GM_Foxy's 2nd Carrion Crown

Game Master Foxy Quickpaw

Carrion Crown AP
Battle Maps

Undiomede House
Skum Tunnels


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25% Chance to reduce crits -2 Levels 1/2 Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist 12 HP 55/89,Init+6,F12R12W8(10 fear)(+8vs. Poison)AC19T12FF17Per+17

Sure


Male Human Paladin of Sarenrae Lvl 12 (HP 94/111 | AC:29 | T:13 | FF:28 | Fort:+14 | Ref:+9 | Will:+12 | Init + 3 | Perc + 12)
Daily Power:
LoH: 9/12, Smite: 2/4, DB: 1/2, Spells:3: (BoBV) 2: (FoE, LoE, LoR), 1: ( DF, G, HD) - 11 Str.

As much as it pains me to say this, we are not here to destroy these vampires. Only who is killing them all.


25% Chance to reduce crits -2 Levels 1/2 Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist 12 HP 55/89,Init+6,F12R12W8(10 fear)(+8vs. Poison)AC19T12FF17Per+17

You have a fever? You aren't acting like your usual smiting self.


Male Human Paladin of Sarenrae Lvl 12 (HP 94/111 | AC:29 | T:13 | FF:28 | Fort:+14 | Ref:+9 | Will:+12 | Init + 3 | Perc + 12)
Daily Power:
LoH: 9/12, Smite: 2/4, DB: 1/2, Spells:3: (BoBV) 2: (FoE, LoE, LoR), 1: ( DF, G, HD) - 11 Str.

I wish... The Vampire king will probably not be happy if we destroy all his servants.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

"That is fair, we should press on." Stam indicates for Grergof to led the way.


Kitsune Game Master

The obvious way to go is through the door. The ceiling of the room behind rises fifteen feet overhead, and several boxes and crates stacked along the south wall reach nearly the same height. A flight of stairs ascends from the northwest corner of this basement room. But to get there might be difficult, as four vampires stand guard in the room.


25% Chance to reduce crits -2 Levels 1/2 Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist 12 HP 55/89,Init+6,F12R12W8(10 fear)(+8vs. Poison)AC19T12FF17Per+17

The prince needs to see all of you about some other vampires who have entered the city illegally.


Male Human Paladin of Sarenrae Lvl 12 (HP 94/111 | AC:29 | T:13 | FF:28 | Fort:+14 | Ref:+9 | Will:+12 | Init + 3 | Perc + 12)
Daily Power:
LoH: 9/12, Smite: 2/4, DB: 1/2, Spells:3: (BoBV) 2: (FoE, LoE, LoR), 1: ( DF, G, HD) - 11 Str.

Perception: 1d20 + 12 ⇒ (5) + 12 = 17
Grergof looks to see if these look like the same vampires we fought in the park, before responding.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

"It is probably a good idea to let the prince know yes, lets see what else we can find down here." Stam says moving around.

Perception: 1d20 + 8 ⇒ (4) + 8 = 12


Kitsune Game Master

Init:
Init Grergof: 1d20 + 3 ⇒ (2) + 3 = 5
Init Darius: 1d20 + 2 ⇒ (17) + 2 = 19
Init Stam: 1d20 + 6 ⇒ (1) + 6 = 7
Init Spugnoir: 1d20 + 6 ⇒ (8) + 6 = 14

Vampire: 1d20 + 8 ⇒ (20) + 8 = 28
Vampire: 1d20 + 8 ⇒ (19) + 8 = 27
Vampire: 1d20 + 8 ⇒ (12) + 8 = 20
Vampire: 1d20 + 8 ⇒ (1) + 8 = 9

The vampires sneer at the mentioning of the vampire prince. For one, because that puny half orc doesn't even know the proper title and second, they couldn't care less about Luvick Siervage.

The vampires attack.
Stam
Slam: 1d20 + 14 ⇒ (19) + 14 = 332d4 + 8 ⇒ (4, 3) + 8 = 15
Spugnoir
Slam: 1d20 + 14 ⇒ (14) + 14 = 282d4 + 8 ⇒ (4, 2) + 8 = 14
Darius
Slam: 1d20 + 14 ⇒ (20) + 14 = 342d4 + 8 ⇒ (2, 1) + 8 = 11
DC18 Fort Save or 2 lvls energy drain

Vampire, Vampire, Vampire
Darius, Spugnoir <--
Vampire
Grergof, Stam <--


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Fort Save: 1d20 + 8 ⇒ (17) + 8 = 25

Stam recoils at the hit from the Vampire, "King sorry he is the King is he not? Lord of the Undead? He does look better dressed than you lot though." Stam says with a smile.

Stam quick steps backwards, Arcane syllables flowing from him in rapid succession till they burst as a wave of unlife energy flows out of him.

Undeath to Death, 1 Reservoir point to increase the DC to 24 will save or DIE!


25% Chance to reduce crits -2 Levels 1/2 Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist 12 HP 55/89,Init+6,F12R12W8(10 fear)(+8vs. Poison)AC19T12FF17Per+17

Fort: 1d20 + 14 ⇒ (2) + 14 = 16
-2 levels

Spugnoir chucks two flame bombs at the vampires, making sure his companions are not injured
Bomb,Fire,Touch,PBS,PS,Precise: 1d20 + 15 ⇒ (1) + 15 = 166d6 + 6 ⇒ (4, 6, 1, 4, 3, 1) + 6 = 25
Bomb,Fire,Touch,PBS,PS,Precise: 1d20 + 9 ⇒ (8) + 9 = 176d6 + 6 ⇒ (4, 6, 6, 4, 1, 5) + 6 = 32


Male Human Paladin of Sarenrae Lvl 12 (HP 94/111 | AC:29 | T:13 | FF:28 | Fort:+14 | Ref:+9 | Will:+12 | Init + 3 | Perc + 12)
Daily Power:
LoH: 9/12, Smite: 2/4, DB: 1/2, Spells:3: (BoBV) 2: (FoE, LoE, LoR), 1: ( DF, G, HD) - 11 Str.

Grergof draws his mace and steps into the space that Stam just vacated.

Ravens Head - Power Attack + Furious Focus + Bane: 1d20 + 20 - 4 + 4 + 2 ⇒ (2) + 20 - 4 + 4 + 2 = 24
Damage + Power Attack + Bane: 1d8 + 8 + 8 + 2 + 2d6 ⇒ (6) + 8 + 8 + 2 + (5, 6) = 35

Ravens Head - Power Attack + Bane: 1d20 + 15 - 4 + 2 ⇒ (9) + 15 - 4 + 2 = 22
Damage + Power Attack + Bane: 1d8 + 8 + 8 + 2 + 2d6 ⇒ (6) + 8 + 8 + 2 + (3, 5) = 32

Ravens Head - Power Attack + Bane: 1d20 + 10 - 4 + 2 ⇒ (9) + 10 - 4 + 2 = 17
Damage + Power Attack + Bane: 1d8 + 8 + 8 + 2 + 2d6 ⇒ (3) + 8 + 8 + 2 + (3, 4) = 28

Well the dice are not happy with me clearly.


Kitsune Game Master

Slam: 1d20 + 14 ⇒ (6) + 14 = 202d4 + 8 ⇒ (4, 1) + 8 = 13

HD: 11d4 ⇒ (2, 4, 1, 2, 1, 2, 1, 3, 3, 1, 4) = 24
Will Save: 1d20 + 7 ⇒ (4) + 7 = 11
Will Save: 1d20 + 7 ⇒ (5) + 7 = 12
Will Save: 1d20 + 7 ⇒ (8) + 7 = 15
Will Save: 1d20 + 7 ⇒ (10) + 7 = 17

Darius stands idly, pondering what the most effective strategy would be with his spells left. Spugnoir hits with both his bombs, making the creature living on unholy energy turn even paler that death did already. Grergof flails with determination at a vampire, but it is too fast for him

Stam on the other hand turns the fight vs. the vampires in a spectacular way, rendering it much less threatening as three of the four vampires crumble to dust.

1 is Spugs vampire still stands: 1d4 ⇒ 4

Darius, Spugnoir <--
Vampire
Grergof, Stam <--


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam points his finger at the Vampire left standing, "See how if you had just behaved like a respectable Vampire and not just came crashing in here like a mindless undead you would have lived your undead life longer?" A beam of light strikes towards the Vampire.

Disrupt Undead Ranged Touch: 1d20 + 7 ⇒ (3) + 7 = 101d6 ⇒ 1
We are 12th level, I apparently haven't updated my sheet on here.


Male Human Paladin of Sarenrae Lvl 12 (HP 94/111 | AC:29 | T:13 | FF:28 | Fort:+14 | Ref:+9 | Will:+12 | Init + 3 | Perc + 12)
Daily Power:
LoH: 9/12, Smite: 2/4, DB: 1/2, Spells:3: (BoBV) 2: (FoE, LoE, LoR), 1: ( DF, G, HD) - 11 Str.

Gregof also steps up and swings at the vampire if case Stam does not end it.

Ravens Head - Power Attack + Furious Focus + Bane: 1d20 + 20 - 4 + 4 + 2 ⇒ (18) + 20 - 4 + 4 + 2 = 40
Damage + Power Attack + Bane: 1d8 + 8 + 8 + 2 + 2d6 ⇒ (4) + 8 + 8 + 2 + (6, 5) = 33

Ravens Head - Power Attack + Bane: 1d20 + 15 - 4 + 2 ⇒ (5) + 15 - 4 + 2 = 18
Damage + Power Attack + Bane: 1d8 + 8 + 8 + 2 + 2d6 ⇒ (2) + 8 + 8 + 2 + (4, 4) = 28

Ravens Head - Power Attack + Bane: 1d20 + 10 - 4 + 2 ⇒ (17) + 10 - 4 + 2 = 25
Damage + Power Attack + Bane: 1d8 + 8 + 8 + 2 + 2d6 ⇒ (2) + 8 + 8 + 2 + (4, 2) = 26


Kitsune Game Master

1d4 ⇒ 1
You could have rolled the HD to affect yourself.


25% Chance to reduce crits -2 Levels 1/2 Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist 12 HP 55/89,Init+6,F12R12W8(10 fear)(+8vs. Poison)AC19T12FF17Per+17

Spugnoir throws one fire bomb, making sure not to hurt his friends
Bomb: 1d20 + 15 ⇒ (3) + 15 = 186d6 + 6 ⇒ (5, 6, 3, 5, 5, 6) + 6 = 36


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19)

Darius casts a healing spell and tries to touch the undead to heal him into oblivion.

Touch: 1d20 + 10 ⇒ (19) + 10 = 294d8 + 12 ⇒ (6, 2, 5, 2) + 12 = 27


Kitsune Game Master

Spugnoir delivers a devastating explosion, leaving the vampire smoking and his clothes as rags. Darius adds to this, by washing the unholy energy that keeps the undead upright, out with holy energy.

The vampire retaliates with a slam, trying to drain the cleric of his life energy.

Grergof ends the threat with a swing of his fail, that reduces the vampire to a floating mist again.

Will Save: 1d20 + 7 ⇒ (7) + 7 = 14
Slam: 1d20 + 14 ⇒ (11) + 14 = 252d4 + 8 ⇒ (1, 3) + 8 = 12
DC18 Fort Save


Male Human Paladin of Sarenrae Lvl 12 (HP 94/111 | AC:29 | T:13 | FF:28 | Fort:+14 | Ref:+9 | Will:+12 | Init + 3 | Perc + 12)
Daily Power:
LoH: 9/12, Smite: 2/4, DB: 1/2, Spells:3: (BoBV) 2: (FoE, LoE, LoR), 1: ( DF, G, HD) - 11 Str.

Fort for Darius: 1d20 + 10 ⇒ (16) + 10 = 26


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

"Good thing we disabled those coffin's, you can just stay like that and explain to us what is really going on here." Stam says


Kitsune Game Master

The mist stays silent.

Knowledge Arcana DC17:
Mists don't talk.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Auto Pass I have 20

[b]"Be on your way then, find a spot to hide but remember what happened here. We didn't come seeking battle but we ended it."[b/] Stam says with a look


Male Human Paladin of Sarenrae Lvl 12 (HP 94/111 | AC:29 | T:13 | FF:28 | Fort:+14 | Ref:+9 | Will:+12 | Init + 3 | Perc + 12)
Daily Power:
LoH: 9/12, Smite: 2/4, DB: 1/2, Spells:3: (BoBV) 2: (FoE, LoE, LoR), 1: ( DF, G, HD) - 11 Str.

Looks like the obviously way out of here is up.

He walks to the stairs and looks up the stairs to see what he can see.
Perception: 1d20 + 12 ⇒ (4) + 12 = 16 to see hidden things or secret doors before the group goes up the stairs.


Kitsune Game Master

There are not secret doors to be found, but normal doors and passages.

Did I tell you that there is a map of the basement already?


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam nods at Grergof's assessment, leading from the middle again.

perception at the top: 1d20 + 9 ⇒ (13) + 9 = 22


25% Chance to reduce crits -2 Levels 1/2 Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist 12 HP 55/89,Init+6,F12R12W8(10 fear)(+8vs. Poison)AC19T12FF17Per+17

Spugnoir mixes up a Restoration extract and drinks it to remove his negative level.

Well lead on


Kitsune Game Master

Where to? One of the basement rooms, or upstairs?


25% Chance to reduce crits -2 Levels 1/2 Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist 12 HP 55/89,Init+6,F12R12W8(10 fear)(+8vs. Poison)AC19T12FF17Per+17

Let's search the basement.


Male Human Paladin of Sarenrae Lvl 12 (HP 94/111 | AC:29 | T:13 | FF:28 | Fort:+14 | Ref:+9 | Will:+12 | Init + 3 | Perc + 12)
Daily Power:
LoH: 9/12, Smite: 2/4, DB: 1/2, Spells:3: (BoBV) 2: (FoE, LoE, LoR), 1: ( DF, G, HD) - 11 Str.

Grergof peaks through the open doorway to see what is there.
Looking at E6


Kitsune Game Master

The small room, reachable through an open passage is mainly for passing into the neighboring rooms. A few crates are stacked at the far wall. From the labels on them, it looks like they contain supplies for a tailoring shop. Cloth, braid, buttons, leather, and other things. Checking those reveals that they are empty. The neighboring rooms have more of the same. Some boxes full, some empty, but everything seems to be here for a while already.


25% Chance to reduce crits -2 Levels 1/2 Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist 12 HP 55/89,Init+6,F12R12W8(10 fear)(+8vs. Poison)AC19T12FF17Per+17

That way

E14


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam scans the areas for magical Auras. "So we are going to come up in this shop from behind, we have to be ready to talk our way out of this. We cannot be blasting and bombing and Flailing things on the street." Stam says


25% Chance to reduce crits -2 Levels 1/2 Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist 12 HP 55/89,Init+6,F12R12W8(10 fear)(+8vs. Poison)AC19T12FF17Per+17

That is crazy talk! Doing all that is part of our job.


Kitsune Game Master

E14
The stench of powerful chemicals overlaid by blood fills this large chamber. A large vat of pale yellow liquid sits to the north. Three gaunt bodies, stripped and impaled with wooden stakes, hang from iron crossbars on the south wall.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam casts a spell allowing him to detect if these creatures are undead or just dead.


Kitsune Game Master

Stam:
Undead


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

"They were or are still vampires, so this is what they are doing with them when they catch them.?" Stam says "Spugs do you know anything about these chemicals?"


Kitsune Game Master

Spugnoir Alchemy DC12:
This room usually operates as a dye factory for the tailor’s shop


25% Chance to reduce crits -2 Levels 1/2 Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist 12 HP 55/89,Init+6,F12R12W8(10 fear)(+8vs. Poison)AC19T12FF17Per+17

Auto pass ahoy!

Dye factory for a tailor shop. I dunno about freeing these ones. Maybe they should just have an accident.


Male Human Paladin of Sarenrae Lvl 12 (HP 94/111 | AC:29 | T:13 | FF:28 | Fort:+14 | Ref:+9 | Will:+12 | Init + 3 | Perc + 12)
Daily Power:
LoH: 9/12, Smite: 2/4, DB: 1/2, Spells:3: (BoBV) 2: (FoE, LoE, LoR), 1: ( DF, G, HD) - 11 Str.

AS much as I want them to have an accident, Let's find out what is going on upstairs before we decide. My guess is these are not going anywhere in the next few minutes.

When the others are ready Grergof leads the group upstairs.


Kitsune Game Master

The stairs lead into a corridor along a row of small stalls. Those are dressing rooms. As it is still night, no customers or employees are around. A passage to the neighbouring room in the middle of the corridor has a curtain to separate the rooms.

E3, map updated


Kitsune Game Master

Behind the curtain, a variety of wares are on display on numerous shelves and tables on this open shop floor. To the left of the main entrance to the building is a small room housing well dressed mannequins in front of the shop windows. E2 + E1


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

"No one is home?" Stam says. Detect undead is 12 minutes.

Perception: 1d20 + 9 ⇒ (13) + 9 = 22


25% Chance to reduce crits -2 Levels 1/2 Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist 12 HP 55/89,Init+6,F12R12W8(10 fear)(+8vs. Poison)AC19T12FF17Per+17

Over there. E5 and E6


Kitsune Game Master

E4
Several shears, pincushions, and measuring tapes lie scattered across a table in the corner of this fitting room.

E5
A large fireplace warms this small kitchen.

E6
This small room houses many panels of fabric.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

"WE could always wait till morning and come into the shop, I don't have a spell to fix the wall we came though or to block off an exit though." Stam says still looking around for anything.

Switching to detect magic


25% Chance to reduce crits -2 Levels 1/2 Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist 12 HP 55/89,Init+6,F12R12W8(10 fear)(+8vs. Poison)AC19T12FF17Per+17

I figure we have become pretty darn obvious.
head to E7


Kitsune Game Master

E7
As Spugnoir opens the door, darkness falls out of it and leaves the half orc seeing nothing. But a wave of strong smell of death and decay washes over him.

Init:
Init Grergof: 1d20 + 3 ⇒ (6) + 3 = 9
Init Darius: 1d20 + 2 ⇒ (20) + 2 = 22
Init Stam: 1d20 + 6 ⇒ (2) + 6 = 8
Init Spugnoir: 1d20 + 6 ⇒ (10) + 6 = 16

Enemy: 1d20 + 7 ⇒ (14) + 7 = 21
Enemy: 1d20 + 7 ⇒ (15) + 7 = 22
Enemy: 1d20 + 7 ⇒ (2) + 7 = 9

Ghoul: 1d20 + 2 ⇒ (6) + 2 = 8
Ghoul: 1d20 + 2 ⇒ (15) + 2 = 17
Ghoul: 1d20 + 2 ⇒ (2) + 2 = 4
Ghoul: 1d20 + 2 ⇒ (8) + 2 = 10
Ghoul: 1d20 + 2 ⇒ (8) + 2 = 10
Ghoul: 1d20 + 2 ⇒ (15) + 2 = 17
Ghoul: 1d20 + 2 ⇒ (1) + 2 = 3
Ghoul: 1d20 + 2 ⇒ (1) + 2 = 3

Combat mode.
So far, nothing else happens.

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