
Calla Voni |

The Arcanist thanks her for the info, and when they are out of earshot of the darkfolk, she shares her knowledge about the chart with the group.
"Blue X, then!"

Hadjii |

before going anywhere, Hadjii uses his 2nd Pearl of Power to recover his prepared CLW...
Hadjii will Detect Magic and examne the metal parts in more detail, using all his knowledge checks to see if he knows anything:
Hadjii's Knowledge:Arcana check: 1d20 + 3 ⇒ (1) + 3 = 4
Hadjii's Knowledge:Local check: 1d20 + 3 ⇒ (2) + 3 = 5
Hadjii's Knowledge:Nature check: 1d20 + 11 ⇒ (3) + 11 = 14
Hadjii's Knowledge:Religion check: 1d20 + 3 ⇒ (3) + 3 = 6
I guess that's just how how Hadjii knowledge checks are supposed to go!

GM Pox |

Dam thats horrible lol.. It would be engineering with an extremely high check considering what they are..
Ok so off to the blue x..
The group makes it way there unaccosted.. You all so here a disturbing amount of moaning croming from the gate direction though..
As yall reach the stucture you can tell isn't hasn't faired so well voer the years.. Going inside you see..
A morass of mud, mold, and crumbling stonework fills this old bathhouse’s humid interior.
It appears the plumbing failed over the years and has turned the place into an indoor swamp.. In one corner you see what must be the compass, but a sizeable portion of the wall has fell on it, crushing it in the process.. Know Engin Check
Also give me a perception check. You may take 20 if you all wish to spend that much time in the mudhole..

GM Pox |

You see, well, mud.. And your guess would be correct.. Perhaps some spare parts could be collected though..

Hadjii |

Hadjii's Perception check: 1d20 + 13 ⇒ (13) + 13 = 26
"Magical things can be very resilient, my friend. We should check it out in any case!"
Hadjii will Detect Magic in that direction -- and as long as the spell is going anyway, he'll scan around 360 with it.

GM Pox |

Hadjii notices what appears to be a magnifying glass stuck in the mud.. After further inspection, and Calla looking at it, it is determined to be a Lens of Detection..
The Know Engin roll was for the Compass, so we'll wait for that..

GM Pox |

She does..
Calla's Roll: 1d20 + 10 ⇒ (3) + 10 = 13
Well she knows about enough to say the wierd parts come from one of these, but not enough to take any from the busted one.. Perhaps she'll figure more out if there's one not broken to look at..
Where to next?

Hadjii |

Hadjii would like to carry that Lens o' Detection for now...

Calla Voni |

No problem as much as I'm concerned. That will aid us in the next task.
"So, unless we find something here, our information was basically useless. There masked man must have left tracks, did anyone find any?"
Perception: 1d20 + 9 ⇒ (16) + 9 = 25

Calla Voni |

So is that a no for tracks?

GM Pox |

You find some, but they dont go far, before you lose them..
So the group heads to the unknown location..
1d100 ⇒ 96 of course..
Ive got some prep to do, so ill continue this tm.. Ill prob get the other player before we continue as well..

Logos The Mad |

Dotting

Hadjii |

I notice there's a +1 Darkwood shield in our loot: Hadjii would like to carry that, at least until we can sell it...

GM Pox |

As yall move towards the unknown location there is a piercing howl that breaks the silence of the area.. Around the corner of a building comes..
This shambling corpse is twisted and mutilated. Fingers of sharpened bone reach out with malevolent intent.
The group recognizes the purple outfit the thing wears.. It appears Velriana Hypaxes has returned from the dead and she's out for blood.. Know Religion on her
Not doing a map for this so..
Party Int: 1d20 + 5 ⇒ (8) + 5 = 13
Vel: 1d20 + 7 ⇒ (15) + 7 = 22
She lets out an unearthly shriek and puts fear into your minds.. Will save DC 19 or cower in fear for 1d4 rounds
PC's are up!

Hadjii |

Hadjii's Knowledge:Religion check: 1d20 + 3 ⇒ (1) + 3 = 4
Hadjii's Will save: 1d20 + 10 ⇒ (1) + 10 = 11
yeah, baby! let's see if I can roll nothing but 1's for the rest of the adventure!

Hadjii |

ooooh -- thank you!
1d4 ⇒ 4
I'm having a heart attack from *not* surprise!

Marius Bergan |

will save: 1d20 + 13 ⇒ (18) + 13 = 31
k. Religion: 1d20 + 16 ⇒ (16) + 16 = 32

GM Pox |

She has apparently returned as a Revenant, with some additional abilities. She has DR/Slashing, Immune to Cold and SR.. The Shriek ability she just used is usable again every 1d4 rounds..
1d4 ⇒ 2
She also is much more powerful vs the people that killed her..

Hadjii |

but she was killed by a wolf, and/or an augmented dog!

GM Pox |

It's not just who landed the killing blow.. Yalls group ruined her plans and the killed her..

Marius Bergan |

Marius will channel to hurt undead.
Channel: 2d6 ⇒ (5, 1) = 6 DC 14 will save to half

Calla Voni |

Although Calla is ready and updated with the new rules, her prediction was correct when studying her capabilities: Her saves are terrible! So she just cowers in fear, for some time, hoping she will be alive by then.
Will: 1d20 + 6 ⇒ (2) + 6 = 8
Rounds: 1d4 ⇒ 3
Yay! Total party wipe! I could burn my last 2 mythic points, but I really don't like that rule of rolling how many mythic points you need, so nevermind... 2d6 ⇒ (6, 5) = 11

GM Pox |

1d20 ⇒ 14 It makes the channel save for 1/2
Hemket Will: 1d20 + 4 ⇒ (7) + 4 = 11 Fear Rounds: 1d4 ⇒ 4
Chester Will: 1d20 + 6 ⇒ (17) + 6 = 23
Looks like the Chester and Marius show..
Chester roars a challenge and charges it.. Raging as he goes..
1d20 + 18 ⇒ (7) + 18 = 25 and hits..
1d6 + 11 ⇒ (6) + 11 = 17
76/96
Round 2
Calla 2
Hemket 3
Hadjii 3
She in turn attacks Chester twice..
2d20 ⇒ (10, 17) = 27 and hits twice..
Dam: 2d8 + 22 ⇒ (8, 3) + 22 = 33 and tries to grab him..
2d20 ⇒ (2, 17) = 19 and succeeds..
Chester will burn an MP to use Absorb Blow..
Chester = 37/64 hps
Marius is up!

Marius Bergan |

Marius sighs as once again his allies stand around doing nothing while the cleric and meatshield saves the day.
channel: 2d6 ⇒ (4, 1) = 5 DC 14 will save to half

GM Pox |

1d20 ⇒ 18 saves and takes 2..
Chester swings while grappled..
1d20 + 14 ⇒ (15) + 14 = 29 and hits
1d6 + 11 ⇒ (3) + 11 = 14
Round 3
The thing attempts to maintain..
1d20 ⇒ 20 it does and deals auto claw damage plus a constrict..
1d8 + 11 + 1d6 + 11 ⇒ (7) + 11 + (6) + 11 = 35 Chester again uses absorb blow..
Chester = 8/64 hps..
Calla 1
Hemket and Hadjii 2
Gritting his teeth Chester Attacks again..
1d20 + 14 ⇒ (1) + 14 = 15 but is being crushed to much to focus..
Marius is up!
But before he can act and line of pure energy comes scorching by at the monster..
1d20 ⇒ 20 and it impacts in the creatures face..
Confirm: 1d20 ⇒ 7 confirms
Damage: 18d6 ⇒ (2, 5, 5, 1, 1, 6, 6, 3, 4, 2, 4, 2, 5, 4, 5, 3, 5, 4) = 67
7/96
As Marius turns to see where it came from standing 60' away is Ptemenib, his fingers still smoking where he loosed the divine wrath of Pharasma..
Another figure is charging towards the party..
Enter new PC! You may take your action Logos! Your 60' away and charging currently..
Marius is still up as well..

Marius Bergan |

Marius moves up and attacks the revant using a cure spell.
using a mythic point for recalled blessing to recast a cure moderate wounds attacking the revant.
attack: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 2d8 + 3 ⇒ (3, 2) + 3 = 8 DC 16 will save to half and if the revant us non mythic it must roll twice and take the worse result.

Logos The Mad |

"AAAAAAAAGGGGGHHHHHHHHH!!!!!!!!" The scream reverberates as a wild-eyed maniac charges forward, his movements nearly a blur as he covers the 60 ft to the creature in the blink of an eye. He maneuvers to the opposite side as Marius to flank.
Activating Bloodrage
Adjustments : +4 Str, +4 Con, +2 Attack/CMB, -2 AC, +10 HP, +2 Will
Charge : +2 Attack/CMB, -2 AC
Spending Mythic Power : Sudden Strike
The man's arms flash as he arrives at the creature, although he appears to be weaponless.
Attack 1, Claw, Power Attack: 1d20 + 10 + 2 + 2 ⇒ (11) + 10 + 2 + 2 = 25
Attack 2, Claw, Power Attack: 1d20 + 10 + 2 + 2 ⇒ (4) + 10 + 2 + 2 = 18
Damage 1: 2d6 + 12 ⇒ (1, 2) + 12 = 15
Damage 2: 2d6 + 12 ⇒ (4, 2) + 12 = 18

Hadjii |

Hadjii has been out-of-sorts from the moment he verified that Bandit was in fact dead (and too messed up with curse and disease to even want to try to bring back). The sight of this dead enemy coming after him -- and the recollection that he allowed Bandit to rip her throat out -- was a little much: without his faithful companion to protect him, it's no wonder ol' Hadj completely freaked out for a few moments! But the sight of Ptemenib clearly heartens the druid, and he visibly starts to recover...
Then the sight of this wild man tearing into the foe with such gusto fully snaps The Hadj out of his panic:
"Yes! Yes! Destroy that foul wretch! I don't know who you are, but I am very pleased to see you shredding this abomination! Thank you, sir -- thank you very much!"

GM Pox |

The cure spell along with the Ultimate Warrior running in dishing damage is enough to slay the Revenant.. She curses you all as she dies a second time..
Out of combat..
Ptemenib comes running up.. "Are you guys alright?" and then he notices Chester.. His veins are starting to turn black in the areas the Revenant attack him.. "S*&@! He's recieved some sorta nasty posion from that thing.." before Chester can respond he collaspes, barely breathing.. Ptemenib looks up.. "I must get him back to the temple at once if we're to save him.. Logos, would you mind staying and giving these guys a hand, or claw?" Before you can respond he is cast a spell and begins to walk into the air carrying Chester..
Out of Combat! Ill give you a chance to introduce before continuing on..
Forgot..
When the Revenant dies what gear she had falls to the ground.. A very nice breasplate and a belt glow magical.. There's roughly 300gp in jewerly that she had as well..
Breastplate +1
Belt of Str +2

Logos The Mad |

"RRRRAAAAAAAAAAGGGHHHHHH!!!!!!!!" Logos screams in response, his eyes still wide as he continues to rip the body apart. Blood and limbs splatter the ground around him. Finally the man stands there, breathing hard and trembling in rage, his eyes on the strangers.
Eventually his breathing slows down, and the madness in his eyes begins to fade. He blinks a couple of times, and looks around. Then down, then off at Ptemenib in the distance. "Oh, merveilleux. Où at-il enfui à, et pourquoi?" He asks, sounding slightly befuddled. "Je suis Logos Dryadson, at-il dit quand il serait de retour? Il m'a demandé de l'accompagner en échange d'une recherche dans quelque chose pour moi."
He looks around at everyone, and sees blank looks on at least some faces, and then sighs. "Dicis hanc linguam?"
He then tries again. "Ön beszéli ezt a nyelvet?"
"Oh, wonderful. Where did he run off to, and why? I am Logos Dryadson, did he say when he'd be back? He asked me to accompany him in exchange for a looking into something for me."
"Do you speak this language?"

Calla Voni |

Calla also stops cowering in her corner. She finds it very weird for Ptemenib to be in this place, and then pays attention to the mad-looking man, who is suddenly helping them. "Enchantée. Je suis Calla, et ce sont Hemket, Hadjii et Marius. D'où êtes-vous?"

Logos The Mad |

Taldane = Common in Golarion, it's the most commonly spoken language, not everyone had it, so I went through the whole bit
The man bows to Calla. "Ah, bonjour. Je suis de Arthfell dans Andoran." He says, looking as if he's about to offer to kiss Calla's hand, but then realizes his hand is dripping with black blood, and doesn't. "C'est un plaisir pour vous et vos compagnons rencontrer. Je suis récemment venu à ce domaine, et je n'ai pas encore appris la langue locale." He takes a rag from his wasteband and begins to clean his hands of blood and gore, somewhat self consciously.
"Ah, hello. I am from Arthfell in Andoran. It is a pleasure to meet you and your companions. I am only recently come to this area, and have not yet learned the local language."

Hadjii |

Hadjii does speak the common tongue -- it's on his online character sheet: I guess I forgot to put it in his profile...
"Thank you so much for that rescue, sir! We have worked with Ptemenib before, it is well that he happened along when he did -- and that you were with him. Marius, do you have a prestidigitation for this man?"

Logos The Mad |

OH! Well, then we can dispense with the hidden text.
"Ah, you all speak Taldane, excellent. I'm afraid I've had some troubles since arriving finding people to talk to. It was awfully confusing trying to find out where the bathroom was at the inn when I first arrived. Embarrassing too." He laughs, then looks at Marius. "Ah, a caster, that would be appreciated."

Calla Voni |

"Did you mean: Ah, three casters and an archer?"
She laughs and proceeds. "So, I believe you're pretty much good enough to follow us along, right? We're doing some serious investigation inside the dead city, and screaming is kinda off the options here, ok? Cause seriously, this place is full of undeads and ghosts that we do NOT need to face to fill our goals."

Logos The Mad |

Logus looks a bit red-faced. "Uh, if I'm with you, I really don't have a lot of control over that." He looks rather pained. "I really don't like to fight, although I will when I have to. But I don't really remember what happens when I'm fighting, and I don't think a lot of things through when I'm fighting."

GM Pox |

It appears you have met well.. Shall we continue on? Or will there be any discussion on what your actually doing? Logos you were informed of the teams mission but know nothing beyond that.. You came to Wati looking for answers, and you've instead found yourself in the zombie apocalypse!
edit: ninjad!

Calla Voni |

Calla gets suddenly worried about it. "What?? Do you know who your allies are, at least??"
Edit: everyone loves zombie apocalypse!

Logos The Mad |

Logos looks thoughtful. "Interesting question. It seems I do, since I've never attacked anyone who was on my side... although I have killed a few people who claimed to be allies and then attacked me in combat. I would suggest not attacking me while I'm in such a state. I've also never killed anyone who was simply an innocent bystander when in this state. I think it's part of my cursed blood." He holds up his hands, and the fingers look oddly thick. Then his hands tense, and long glittering yellowish metallic claws slide out of his fingers, far larger than should be possible given the size of his fingers and hands. "Somehow I have some dragon blood in my veins, and it doesn't exactly play well with my purely human blood. Dragons, metallic at least, in general are not known for being overly murderous. They also aren't known for being overly forgiving in combat either, unfortunately."