GMG's PbP: PFS #7-07: Trouble in Tamran (Tier 4-5, 4-player adjustment) (Inactive)

Game Master Magabeus

Maps


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Fiend series | Shackles

Does anyone want to post an action for Quinray?

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

Either he double-moves to catch up, or if we assume he was moving with us anyway (which he no doubt would have if he'd been here), he gets into position to cast daze (looks like DC 14) on the guy fighting Sritaro.

He did say he'd been excessively busy offline - but I'd check up on him with a PM in any case.


Fiend series | Shackles

Yeah, I send a PM earlier today

Will Save: 1d20 + 1 ⇒ (13) + 1 = 14

Nemesis moves up, joined by Quinray who tries to daze the archer

Power Attack: 1d20 + 11 - 2 ⇒ (15) + 11 - 2 = 24
Damage: 1d6 + 8 + 6 ⇒ (6) + 8 + 6 = 20

The man in the house starts chanting some words and seems to grow bigger "For the living God!" he screams while he whacks Oleander on the head.

Initiative
Inspire Courage +1
Silas
- - -
Archer
- - -
Oleander 16/36 hp
Fuzzfoot
Sritaro 25/32
Kamu
Quinray
Nemesis
- - -
Human in house - 21 damage
- - -

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

Could you please bold whose turn it is?

Dark Archive

M Half-Orc Occultist (Battle Host) 2 – HP 22/22 – AC: 17/T: 11/FF: 16 – Perception: +5, Darkvision 60' - Fort: +6*, Ref: +1*, Will: +3* – CMB: +6*, CMD: 17* – Speed: 20' – Init: +1

Silas moves into the house past Oleader and swings his magically enhanced greataxe at the aggressive man inside.

This movement will provoke an AoO.

Greataxe + Physical Enhancement + IC: 1d20 + 6 + 1 + 1 ⇒ (9) + 6 + 1 + 1 = 17
Damage with Lead Blades: 3d6 + 7 + 1 ⇒ (6, 2, 6) + 7 + 1 = 22


Fiend series | Shackles

Deadly aimed Point blank shot: 1d20 + 5 - 1 + 1 ⇒ (19) + 5 - 1 + 1 = 24
Damage: 1d8 + 5 ⇒ (5) + 5 = 10

The archer again takes a step away from Sritaro and his companion, stows his axe and quickly gets an arrow out, firing it at Sritaro with the bow he still held in his left hand.

Initiative
Inspire Courage +1
Oleander 16/36 hp
Fuzzfoot
Sritaro 17/32
Kamu
Quinray
Nemesis

- - -
Human in house - 21 damage
- - -
Silas
- - -
Archer
- - -

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

"Drop your weapons!" Nemesis commands the archer in an unearthly voice.

Will DC 15, or 16 if I'm 'his type.'

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Gasping in pain, Oleander steps in to flank the man in the house.

"Your time is up, scum"
attack, FE, flank, inspire: 1d20 + 8 + 2 + 2 + 1 ⇒ (20) + 8 + 2 + 2 + 1 = 33
damage, FE, inspire: 1d8 + 3 + 2 + 1 ⇒ (1) + 3 + 2 + 1 = 7
Crit confim, FE, flank, inspire: 1d20 + 8 + 2 + 2 + 1 ⇒ (10) + 8 + 2 + 2 + 1 = 23
possible bonus damage, FE, inspire: 1d8 + 3 + 2 + 1 ⇒ (7) + 3 + 2 + 1 = 13

The strike is good and his blood joins with the rangers on the floor.

The Exchange

Kamu:
HP: 27/27 AC: 22 Touch: 13 FF: 19 F/R/W: +3/+6/+4 CMD: 18 Percep: +7, scent Init: +3
Nagaji Barbarian (Elemental Kin/Mad Dog) 5 HP: 50/50 AC:19 Touch: 12 FF: 17 F/R/W: +7/+3/+3 CMD: 19 Percep: +10 Init: +2 Rage 11/11

Sritaro, almost in a near rage which I don't get til next level, commands Kamu to flank once more before timing a pair of powerful hits.

Sritaro PA nodaichi @ archer: 1d20 + 7 - 1 ⇒ (15) + 7 - 1 = 21
Damage on hit: 1d10 + 4 + 3 ⇒ (7) + 4 + 3 = 14

Kamu bite @ Archer: 1d20 + 4 - 1 ⇒ (10) + 4 - 1 = 13
Damage on hit: 1d6 + 3 + 3 ⇒ (3) + 3 + 3 = 9


Fiend series | Shackles

Jeez guys!
Nemesis commands the archer to obey his words. Just after that Sritaro and Kamu show why nobody should mess with them. Oleander shows the same. The difference is that Oleander's target still stands, while Sritaro's target lies in a pool on the pathway.

Initiative
Inspire Courage +1
Fuzzfoot
Quinray

- - -
Human in house - 41 damage
- - -
Silas
- - -
Archer 23 damage - prone + dying
- - -
Oleander 16/36 hp
Sritaro 17/32
Kamu
Nemesis

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

Fuzzfoot, seeing things seem well in hand, simply loads his hand crossbow and trains it on the foe that is being destroyed by Silas and Oleander.

"Do you want to give up now?" he asks?

Ready an action to shoot if the man does not surrender or otherwise makes a hostile action.

Readied Action:

Attack: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d4 ⇒ 3


Fiend series | Shackles

Whoops, forgot to resolve Silas' attack; it missed


Fiend series | Shackles

Quinray walks back while he gets his longbow out, he decides to wait for a better shot than he currently has. The man in the house house growls at the halfling "I will get you after I kill these two!" and lashes out at Oleander!

Fuzzfoot pulls the trigger, but misses the enraged human, who beats Oleander bloody. The elf goes down! After that he steps into the corner, not eager to be flanked.

Destined Power Attack: 1d20 + 11 + 2 - 2 ⇒ (18) + 11 + 2 - 2 = 29
Damage: 1d6 + 8 + 6 ⇒ (3) + 8 + 6 = 17

1d20 ⇒ 18

Initiative
Inspire Courage +1
Silas
Oleander -3/36 hp, dying
Sritaro 17/32
Kamu
Nemesis
Fuzzfoot
Quinray

- - -
Angry man - 41 damage
- - -

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

"That didn't sound good," Says Nemesis as she makes her way back to the other side of the building.

Double-move.

Dark Archive

M Half-Orc Occultist (Battle Host) 2 – HP 22/22 – AC: 17/T: 11/FF: 16 – Perception: +5, Darkvision 60' - Fort: +6*, Ref: +1*, Will: +3* – CMB: +6*, CMD: 17* – Speed: 20' – Init: +1

With an annoyed grunt, Silas steps forward and takes another potential whack at the guy.

Greataxe + PE + IC: 1d20 + 6 + 1 + 1 ⇒ (10) + 6 + 1 + 1 = 18
Damage + Lead Blades + IC: 3d6 + 7 + 1 ⇒ (1, 2, 5) + 7 + 1 = 16

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Oleander bleeds a little

stabilise: 1d20 - 3 ⇒ (1) - 3 = -2

The Exchange

Kamu:
HP: 27/27 AC: 22 Touch: 13 FF: 19 F/R/W: +3/+6/+4 CMD: 18 Percep: +7, scent Init: +3
Nagaji Barbarian (Elemental Kin/Mad Dog) 5 HP: 50/50 AC:19 Touch: 12 FF: 17 F/R/W: +7/+3/+3 CMD: 19 Percep: +10 Init: +2 Rage 11/11

Though angry, Sritaro knows enough that he may need to talk to the man who just shot him and tries to bind his wounds.

Stabilizaton @ Archer: 1d20 + 1 ⇒ (15) + 1 = 16

"I win.", Sritaro hisses as he then motions for Kamu to follow him to the rest of the commotion.

Reinforcements coming in!
And nice hit Silas!

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

Fuzzfoot gulps as he sees the devestating blow, and decides to start preparing for the man to follow up on his threat. He downs his dex mutagen and starts transforming into somethings a little more serpentine. He also grabs a potion out of his pack.


Fiend series | Shackles

Silas swings his greataxe in a mighty arc, as if felling a tree. Just short of the man's neck it is deflected by some unseen magical source, the hit is averted! Nemesis, Sritato and Kamu move towards the house, while Fuzzfoot quaffs something from a bottle.

Initiative
Inspire Courage +1
Quinray
- - -
Angry man - 41 damage
- - -
Silas
Sritaro 17/32
Kamu
Nemesis
Fuzzfoot
Oleander -4/36 hp, dying

Anybody wants to post for Quinray?

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Slightly self serving but...

Quinray continues his performance, focusing on the man himself.
Inspire courage continues to give +1 to hit and damage

"Obviously I am not your enemy"
Casts unwitting ally, Will DC14 to not consider the bard an enemy this turn. Moves through the threatened space of him to get to where he can heal Oleander next turn. I can't see any sorcerer spells listed for him unfortunately otherwise he might have better options.


Fiend series | Shackles

Unwitting ally only counts for flanking. I don't think Quinray would take the attack of opportunity ;-)

Quinray's Sorcerer Spells (CL 1st; concentration +5 [+9 to cast defensively])
1st (4/day)—charm person, enlarge person
0 (at will)—acid splash, daze, disrupt undead, ray of frost

In other words: another action please ;-). Normally I would just delay him, but given that this enemy has already put one of you down and is the same with and without 4-player adjustment I do not want to rob you of any help you can get.

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

He could try daze.

Dark Archive

M Half-Orc Occultist (Battle Host) 2 – HP 22/22 – AC: 17/T: 11/FF: 16 – Perception: +5, Darkvision 60' - Fort: +6*, Ref: +1*, Will: +3* – CMB: +6*, CMD: 17* – Speed: 20' – Init: +1

Daze is probably the best choice unless the angry man looks to be on death's door and an acid splash would push him out.

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Daze it is then, will DC14. Actually he could move after that if it was successful.


Fiend series | Shackles

The man is badly wounded, whether he is on death's door is not something you know

Quinray casts a spell, hoping to daze the enemy. However the man does not seem to even notice the spell. Quinray thinks it is because the man is too mighty to be affected by the cantrip. The enemy swings his quarterstaff at Silas!

Inspired Power Attack: 1d20 + 11 + 2 - 2 ⇒ (20) + 11 + 2 - 2 = 31
Damage: 1d6 + 8 + 6 ⇒ (3) + 8 + 6 = 17

Confirm?: 1d20 + 11 + 2 - 2 ⇒ (17) + 11 + 2 - 2 = 28
Damage: 1d6 + 8 + 6 ⇒ (5) + 8 + 6 = 19

The quarterstaff seems to take forever but then lands with a resounding crack just on Silas' right temple. The halforc looks with shock at his killer and then crumples in a heap on the floor of the building...

Initiative
Inspire Courage +1
Sritaro 17/32
Kamu
Nemesis
Fuzzfoot
Oleander -4/36 hp, dying
Quinray
- - -
Angry man - 41 damage
- - -
Silas

I am sorry Silas, that is not what I wanted to happen.

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

We can all put money in for a rez, if we survive! That man is nasty

Dark Archive

M Half-Orc Occultist (Battle Host) 2 – HP 22/22 – AC: 17/T: 11/FF: 16 – Perception: +5, Darkvision 60' - Fort: +6*, Ref: +1*, Will: +3* – CMB: +6*, CMD: 17* – Speed: 20' – Init: +1

Crit happens.

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

Here I was thinking how stupid it was of them to send an ambush of only two people - apparently, their tactic was in fact "send someone with actual PC class levels."

Nemesis arrives in time to see a dismaying scene. She invokes the voice of the Goddess again.

"Stay your weapon!"

Forbid action to not attack, Will DC 15, or 16 if he likes Aasimar chicks.


Fiend series | Shackles

"I will rip your entrails out false priest! There is only one god and that is the living god!" the man shouts, almost as an afterthought he adds "You will have to wait a bit little halfling."

Ambush is 3 archers and one angry man, 4-player adjustment caused 2 archers to get lost on the way there

Initiative
Inspire Courage +1
Sritaro 17/32
Kamu
Fuzzfoot
Oleander -4/36 hp, dying
Quinray
- - -
Angry man - 41 damage, DC16 will save or forbidden to attack
- - -
Nemesis

Feel free to post an action for Quinray

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

Fuzzfoot downs the potion in his hand (move action), reducing his size even further (now Tiny). Then he steps into the door (to avoid cover), and tosses a bomb at the man that is destroying his team.

Ranged Touch Attack, PBR, inspired, cover: 1d20 + 10 + 1 + 1d6 - 4 ⇒ (5) + 10 + 1 + (1) - 4 = 13
Damage: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Boy, I hope that hits. Splash damage is 4pt.

The Exchange

Kamu:
HP: 27/27 AC: 22 Touch: 13 FF: 19 F/R/W: +3/+6/+4 CMD: 18 Percep: +7, scent Init: +3
Nagaji Barbarian (Elemental Kin/Mad Dog) 5 HP: 50/50 AC:19 Touch: 12 FF: 17 F/R/W: +7/+3/+3 CMD: 19 Percep: +10 Init: +2 Rage 11/11

I'll wait to see what the bomb does first... more so for the fact that I don't want to be exploded as I think I could barely take a hit from angry jerk face


Fiend series | Shackles

Fuzzfoot, are you sure? Remember that your teammate is bleeding to death beside him. Splash would hit her and her reflex save is at -1 because of helpless. I did not see precise bombs on your character sheet.

Also: why is splash damage 4? This should be minimum damage which is 6 because of inspire courage and point blank shot. In other words: you will kill her if she does not make her save.

The Exchange

Kamu:
HP: 27/27 AC: 22 Touch: 13 FF: 19 F/R/W: +3/+6/+4 CMD: 18 Percep: +7, scent Init: +3
Nagaji Barbarian (Elemental Kin/Mad Dog) 5 HP: 50/50 AC:19 Touch: 12 FF: 17 F/R/W: +7/+3/+3 CMD: 19 Percep: +10 Init: +2 Rage 11/11

While I cannot speak for Fuzzfoot, I think this means that I better step in and hope for the best!

Sritaro moves into the building, Kamu following. Seeing the bodies of two of his allies, his eyes almost glow red. "Thisss will cost you your life!", the powerful nagaji swinging his long blade upwards.

PA Nodaichi @ Angry man: 1d20 + 7 - 1 + 1 ⇒ (19) + 7 - 1 + 1 = 26
Damage on hit: 1d10 + 4 + 3 + 1 ⇒ (1) + 4 + 3 + 1 = 9

Crit confirm: 1d20 + 7 - 1 + 1 ⇒ (17) + 7 - 1 + 1 = 24
Damage on crit: 1d10 + 4 + 3 + 1 ⇒ (7) + 4 + 3 + 1 = 15

I think that is a booya.

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Oleander dreams.

Sweet dreams, far away from nasty humans.

Then they turn dark. Her brother, fighting in tunnels. Pits with pathfinders falling into them.

stabilize: 1d20 - 4 ⇒ (7) - 4 = 3

While she dreams, her life blood continues to spread over the floor.

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

I did not figure in Inspire courage or PBR - never considered either of those valid for splash damage before... I also thought her Con was 14, but must have been looking at something else. Options are pretty limited here, so since Sritaro is up first, I will wait to see how that turns out before committing to an action. And no, unfortunately, precise bombs isn't on my list yet.


Fiend series | Shackles

Sritaro cleaves the man in two equal parts!

Combat over!

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

Nemesis wastes no time in moving to save Oleander...

cure moderate wounds: 2d8 + 3 ⇒ (3, 8) + 3 = 14

...whose blood turns to ashen powder as her injuries close; she coughs up a few orange embers as she regains consciousness.

She then looks at Silas, whose grey matter is visibly oozing from his skull.

"Snuffed," she sighs. "Flames can be rekindled, of course, but I have not yet earned such power - and those who have will not exercise such power without exceptional offerings."

The Exchange

Kamu:
HP: 27/27 AC: 22 Touch: 13 FF: 19 F/R/W: +3/+6/+4 CMD: 18 Percep: +7, scent Init: +3
Nagaji Barbarian (Elemental Kin/Mad Dog) 5 HP: 50/50 AC:19 Touch: 12 FF: 17 F/R/W: +7/+3/+3 CMD: 19 Percep: +10 Init: +2 Rage 11/11

Sritaro goes back to the archer who he knocked unconscious and drags him back to the house with the bodies of Silas and the angry man. "Wake him up; I will make him talk."

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9|Init 0, Perc +4|CMB +5 CMD 15|Radiance 2/2, Sulunai 1/1, Channel 7/7, Fire Bolt 7/7

cure light wounds: 1d8 + 1 ⇒ (4) + 1 = 5

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Oleander holds her head in her hands.
"Defeated? By a man?" then she sees the still form of Silas.

"And half orc died trying to save me?" she shakes her head, as if she really can't get a grip on the situation.

"My thanks." - its a little ambiguous whether she speaks to Nemesis or Silas.

She arranges the half orc in a decent manner and then looks through the dead man's equipment for clues as to who he was.

The Exchange

Kamu:
HP: 27/27 AC: 22 Touch: 13 FF: 19 F/R/W: +3/+6/+4 CMD: 18 Percep: +7, scent Init: +3
Nagaji Barbarian (Elemental Kin/Mad Dog) 5 HP: 50/50 AC:19 Touch: 12 FF: 17 F/R/W: +7/+3/+3 CMD: 19 Percep: +10 Init: +2 Rage 11/11

Assuming that will make him conscious.

Sritaro waits as soon as the man is conscious before grabbing him by the neck and showing him Silas' body. "Your friend killed my friend." Sritaro then shows the archer the split body of the angry man. "That isss what I did. I will do that to you unlessss you tell me why you attacked us. NOW!", the nagaji's grip tightening a bit around the back of the archer's neck.

Intimidate: 1d20 + 6 ⇒ (14) + 6 = 20

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

A very tiny Fuzzfoot runs in to assess the damage, and puts away his gear. He pulls out a potion of cure moderate wounds (earlier acquired) and offers it to Oleander (who I expect is still very injured). Any additional wounds, he will begin healing with his wand.

Feel free to roll your own healing, and let me know the charges.

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Oleander quaffs the potion gratefully.
CMW: 2d8 + 3 ⇒ (4, 1) + 3 = 8

"My thanks." she looks sadly at the half orc.

"We should get him back to the lodge. Didn't the Halfling say she was a priest of some kind? At the very least she may know someone who can raise him."


Fiend series | Shackles

"Don't kill me! You pathfinder's are the last barrier to Razmirs dominance of Tamran! That is what Bob" he points to both parts of the angry man told us!"

Nothing more you will learn from him

You find a potion of cure light wounds, 2 smokesticks, a composite longbow (+2 strenght), 20 arrows, potion of invisibility, +1 breastplate, sling, elixer of the thundering voice on both enemies and a large sack of money.

Total reward for encounters so far, for the party: 3168. This can not be increased by selling their gear.

You bring the body of Silas back with you to the lodge where the halfling Oraiah wrings her hand in distress at the sight "Oh no! I wish I had the power to do something about his state! I do know a priest in town that could help, but he would like to get some money out of it and I am broke...

Normal PFS rules for raise dead + restoration = 6730

Dark Archive

M Half-Orc Occultist (Battle Host) 2 – HP 22/22 – AC: 17/T: 11/FF: 16 – Perception: +5, Darkvision 60' - Fort: +6*, Ref: +1*, Will: +3* – CMB: +6*, CMD: 17* – Speed: 20' – Init: +1

Silas has 4 PP to pay for a Restoration. He also has 1081 gp on him.

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

"That is about 600 gold each, on top of the stuff we have found so far. I was hoping for a new cloak, but this is a much more worthwhile cause."

6730 - 3168 = 3562
3562/6 = 593.7 each.

Oleander is happy to put in 600.

"I'm sure you can manage to get them to do the restoration for free though..." says Oleander
4PP from Silias

5450-3168=2282/6 = 380 each, with an extra two from Silias.

"If we flog off the rest of this stuff we could get him back for around 400 gold each. Do you have enough cash to put in for the Raise Dead?" she asks the group.

Oleander can put in some extra if others are short. Actually Oleander will put in at least 400 no matter what as that helps her tick off a FJC.

The Exchange

Kamu:
HP: 27/27 AC: 22 Touch: 13 FF: 19 F/R/W: +3/+6/+4 CMD: 18 Percep: +7, scent Init: +3
Nagaji Barbarian (Elemental Kin/Mad Dog) 5 HP: 50/50 AC:19 Touch: 12 FF: 17 F/R/W: +7/+3/+3 CMD: 19 Percep: +10 Init: +2 Rage 11/11

Sritaro punches the man in the face so he is unconscious again. "I want to tossss him in the water...", Sritaro indirectly asking for options on what to do with the pitiful captive.

I'll use 4 of my PP for another restoration, so between Silas and I that'll cover both negative levels. So we really need the raise dead cost of 5120 IIRC. Assuming everyone is ok chipping in and subtracting the overall gold earned, 1952 gold will cover the rest.

I'm ok with selling the non-potion equipment. In particular, the breastplate at 1400gp will resell for 700gp, leaving 1252 each to split. However, I think that may be double dipping of rewards. If it isn't, that's 210 gp more 6 ways to cover the rest of the raise dead, or 326 gold each if the breastplate cannot be sold.

If you wish to spend all of your gold towards your own RD, I'm ok with that, but let's see if everyone else wants to chip in first before digging into numbers.

The Exchange

Kamu:
HP: 27/27 AC: 22 Touch: 13 FF: 19 F/R/W: +3/+6/+4 CMD: 18 Percep: +7, scent Init: +3
Nagaji Barbarian (Elemental Kin/Mad Dog) 5 HP: 50/50 AC:19 Touch: 12 FF: 17 F/R/W: +7/+3/+3 CMD: 19 Percep: +10 Init: +2 Rage 11/11

While trying to figure out what to do about Silas, Sritaro finally worries about his own wounds and gives his wand to Nemesis to applies to his injuries.

CLW wand rolls: 1d8 + 1 ⇒ (1) + 1 = 2
CLW wand rolls: 1d8 + 1 ⇒ (8) + 1 = 9
CLW wand rolls: 1d8 + 1 ⇒ (5) + 1 = 6

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

Fuzzfoot is happy to chip in 400-500 if that will get us there.

Dark Archive

M Half-Orc Occultist (Battle Host) 2 – HP 22/22 – AC: 17/T: 11/FF: 16 – Perception: +5, Darkvision 60' - Fort: +6*, Ref: +1*, Will: +3* – CMB: +6*, CMD: 17* – Speed: 20' – Init: +1

If you guys are willing to help me out with the Raise Dead, I'll gladly accept. I'll happily put up the extra 1000gp he has saved up along with the 4 PP to cover some of the costs. If you'd prefer, I'm also fine with waiting until the end the scenario to rez him when the money gets distributed evenly, although it might be better now if there is more story to get through.

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