GM Nowruz's #6–10 'The Wounded Wisp' (Tier 1-2) - 20180430 (Inactive)

Game Master noral

Wounded Wisp - Maps & Handouts


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Discussion please only here and not in the gameplay section. Thanks

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

1) Player name: Banesama
2) Character name: Dark Schnyder
3) PFS#-Character#: 138079-12
4) Faction: Dark Archives
5) Day Job: None
6) Regular or slow speed for chronicle: Regular

Scarab Sages

Male NG Arcanist 7 | HP 44/44 | AC 12+4 T 12 FF 10+4 | CMB +1 CMD 13 | F: +6, R: +6, W: +7 | Init: +4 | Perc: +0, SM: +0 | Speed 30ft | Spells: Arcanist 1st 4/6, Arcanist 2nd 4/5, Arcanist 3rd 2/4| | Arcane Reservoir 4/10 ||Active conditions: Mage Armor

I just remembered that I wanted to make my witch into a kineticist, so I'll provide ranged support here, but it's a slightly different character build.

1) Player name: zer0darkfire
2) Character name: Thendros
3) PFS#-Character#: 193338-15
4) Faction: Concordance
5) Day Job: None
6) Regular or slow speed for chronicle: Regular

Liberty's Edge

ratfolk rogue 2 | HP 15/15 | AC 18, T 15, FF 14 | F+0 R+7, W+2 | Perc +9 (traps +10) | Init +8

Player Name: Redelia
Character Name: Sandi Twisch
PFS #: 184425-9
Faction: Liberty's Edge
Day Job: none
Regular speed

Sandi is built; I apologize for how long it took.


Sandi Twisch wrote:

Player Name: Redelia

Character Name: Sandi Twisch
PFS #: 184425-9
Faction: Liberty's Edge
Day Job: none
Regular speed

Sandi is built; I apologize for how long it took.

It did not take long at all! No apology needed! ;-)

The Concordance

Male Ifrit Bard (flame dancer) 2 | HP 12/15 | AC 18 T 13 FF 15 | Ft +1 Rf +6 Wi +2 | Init +5 | Perc +4 | Perf 12/12 | Spells 3/3 | Enlarge 1/1

Copied from the other page:

PFS:
1) Player name: Andrew Glasgow
2) Character name: Quezaltzin (Quesa for short)
3) PFS#-Character#: 42641-19
4) Faction: Concordance
5) Day Job: Perform (sing) 1d20 + 8 ⇒ (16) + 8 = 24
6) Regular or slow speed for chronicle: Regular

Silver Crusade

Male NG Angel-blooded Aasimar Spiritualist (Phantom Blade/Fractured Mind) 3 | HP 27/27 | AC 19 (23 with shield)  T 12 FF 18 | CMB +5, CMD 15 | F: +6, R: +3, W: +5 | Init: +5 | Perc: +8, SM: +10 | Speed 20ft | tbd | Spells: 1st 4/4 | Active conditions: None.

Oops, didn't expect this to get up and running so quickly. Will at a minimum get intro up by tonight and will have character sheet and details filled out by tomorrow mid-morning. Apologies for my delay. Daughter's 2nd bday today so things are hectic!

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

Happy Birthday to your Daughter Calvert and welcome to the Terrible 2s of parenthood.

Liberty's Edge

ratfolk rogue 2 | HP 15/15 | AC 18, T 15, FF 14 | F+0 R+7, W+2 | Perc +9 (traps +10) | Init +8

I just realized that I don't know if small beer is even a thing in Golarion. I would guess so, because it's not like every town can have purify food and drink constantly cast on their drinking water.


There will always be 'small beers' somewhere! :-)

Silver Crusade

Male NG Angel-blooded Aasimar Spiritualist (Phantom Blade/Fractured Mind) 3 | HP 27/27 | AC 19 (23 with shield)  T 12 FF 18 | CMB +5, CMD 15 | F: +6, R: +3, W: +5 | Init: +5 | Perc: +8, SM: +10 | Speed 20ft | tbd | Spells: 1st 4/4 | Active conditions: None.

Sorry for delay - every time I tried to post the site was down :(


Can you all please fill out the 'maps & handout' google slides.

Can you also place our icons in a marching order and then place yourself on the map in area A11.

Thanks

Silver Crusade

Male NG Angel-blooded Aasimar Spiritualist (Phantom Blade/Fractured Mind) 3 | HP 27/27 | AC 19 (23 with shield)  T 12 FF 18 | CMB +5, CMD 15 | F: +6, R: +3, W: +5 | Init: +5 | Perc: +8, SM: +10 | Speed 20ft | tbd | Spells: 1st 4/4 | Active conditions: None.

I don’t see A11 revealed. Is it just me?

Liberty's Edge

ratfolk rogue 2 | HP 15/15 | AC 18, T 15, FF 14 | F+0 R+7, W+2 | Perc +9 (traps +10) | Init +8

Guys, I put Sandi in the furthest forward spot that was free, but I wonder if you want her further forward to keep an eye out for traps.

The Concordance

Male Ifrit Bard (flame dancer) 2 | HP 12/15 | AC 18 T 13 FF 15 | Ft +1 Rf +6 Wi +2 | Init +5 | Perc +4 | Perf 12/12 | Spells 3/3 | Enlarge 1/1

Sorry for not responding to the RP prompt yesterday. Saw the new Avengers movie and had to emotionally process the trauma.


No need to apologize! All good as long as we all have fun! :)


Guys, just one thing: You know the rules much better than I do!

Please correct me if you see any mistakes! ;-) And suggestions are very welcome!

Thanks


Is the pace ok for you? Any suggestions so far?

Liberty's Edge

ratfolk rogue 2 | HP 15/15 | AC 18, T 15, FF 14 | F+0 R+7, W+2 | Perc +9 (traps +10) | Init +8

So far, this is feeling like a quick, fun run to me. I'm having a lot of fun so far!

Silver Crusade

Male NG Angel-blooded Aasimar Spiritualist (Phantom Blade/Fractured Mind) 3 | HP 27/27 | AC 19 (23 with shield)  T 12 FF 18 | CMB +5, CMD 15 | F: +6, R: +3, W: +5 | Init: +5 | Perc: +8, SM: +10 | Speed 20ft | tbd | Spells: 1st 4/4 | Active conditions: None.

Agreed. Moving along nicely.

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

Yes. Things are progressing nicely.

Scarab Sages

Male NG Arcanist 7 | HP 44/44 | AC 12+4 T 12 FF 10+4 | CMB +1 CMD 13 | F: +6, R: +6, W: +7 | Init: +4 | Perc: +0, SM: +0 | Speed 30ft | Spells: Arcanist 1st 4/6, Arcanist 2nd 4/5, Arcanist 3rd 2/4| | Arcane Reservoir 4/10 ||Active conditions: Mage Armor

Been a little busy over the weekend, but it looks fine to me. Thanks for running Noral! We seem to wind up in a lot of games together lol

Paizo Employee

Female Half-orc Monk 4 | HP: 30/30 | AC 17 (T16, FF 14) | CMB: +7 CMD: 19 | F:+7* R:+7 W:+7 (+2 vs. enchantments, hot weather, +1 vs. disease, poison) | Init +2 | Perc +9, SM +2, Diplomacy +0, Intimidate +8 | Speed 40 ft. | Ki Pool: 5/5, Orc Ferocity: 1/1, Stunning Fist: 4/4 | Active Conditions: None

Hey guys, I won't have power tomorrow, so I won't be able to post. Bot me if necessary. Thanks.

The Concordance

Male Ifrit Bard (flame dancer) 2 | HP 12/15 | AC 18 T 13 FF 15 | Ft +1 Rf +6 Wi +2 | Init +5 | Perc +4 | Perf 12/12 | Spells 3/3 | Enlarge 1/1

The only difficulty for me is sometimes I can't post for most of a day, and then in the evening it feels like I've missed out. My apologies. If you're waiting on my character to do something, feel free to roll on my behalf.


Thendros wrote:
Been a little busy over the weekend, but it looks fine to me. Thanks for running Noral! We seem to wind up in a lot of games together lol

That is true! ;-) Thanks a lot to you for being GM, too!!


No apology needed Quezaltzin! I completely understand!

To be honest I am also moving a little faster than I usually would as I had the feeling that you would want to see some speed.

Should I slow down a little? That does not mean less posts from my side but give you more interaction points, e.g. I could have let you 'really' talk to Heryn after you came up from the cellar or I could have 'really' let you say final words to the Asmodeus priest before continuing to the mausoleum.

Your choice really as I want you to have fun! ;-)

Liberty's Edge

ratfolk rogue 2 | HP 15/15 | AC 18, T 15, FF 14 | F+0 R+7, W+2 | Perc +9 (traps +10) | Init +8

I enjoy having a variety of different kinds of games, so this one as you are running it is great fun for me. No need to change as far as I am concerned.

Silver Crusade

Male NG Angel-blooded Aasimar Spiritualist (Phantom Blade/Fractured Mind) 3 | HP 27/27 | AC 19 (23 with shield)  T 12 FF 18 | CMB +5, CMD 15 | F: +6, R: +3, W: +5 | Init: +5 | Perc: +8, SM: +10 | Speed 20ft | tbd | Spells: 1st 4/4 | Active conditions: None.

Just a heads up, I'll be at a con this afternoon and all day tomorrow, so I am unlikely to be able to post.

Some botting instructions:
Generally attack with my longsword. If foe is formidable, I'd cast shield (using spell combat if possible) and then either chill touch or touch of gracelessness as seems prudent.


Hello everybody, I am traveling with the family at the moment and cannot post until Monday. Just for your information!

The next post of mine will start the final encounter and I need to set this up properly. :-)

I hope you have a great weekend!


Kenza, this is a surprise round. You can move or take a standard action. You can retcon if you wish.

Paizo Employee

Female Half-orc Monk 4 | HP: 30/30 | AC 17 (T16, FF 14) | CMB: +7 CMD: 19 | F:+7* R:+7 W:+7 (+2 vs. enchantments, hot weather, +1 vs. disease, poison) | Init +2 | Perc +9, SM +2, Diplomacy +0, Intimidate +8 | Speed 40 ft. | Ki Pool: 5/5, Orc Ferocity: 1/1, Stunning Fist: 4/4 | Active Conditions: None

Right, I forgot. She'll keep the move action.


Sandi Twisch wrote:

I believe that green is still flat footed, because they have not yet taken an action during a normal round, so Sandi is able to move around without an AoO and also gets sneak attack damage.

Sandi moves around the nearest enemy and then swipes with her rapier.
[dice=attack]1d20+5 urk, that might hit, because flat footed
[dice=damage, sneak attack]1d4+1d6

Hi Sandi, to my knowledge a character is not flat-footed as soon as he/she has acted. That includes a surprise round. But I will check RAW asap but not before Monday. :-(

Have a great weekend! :-)

Liberty's Edge

ratfolk rogue 2 | HP 15/15 | AC 18, T 15, FF 14 | F+0 R+7, W+2 | Perc +9 (traps +10) | Init +8

pg 178 of core rulebook: chance to act (specifically, before your first regular turn in the initiative order), you are flat-footed.

surprise round is not a 'regular turn.'

edit: I realize this is not completely clear, and if you disagree with that interpretation of 'regular turn' then I will certainly yield to your interpretation as GM. The grey area is why I even brought it up the way I did, rather than assuming it was true.

second edit:
another quote from the same page:
The Surprise Round: If some but not all of the combatants are aware of their opponents, a surprise round happens before regular rounds begin.


Thanks a lot for looking this up. I know that it could be interpreted either way!!

Please look at this special ability for a moment:
—�—�—�—�

Surprise Attack (Ex)

Benefit: During the surprise round, opponents are always considered flat-footed to a rogue with this ability, even if they have already acted.

—�—�—�—�—�

I found this rouge ability which for me makes clear that a character is not flat-footed after his/her turn in the surprise round as this ability would otherwise have no reason to exist. Thus, I would rule that you are not flat-footed after having acted on your first turn in a surprise round or regular round.

I hope that is ok for you all.

Again, have great weekend!! ;-)


Hello, I really started thinking about the ruling above and as this fight can be very deadly I do not want to rule to early. The text that you see below is what I found with just one search. I know that you all are GMs and surely much more experienced than I am. Therefore, please look at the below and then just vote because I do not want to be too harsh on this topic.

Diego Rossi wrote:

Item 1:

prd - Initiative wrote:


Flat-Footed: At the start of a battle, before you have had a chance to act (specifically, before your first regular turn in the initiative order), you are flat-footed.

Note: turn, not round. The turn is when your character act, if you find a piece of text that define regular turn as part of a regular round, please show it.

Piece of text that speak of regular round have a limited pertinenncy.

Item 2:

prd - Surprise wrote:
Unaware Combatants: Combatants who are unaware at the start of battle don't get to act in the surprise round. Unaware combatants are flat-footed because they have not acted yet, so they lose any Dexterity bonus to AC.

We have a rule that say that unaware combatant are flat footed. We can suppose that aware combatant aren't flat footed.

Combine it with a rule (item 1) that say that you are flat footed until your first regular turn. As "regular turn" is undefined we can reasonably suppose that it mean "the first turn in which you act without using special abilities".

So the first turn in which you act without using combat reflex or other ability beyond the result of your initiative check.

I know that this does slow down the game a bit but I just want to be sure that we all are on the same page.

Liberty's Edge

ratfolk rogue 2 | HP 15/15 | AC 18, T 15, FF 14 | F+0 R+7, W+2 | Perc +9 (traps +10) | Init +8

Ah, I was interpreting 'regular turn' as your turn that is part of 'regular round.'

Paizo Employee

Female Half-orc Monk 4 | HP: 30/30 | AC 17 (T16, FF 14) | CMB: +7 CMD: 19 | F:+7* R:+7 W:+7 (+2 vs. enchantments, hot weather, +1 vs. disease, poison) | Init +2 | Perc +9, SM +2, Diplomacy +0, Intimidate +8 | Speed 40 ft. | Ki Pool: 5/5, Orc Ferocity: 1/1, Stunning Fist: 4/4 | Active Conditions: None

Well, since you asked for my opinion....

You're flat footed until you act. After you act (in any kind of round) you're no longer flat footed.

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

Agree with Kenza here. Once you act, regardless of what type of round, you are no longer flat-footed. Just my opinion though.

Silver Crusade

Male NG Angel-blooded Aasimar Spiritualist (Phantom Blade/Fractured Mind) 3 | HP 27/27 | AC 19 (23 with shield)  T 12 FF 18 | CMB +5, CMD 15 | F: +6, R: +3, W: +5 | Init: +5 | Perc: +8, SM: +10 | Speed 20ft | tbd | Spells: 1st 4/4 | Active conditions: None.

Agreed

Scarab Sages

Male NG Arcanist 7 | HP 44/44 | AC 12+4 T 12 FF 10+4 | CMB +1 CMD 13 | F: +6, R: +6, W: +7 | Init: +4 | Perc: +0, SM: +0 | Speed 30ft | Spells: Arcanist 1st 4/6, Arcanist 2nd 4/5, Arcanist 3rd 2/4| | Arcane Reservoir 4/10 ||Active conditions: Mage Armor

Yep, it makes sense to me after seeing that rogue talent, granted I have seen some abilities that really make me think the writer didn't look at the rules (brutal pugilist, totem warrior). Weird wording on "normal round/turn" though


Thanks for your guidance!

I will post the next move shortly!

Liberty's Edge

ratfolk rogue 2 | HP 15/15 | AC 18, T 15, FF 14 | F+0 R+7, W+2 | Perc +9 (traps +10) | Init +8

GM, I appreciate your care in exploring the issue.


I also thank you all for your patience and opinion!


Thanks a lot guys! I will have the chronicle sheets ready until Friday.

Scarab Sages

Male NG Arcanist 7 | HP 44/44 | AC 12+4 T 12 FF 10+4 | CMB +1 CMD 13 | F: +6, R: +6, W: +7 | Init: +4 | Perc: +0, SM: +0 | Speed 30ft | Spells: Arcanist 1st 4/6, Arcanist 2nd 4/5, Arcanist 3rd 2/4| | Arcane Reservoir 4/10 ||Active conditions: Mage Armor

Thanks GM! These evergreens are short aren't they? lol

Liberty's Edge

ratfolk rogue 2 | HP 15/15 | AC 18, T 15, FF 14 | F+0 R+7, W+2 | Perc +9 (traps +10) | Init +8

This was a lot of fun, everyone, thank you. Especially thank you to you, GM Nowruz!

The Concordance

Male Ifrit Bard (flame dancer) 2 | HP 12/15 | AC 18 T 13 FF 15 | Ft +1 Rf +6 Wi +2 | Init +5 | Perc +4 | Perf 12/12 | Spells 3/3 | Enlarge 1/1

Thanks! I'm glad to get a player chronicle under this character's belt, just in case Ifrit become a boon-only race in year 10.

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

Good game all and had a lot of fun. Thanks GM for the game.

This will make me 1 level away from getting my sentient Black Blade.


CHRONICLES

Hello, I hope that the chronicle sheets are correct. Please check them and tell me if I need to change something.

Silver Crusade

Male NG Angel-blooded Aasimar Spiritualist (Phantom Blade/Fractured Mind) 3 | HP 27/27 | AC 19 (23 with shield)  T 12 FF 18 | CMB +5, CMD 15 | F: +6, R: +3, W: +5 | Init: +5 | Perc: +8, SM: +10 | Speed 20ft | tbd | Spells: 1st 4/4 | Active conditions: None.

Thanks everyone for a fun run, especially to GM Nowruz. Too bad the PFS folks weren't able to keep up with updating the info found at the end of the scenario each season.

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