GM Ietsuna's Confirmation Table 2 (Inactive)

Game Master Ietsuna

GM Ietsuna's Confirmation Table 2

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Silver Crusade

Male Dwarf kineticist (kinetic knight) 2 (HP: 26/26) (Burn: 0) (AC:15 FF:14 T:11) (Fort: +8 Ref: +4 Will: +3) (Init: +1) (Perc: +6)

After he finishes making his way out of the pit, Garzen stares at the cloak blankly.

"Nobody wants to investigate this thing, then?"

Perception: 1d20 + 5 ⇒ (9) + 5 = 14

The dwarf proceeds down the tunnel, spending some time looking at the various carvings and paintings.

"How pretty. Not nearly as inspiring as dwarven murals, but they tried their best," he says with a faint hint of cynicism.

Silver Crusade

Free| Human (Varisian) Male LG Paladin of Iomedae 6 | HP 58/58 | AC 24, T 13, FF 22 | CMD 22 | F +11 R +8 W +9 | Init +2 | Per +0, SM +8, Ling +7 | Speed 30 ft | Smite Evil 2/2 Light 1/1 Lay on Hands 6/6 | Spells - 1st: 2/2 | Active Conditions: none. | Aura of Good, Aura of Courage | Re-Roll (+2) 1/1

Noting the hint of cynicism and giving a wry smile back at Garzen. "O noble dwarf many such paintings and carvings are found all across Golarion, you are right, some of the most detailed murals are crafted with a mastery only known by many years of hard work by hand and are prevalent in the Dwarven halls." Lancyn replys smiling from ear to ear denoting he admires Dwarven craftsmanship.

"Now the 'blanky' you have there I'm not sure what it is as I did not take my spellcraft studies seriously." Lancyn motions to take the cloak and throws it on over his shoulders and affixes the clasp snugly. "The best way I have come to figure out what something is, is to just go for it and try."

Does Lancyn feel anything once the cloak is clasped?

Sovereign Court

Male Human (Taldan) Zimar Corsair | HP: 12 /12 | AC: 16 (11 Tch, 15 Fl) | CMB: +5, CMD: 16 | F: +3, R: +3, W: +2 | Init: +1 | Perc: +6, SM: +2 | Speed 30ft | Re-roll (+2) 1/1 | Active Conditions: None.

Clambering up the other side and finding a carved piece of wood to use as a bridge, Malcharion holds off making a poor joke about making Talondreal 'walk the plank' but still sniggers to himself. Regaining his composure somewhat, the currently land-bound Privateer follows the great Scholar Lancyn down the corridors where the Crusader quickly speaks in a dead tongue.

"Wow! Did I ever underestimate you my friend!" He congratulates Lancyn before looking at the Murals and continuing rather sarcastically." We should be dutiful little Pathfinders and make a note of these, especially as they seem to predate the holy texts."

Wincing as the Paladin tries on the cloak, Malcharion waits for him to explode or worse with held breath...


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The soft light of the surrounding fungus mixes with the flickering glow of the nearby torches to reveal a grand chamber. A large pool of water along the chamber’s southern edge reflects the blue and green radiance to illuminate the massive stalactites that cling to the ceiling overhead. Two other tunnels branch off from this area, leading to the east and west.

Rising up from the pool is a column of rock with steeply sloped sides and a flat top, as if someone had sawn off the top of a massive stalagmite. A miniature city carved from this same stone occupies nearly the entire surface. Tiny trinkets such as ancient coins, polished semiprecious stones, and ornately braided loops of string are scattered throughout the diorama, and pale cave frogs clamber atop it. The smooth cavern floor is covered in gravel and pebbles along the edge of the pool, and several foot-long centipedes prowl among the gravel in their search for prey.

This cavern is not unoccupied though. A lone gillmen kneels in the water, seeming thoughtful and unaware of your presence.

The carvings depicting Aroden are where you all are, across the "bridge" is the pool with the mini city and the gillman.


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Lancyn feels 1 point more fortified, more reflexive and more willful (cloak of resistance +1)

Silver Crusade

Free| Human (Varisian) Male LG Paladin of Iomedae 6 | HP 58/58 | AC 24, T 13, FF 22 | CMD 22 | F +11 R +8 W +9 | Init +2 | Per +0, SM +8, Ling +7 | Speed 30 ft | Smite Evil 2/2 Light 1/1 Lay on Hands 6/6 | Spells - 1st: 2/2 | Active Conditions: none. | Aura of Good, Aura of Courage | Re-Roll (+2) 1/1

Feeling almost a little braver now that has a resilient sense of the world. Lancyn speaks out to the Gillman "Greetings o keeper of the pool." Lancyn also says the same in Varisian, Azlanti, and Celestial. Unsure if the Gillman may speak common.

Well that's nice!:), Soooo who is in need of a cloak of Resistance?


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DC 15 Perception:
Next to the gillman is a neatly folded robe that looks similar in style and color to the wad of cloth you found in the pit.

The gillman looks at Lancyn as he speaks, but his expression says little, and he says nothing at all.

He seems rather ‘indifferent’ to you so far, but a Diplomacy or Intimidate check could change that.

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

pERCEPTION 1d20 + 2 ⇒ (15) + 2 = 17

The paladin will begin to concentrate to see if he detects evil
, besides the worshipper of the Inheritor :)


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Talondreal does not detect any evil in the room.

Silver Crusade

Male Dwarf kineticist (kinetic knight) 2 (HP: 26/26) (Burn: 0) (AC:15 FF:14 T:11) (Fort: +8 Ref: +4 Will: +3) (Init: +1) (Perc: +6)

Seeing that the cloak doesn't kill Lancyn, Garzen nods and waddles on towards the kneeling gillman.

"Indeed, greetings, honourable gillman. It is a great pleasure to meet you. What, if I may ask, are you doing in this ancient, sacred place?"

Diplomacy: 1d20 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Male Human Alchemist (Grenadier) 1

Omniel considers speaking for a moment, but then looks over at the two paladins and continues hanging back for a bit.

Sovereign Court

Male Human (Taldan) Zimar Corsair | HP: 12 /12 | AC: 16 (11 Tch, 15 Fl) | CMB: +5, CMD: 16 | F: +3, R: +3, W: +2 | Init: +1 | Perc: +6, SM: +2 | Speed 30ft | Re-roll (+2) 1/1 | Active Conditions: None.

"No need to be so mute mate, the big boys here won't bite!" Malcharion laughs as he walks past the quiet Gillman with his eyes on the pool. Tugging on his knee high boots, the Corsair soon had them off to reveal sun tanned shins and feet, obviously a man ised to going barefoot. Shrugging off his ling coat, Malcharion wades into the pool and sighs in relief.

"Water's lovely!"


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The gillman shoots Malcharion a look. He seems none to pleased with the human's invasion of the pool.

Please remove yourself before you contaminate the sacred pool.

He shoots a look at Lancyn and his cloak before continuing If you are here to perform rituals to Aroden do it and be gone.

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Malcharion, I believe that this is considered a sacred spot for the gillmen, you should not desecrate it in such a manner. Please get out of the pool the paladin suggests.


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Ok, we seem to be a little stalled. I am going to see if I can bump us along.

You were able to recognise 4 of the glyphs of Aroden. There is a miniature city in the cavern with the Gillman. If you are able to replicate Aroden's deeds in some way you will gain a small boon.

As a reminder I will post the 4 glyph descriptions here.

The Tailor is depicted sewing together a long cloth of featuring many patterns that wraps around a city like a moat, referencing Aroden’s proclamation that when the fate of all peoples is woven together, it shall be humanity’s greatest strength.

The Hunter is depicted slaying a giant serpentine creature and then parading a trophy through the city streets—a sign to all humanity that the wilds are safe to inhabit once the monsters are slain.

The Soldier is depicted bearing a lantern through the streets of a city, following the dead god’s prophecy that the vigilant shall carry light to the darkest corners of the world to banish the shadows.

The Merchant is depicted weighing and trading coins of different sizes, a reference to the holy text’s proverb that peace brings trade and prosperity to all people.

If you instead would prefer to push on deeper into the cave and explore please indicate the desired direction I have marked the map with A and B for ease of identification

Silver Crusade

Male Dwarf kineticist (kinetic knight) 2 (HP: 26/26) (Burn: 0) (AC:15 FF:14 T:11) (Fort: +8 Ref: +4 Will: +3) (Init: +1) (Perc: +6)

"Excuse me..."

At this point Garzen realizes he has never asked for the gillman's name. The dwarf strokes his beard as he inquires the gillman regarding his identity.

"Excuse me, <name>, but I must enter the pool to perform a ritual for the dead god. I sincerely believe this does not harm the sanctity of these waters."

Diplomacy: 1d20 + 3 ⇒ (17) + 3 = 20

Assuming the gillman abides, Garzen will waddle towards the miniature city, then take a gold piece from his wallet and look for anything resembling a bank or scales to place the coin in.


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"Greetings, Pathfinders," the gillman finally responds after Garzen's introduction, "I am Uori, and you have entered a cave sacred to my people. It was once sacred to Aroden as well, but the dead god's influence has faded from this place as those carvings have weathered and melted away.

"Soon, his influence shall be gone completely. If you wish to perform any rituals to the dead god of humanity, I suggest you do so soon."

Garzen places his coin on a pile of coins in the city. He notices a small silver one and takes that in exchange.

There is a slight glow from within the city and you feel slightly changed.
Completing the ritual grants all of the PCs a +1 competence bonus on Appraise checks to determine the value of objects and on Spellcraft checks made to identify magic items for this adventure

Sovereign Court

Male Human (Taldan) Zimar Corsair | HP: 12 /12 | AC: 16 (11 Tch, 15 Fl) | CMB: +5, CMD: 16 | F: +3, R: +3, W: +2 | Init: +1 | Perc: +6, SM: +2 | Speed 30ft | Re-roll (+2) 1/1 | Active Conditions: None.

Shrugging at Uori's rudeness, Malcharion looks around the room for a large Serpent, or something to serve as a sufficient replacemnt. Finding little other than crawling bugs, he shrugs and skewers one on the end of his wicked spiked blade.

With a bow, the Corsair disposes of the skewered creature into the miniature city.

"Thy will be done, oh departed one." he says slightly mockingly.


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Malcharion Attack: 1d20 + 7 ⇒ (14) + 7 = 21
Damage: 1d8 + 4 ⇒ (8) + 4 = 12

You feel a wave of power wash over you.

Completing this ritual grants all of the PCs a +1 dodge bonus to AC
against charge attacks.

Silver Crusade

Free| Human (Varisian) Male LG Paladin of Iomedae 6 | HP 58/58 | AC 24, T 13, FF 22 | CMD 22 | F +11 R +8 W +9 | Init +2 | Per +0, SM +8, Ling +7 | Speed 30 ft | Smite Evil 2/2 Light 1/1 Lay on Hands 6/6 | Spells - 1st: 2/2 | Active Conditions: none. | Aura of Good, Aura of Courage | Re-Roll (+2) 1/1

Lancyn following the rest of his compatriots looks sound for a small stone or pebble. Holding the small piece of earth Lancyn casts light on it and places it in the miniature city.

"May the darkness flee from the light we bear."


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A third wash of power washes through the party.
Completing this ritual grants each PC a +1 insight bonus to AC if she has taken damage since the start of her last turn.


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Ok. So we have not moved in in a few days. I am not sure if it is due to my GMing or the forums issues or something else. Going to move us along. Going to roll a d2 1 is A and 2 is B

Direction: 1d2 ⇒ 2

As you venture along the tunnel it widens in places and narrows in places. There are off shooting tracks, but they all lead back to the main tunnel or come to impassable dead ends due to narrowing or cave-ins. After 20 to 30 minutes of travel it seems to widen into another chamber.

The persistent glow of the bluish fungi dimly lights the way deeper below the Kortos Mounts. The tunnels broaden to reveal a shallow river that bisects an immense tunnel stretching to the north and south. To the east a small passage exits the chamber at a steep incline. East is the right hand side of the map.

You notice several creatures in this chamber. They have not yet noticed you.

DC 11+ Knowledge (local):

Kobolds are really good at sneaking around and crafting traps.

DC 16+ Knowledge (local):

They have trouble seeing in bright light.
If you roll 21 or higher, you may ask for more information.

The water counts as 2 square for movement

Grand Lodge

Male Human Alchemist (Grenadier) 1

Omniel stops and whispers to the party, "Is everyone planning on charging up?"

Silver Crusade

Male Dwarf kineticist (kinetic knight) 2 (HP: 26/26) (Burn: 0) (AC:15 FF:14 T:11) (Fort: +8 Ref: +4 Will: +3) (Init: +1) (Perc: +6)

Don't worry, GM; these kind of delays happen to everyone.

"I'm planning on charging at the monsters, if that's what you mean."

Garzen makes a gesture with his hand, and the earth rises and molds up into a jagged axe of stone.

"Anyone, please tell me if you are opposed to this sentiment."

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

These mini dragons usually mean trouble where they show up says the paladin.

Silver Crusade

Free| Human (Varisian) Male LG Paladin of Iomedae 6 | HP 58/58 | AC 24, T 13, FF 22 | CMD 22 | F +11 R +8 W +9 | Init +2 | Per +0, SM +8, Ling +7 | Speed 30 ft | Smite Evil 2/2 Light 1/1 Lay on Hands 6/6 | Spells - 1st: 2/2 | Active Conditions: none. | Aura of Good, Aura of Courage | Re-Roll (+2) 1/1

"Might there be a more diplomatic approach? Are we so sure they would block our path? Lancyn says in a hushed tone.

I cast detect evil. Are they evil?


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Lancyn does indeed detect evil from the direction of the two creatures.

Sovereign Court

Male Human (Taldan) Zimar Corsair | HP: 12 /12 | AC: 16 (11 Tch, 15 Fl) | CMB: +5, CMD: 16 | F: +3, R: +3, W: +2 | Init: +1 | Perc: +6, SM: +2 | Speed 30ft | Re-roll (+2) 1/1 | Active Conditions: None.

Big Board issues for me

Shrugging nonchalantly as the others making their way out of the chamber, Malcharion wades out of the pool and collects his boots, choosing to keep them off for the time being to let his feet dry. Creeping up with his allies, wicked serrated sword drawn and held easily, the Corsair eyes their current obstacle with interest.

"Yeah, i suggest we don't tally too long with our little friend in danger eh?"

Silver Crusade

Free| Human (Varisian) Male LG Paladin of Iomedae 6 | HP 58/58 | AC 24, T 13, FF 22 | CMD 22 | F +11 R +8 W +9 | Init +2 | Per +0, SM +8, Ling +7 | Speed 30 ft | Smite Evil 2/2 Light 1/1 Lay on Hands 6/6 | Spells - 1st: 2/2 | Active Conditions: none. | Aura of Good, Aura of Courage | Re-Roll (+2) 1/1

"Agreed Captain." Lancyn responds to Malcharion while reading his sword and shield.

"For honor and glory"

Lancyn awaits the beginning rush of battle.

Is the river shallow enough to run across?


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water is waist deep, 5 foot move requires 10 feet of action.

Silver Crusade

Male Dwarf kineticist (kinetic knight) 2 (HP: 26/26) (Burn: 0) (AC:15 FF:14 T:11) (Fort: +8 Ref: +4 Will: +3) (Init: +1) (Perc: +6)

Hopefully the Paizo site stops misbehaving so this game can pick up steam...

"Well then, I shall charge", says the dwarf with a cold nod. Garzen rushes forwards at the creatures, starting to brave through the stream and hoping his friends do the same.


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I hope the site sorts itself too. Lets get into initiative.

The enemies are alerted by Garzan's splashing into the stream. They start at his arrival, then notice the rest of you.

Initiative Rolls:

Garzen: 1d20 + 1 ⇒ (4) + 1 = 5
Malcharion: 1d20 + 1 ⇒ (20) + 1 = 21
Lancyn: 1d20 + 1 ⇒ (14) + 1 = 15
Omniel: 1d20 + 2 ⇒ (9) + 2 = 11
Talondreal: 1d20 + 2 ⇒ (4) + 2 = 6
Kyomi: 1d20 + 3 ⇒ (19) + 3 = 22
Enemy Green: 1d20 + 1 ⇒ (7) + 1 = 8
Enemy Red: 1d20 + 1 ⇒ (18) + 1 = 19

Round 1 Bold may Act
Kyomi
Malcharion
Enemy Red
Lancyn
Omniel
Enemy Green
Talondreal
Garzen


Botting Malcharion and Kyomi

Malcharion approached the stream, in preparation to cross next turn.

Kyomi does likewise.


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Noticing you, the red enemy launches a stone from his sling at Garzen in the middle of the stream.

Sling: 1d20 + 3 ⇒ (3) + 3 = 6

The rock goes wide and misses everyone.

Round 1 Bold may Act
Kyomi
Malcharion
Enemy Red
Lancyn
Omniel
Enemy Green
Talondreal
Garzen

Silver Crusade

Free| Human (Varisian) Male LG Paladin of Iomedae 6 | HP 58/58 | AC 24, T 13, FF 22 | CMD 22 | F +11 R +8 W +9 | Init +2 | Per +0, SM +8, Ling +7 | Speed 30 ft | Smite Evil 2/2 Light 1/1 Lay on Hands 6/6 | Spells - 1st: 2/2 | Active Conditions: none. | Aura of Good, Aura of Courage | Re-Roll (+2) 1/1

Lancyn begins following in the soggy foot steps of Garzen.

"I recommend you drop your weapons little ones. Should you continue to assail my companions you will not be give this chance again"

Diplomacy: 1d20 + 6 ⇒ (6) + 6 = 12

Grand Lodge

Male Human Alchemist (Grenadier) 1

Omniel moves along the cave wall and throws a bomb at the red kobold.

Attack, Touch, 1 Range Incr: 1d20 + 3 - 2 ⇒ (7) + 3 - 2 = 8
Damage: 1d6 + 4 ⇒ (5) + 4 = 9


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The green enemy moves closer and launches a rock from his sling, hoping to be better at aiming than is counterpart. He targets Lancyn.

Sling: 1d20 + 3 ⇒ (13) + 3 = 16

The rock hits but bounces off harmlessly into the stream.

Round 1 Bold may Act
Kyomi
Malcharion
Enemy Red
Lancyn
Omniel
Enemy Green
Talondreal
Garzen

Round 2 Bold may Act
Kyomi
Malcharion
Enemy Red
Lancyn
Omniel
Enemy Green
[b]Talondreal
[b]Garzen

Sovereign Court

Female kitsune Kineticist - Overwhelming Soul [L1] AC 15, T 13, FF 12 | F +3*/R+6/W+1 | HP 8/8 | CMB +0, CMD 13 | Init +3 | Perception +7 | Condition: None

Dose not wait but fires from behind the lines, as she has the range and so uses it.

Round 1
Energy blasts RTA 1d20 + 3 ⇒ (16) + 3 = 19 DMG1d6 + 1 ⇒ (5) + 1 = 6[Magic][Fire][r120']

Round 2
Energy blasts RTA 1d20 + 3 ⇒ (6) + 3 = 9 DMG1d6 + 1 ⇒ (1) + 1 = 2[Magic][Fire][r120']

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

ROUND I
Moves into the room.


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Kyomi's first blast of energy smacks into the green enemy and it drops on the spot.

Round 1 Bold may Act
Kyomi
Malcharion
Enemy Red
Lancyn
Omniel
Talondreal
Garzen

Round 2 Bold may Act
Kyomi
Malcharion
Enemy Red
Lancyn
Omniel
Talondreal
Garzen

Silver Crusade

Male Dwarf kineticist (kinetic knight) 2 (HP: 26/26) (Burn: 0) (AC:15 FF:14 T:11) (Fort: +8 Ref: +4 Will: +3) (Init: +1) (Perc: +6)

Garzen waddles through the remainder of the stream, climbing back unto solid land and running towards the remaining kobold with a dangerously emotionless face.

Double move.


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I will give Malcharion the remainder of my day here (It is 7am right now) and will bot just before I go to bed tonight.


Malcharion crosses the stream and advances toward the enemy.


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GM Rolls:

Roll: 1d2 ⇒ 1

The enemy swipes at Malcharion with its spear. but it goes harmlessly wide past his head.

Spear: 1d20 + 1 ⇒ (7) + 1 = 8
Damage: 1d6 - 1 ⇒ (5) - 1 = 4

Round 2 Bold may Act
Kyomi
Malcharion
Enemy Red
Lancyn
Omniel
Talondreal
Garzen

Silver Crusade

Free| Human (Varisian) Male LG Paladin of Iomedae 6 | HP 58/58 | AC 24, T 13, FF 22 | CMD 22 | F +11 R +8 W +9 | Init +2 | Per +0, SM +8, Ling +7 | Speed 30 ft | Smite Evil 2/2 Light 1/1 Lay on Hands 6/6 | Spells - 1st: 2/2 | Active Conditions: none. | Aura of Good, Aura of Courage | Re-Roll (+2) 1/1

Slowly catching up to his comrades in arms. Double move

Lancyn sidles up along side Garzen. Preparing to bare down on the little creature.

"Drop your weapons and surrender our you too shall meet the same fate as your brethren" Lancyn bellows at the Kobold.

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

The half-elf enters into the water to get to the other side


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As Talondreal is about to enter the water, he hears a click and a dart flies at his head I assume you went straight into the water, which would take you through a trapped square.

Dart: 1d20 + 10 ⇒ (14) + 10 = 24 Damage: 1d3 ⇒ 1

Talondreal takes 1 point of damage.

Please make a fort save, dc13. If you don't make it then take 1 point of con damage

Round 2 Bold may Act
Kyomi
Malcharion
Enemy Red
Lancyn
Omniel
Talondreal
Garzen

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

1d20 + 4 ⇒ (20) + 4 = 24 fort save


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Woot, nice roll

Talondreal's body fight off the poison on the dart.

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

I liked it too if only I could get a something in my crit range when I attack, :)

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