GM_Foxy's 2nd Carrion Crown

Game Master Foxy Quickpaw

Carrion Crown AP
Battle Maps

Undiomede House
Skum Tunnels


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male Human Ranger 2

The Sheriff wakes up from all this noise and half asleep he shouts "Shut up Gibs!" But as Gibs continues unimpressed and the Sheriff gets a closer look at him he gets scared. He wishes he had his deputies with him. He moves his desk opposite to the cell and topples it over to use the surface as cover. He leans his sword at the table for easy access. He loads his crossbow and aims at Gibs.


Narrator

Stam is quick asleep in a cozy bed in the Outward Inn.

Stam:
In the middle of the night you suddenly wake up as you hear a heavy door slam shut and an evil laugh "Muhahahaha!" As you open your eyes you find yourself on a wooden plank bed. Besides your bed stand two buckets. One reeking with bad food and one with waste. Besides the heavy door with a small barred window in it there is a barred window.

Looking through it you see in the moon lit night a small village below the hill with smoke above the chimneys and a light in the window here and there. As you turn around you see your name appear on the wall S - T - A - M written in blood.


Narrator

The night passes uneventful at Kendra's house. As the sun comes up it is a new day.
(New day: Toilday, 22st Calistril, 4711AR)


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

Kendra wakes up at dawn dresses up and leaves the house. She buys a dozen eggs from a nearby farmer, fresh bread at the baker and some sausages at the butcher.

As she comes back from her shopping trip she prepares breakfast for all and the smell of eggs, bacon and sausages wafts through the house while she sings a happy song.

"Wake up it's a beautiful morning
Feel the sun shining for your eyes
Wake up it's so beautiful
For what could be the very last time"

She lays the table for five and puts the food on the table.


As the day dawns Gibs stops with his roaring and rattling. He simply turns around walks back to his cot laying down, pulling the blanket over him and starts snoring.


male Human Ranger 2

The Sheriff - with dark rings under the eyes - looks up behind his table. "What the... "


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda simply ignores it as Kendra wakes up and leaves the room. She tugs herself in for another hour of sleep. But as the tasty smell of breakfast reaches her nose she gets outof 'bed' dresses up and walks down to the dining room. "Good morning." she greets Kendra. "And a god morning it is with this delicious breakfast you prepared."


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Darius wakes a little early and goes through his Diefic Obedience to Iomedae for an hour in the morning before dressing and equipping himself for todays battle.

"Morning everyone. How did you sleep? That food smells delicious. I good start to the day."


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam will look around again at the room that he knows that he did not go to sleep in. "Must just be a bad dream, they did say something about the book and your name written in blood. They called him a splatman man? No like blood hitting the ground, splatting man? Splatterman, yes that was it. He must have been quite the mage."

Stam will lay back down on the wooden plank bed, "Splatterman I am coming to have a chat with you." Closing his eyes Stam will go back to sleep.

In the morning he will study his spell book, eat and then head to the jail house to ask the sheriff somet questions.

"Excuse me Sheriff, can you tell me anything about this splatterman?"


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

"Good morning to you too. Take a seat." Kendra replies.


male Human Ranger 2

Meh. You're a spoil sport.

The Sheriff is not in his best mood as Stam walks into his office - which still looks like a mess with the table lying on the side. "I'm no tourist info. Who are you anyway?" he replies.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam will bow to the Sheriff, "My name is Stam Truthfinder, I am a mage in the employ of the God Nethys and I was passing through your town yesterday when I met some interesting people. Long story short I am going to help them with a place the Harrow Stone. I can see that you had a rough night?"


male Human Ranger 2

"That's great. Then you already know whom you can ask your questions about the Harrowstone." the Sheriff replies staring at Stam.

As Stam still isn't leaving he adds "It's not me!"


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Grergof is up before dawn and is in the middle of the dawn prayers to the Dawnbringer when Kendra leaves. When she returns he is up and ready recording all of yesterday's events in his journal.

He greets each person who comes down with a quiet good morning, and eats his breakfast mechanically with his mind focused on the events ahead.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam will bow to the Sheriff, go back and gather up Ned then head back to Kendra's house.

Knocking on the door he will await down on the ground, holding Ned's lead so he doesn't wander off.


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Having breakfast Darius speaks. "So, big morning ahead. The Splatterman won't know what hit him. We'll need the whole team. Speaking of, Spugnoir has been asleep for a week! I'll get him."

Darius excuses himself and heads over to Spugnoirs room. With a slight knock on the door he promps Spugnoir. "Spugs my friend. Time to rouse. The Harrowstone won't won't be kept waiting." he chuckles.


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

Kendra answers the door. "Oh hello Mr. - sorry I didn't catch your name yesterday." She looks startled at the ox.

I looked through the posts and you didn't introduce yourself to Kendra and your name wasn't mentioned even once.


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Spugnoir rises at the knocking. Yes, yes! I will be right down! Spugnoir gets out of bed and does his morning routine before heading down for breakfast. Good morning! I feel so refreshed and ready to take on Harrowstone.

He then settles in for eggs and bacon.[/n]


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

" Sorry my name is Stam, Stam Truthfinder. This here is Ned, a loyal family friend. Do you by chance have somewhere I can pen him up or such? He does like to wander, being an overly inquisitive Oxen."


Female Human Diviner (8) - Init +10, Save +3/+2/+9, AC15/11/15, HP42, Perc +10

"Hello Mr. Truthfinder. I'm Kendra Lorrimor. Sorry, we're not equipped for such an animal. If you have a post or something you could run into the earth you could place it behind the house." Kendra suggests.


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

After Spugnoir heads down to the table and everyone finishes their breakfast, Darius goes back up to his room and retrieves the book. Grim determination on his face to get this done today.


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

So, shall we head out for our final confrontation against the creature?


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

"Time to put this ghost to rest. Hard."


Narrator

Once all are out of bed and had breakfast and Ned is placed behind the house the group marches back to the Harrowstone to settle this once and for all. They go in on their special route through the window. Into the basement they come down the ladder.

Stam get's a short introduction to what they know on the way but it boils down to: everything will be all right once the Splatterman is put to rest. And he is told when you are going, walk nicely and quietly and do not run off the path or you might run into the big bad wolf a nasty haunt.

Finally the group stands in the center room to set up the order for the fight.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

There are really only 2 spells, mage armor, magic missile, that I do not want from the splattermans spell book. And before I do any combat I am going to change up my spells but IN a bit I am at work.


Kitsune Game Master

You know, most of this stuff is first level anyway which you could copy from a scroll you buy at 25 gold. Or you rip out summon monster 4 for four pages and keep all the rest as you can't cast it anyway for three more levels. Also you cold invest some RP time in befriending another wizard that is around and exchange spells. No need to be so focused on that cursed book.


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Before we go in, Darius gathers everyone and crosses his arms before him and then opens them up in a reverse hug and a subtle light reaches out and touches everyone. Casts Communal protection from Evil on everyone.
Then steps aside and faces the way to the ghost and tracers a triangular shape before him which shimmers slightly in the air even after he lowers his hand. Casts Shield of Faith.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

FIne fine, I want at least Dispel Magic, the other rip out at your leisure.

Stam will pull out a little suit of armor, casting a spell burning a reservoir point a breast plate of force encases him. He will follow in behind Darius. "I have 2 spells that I think will help to slow him down."


Narrator

As both, Grergof and Spugnoir don't cast I assume you go in together.If Spugnoir wants to down a mutagen he can write that in later.

The group goes in to face the final opponent.
Difficult terrain

Initiative Darius: 1d20 + 3 ⇒ (13) + 3 = 16
Initiative Stam: 1d20 + 2 ⇒ (17) + 2 = 19
Initiative Grergof: 1d20 + 3 ⇒ (19) + 3 = 22
Initiative Spugnoir: 1d20 + 6 ⇒ (16) + 6 = 22
Initiative Splatterman: 1d20 + 1 ⇒ (1) + 1 = 2
Initiative Haunt: 10 = 10

Perception Stam DC 16: 1d20 + 5 ⇒ (15) + 5 = 20


Narrator

Everyone notices drops of blood welling up on the wall.
Will Save Darius DC 16: 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24
Will Save Stam DC 16: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
Will Save Grergof DC 16: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
Will Save Spugnoir DC 16: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6

Stam&Spugnoir:
You see as the first letter of your name is written in blood on the wall. You feel like it sucks your sanity out and you are compelled to erase that letter from the wall somehow.
2 points of wisdom damage


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam looks at the wall, then looks at Spugnoir, "Since there is only 1 "s" whose name will he spell out first?"


Narrator

This is a haunt. You see only your name written and you know it's your name. Even if it is only the 'S' right now. Spugnoir and Stam stare at different parts of the wall.


Narrator

Stam:
Part of the curse of the book is that you need to make a DC 14 will save every time you want to cast a spell. If you don't make it you don't cast it. You keep the spell but the action is wasted. It's the fear of losing your spells that is instilled by the book.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

GM:

Just me because I am Arcane? I am glad I cast Mage Armor Prior to going in.


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Before the battle, Spugnoir drinks his Dexterity Mutagen and hands out 4 small vials.Drink these, these will protect you in battle and hopefully prevent his magic darts from harming you.
+4 Shield bonus to AC (Does not stack with a normal shield, use highest bonus. This AC bonus protects against incorporeal attacks. Also negates magic missile spells.
Spugnir's eyes widen in panic. Must destroy bad words! He once again throws a bomb at it.
[dice=1d20+6;2d6+4[/dice]


Narrator

Stam:
Every arcane spellcaster

Spognoir bombs away the wall.
Bomb: 2d6 + 4 ⇒ (1, 1) + 4 = 6

Stam shoots a crossbow bolt at the letter he sees.
Attack: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d8 ⇒ 1

Spugnoir&Stam:
Your wisdom comes back


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Darius SO downs The flask of liquid that Spugboir gave to him before entering. And readies himself for the first sign of the ghostly Mage. Ready Action. Will cast a spell as soon as that pain in the incorporeal butt shows his face.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam will hold the potion in one hand a spell ready in the otherMagic Missle, "How far in do we go to find your ghost?"


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

"He should show his ugly fave any second now." Darius says grimly.


Narrator

Stam, in case you haven't noticed your action was to shoot your letter as you failed your will save. Everyone can from this round on make their own will saves as long as the haunt isn't destroyed (DC16). If you make the will save you may act as you wish. If not you're attacking the wall.

Count: 1d3 + 1 ⇒ (2) + 1 = 3
Three dire rats appear in the room and attack.

Attack Spugnoir: 1d20 + 1 ⇒ (5) + 1 = 6
Attack Grergof: 1d20 + 1 ⇒ (2) + 1 = 3
Attack Darius: 1d20 + 1 ⇒ (7) + 1 = 8

Also the ghost comes out and throws around magic missiles. Which has no effect as everyone is protected by a force shield.


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Oh now it's on!

Will Save: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22

Darius spots the ghost and moves into action. He draws his sword and as that happens another sword as if drawn from the air appears nect to the ghost and cleaves downward at the creature. Spiritual Weapon baby!

Spiritual Weapon Attack: 1d20 + 6 ⇒ (14) + 6 = 20
Spiritual Weapon Damage: 1d8 + 1 ⇒ (3) + 1 = 4


Narrator

The ghost is damaged by the spiritual weapon.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Will Save: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14

Stam will use Prestidigitation to begin to erase the Letter S from the wall.


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Quick stats:

HP 26/26
AC 15/12/13 (17/14/15 with Mutagen) (23/20/21 with Shield+Mutagen+PoE)
Saves F5/R5/W3(5 fear) (+2 vs. Poison)
Weapon in hand:Morning Star
Special effects: Mutagen,
Bombs:5/7

Will,Protection from Weevil: 1d20 + 5 ⇒ (5) + 5 = 10

Spugnoir launches another bomb
Booomb: 2d6 + 4 ⇒ (1, 3) + 4 = 8


Narrator

Spugnoir damages the wall further erasing the letter. Stam's attempt doesn't work.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

"How did you stop these blood letter before?" Stam says as he is reloading his crossbow.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

As the magic missles are absorbed Grergof gives a grim smile.
Sirs your magic is a blessing beyond all expectation. I am in your debt!

Will Save + Protection from Evil: 1d20 + 6 ⇒ (18) + 6 = 24

As the ghost appears Grergof focus on him and calls out:
Spirit your reign of terror is at an end. You will fall before the Dawnbringer might!
Smite Evil on ghost

Then he pulls out his new bow, draws forth a ghost touch arrow and fires it at the ghost:
Longbow + Smite Evil + Magic Arrow: 1d20 + 4 + 3 + 1 ⇒ (6) + 4 + 3 + 1 = 14
Damage + Smite Evil + Magic Arrow (ghost Touch): 1d8 + 4 + 6 + 1 ⇒ (5) + 4 + 6 + 1 = 16


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

I bombed the wall...then the ceiling fell on us. Damage the wall! Tear down the wall!!!!


Narrator

The result of Grergof shooting the ghost is quite effective.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Wait I hit? That's really good news!

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