6 + 9 + 4 + 2 ⇒ (4) + 9 + 4 + 2 = 19 and grab: 1d20 + 19 - 2 + 2 ⇒ (10) + 19 - 2 + 2 = 29
talon: 1d20 + 15 - 2 + 2 ⇒ (13) + 15 - 2 + 2 = 28 for dmg: 1d6 + 9 + 4 + 2 ⇒ (2) + 9 + 4 + 2 = 17 and grab: 1d20 + 19 - 2 + 2 ⇒ (2) + 19 - 2 + 2 = 21
bite: 1d20 + 15 - 2 + 2 ⇒ (7) + 15 - 2 + 2 = 22 for dmg: 1d8 + 9 + 4 + 2 ⇒ (5) + 9 + 4 + 2 = 20


The Midnight Mirror

Answering questions, I'll get a full post up later.

Hestram is quite dead - you suspect the blade that took him down may have been poisoned.

You last saw Osprey getting swallowed by the blue worm. Eliza is under the rubble dropped by the destruction of the northern balcony. She's been down there for several rounds; if she's conscious she could be holding her breath, but she's definitely getting squished.

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

By the way, the blue worm is still alive. Most of the damage Marta did was non-lethal. A channel would probably revive it so that is another reason for Luisila to be careful about using that ability.


The Midnight Mirror

Vladek: The closed window between you and the worm blocks line of effect for spell casting. However, since this particular spell is one that allows you to move the effect around at 20' per move action, I'm ok with you casting it out the door beyond Aegis, then moving it back into position. I'm relocating it to the side of the worm it would have encountered first.

Worm reflex (exhausted): 1d20 + 5 ⇒ (7) + 5 = 12 Misfortune: 1d20 + 5 ⇒ (9) + 5 = 14
Valdek summons a stormcloud that rushes the worm and strikes it with lightning.

Aegis lands two talons on the golem, finally bringing it down!
Red golem is DEAD!

Blue worm bite (exhausted): 1d20 + 22 ⇒ (18) + 22 = 40 damage: 4d8 + 9 ⇒ (8, 3, 8, 8) + 9 = 36
Blue worm sting (exhausted): 1d20 + 22 ⇒ (14) + 22 = 36 damage: 2d8 + 9 ⇒ (7, 4) + 9 = 20
The harried worm emerges the rest of the way from the ground and attacks Aegis, but can't quite manage to connect.
The exhausted condition prevents what would have been a solid hit!

Combat Card:

Marta
Qadathra
Luisila
Kirrah
Fendahl
---------------
Worm (red) {unconscious/stable} [-174hp / -66 nonlethal]
Archer Red Plus {unconscious/stable} [-77hp]
Archer Red Dash {unconscious from NL} [-63NL/13hp]
---------------
Osprey {swallowed}
Eliza {buried}
Adril {dying or dead}
---------------
Aegis
Vladek
---------------
Worm (blue) {exhausted} {misfortune 1/2 rounds} [-111hp]
---------------

Marta, Qadathra, Luisila, Kirrah, and Fendahl are up!

Scarab Sages

male Faerie Dragon Familiar 15
Spoiler:
|AC 29, T 19, FF 25 SR 20|HP: 42/42|F +11, R +13, W +15|Init +3, Perc +23|CMB +8 CMD 18 (22 vs trip)|greater invisibility 3/3, 1st-level spells 6/6
GM Rinaldo wrote:
Vladek: The closed window between you and the worm blocks line of effect for spell casting. However, since this particular spell is one that allows you to move the effect around at 20' per move action, I'm ok with you casting it out the door beyond Aegis, then moving it back into position. I'm relocating it to the side of the worm it would have encountered first.

Waaaait...a slender pane of (presumably) ordinary glass blocks magic? Losing line of SIGHT I understand, but...at least bear in mind what Mark Twain said about the obligations of fiction.

GM Rinaldo wrote:

[dice=Blue worm bite (exhausted)]1d20+22 [dice=damage]4d8+9

[dice=Blue worm sting (exhausted)]1d20+22 [dice=damage]2d8+9
The harried worm emerges the rest of the way from the ground and attacks Aegis, but can't quite manage to connect.
The exhausted condition prevents what would have been a solid hit!

As would Misfortune; I'm not sure why you didn't roll that, too; did you just not bother once you saw it would have been redundant?

Qadathra (who I'm assuming is still veiled) flits over and performs the heroic, much-fabled deed of opening a window.

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Fendahl will come out of delay, he commands Kirrah

Kill the worm under you!

Looking up...

Luisila, I am going to try to find the trapped Eliza. She may need healing more than any other if Hestram is dead.

He will then shapeshift into a medium earth elemental and start to earthglide under the debris, trying to locate Eliza.

Fendahl cannot really get Kirrah outside with other worm. But it has to be in bad shape and unlikely to threaten the Roc much at this point. I suspect it may go down in the storm or talons soon.


Female lion - AC 37 T 12, FF 30 - hp 148/148+40 Fort +12, Ref +13, Will +5* Init +4; Senses low-light vision, scent; Perception +8 {airwalk, atavism, animal growth, longstrider, barkskin, lifebubble}

Kirrah immediately goes full ant on the unconscious worm, keeping it from waking up at the wrong time.

+1 Bite, haste, higher: 1d20 + 15 + 1 + 1 ⇒ (15) + 15 + 1 + 1 = 32 damage : 1d8 + 9 ⇒ (6) + 9 = 15
+1 Claw, haste, higher: 1d20 + 16 + 1 + 1 ⇒ (16) + 16 + 1 + 1 = 34 damage : 1d6 + 9 ⇒ (5) + 9 = 14
+1 Claw, haste, higher: 1d20 + 16 + 1 + 1 ⇒ (11) + 16 + 1 + 1 = 29 damage : 1d6 + 9 ⇒ (5) + 9 = 14
+1 Bite, haste, higher: 1d20 + 15 + 1 + 1 ⇒ (14) + 15 + 1 + 1 = 31 damage : 1d8 + 9 ⇒ (1) + 9 = 10

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Marta moves over near Luisila and calls out.

"I'm over here now. Aegis can handle the worm. I'm going in after Osp..."

Marta lets the Bane(humans) elapse and uses a swift action to change the judgment/smiting to judgment/resistance acid and jumps down the worm's throat in search of Osprey.

"...rey" Marta's voice trails off as the 'worms' her way into the worm, her ioun stones falling to the ground as their orbits are cut off. .


The Midnight Mirror
Qadathra wrote:
Waaaait...a slender pane of (presumably) ordinary glass blocks magic? Losing line of SIGHT I understand, but...at least bear in mind what Mark Twain said about the obligations of fiction.

The glass gives you clear line of sight, but does block line of effect.

Qadathra wrote:
As would Misfortune; I'm not sure why you didn't roll that, too; did you just not bother once you saw it would have been redundant?

[ooc]That was just me forgetting. If it had hit, I would definitely have rolled the misfortune once you pointed it out. :-)


The Midnight Mirror
Fendahl Silvermane wrote:
He will then shapeshift into a medium earth elemental and start to earthglide under the debris, trying to locate Eliza.

Does he have any special senses while in this form, such as tremorsense? Failing that, you basically have to tunnel around trying to bump into her (which is quite feasible given the small area you have to search)


The Midnight Mirror
Marta - A.K.A. Telmar So-Melnop wrote:
Marta lets the Bane(humans) elapse and uses a swift action to change the judgment/smiting to judgment/resistance acid and jumps down the worm's throat in search of Osprey.

Epic! I love it! One problem: it's the blue worm that swallowed Osprey, not the unconscious red one. If you have enough move to get to blue, you can still do it.

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

She does have the movement (120' goes a long way). But I think she needs to make an acrobatics roll to get down without injury. She still has to make her way over to the collapsed portion due to the blade barrier on the way there.

Acrobatics: 1d20 + 19 ⇒ (12) + 19 = 31

This could hurt. A lot.

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

I’m assuming Marta delayed for Luisila to reach her for healing.

“Understood, Fendahl.”

The priestess takes careful note of the ground floor layout before (single) rushing 45’ to rendezvous with Marta. “Thigh highs and heels! Aegis II is *ahem* roc-in’ this fight!”

spontaneously convert death ward to cure critical on Marta: 4d8 + 12 ⇒ (2, 5, 6, 7) + 12 = 32

Will DC 21 to disbelieve Marta’s antness: 1d20 + 20 ⇒ (15) + 20 = 35

“Más féidir leat Eliza a tharraingt chuig na tíleanna thoir thuaidh idir an worm dearg agus an bacainn ar an lann, ba cheart dom a bheith in ann bogadh isteach i riocht chun é a leigheas ... agus b'fhéidir tú chomh maith.”

Elven:

“If you could drag Eliza to the north-eastern tiles between the fallen red worm and the blade barrier, I should be able to move into a position to heal her … and possibly you as well.”

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Fendahl will earthglide in the area under the collapse, looking for non-rock/debris (ie person) by feeling since he cannot sense otherwise.

He has a fair amount of movement (with haste) so he should be able to cover a number of squares. He had to travel to get to the location first, so probably only a couple squares the first round. Also, I have lost track of the round count...but some of our round/level stuff may be near expiring.

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism
Luisila wrote:
I’m assuming Marta delayed for Luisila to reach her for healing.

Actually, how about a move action (which put her at 2 west of Luisila's starting position), then a readied action to do another move to the worm after Luisila takes an action. That was my intent at first - to get near to Luisila and then take an action.


The Midnight Mirror

Qadathra flies over to throw open the window, allowing direct access to further magic.

Kirrah rips and tears at the unconscious worm, pulling much of its soft insides to the outside.
It's pretty darned dead now.

Fendahl glides around under the rubble, and is rewarded by finding a soft human body, which he assumes to be Eliza.
Using a full round action to move and search covers the area pretty thoroughly. You now have contact with her and can bring her to the surface next round.

Marta and Luisila call out to each other and pick a meeting spot. They brush past each other, allowing Luisila to see through her own illusion and cast a healing spell on Marta as the aasimar flies through the door, past Aegis, and directly into the mouth of the unsuspecting worm!
I'm taking that as a voluntary swallow whole. On the worm's turn you will take the appropriate damage, but then on yours you can attack the worm from the inside, where it is squishy and easy to carve up.

Collapsing initiative from unconscious people brings us to Aegis and Vladek! After that is the worm, then we're on back-and-forth.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

The otherworldly little cloud continues to bedevil the worm...

[dice=aggressive thundercloud, DC 20]3d6[/dice]

...and Vladek compounds its woes by twisting causality in a wicked knot around it!

Make a DC 24 Will save or face 8 rounds of Retribution, worm!

Dark Archive

Companion Roc L11 | HP: 80/93 | AC:38+4+1+2 T:16+1+2 FF:31+4| CMB:+16+2 (+20+2 grapple) CMD:33+1 | Saves F:12+2 R:13+2+1+2 (evasion) W:6+2(+4 vs enchantmt) | Init:+6 | Per:+7+2 | Spd: 20, fly 80| Conditions: heroism (130m); shield (13m); haste; blessing of fervor

Aegis screeches in primal satisfaction as the stony creature collapses into a pile of gravel. Almost immediately, it hops around and tears into the strange giant worm.

vs red golem: Power Attack, Atavism
talon: 1d20 + 15 - 2 + 2 ⇒ (11) + 15 - 2 + 2 = 26 for dmg: 1d6 + 9 + 4 + 2 ⇒ (4) + 9 + 4 + 2 = 19 and grab: 1d20 + 19 - 2 + 2 ⇒ (8) + 19 - 2 + 2 = 27
talon: 1d20 + 15 - 2 + 2 ⇒ (19) + 15 - 2 + 2 = 34 for dmg: 1d6 + 9 + 4 + 2 ⇒ (3) + 9 + 4 + 2 = 18 and grab: 1d20 + 19 - 2 + 2 ⇒ (16) + 19 - 2 + 2 = 35
bite: 1d20 + 15 - 2 + 2 ⇒ (15) + 15 - 2 + 2 = 30 for dmg: 1d8 + 9 + 4 + 2 ⇒ (6) + 9 + 4 + 2 = 21

It attacks with all its fury, as its main targets, those who shot the tiny stingers at its master, are getting away!

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Did you mean 'vs blue worm' instead of 'vs red golem'? Both golems have been destroyed from what I understand.

Dark Archive

Companion Roc L11 | HP: 80/93 | AC:38+4+1+2 T:16+1+2 FF:31+4| CMB:+16+2 (+20+2 grapple) CMD:33+1 | Saves F:12+2 R:13+2+1+2 (evasion) W:6+2(+4 vs enchantmt) | Init:+6 | Per:+7+2 | Spd: 20, fly 80| Conditions: heroism (130m); shield (13m); haste; blessing of fervor

Oops, yeah I did. That's for cutting and pasting dice rolls...

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Fendahl will spend the rest of his time trying to bring the crushed woman safely to the surface and deposit her near where Luisila suggested.


The Midnight Mirror

Worm reflex (exhausted): 1d20 + 5 ⇒ (6) + 5 = 11
Worm will : 1d20 + 4 ⇒ (16) + 4 = 20
Lightning lashes across the worm as Aegis tears into it.

Worm bite (exhausted): 1d20 + 22 ⇒ (16) + 22 = 38 Misfortune: 1d20 + 22 ⇒ (16) + 22 = 38 damage: 4d8 + 9 ⇒ (4, 5, 2, 7) + 9 = 27
Worm sting (exhausted): 1d20 + 22 ⇒ (5) + 22 = 27 Misfortune: 1d20 + 22 ⇒ (18) + 22 = 40 damage: 2d8 + 9 ⇒ (2, 8) + 9 = 19
Exhausted and heavily wounded, it continues its assault on the Roc, but just can't hit the agile and enhanced bird.

Combat Card:

Qadathra
Kirrah
Marta
Luisila
Osprey {swallowed}
Eliza {buried}
Adril {dying or dead}
Aegis
Vladek
---------------
Worm (blue) {exhausted} {retribution hex 0/8 rounds} [-179hp]
---------------
Fendahl

Fendahl emerges from under the rubble with Eliza. The venture-captain is bruised and unconscious, but appears to be breathing.

Everyone else is up!

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Did Marta take damage from the worm guts yet?

Marta uses a swift action to change her judgment(protection) to judgment(healing) and gains fast healing 4, then tries to squirm down and locate the slowly dissolving Osprey.

Well, at least I know which way to go.


The Midnight Mirror

Thanks for reminding me. I forgot to note Marta as swallowed.

Marta Swallow Whole damage: 4d8 + 18 ⇒ (6, 6, 7, 8) + 18 = 45 Owww....

The worm's gullet is not that big of a place, and Marta easily sees a large, unconscious, not-yet-digested hawk. If she cut herself out, she could easily bring it along with her.

Just in case you don't know, the rules for escaping a swallow whole are either (A) use Escape Artist or a Grapple check to escape being grappled by the innards, or (B) use a piercing or slashing weapon to attack the creature's insides, and do 1/10 of the creature's total HP.

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Oh oh, No slashing or piercing ability on me, and no escape artist skill worth mentioning, so grapple check it is and these things have a CMD in the neighborhood of 40. I think I made a very poor decision! Well, unless I can use the shuriken or crossbow!

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

Marta, when I said we needed to get you INTO the fight, I didn’t mean …

“It would be nice if the Worm died right about now.”

Luisila waits for Fendahl to move Eliza, himself and possibly Kirrah into position, before rushing down the steps, past the grease trap, Myrdon’s body and the weapon rack to stand underneath the balcony once more. (single 60’ move)

Luisila closes her eyes hugging herself tightly, before thrusting out both arms like she’s embracing the whole Inner Sea.

“I am NOTHING but what You make me! Reveal to these mortals the Glory of Knowing You, O Lady in the Room!”

channel healing: 6d6 ⇒ (3, 6, 3, 2, 1, 2) = 17


Female lion - AC 37 T 12, FF 30 - hp 148/148+40 Fort +12, Ref +13, Will +5* Init +4; Senses low-light vision, scent; Perception +8 {airwalk, atavism, animal growth, longstrider, barkskin, lifebubble}

Kirrah will gladly accept the healing, but waits where she is until Fendahl gives her a new command.


The Midnight Mirror

Fendahl emerges this round with Eliza; he can use a free action to give a trained command to Kirrah as part of the round.

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Fendhal, emerging with Eliza will call out to Kirrah.

Kill other worm with bird!


Female lion - AC 37 T 12, FF 30 - hp 148/148+40 Fort +12, Ref +13, Will +5* Init +4; Senses low-light vision, scent; Perception +8 {airwalk, atavism, animal growth, longstrider, barkskin, lifebubble}

Kirrah will gladly depart the dead worm to play with the almost dead worm.

The lioness emerges from the building, past the Roc and takes a swipe of an ant-claw at the remaining worm.

+1 Claw, haste: 1d20 + 16 + 1 ⇒ (3) + 16 + 1 = 20 damage : 1d6 + 9 ⇒ (6) + 9 = 15

Dark Archive

Companion Roc L11 | HP: 80/93 | AC:38+4+1+2 T:16+1+2 FF:31+4| CMB:+16+2 (+20+2 grapple) CMD:33+1 | Saves F:12+2 R:13+2+1+2 (evasion) W:6+2(+4 vs enchantmt) | Init:+6 | Per:+7+2 | Spd: 20, fly 80| Conditions: heroism (130m); shield (13m); haste; blessing of fervor

Frustrated that the stupid worm refuses to go down (so that it can go after the sting-shooters), Aegis continues to rip into the creature.

vs worm: Power Attack, Atavism
talon: 1d20 + 15 - 2 + 2 ⇒ (19) + 15 - 2 + 2 = 34 for dmg: 1d6 + 9 + 4 + 2 ⇒ (3) + 9 + 4 + 2 = 18 and grab: 1d20 + 19 - 2 + 2 ⇒ (9) + 19 - 2 + 2 = 28
talon: 1d20 + 15 - 2 + 2 ⇒ (7) + 15 - 2 + 2 = 22 for dmg: 1d6 + 9 + 4 + 2 ⇒ (3) + 9 + 4 + 2 = 18 and grab: 1d20 + 19 - 2 + 2 ⇒ (9) + 19 - 2 + 2 = 28
bite: 1d20 + 15 - 2 + 2 ⇒ (2) + 15 - 2 + 2 = 17 for dmg: 1d8 + 9 + 4 + 2 ⇒ (6) + 9 + 4 + 2 = 21

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

[dice=aggressive thundercloud, DC 20]3d6[/dice]

Seeing the payload of Fendahl's rescue, Vladek drifts down (assuming diagonal movement in 3 dimensions doesn't cost additional squares, which it just might) and sends her battered flesh back in time, as though some of her injuries never happened.

Healing Hex on Eliza: 2d8 + 10 ⇒ (1, 8) + 10 = 19

Scarab Sages

male Faerie Dragon Familiar 15
Spoiler:
|AC 29, T 19, FF 25 SR 20|HP: 42/42|F +11, R +13, W +15|Init +3, Perc +23|CMB +8 CMD 18 (22 vs trip)|greater invisibility 3/3, 1st-level spells 6/6

If even still necessary by this point, Qadathra helps expedite an end to the thoroughly-tormented worm's misery with a bolt of binary starlight.

magic missile: 2d4 + 2 ⇒ (1, 3) + 2 = 6


The Midnight Mirror

Luisila calls on her goddess to heal everyone around her.
By my count that's Vladek, Fendahl, and Eliza. Unless you have extended range channel somehow that I don't see, Kirrah was already too far away. If you want to stop your move by the blade wall, it could include Kirrah.

Kirrah runs over to help Aegis with the worm. Unfortunately, the worm is wriggling a bit more, what with a second creature in its gullet, and the lion's attack misses.
However, Kirrah does need to make an Acrobatics check at -10 for moving fast; failing that she will receive an AoO for moving through the worm's threatened area.

Aegis, surprised by the sudden arrival of the lion, is only able to land a single talon scratch.

Worm reflex: 1d20 + 8 ⇒ (5) + 8 = 13
The thundercloud continues to strike lightning on the worm, and Qadathra tosses a pair of magical missiles at it. The combined efforts cause the creature to fall down, not yet dead but unconscious!

Vladek glides down and causes some of Eliza's wounds to have never occurred. Between that and the channeled energy of Luisila's goddess, the venture-captain's eyes open!

Vladek Odradek wrote:
(assuming diagonal movement in 3 dimensions doesn't cost additional squares, which it just might)

I'll look up the exact rules later, but in this case I think you're fine.

I need that Acrobatics check from Kirrah and an action from Marta. The worm isn't dead, so people in its gullet will take damage on its turn.


Female lion - AC 37 T 12, FF 30 - hp 148/148+40 Fort +12, Ref +13, Will +5* Init +4; Senses low-light vision, scent; Perception +8 {airwalk, atavism, animal growth, longstrider, barkskin, lifebubble}

acrobatic, haste, fast: 1d20 + 11 + 1 - 10 ⇒ (2) + 11 + 1 - 10 = 4

Unless it dropped, I believe Kirrah still looks like an ant, so I am not sure if that affects aoo or will save. Not that Kirrah knows or cares.
AC32, +4 vs crits from judgement

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

I'm going to post the improvised weapon attacks so as not to slow things down and since I figure it will be OK. Swift action to activate bane and then go to town. No greater magic weapon as posted in discussion. These are her bonuses:

+14/1d2+2d6+1d6+14 slashing improvised attack with shuriken (+9[BAB] +4[str] -3[power attack] +2[bane] +1[haste] +3[divine favor] -4[improvised]/ 1d2 +2d6[bane] +1d6[corrosive] +4[str] +6[power attack] +2[bane])

To Hit: 1d20 + 12 ⇒ (18) + 12 = 30
Damage: 1d2 + 2d6 + 1d6 + 12 ⇒ (2) + (4, 4) + (1) + 12 = 23; last d6 is acid which won't help her escape but will at least hurt it.

To Hit: 1d20 + 12 ⇒ (14) + 12 = 26
Damage: 1d2 + 2d6 + 1d6 + 12 ⇒ (1) + (4, 3) + (4) + 12 = 24; last d6 is acid which won't help her escape but will at least hurt it.

To Hit: 1d20 + 12 - 5 ⇒ (13) + 12 - 5 = 20
Damage: 1d2 + 2d6 + 1d6 + 12 ⇒ (1) + (4, 6) + (5) + 12 = 28; last d6 is acid which won't help her escape but will at least hurt it.

She also heals 4 points of damage from the healing judgment which puts her at 32 HP.

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Not sure if those HP are accurate. Did the protection from acid help at all? What HP is she at from by your records?

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