GM Jlighter's Second Darkness Campaign (Inactive)

Game Master jlighter


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Male Gnome Oracle 2

It shall be done, boss. Davlamin says smartly. Anything else? Forgive me, i'm anxious to get back to the casino floor.


"No, I do believe that will be all for now, unless any of you have anything else you'd like to discuss? No? Alright then. Do as you will."


Skorabor will head to the docks to continue his unskilled investigation as to Feldrin's whereabouts, which consits mainly of him knocking skulls and intimidating thugs and the like.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

....remembering one dwarf being murdered is enough for Barnabus to decide to go with Skorabor rather than hang around the goblin....

Figure Dav is safe enough indoors....


Male Gnome Oracle 2

Please just assume I follow happily along with the majority at all times, I really don't have the time to post until my third year project is in. This will (hopefully) be on May 4th. Sorry for the inconveniece, i'm in the final stages of my university degree.


Master

No worries. We should be able to keep you going for a while. Pop in when you have a break, and we'll see you when you've got your project turned in. Good Breakfast Cereal to you!

As you head down toward the wharves, you see many people working to repair the damage caused by the tidal wave. Shop fronts that suffered minor waterlogging or no damage are doing what they can to undercut their competitors and make a profit, noticeably more so when it comes to the shops that provide materials and tools for rebuilding. The closer you get to the wharves, the greater the damage is. Building owners and shopkeepers are busily hammering away, replacing boards, windows, and doors, or arguing with workers who are trying to do the same. The street scavengers are out in force, grabbing every loose item they can. The bold ones are chancing their luck on stealing from the shops themselves. As you reach the wharves, the scene intensifies. Sailors and carpenters and all manner of workers swarm everywhere, working to recover cargo and to repair damaged ships and docks. The Foamrunner already has a much smaller hole in her side than she did before. The pile of bodies you had laid out earlier has disappeared.


Skorabor will grabs as many street scavengers as he can get his hands on and accusing each of them of knowing something about Feldrin's disappearence.

Will take 10 on each intimidation check for a total of 10 + 9 = 19


Master

Although Skorabor questions most all of the street rats he passes, not one of them seems to have any idea about what happened to Feldin. A half-dozen knew Feldin and knew where he lived, and several more only knew him as the floor manager of the Gold Goblin. Not a one of them has any idea where he is or what happened to him. If confronted with the details you have and the suspicion of his possible murder, those who knew him all plead innocent. Two say he probably got what he deserved, stingy bastard that he was, but their protestations of innocence still have the ring of honest truth to them.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Barnabus lays a hand upon Skorabor's shoulder....

"It is getting late an we should check back in at tha goblin.."


TheMan BehindTheCurtain wrote:
Two say he probably got what he deserved, stingy bastard that he was, but their protestations of innocence still have the ring of honest truth to them.

"That's a dwarf you're talkin' about!", Skorabor roars with anger.

I beat them up

Barnabus II wrote:

Barnabus lays a hand upon Skorabor's shoulder....

"It is getting late an we should check back in at tha goblin.."

"Aye, i guess you're right", Skorabor says as he looks down the wharf.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"Ah suggest we pool our funds an offer a reward."


"That's an excellent idea!", Skorabor exclaims. "Let's get back to the goblin and post a sign!"


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"Maybe ol Saul an tha others will throw in fer tha reward."


When you get back to the Gold Goblin, Saul is happy to provide materials for your sign, and says that he'll also chip in on the reward if somebody comes forward with information leading to Feldin's location. On your way out of the office, he calls you back. "Hold on, lads. There's a bit of news from our man that I sent down to the wharves to help out. He couldn't locate the missing cask, but he did find a few others items. I thought I should pass them on to you three."

Leaning down behind his desk, Saul grabs a pile of things and places it on the desk for you. "If you don't need them, perhaps we can sell them and add some more gold to the reward for poor Feldin."

The items on the table are:
-1 suit of banded mail armor
-1 fine heavy steel shield
-1 fine longsword
-1 well-made red cloak

Perception DC 13:
Although the items are slightly scuffed and battered about, the shield and the cloak are very similar to the ones worn by Braddikar Faje.


Perception check: 1d20 + 1 ⇒ (14) + 1 = 15

Skorabor eyes the equipment on the desk. His eyes narrow's as they land on the shield and cloak. "How did he come by these?", he asks in a low rumble.


"The bouncer I sent down to the wharves to help out was given them as a thank you for his work. He brought them back here, and I thought you might like to have them."

Skorabor:
Although he doesn't bat an eye or give any of the usual tells, something in his voice suggests that he isn't revealing everything.

GM Notes:
SV Bluff: 1d20 + 12 ⇒ (7) + 12 = 19
Skorabor Sense Motive: 1d20 + 2 ⇒ (19) + 2 = 21
Barnabus Sense Motive: 1d20 + 3 ⇒ (9) + 3 = 12
Davlamin Sense Motive: 1d20 - 1 ⇒ (16) - 1 = 15


"I recognize the cloak and shield as to belongin' to one of the dead down at the wharf. These things are stripped from the dead victimes of the wave. We're not grave robbers, these are goin' back", Skorabor says in a low tone that suggests he's doing his best to hold back the anger he's feeling.


Saul shrugs, as if it doesn't matter to him. "They are yours to do with as you wish. I would point out, though, that the shield and cloak in particular are very fine, and they would fetch a high price if sold. The dead have no use for these things, where you might. But they are yours to dispose of, if that is your wish."


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"Then we shall sell some of these fine items an get a reward tha is sure tah have results!"

DM

Spoiler:

Detect magic on the items...


Master

Barnabus:
The shield and the cloak are magical. The armor is not. The sword, though fine, is also not magical.

Shield - faint abjuration
Cloak - faint transmutation

Spellcraft DC 18:
The shield is a +1 heavy steel shield. The cloak is a Cloak of Resistance +1.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Spellcraft
1d20 + 11 ⇒ (3) + 11 = 14

The cloak looks promising and I will try it on.....


"But he must have had a clan! These are not spoils of war, they're scavaged from a disaster like rats. Are we no better than vermin?!", Skorabor exclaims, clearly not believing what he's hearing.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"War certainly not in tha swamps though many meet with disaster there, things found on tha dead are taken an used, no high morality, nor low morality, tis simple survival...."

"tha shield is fine as any I ave seen take it and bear it an let it save yer life, I beleive tha man if asked would ave wanted you tah wield it when he can not."

Barnabus keeps the cloak....will figure it out later


Male Gnome Oracle 2

Spellcraft-1d20 + 6 ⇒ (13) + 6 = 19

Davlamin tells you the cloak is of resistance +1. Is the shield masterwork? Nothing there that Davlamin can make use of except the cloak sadly. My project is in- I can post more again now.

As his loyal friend and a fellow Dwarf, he would want you to use these items in your quest to find him my friend. Davlamin says, clapping a hand on Skor's shoulder as he paces around the room, limping.


The shield is a +1 heavy steel shield, the sword is masterwork, and the banded mail is somewhat mundane.

Saul raises his hands, shaking his head. "It seems your friends have slightly different views of these things than you do, Mr. Boulderback. Is there anything else you'd like to discuss?"


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Barnabus struggles to lift the heavy shield off the table...

"This man died our friend he meant no offense to tha Skorabor, and yet through tha fates he fell and is no more...I believe this shield should protect and keep you friend Skorabor, tha you carry in honor o offenses given and forgiven...."

"A reminder o tha possibility tha anger can pass an somethin else can arise."


Skorabor expression is a mixture of agitation and disbelief. "This is graverobbery and by Torag i shall have no part in it!" the dwarf exclaims and marches out the door, slamming it shut behind him.

Skorabor takes to the street to ruff up some ruffians about the whereabouts of Feldrin, but soon accepts that it is a futile chore and returns to the Goblin.


Male Gnome Oracle 2

After Skorabor has left, Davlamin paces the room a little.

When we fought the moneylender, we were at a disadvantage with our current gear... Saul, could you see to it these items are sold to a reliable fence. Come up with some story to award the three of us a bonus, Skorabor took many wounds in our last battle and I would like to see him in some sturdier armour.

1d20 + 11 ⇒ (19) + 11 = 30 Diplomacy


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"Indeed our dour friend has delicate sensibilities an those are best respected than skoffed at."


"He does seem a bit cantankerous, even for a Dwarf. Well, I'll see if I can find somebody willing to trade these things for something more to his liking. You're keeping the cloak? Well, then. That's the sword, the armor, and the shield to be traded, then. I'll see if I can dig up something for you, Mr. Jubilost. You seem to have gotten nothing out of this exchange." Saul moves the items not being claimed off to the side, then moves back behind the desk.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"I recall his interst being in magical studded leather armor of his general size, it seems wha we ave could easily secure such a thing."

"What say you Davlamin?"


Male Gnome Oracle 2

That would probably suit me best, yes. You have my thanks.

Edited due to alias mixup!


"I'll see what can be found. Anything else, gentlemen?"

Skorabor's roughing up of neighborhood thugs has little result except for a handful of terrified thugs, a couple of amazed kids who start following him around, a black eye and a cut lip.


Skorabor rumbles back into the Goblin with a black eye and a cut lower lip. "Go home! There's nothin' here for you to see!", he yells to the gathering of kids before he marches to the bar and orders an ale. He snatches a cloth rag from the counter and holds it against his broken lip. "Fetch me some ice, will you", the dwarf orders the bartender then eyes anyone in the bar that might be looking at him.

"What are you looking at? This is but a scratch. They don't look to pretty themselves, i can tell you that!", Skorabor growls.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Noting the return of Skorabor and his dour mood realizes not to ask how it went....


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Once the dour dwarf has manages to down a few drinks....

"I thought an artist could make sure tha we get a flier out offerin a reward fer information."

"Saul is sellin some things tah get a reward amount an once we know tha amount we ken get tha word out..."


"Artist you say?", Skorabor mumbles with some of his troubles lost in a drunken haze. "What's wrong with plain writin'? Can't the bafoons of this wretched place read?", he adds gesturing wildly, knocking over his flagon in the process. He stares at his spilled drink with a mix of disbelief and irresolution.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"Read if we asked fer a dwarf an offered a reward 200 o em would shows up tryin tah claim they found yerself."


"Well, we'd ask for Feldrin back of course! If the rats of this place come draggin' some other dwarf then someone will soon be wrintin' a flier about them!", Skorabor anwsers between the occational splutter.


Male Gnome Oracle 2

Whats next? I think Davlamin would let Skor have his dark mood and not interfere...


Place a poster promising a reward of 200 gp for any tip that will lead to the recovery of Feldrin, then... wait until something happens? :)


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

a 100 gold for information about Feldrin and another 100 gold with proof of who was responsible...


Deal


*bump*


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

***bumpity bump bump****


Male Gnome Oracle 2

I'm here, was waiting for a DM bump really. And uni is finally over.


Congratulations! Over for the season or for ever?

Sovereign Court

Forever unless I choose to do a masters or Phd.


An even bigger Congratulations then! :)


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"Once these poster hit tha streets we are sure tah get a response!"

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