GM Jen's A Time of Turmoil: There Be Witches in the Highlands (Inactive)

Game Master Retech

The death of both kings in the British isles by the hand of their own families have left the island fractious. With the nobility rended, adventurers may become nobility themselves, if they survive...


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Okay, here's the discussion topic. I posted something on the recruitment thread, so please drop in and give some ideas!

Dark Archive

Male Human Dungeon Master
Jen the GM wrote:
Okay, here's the discussion topic. I posted something on the recruitment thread, so please drop in and give some ideas!

Maybe instead of regional races, just have regional traits. There probably is a lot of backing for almost any player race in any region with mythology and what not.


Actually, that gives me an idea. *scurries off*


Female Aasimar Bear Shaman / 1

This is the alias for Joy's sorceress. I went with the Fey bloodline as I thought it would fit the story best and am working on finishing up the character sheet.

In brief, she is the bastard daughter of a peasant girl who was seduced by a male Fey. She is at court attempting to seek justice against the son of a now out of favor lord who had assaulted her.


Male French (Elf) Fighter (Free Hand) 1

Working putting the actual backstory together. Here's the crunch for now.


Excellent. Even if you haven't completed your character sheet yet, you can still enter the campaign, chat with the other players in character, and introduce yourself. There won't be combat for the first stage, which is mainly linking the group together.


Human, dual talent Rogue1 15pt

Just a random question.

Prevelence of firearms and psi? Common, rare, 'What the hell is that?'


Firearms: Rare
Psionics: What the hell is that?

Part of dropping lots of hooks is that the party will probably get pulled on a few side quests, one of which can be firearms or psionics. I like introducing things with the setting instead of a dump all at once.

To help remember recurring characters, I will ask everyone their impressions of a character and what comes to mind when they think about them, so I will just write a few notes and put them in the campaign info to help people (and myself) remember them. So that will come later, but won't be done for random NPCs.


M Human Druid 1

Here is Llaelian's character,
I'm not very happy about the avatar, so it's bound to change, but the character sheet is almost complete.


Not in use

Mal the Red:

Scottish Resource

Just thought I'd pop this up for your reference in case you really wanted to start confusing people by talking in Scots...


One other thing for the two players playing french characters. I am actually french, so if you need any help about geography, history of the period or language, please ask.


Human, dual talent Rogue1 15pt

Jen,
Is there a problem with Hywel taking Rich parents? I figure the King made sure he was outfitted well since Hywel was acting to save face for him.

No magic items perhaps masterwork weapons/armor though.


25
Tobar Pannell wrote:

Mal the Red:

Scottish Resource

Just thought I'd pop this up for your reference in case you really wanted to start confusing people by talking in Scots...

My god this is glorious, much better than the Wikipedia phrases, thanks a lot!


To Hywel:

No issue with that. There's nothing that could really destabilise the campaign that costs less than 900 gp. You could afford some nice clothes and a signet ring with that.


Not in use

Bowing elaborately to Pixel Cube - no problems, glad you can put it to some use.


Human, dual talent Rogue1 15pt
Jen the GM wrote:

To Hywel:

No issue with that. There's nothing that could really destabilise the campaign that costs less than 900 gp. You could afford some nice clothes and a signet ring with that.

That is pretty much what I am buying. Sorry for the delay re character. Thing always seen to take longer than you think they will.

Sczarni

Male Aasimar Inquisitor {Witch Hunter archetype from UC) 1

Sorry I did not see anything saything this had started yet, there wasnt even an indicator on the campaign tab.


Oh, my bad. :P

I am going to be using the campaign tab to keep track of setting info as you come to it for easy reference.


Human, dual talent Rogue1 15pt

DM Jen. Giving myself a crash course on mounted combat. Turns out the mount cannot attack ot try manouvers if I attack with the lance. At least until I get Ride by Attack anyway. The boards are conflicted as to how the lance relates to powerattack. Some see it as a two-handed weapon first and foremost meaning it uses the -1/+3 for PA and the +50% Str and the weapon has a special ability allowing it to be used one handed when mounted. Others see it more reasonable that when used with one hand you use one handed rules and when used two handed you use the two handed rules. It is only a difference of 6hp of damage but it might matter sometime. It has been FAQ'd but that mill wheel grinds slow.

Thoughts anyone?


Heh, mounted combat was always an icky part of the rules. For the moment, I will go with use with one hand > use one hand rules, two hand > two-hand rules.

However, when the FAQ comes in, I will defer to that. It seems though that the difference is not actually 6hp, but whether you're going to use a shield or not.


Male Elf Rogue (Rake) 2

In terms of how religion is handled, I am making the assumption that each of the Golarion deities is an aspect of a greater deity. Calling on Calistria as Alain is not a matter of heresy or paganism in our "Earth", right? Is there more to be defined in this respect - religion? Like not all the Pathfinder deities are on the 'good' side, like Lamashtu, Rovagug, etc. Are these considered the adversary deities? There has been some reference to 'pagans' and 'heretics'. In real-world terms this means one thing, but what about in the world of the campaign?

I may suggest that a certain number of the standard Golarion deities are part of the 'church'. Erastil, Abadar, Cayden, Calistria, Desna, Gorum, Gozreh, Iomedae, Irori, Nethys, Pharasma, Sarenrae, Shelyn, Torag... essentially any of the non-evil ones. If you want you can call them aspects or faces or something else, or even Saints to fit into the Medieval milieu. Some followers may believe that 'their' aspect is the 'right' one if you want to try and replicate the religious schisms that exist in our own world. The evil deities are then 'adversary' aspects that oppose good people. Asmodeus, Lamashtu, Norgorber, Rovagug, Urgathoa, Zon-Kuthon, etc.

The other option is to throw away the Pathfinder deities altogether, and simply go with a more historically-based approach with 'God' and the 'Devil'... but that steps into thorny territory, as any of our 'Druid' players may object to that and it comes a bit too close to real-world religious reality for my comfort.

Thoughts?


You are correct that it is not heresy. I'm going to say that all the Pathfinder deities are aspects of the greater deity, because I've found that even evil deities have lots of "positive" aspects.

Razo has a great background relating to a traditionally evil deity, and I think that it fits perfectly. It just shows that he's devoted to the more ruthless way in passing God's judgement.

Liberty's Edge

Male Human Nerd 5/Expert 1

Llaelian, what can you tell me about the region of Brittany, circa 1050-1150 (I think that's sort of when this is set)?

Also, though I'm using simple English as I don't want to put accents I don't really know into my writing, I would like to have Guy pepper his speech with some French phrases. Any common phrasings that you can recommend, for perhaps surprise, expressions of anger, and maybe exultation?


Wandslinger wrote:

Llaelian, what can you tell me about the region of Brittany, circa 1050-1150 (I think that's sort of when this is set)?

Also, though I'm using simple English as I don't want to put accents I don't really know into my writing, I would like to have Guy pepper his speech with some French phrases. Any common phrasings that you can recommend, for perhaps surprise, expressions of anger, and maybe exultation?

Brittany history at this period is associated with that of Normandy and of Willian the future king of England.

While Normandy was mainly settled by Francs, Brittany was settled by Gaelic migrants (Britons) coming from Wales. they intermingled with the francs but kept their language.
Both regions were invaded by vikings in the 10th century. Following a revolt from exiled Britons coming back from Cornwall, Britons grabbed back the power in the late 10th century to reestablish the "Duché de Bretagne" (Dukedom of Brittany). This is an independent Duchy (not bound to the kingdom of France) whose capital is Rennes. On the contrary, the duke of Normandy has taken part into the election of the French King Hugues Capet and is thus considered part of the French Kingdom.
However, both dukedom dynasties are linked by blood links.

In 1059, the year that interests us, the Duke of Brittany is Conan II (from 1040 to 1066). As he was minor at his father's death, the regency was held by his Uncle Eudes 1st of Penthievre. Conan had to wrestle back his dukedom from his uncle with the help of William duke of Normandy in 1047.

In these year, Brittany is mainly catholic with a pacific cohabitation with Druidic traditions. the languarge is Britton (Breton in French), a Keltic language.

That's it for Brittany.

Oh and one last thing, you may want to change your name to Guy de Lancre. In French, du is a contraction for de le which means of the or from the. If Lancre is a town or Duchy or any noble title, then you would not need to put an article such as le in front of it. Thus the use of de instead of de le=du. I know it may sounds picky and it's up to you anyways.

Sczarni

Male Aasimar Inquisitor {Witch Hunter archetype from UC) 1

Tommorow I will be playing my home game, so I will probably only post once befor bed. Just a heads up.


Male French (Elf) Fighter (Free Hand) 1

Hmmm, so following this history lesson, Alain is technically not my fellow countryman (yet)?


No worries Razo. Mach Spass!


Guy de Lancre wrote:
Hmmm, so following this history lesson, Alain is technically not my fellow countryman (yet)?

Yes and not for a long time. Brittany got attached to the Kingdom of France in 1532.


Female Aasimar Bear Shaman / 1

I was wondering, if our character is a peasant should we assume that they can't read?


No, that's okay. It is true that there will be many NPC peasants that you will meet that cannot read, but for simplicity, PCs will be able to read.


Human, dual talent Rogue1 15pt

So barring any data on the trail should we try the cave? Without healing magic, which I notice we are rather short of, the bandaged 'witch' will not be fit to talk for a day or three of care.

Someone should also check the corpse the three were standing around.

Oh and sorry if Hywel sounds bossy. He is a noble and rather used to folks doing what he says.

Sczarni

Male Aasimar Inquisitor {Witch Hunter archetype from UC) 1
Hywel Mawr wrote:

So barring any data on the trail should we try the cave? Without healing magic, which I notice we are rather short of, the bandaged 'witch' will not be fit to talk for a day or three of care.

Someone should also check the corpse the three were standing around.

Oh and sorry if Hywel sounds bossy. He is a noble and rather used to folks doing what he says.

Huh? What cave?


Human, dual talent Rogue1 15pt
Razo of Worms wrote:
Hywel Mawr wrote:

So barring any data on the trail should we try the cave? Without healing magic, which I notice we are rather short of, the bandaged 'witch' will not be fit to talk for a day or three of care.

Someone should also check the corpse the three were standing around.

Oh and sorry if Hywel sounds bossy. He is a noble and rather used to folks doing what he says.

Huh? What cave?

oops wrong thread. I appear to have strayed across the border.


Male Elf Rogue (Rake) 2

The change in orders does seem rather abrupt and arbitrary. However, that is the prerogative of kings... It does make sense that he wants French help against the Norse, but the French ambassador was already there. Then there's the removal of the Thaim of Glamis which may or may not have been a ruse, and then this message, which may or may not be authentic.


Alain Lenoir wrote:
The change in orders does seem rather abrupt and arbitrary. However, that is the prerogative of kings... It does make sense that he wants French help against the Norse, but the French ambassador was already there. Then there's the removal of the Thaim of Glamis which may or may not have been a ruse, and then this message, which may or may not be authentic.

Jen, I'm bothered by the situation in an IC and OOC way.

IC wise, we haven't yet proven ourselves to the King and we have these two contradictory orders. Plus in the message, there is nothing telling us that the situation at Glamis needs to be sorted or not. The second point is that none of us has any idea where the king of France is right now and it will take weeks or months to reach him by boat and whatever means we have. We don't have any message from the King of Scotland to give to the king of France as it should be, just a message with instructions.

OOC wise, I'm at a loss, the group is not even formed and we already have two contradictory missions. Plus the character were designed to first play a role in Scotland itself. I'm worried that if you put us in such a situation so early, the group will break apart as there is nothing yet to cement it. If I metagame a little with the situation, as it is early fall, we won't reach France before late fall, at which time, the invasion will already have taken place or will not happen till spring. So I don't see why we need to move so quickly and we cannot take the time to solve the Glamis situation first.


I can't actually say anything about this, except for a hint. Nothing that you have seen is definitely truth. Think back from the beginning; things may not appear so contradictory.

And perhaps I've sprung this a bit too soon; that is probably my inexperience talking. So I will drop some hints for your benefit.


25
Jen the GM wrote:

I can't actually say anything about this, except for a hint. Nothing that you have seen is definitely truth. Think back from the beginning; things may not appear so contradictory.

And perhaps I've sprung this a bit too soon; that is probably my inexperience talking. So I will drop some hints for your benefit.

Something's fish in the Highlands...

I KNEW that something wasn't right, even during our first night with the King. There is probably a major conspiracy going on. But what's Mal to do? He knowns nothing more than his eyes tell him, and for all he know this IS the King's order.


That's true, but there seem to be several "smarty" party members that are barking up some trees.

And ya know, even Mal can have a strong hunch about it from his intuition and speak up.


Jen the GM wrote:

That's true, but there seem to be several "smarty" party members that are barking up some trees.

And ya know, even Mal can have a strong hunch about it from his intuition and speak up.

From what I see of the situation there are three possibilities:

1 The assassin is a plant and it was a set up to give a false mission to the characters so as not to arouse suspicions. Then the message is about the real mission.
The problem I see with that is that the final message would have contained those explanations, which it does not.

2 The second message is a plant and was written without the king permission to divert us from our real mission.

3 The king has really changed his mind.

I've reread every information my character has access to and I can see no clue to indicate which is the real case. As a player I find the first explanation quite intriguing, especially as there are two "Frenchmen" in the group, but the more I think of it, the less I see a reason for Drest to travel to France to try to convince a foreign King to form an alliance with the information he has.

Liberty's Edge

Male Human Nerd 5/Expert 1

The way I see it, we should investigate Glamis while we are here. Whether there actually is anything going on or not, we can still accomplish said objective. Then, should any fears about Glamis prove false, we can make a move toward France.

I think it should be said that there is certainly room for adventure on the way to a port city.


Male Elf Rogue (Rake) 2

Are we doing average hit points at each level?


You can either do it rolled, rerolling 1s, or take average +1, like in PFS.


25
Jen the GM wrote:
You can either do it rolled, rerolling 1s, or take average +1, like in PFS.

I took average +1

Sczarni

Male Aasimar Inquisitor {Witch Hunter archetype from UC) 1

Updated


Male Elf Rogue (Rake) 2

Updated!


Female Aasimar Bear Shaman / 1

I will take average plus 1.


M Human Druid 1

I'm a little late in updating but will do that over the week end. I'm also off for a business trip to India from tomorrow to the next saturday. I should have internet connection, but it will be more restricted. Do not wait for me.


Ah, thanks for telling me.


Male French (Elf) Fighter (Free Hand) 1

Already had Guy at second level since you told us, I just forgot to tell you! I took average.


Hi there, I've caught a bad case of food poisoning during my overseas trip. So I'll be off the game for some days.

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