GM Lithrac's Mummy's Mask Challenge (Inactive)

Game Master Cyril Corbaz

Maps and Handouts

XP: 62,020/75,000 | XP from current arc: 1200


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Grand Lodge

After a thorough search Anakh-Ka finds two secret doors, one in the western wall, the other in the eastern wall. While the former is locked, the latter isn't.

(A16) The eastern hidden door leads into a small room filled with human-shaped bundles wrapped in linen. Each wears a small medallion around its neck.

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Khal-Ib looks away as his gaze meets the mummies'. "We should leave these body alone, we promised the priestess to show respect." he suggests.

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

"Agreed. Time to put my new tools to good use." he says as he closes the eastern door and turns to the western one, his thieves tools in hand.

Take 20 including guidance and ACP is a 27.

Grand Lodge

Anakh-Ka's magical fingers soon get rid of the hidden door's resistance, and the two brothers are able to bypass the obstacle. Behind lies a L-shaped corridor that soon turns northward, eventually reaching another door after a flight of stairs. The door opens without effort.

(A17) This room holds several neatly arrayed chests, boxes, and urns. The dust of centuries covers every surface. The only exit is a set of stone double doors to the south.

None of the chests and boxes in the room are locked, as the items within them were the most personal to Akhentepi, and his soul might want to have immediate access to them. Most of the goods in the chests, such as once-fine clothing and sealed jars of food, no longer have any value after the passage of centuries, but among the spoiled and ruined grave goods are several salvageable items of value, including two vials of silversheen, a masterwork longbow, 10 cold iron arrows, a gold scarab clasp worth 50 gp, an onyx and silver holy symbol of Pharasma worth 100 gp, a silver hand mirror worth 35 gp, and a wax-sealed clay urn of nard worth 75 gp.

GM rolls:
Perception, Ka: 1d20 + 7 ⇒ (11) + 7 = 18
Perception, Ib: 1d20 + 5 ⇒ (14) + 5 = 19

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

Anakh-Ka cannot suppress a grin when he behold the various pieces of jewelry they've just found. "That's a good start! However, still no real burial chamber. I bet this place is filled with secret doors of all kinds. By the way, is any of this magical?"

The search continues! Same T20 roll as earlier.

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Khal-Ib casts detect magic, his dwarven self unable to resist the lure of greed.

Grand Lodge

Khal-Ib immediately detects something magical in the room. However, the aura doesn't come from the bow or vials, but from a section of the eatern wall. Anakh-Ka also spots it at the same time... It's a trap! Apparently, touching it would trigger it.

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

Heeding his brother's warning, Anakh-Ka resists the temptation to touch it and gets to work.

Disable Device, guidance: 1d20 + 7 ⇒ (10) + 7 = 17
Disable Device, guidance: 1d20 + 7 ⇒ (4) + 7 = 11
Disable Device, guidance: 1d20 + 7 ⇒ (1) + 7 = 8

Grand Lodge

Despite his best effort, Anakh-Ka's fingers still prove a little clumsy, and eventually trigger the trap! There's a buzzing sound, low at first, but growing louder. Soon, the air is filled with bloodthirsty cockroaches!

Init:
Init, Ka: 1d20 + 2 ⇒ (11) + 2 = 13
Init, Ib: 1d20 + 0 ⇒ (15) + 0 = 15
Init, CS: 1d20 + 2 ⇒ (3) + 2 = 5

Swarm trap - round 1
1. Ib, Ka
2. Cockroach swarm

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Khal-Ib shouts to warn his brother in Terran as he draws an alchemist's fire vial and gets ready to throw it onto the mass of vermin.

Ready action: throw the alchemist's fire at the swarm once Ka moves away from splashing range.
Alchemist's fire: 1d20 + 2 ⇒ (3) + 2 = 51d6 ⇒ 6
Square?: 1d8 ⇒ 3 1 splash damage at the swarm I guess.

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

Anakh-Ka proves quicker than the cockroaches, and leaves the area they occupy. Once he's at a safe distance, he throws one of his bombs!
Bomb: 1d20 + 4 ⇒ (16) + 4 = 201d6 + 2 ⇒ (5) + 2 = 7 *1.5=10 fire damage

Grand Lodge

Partly scorched by the bomber's alchemical concoction, the swarm chases Khal-Ib.
Will DC 11: 1d20 + 1 ⇒ (16) + 1 = 17

Despite his magical shield's ward against swarms, Khal-Ib is soon covered with the cockroaches, the insects gnawing and biting at him.
Automatic damage: 1d6 ⇒ 2
Distraction: Fort DC 14 or you are nauseated.

Swarm trap - round 2
1. Ib, Ka
2. Cockroach swarm (11)

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Fort DC 14: 1d20 + 7 ⇒ (18) + 7 = 25

The stonelord somehow finds the strength to contain his urge to vomit all over the tomb, probably out of respect for the dead. He exits the swarm and draws his other vial, ready to throw it.

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

Seeing the line of fire is free, Anakh-Ka unleashes another of his "dwarven fishing devices" onto the cockroaches.
Bomb: 1d20 + 4 ⇒ (5) + 4 = 91d6 + 2 ⇒ (1) + 2 = 3
Square?: 1d8 ⇒ 4 3 splash, Ref DC 14 halves.

Grand Lodge

Ref DC 14: 1d20 + 3 ⇒ (7) + 3 = 10

Partly burnt by the bomb, the swarm turns to the apprentice alchemist.
Automatic damage: 1d6 ⇒ 1
Distraction: Fort DC 14 or you are nauseated.

Swarm trap - round 3
1. Ib, Ka
2. Cockroach swarm (15)

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Once again, Khal-Ib absorbs his brother's pain and suffering. He waits until Anakh-Ka is at a good distance before throwing his alchemist's fire.
Ready action: throw the alchemist's fire at the swarm once Ka moves away from splashing range.
Alchemist's fire: 1d20 + 2 ⇒ (5) + 2 = 71d6 ⇒ 5
Square?: 1d8 ⇒ 3 1 splash damage at the swarm again.

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

Fort DC 14: 1d20 + 6 ⇒ (13) + 6 = 19

Running away from the swarm, Anakh-Ka ducks to avoid his brother's clumsy attempts at incinerating the swarm, and shows him how it's done. His bomb is thrown in a perfect arc, rolling to the heart of the swarm and resulting in an incredibly powerful explosion!
Bomb: 1d20 + 4 ⇒ (20) + 4 = 241d6 + 2 ⇒ (5) + 2 = 7
Confirmation: 1d20 + 4 ⇒ (19) + 4 = 231d6 + 2 ⇒ (5) + 2 = 7 *1.5=21 damage total!

Grand Lodge

Charred to a crisp by the sheer amout of firepower unleashed at it, the swarm (or what's left of it) scatters.

End combat.

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

"That was something..." comments Khal-Ib, aghast in the explosion's aftermath. "I didn't think your alchemical preparations were so..."

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

"... exothermical?" Anakh-Ka grins. "To be honest, I'm amazed myself. I should have written that formula variation. In any case, let's take a closer look at this door, now that the trap's gone for good."

Is it?

Grand Lodge

The secret door opens with a little bit of work, and some more practise for the apprentice lockpicker. Beyond the door, another long, yet narrower than before, hallway.

(A18) A sarcophagus covered in gold leaf rests on a raised stone platform in the center of this chamber. The casket’s cover is carved the likeness of an adult man with his arms crossed over his chest, and covered in thick coat of dust. Two ornate chests sit beyond the dais in the northeast and southeast corners, and between them stand two large funerary urns. The sole exit is a door to the west.

GM rolls:
Stealth, IC: 1d20 + 12 ⇒ (8) + 12 = 20
Perception, Ka: 1d20 + 7 ⇒ (11) + 7 = 18
Perception, Ib: 1d20 + 5 ⇒ (12) + 5 = 17

Init, Ka: 1d20 + 2 ⇒ (19) + 2 = 21
Init, Ib: 1d20 + 0 ⇒ (15) + 0 = 15
Init, IC: 1d20 + 2 ⇒ (15) + 2 = 17

As you approach the sarcophagus, a cobra made of metal suddenly ambushes you, springing from the shadows!

Surprise round: only the cobra may act.

Bite @Ka: 1d20 + 3 ⇒ (7) + 3 = 101d6 + 1 ⇒ (4) + 1 = 5

The Last Guardian - round 1
1. Ka, Ib
2. Cobra

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

Anakh-Ka is taken completely by surprise, yet luckily his armor protects him against the metal cobra's iron fangs. Stepping asidehe swings his massive blade at it.
Mwk cold iron Falchion, PA: 1d20 + 7 - 1 ⇒ (13) + 7 - 1 = 192d4 + 4 + 3 ⇒ (1, 4) + 4 + 3 = 12

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Khal-Ib chooses to activate his scarab shield before closing in on the cobra.

Grand Lodge

The cobra hisses and strikes Anakh-Ka once again. However, it doesn't seem able to penetrate the dwarf's thick armor.
Bite @Ka: 1d20 + 3 ⇒ (7) + 3 = 101d6 + 1 ⇒ (5) + 1 = 6

The Last Guardian - round 2
1. Ka, Ib
2. Cobra

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

Anakh-Ka hold his blade, waiting for his twin brother to outflank the construct.

Ready action: attacking the cobra as soon as Ib is flanking.
Mwk cold iron Falchion, PA, flanking: 1d20 + 7 - 1 + 2 ⇒ (3) + 7 - 1 + 2 = 112d4 + 4 + 3 ⇒ (3, 2) + 4 + 3 = 12

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Khal-Ib doesn't need words to understand what Anakh-Ka is waiting for. Stepping aside while keeping his shield close, the pahmet dwarf strikes with his waraxe.
Mwk Cold Iron Dwarven Waraxe, flanking: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 181d10 + 3 ⇒ (5) + 3 = 8

Grand Lodge

The cobra attempts to get a chunk of dwarf flesh, but remains unsuccessful.
Bite @Ka: 1d20 + 3 ⇒ (9) + 3 = 121d6 + 1 ⇒ (6) + 1 = 7

The Last Guardian - round 3
1. Ka, Ib
2. Cobra

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

"It looks very elusive... and resilient! Maybe it's time for you to strike through stone and metal?" suggests Anakh-Ka, who misses his target again.
Mwk cold iron Falchion, PA, flanking: 1d20 + 7 - 1 + 2 ⇒ (5) + 7 - 1 + 2 = 132d4 + 4 + 3 ⇒ (1, 3) + 4 + 3 = 11

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

"Aye brother. May Irori bring his guidance to my blows!"

Stonestrike: ignore 4 hardness, attack is considered magical and adamantine.
Mwk Cold Iron Dwarven Waraxe, flanking: 1d20 + 6 + 2 + 1 ⇒ (20) + 6 + 2 + 1 = 291d10 + 3 + 1 ⇒ (10) + 3 + 1 = 14
Confirmation: 1d20 + 6 + 2 + 1 ⇒ (3) + 6 + 2 + 1 = 122d10 + 6 + 2 ⇒ (7, 1) + 6 + 2 = 16

Grand Lodge

The waraxe clangs against the cobra, and manages to damage it pretty badly. The cobra immediately turns to face its tormentor, but to no avail.
Bite @Ib: 1d20 + 3 ⇒ (8) + 3 = 111d6 + 1 ⇒ (4) + 1 = 5

The Last Guardian - round 4
1. Ka, Ib
2. Cobra (9)

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

"It worked! Do it again!" yells Anakh-Ka. Overjoyed by his brother's success, he finds a new resolve and strikes true.

Mwk cold iron Falchion, PA, flanking: 1d20 + 7 - 1 + 2 ⇒ (16) + 7 - 1 + 2 = 242d4 + 4 + 3 ⇒ (4, 3) + 4 + 3 = 14

Grand Lodge

Before Khal-Ib has time to strike the iron cobra again, Anakh-Ka's swing scatters the construct into tiny metal scraps.

End combat.

Once the last guardian is destroyed, you are able to plunder the tomb... with the utmost respect for it previous owner. The mummified body of Akhentepi is interred in this room along with many of his riches. The gold leaf decorating the sarcophagus is worth a total of 100 gp, if enough time is spent to salvage all of it. Inside the sarcophagus, Akhentepi’s mummified corpse wears an exquisitely crafted gold funerary mask worth 500 gp. One of the chests contains Akhentepi’s armor, a magic suit of padded armor he wore in life. The other chest holds a disintegrating cloth sack filled with 500 gp, as well as a small, well-preserved darkwood coffer worth 50 gp. Inside the coffer is a potion of darkvision, a potion of lesser restoration, an ornate lapis and carnelian pendant worth 70 gp, and an assortment of carnelian, lapis lazuli, and turquoise semiprecious stones worth a total of 55 gp.

Spellcraft DC 22 (with detect magic):
The armor is Akentepi's armor.

Anything else you want to do in the tomb before heading out?

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

The Pahmet finally lets out a long-drawn sigh. "Finally. I think that's the end of it. Time to pack all these things and exit that blasted tomb. We have much to report to the Pharasmin in the Grand Mausoleum."

"Oh and remember, you still owe me that fresh beer!"

Grand Lodge

The rest of the day quickly goes by. After returning to the Grand Mausoleum to report your findings and handing over your notes, a visit to the bazaar and the armorsmith takes up most of your time. Everywhere, people are positively amazed that you came back alive, since a more dire fate has befallen some of the groups who took part in the lottery.

In the evening, you return to your inn, called the Tooth & Hookah, where most of your competitors - or fellow explorers, as you may prefer to call them - have gathered tonight to share tales of their first forays. In the busy main room, scents of roasted meat, mint tea and Osirian dark ale mingle to create an atmosphere of revelry.

You quickly distinguish five other groups that have lived to tell the tale: the Cryptfinders, the Daughter of the Desert, the Dog Soldiers, the Sand Scorpions and the Scorched Hand. You all remember them from the lottery day, so spotting them is easy.

At a nearby table, a human dressed in leathers raises his ale and seaks with a very heavily Absalom accent. "Hey there, you're the Coils of the Oro... Orabo... Well, I can't say it properly. Did you know that we Cryptfinders were assigned the tomb of, err... Khepi-Chapo, who was an important government official. Boy, what riches we found there! Ancient coins, jewels, magic devices of all sorts. Especially after we defeated that mummy. Right boys?" he asks to his companions. "Anyway, how was your delve? Was it a promising place?"

Sense Motive DC 14:
His tale is dubious at beast, and the sheer exageration would lead you to think it's fabricated.

Some other explorers from the other groups also turn to you to hear your tale.

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Khal-Ib is the first to enter the room, but remains calm and true to his usual stoic attitude. The pahmet dwarf's figure is much more impressive now, due to his newly-acquired stoneplate, matched with a similar armor for his brother. Its fine craft really stands out, providing the stonelord with a second skin made of stone. All in all, Kha-Ib now looks like a hulking stone golem.

"Two fresh beers, bartender. Today was a long day."

Sense Motive: 1d20 + 5 ⇒ (7) + 5 = 12
Turning to the loquacious human, he cannot help but raise an eyebrow. "A mummy, is that so? That's an impressive feat, congratulations. As for us, we delved into the tomb of a man named Akhentepi. He was someone important, from what archaeological clues we gathered, and was buried along with his many servants, two cats, and almost his mistress! It was quite an adventure, truly. Oh, and we're the Coils of Ouroboros."

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

"Oh yes brother, tell them about the false sarcophagus, and how you came to offer me that beer!" Anakh-Ka grins and downs his beer straight.

Sense Motive: 1d20 + 2 ⇒ (10) + 2 = 12
"I have to admit that tale with the mummy beats our story any day. I imagine you'll be retiring soon, then? What about you all, what did you find?"

Grand Lodge

An Ulfen woman with flowing red hair seems to be paying very good attention to the tale you're spinning. You recognize her as Sigrun Firehair, the leader and warrior-poet of the Daughters of the Desert, a company composed solely of women. He concern and interest seem genuine. "Did you say a false sarcophagus? When did you realize it was one - was it trapped? Did you find the real one? As far as we're concerned, we explored the house of a wealthy pawnbroker and encountered many traps, but there were almost no creatures to be slain. We weren't sure that we had found everything there was to find there, so many hidden passages. It's good to know it was your experience as well. Here, have a beer on me."

"Count yourself lucky, then." grumbles a hard-drinking halfling with a very sour tone. "I saw my entire band of war dogs engulfed by a blasted gelatinous cube. We eventually killed it - didn't bring back my dogs though - but we found that nice and shiny magic sword. You interested? I need some money to get some new dogs..." the halfling says as he downs his ale in a similar manner as Anakh-Ka. Yet something in his slurred way of speaking tells you it isn't the first one.

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Khal-Ib nods with a sorrowful look at the halfling. "I'm truly sorry for your dogs. Neither of us use swords so I can't help you there, but maybe allow me to offer you a warm meal." proposes the stonelord. "I can also offer prayers for your dogs, if you so wish."

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

Anakh-Ka accepts the Ulfen's offer and shares a drink with her. "Deadly trap indeed, but we managed to find a switch and avoid finding out the hard way what untimely death it could bring to us. We also stumbled upon magical runes which ended up conjuring a swarm of cockroaches. Nasty buggers, these ones. The juiciest part was that Akhentepi wanted to have his mistress buried with him, but he died before her room was ready, so the disdained lady had to find another tomb to rest!" chuckles the Pahmet. "I'm Anakh-Ka, by the way. Nice to meet you, lass."

Grand Lodge

While Anakh-Ka entertains the Ulfen woman with his stories, another woman creeps to the Pahmet's side, interrupting at the first opportune moment to do so. There is little indication of her true nature since her face is veiled, but her curves suggest she's either an elf or a half-elf. Her voice sounds as a soft whisper in your ear. From what you recall, she belongs the the Sand Scorpions, a team with a shady reputation. "My apologies. I couldn't help but notice the alchemical vials you carry. People call me Black Kiss for some reason, and I think we share the same hobby. Are you versed in poisons? I could provide you with some, if you so wished."

As for Khal-Ib, the halfling gruffly refuses the stonelord's kindness, seemingly preferring to drown his sorrow in a bottle of Nexian spirits. However, the accursed paladin notices that another group is present, the Scorched Hand. Their leader Velriana Hypaxes, the woman who made a show of herself at the lottery by protesting against the rules, is eyeing you with curiosity. At her side, a tall dark-skinned Garundi man bearing a holy symbol of Nethys quiety finishes his meal while keeping an ear on what's being said in the inn. Close to him, another Garundi - of Osirion origin this one - is reading a book, but seems to be distracted by something. The last member of that band, a dark-skinned half-elven woman bearing a khopesh and a kukri at her side, sips her spiced wine while remaining mostly in the shadows.

Perception DC 15 or Sense Motive DC 12 (Ib only):
The cleric of Nethys is holding hands with the scholar reading a book. He seems to care a great deal about him.

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

The dwarf raises an eyebrow. "Poisons, eh? Truth be told, I know about them but never cared much for them. I much prefer blowing things up the dwarven way - you know, cave ins, hard-style fishing and the like. Thanks for the offer though."

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Sense Motive: 1d20 + 5 ⇒ (9) + 5 = 14
Moreover, I'd like to scan the competition with detect evil.

Khal-Ib sees something he prefers to keep for himself for now. He nods at Hypaxes if their eyes meet, though, showing respect.

Grand Lodge

No one registers as evil here.

Velriana Hypaxes nods in return, standing up and offering to meet with Khal-Ib. The woman wears sultry red clothes clearly fit for the warmer temperatures found in Osirion, and a large hat bringing shade to her. Her eyes suggest she is very clever, just like her manners suggest a decent education. "Well met, master dwarf. You are a Pahmet, right? One of the dwarves who have been living in Osirion and sharing the fates of its people for ages now? I'm honored to finally meet one of you. I'm Velriana Hypaxes, a dedicated Osirionologist and follower of Nethys - as a man of the cloth yourself, you might have caught the reference to the god we follow in our company's name."

Sense Motive DC 20:
As she speaks about "the god we follow", she couldn't suppress a disdainful look at the Scorched Hand's half-elf member.

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Sense Motive: 1d20 + 5 ⇒ (14) + 5 = 19 So close!

Khal-Ib bows his head in a formal way. "The honor is mine, Ms. Hypaxes. I am Khal-Ib of the Coils of Ouroboros. My twin brother and I indeed hail from Osirion, having been raised as true Irorans. However, our faith is also close to that of Pharasma as we follow a philosphy known as Ouroboros. It defines life as an eternal cycle where we humble mortals must perfect ourselves in the very way Irori showed us as he ascended as a god. Are you familiar with it?"

Grand Lodge

The Osirionologist appears surprised. "Sadly, I can't say I have." she expresses with a strong Taldan accent. "It does sound interesting though. May I ask if you know where it comes from and when it started out as a philosophy? I'd be highly interested in learning about it."

Much later in the discussion, once you seem to have exhausted the subject of your faith, she starts talking about hers. You learn that hre company is actually looking for something very specific - an early Nethysian sanctuary of sorts, which she hoped to be assigned to, hence her reaction at the lottery. Your discussion goes well into the night, and you end up wishing each other good luck for your respective goals.

The next morning, you are summoned to the Grand Mausoleum, where you learn of the second site you are assigned: the House of Pentheru.

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

In the morning, Anakh-Ka wakes up early enough to grab a decent breakfast - for a dwarf, that is. As Khal-Ib comes down after his morning prayer and meditation, his brother enquires about the night before.

"Did you sleep well? You sure talked late with that lady. Anything between you and her I should be aware about?" he comments with a slight grin.

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Khal-Ib prefers not to expand too much on what happened the night before, as a sideways look suggests. "Nothing of the sort, we talked about our respective faiths, and that allowed me to learn what she was after. Her Scorched Hand company is actually composed of Nethys followers, and they're looking for a holy site for their god, or a relic." he explains as he nibbles on a loaf of bread.

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

"You talked to her about the Ouroboros, then? Did you mention why we're here and what we're after?" Anakh-Ka becomes concerned, as if an important secret was broken.

Scarab Sages

Male Dwarf (Pahmet) Gestalt Oracle (Dual-Cursed) 5/Paladin (Stonelord) 8/Living Monolith 3 | HP 128/128| DR 4/adamantine AC:26 T:11 FF:26 CMD:22 | F+13 R+4 W+11 (+4 death, +2 neg. levels & mind-aff.) | Init +0 | Perception +5

Khal-Ib stops for a moment, then whispers to his brother. "I didn't tell her about the Sphinx, if that's what you're concerned about. Besides, if I had she could have helped us I think. She could be trusted."

Scarab Sages

Male dwarf (Pahmet) gestalt alchemist (internal alchemist) 8/fighter (unbreakable) 5/living monolith 3 | HP 121/121 | DR 1/- AC:24 T:13 FF:24 CMD:24 | F+12 R+10 W+8 (+8 vs. poison, +2 vs. spells, spell-like, +6 vs. disease; +3 mind-aff; +2 death/neg. levels ) | Init +2 | Perception +13 (+5 sight)

"Ha! You're too trusting, brother. I never trust anyone - except you and the Master, of course. That being said, let's go on our way, the House of Pentheru awaits." concludes the fighter, eager to get some physical exercise.

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