GM Endless Forms' PFS 07-05 School of Spirits (Inactive)

Game Master Mike Tuholski

A 1-5 PFS scenario played at the 1-2 subtier.

Tactical Map



The Flaxseed Pathfinder Lodge

Hello everyone!

Please post the following before we get too far:

PFS #
Day Job roll
Initiative
Perception

Thanks! I'll get the intro post up right away and we'll move along once all six have checked in.

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

12445-11
Day Job: Bouncer 1d20 + 6 ⇒ (8) + 6 = 14
Init. +2
Perception. +8

Grand Lodge

What tier is this going to be? I might have to take a pre-gen instead of my original character (he's still running Black Waters, which I thought would be finished by now but the game has slowed to a crawl).


The Flaxseed Pathfinder Lodge

We'll have to wait and see. The spreadsheet had listed a level 1, 4, and "2 or 3". So we have a bit of a mix.

Liberty's Edge

-=Character Look=- half-orc
Saves|Skills:
{R:+4};{F:+7};{W:+1}|{Acrobatics:+5}{Climb:+6}{Intim:+5} {Spellcraft:+1}{Survival:+2}{K(Arcane)+1}{Use Magic Device:+5}
Bloodrager level 2BR:10/day {HP:20/20}{BR(HP:24/24)} {AC:18,T:15,FF:14}{Inish:+2}{Perception:+7}{DV:60"}

Dot for now I'm doing a bit of retooling for my character, I will post when I'm done. Should be by no later then tomorrow

Grand Lodge

Male Human Cleric[2]/Fighter[2]/Rogue[2]/Wizard[2] | HP 54/54 | AC 26 T 15 FF 23 | F +10 R +8 W +11 (+12 vs fear) | CMB +9 CMD 23 | Init +4 Perc +7 DD +9 | Know (all)/Acro/SoH/Stealth +7 | Others +6

Joesef here is 3rd level.

PFS # 79644-20
Faction : Grand Lodge
No Day Job

Liberty's Edge

-=Character Look=- half-orc
Saves|Skills:
{R:+4};{F:+7};{W:+1}|{Acrobatics:+5}{Climb:+6}{Intim:+5} {Spellcraft:+1}{Survival:+2}{K(Arcane)+1}{Use Magic Device:+5}
Bloodrager level 2BR:10/day {HP:20/20}{BR(HP:24/24)} {AC:18,T:15,FF:14}{Inish:+2}{Perception:+7}{DV:60"}

Player:Riuk
Character:Vires Sangre
PFS# 143732-4
Day job: None
Guild:Liberty's Edge

ok completed my changes i have not used any gold as yet

Silver Crusade

Female Tengu
Consumables:
Lay On hands(4d6, rem. fatigued and diseased) 7/7 Channel Positive(4d6) 2/3 Smite Evil 3/3 +3 to hit +8 dam+3 defl.AC Hero's Defiance, Prot. from Evil, Bull's Strength, Effortless Armor
Stats:
Paladin 8|HP 67/76|AC:29/T:15/FF:26|F:+12/R:+9/W:+11|CMB:+11|CMD: 26/23FF|BAB: +8|In: +3|Low-Lt Vision|H. An: +7|Heal: +7|K: Rel: +6|Per.:+10|Dip.: +10|S.M.: +10|Lng: +10|Scft:+4|K: Nob: +4|Blf/Dis/Int:+3|PFS# 145296-6

Player: Jim Page AKA Wei Ji The Learner
Character: Andrietta Ebonfeather
Class: Working on leveling up to 2 (Either Cleric or Paladin)
PFS#145296-6
Day job: Pending Rebuild
Faction: Silver Crusade
Initiative: Pending
Perception: Pending

Will firm these up within the next 12-18 hours, sorry for the inconvenience and delay!


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Hi all, Trex here. I am working on leveling up my skald to 4th but am happy to switch to 2nd level cleric if that is preferred and/or makes sense tier-wise.

I am not dead-set (hur hur) on having the same character as I had for Black Waters, but EF I'll take your advice on that too.

Silver Crusade

Female Tengu
Consumables:
Lay On hands(4d6, rem. fatigued and diseased) 7/7 Channel Positive(4d6) 2/3 Smite Evil 3/3 +3 to hit +8 dam+3 defl.AC Hero's Defiance, Prot. from Evil, Bull's Strength, Effortless Armor
Stats:
Paladin 8|HP 67/76|AC:29/T:15/FF:26|F:+12/R:+9/W:+11|CMB:+11|CMD: 26/23FF|BAB: +8|In: +3|Low-Lt Vision|H. An: +7|Heal: +7|K: Rel: +6|Per.:+10|Dip.: +10|S.M.: +10|Lng: +10|Scft:+4|K: Nob: +4|Blf/Dis/Int:+3|PFS# 145296-6

Update:

Player: Jim Page AKA Wei Ji The Learner
Character: Andrietta Ebonfeather
Classs: Paladin 2
PFS#145296-6
Day Job: None
Faction: Silver Crusade
Initiative: 1d20+2
Perception: 1d20+8


The Flaxseed Pathfinder Lodge
GMTrex wrote:

Hi all, Trex here. I am working on leveling up my skald to 4th but am happy to switch to 2nd level cleric if that is preferred and/or makes sense tier-wise.

I am not dead-set (hur hur) on having the same character as I had for Black Waters, but EF I'll take your advice on that too.

It's really up to you but right now we have two level-threes and two level-ones. The level ones might appreciate if you bring your level two lest you risk pushing everyone up into the high tier.

Liberty's Edge

-=Character Look=- half-orc
Saves|Skills:
{R:+4};{F:+7};{W:+1}|{Acrobatics:+5}{Climb:+6}{Intim:+5} {Spellcraft:+1}{Survival:+2}{K(Arcane)+1}{Use Magic Device:+5}
Bloodrager level 2BR:10/day {HP:20/20}{BR(HP:24/24)} {AC:18,T:15,FF:14}{Inish:+2}{Perception:+7}{DV:60"}

Hay fahd and andrietta we were in the same table before the gm split us from each other, I was just going to rp it as if we were together in it but fine lol

Liberty's Edge

-=Character Look=- half-orc
Saves|Skills:
{R:+4};{F:+7};{W:+1}|{Acrobatics:+5}{Climb:+6}{Intim:+5} {Spellcraft:+1}{Survival:+2}{K(Arcane)+1}{Use Magic Device:+5}
Bloodrager level 2BR:10/day {HP:20/20}{BR(HP:24/24)} {AC:18,T:15,FF:14}{Inish:+2}{Perception:+7}{DV:60"}

And gm I know I'm still new to pfs but would it be that bad if we got pushed up a tier?

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2
Vires Sangre wrote:
Hay fahd and andrietta we were in the same table before the gm split us from each other, I was just going to rp it as if we were together in it but fine lol

That would have been the smart way to handle it, but Ive never been accused of being smart, lol. I think it's funny now that Fahd thinks you are a little crazy. Same for anyone else who mentions the prior mission!


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Muzhaa'f it is, then.

Vires Sangre wrote:
And gm I know I'm still new to pfs but would it be that bad if we got pushed up a tier?

Depends on the scenario. Some it's 'oh yay more gold!' and in others it's 'very dead very fast no save.' Given that Sundr nearly died last time in the Drownyard and I'd be the only in-tier character, I'd guess the latter for this one.


The Flaxseed Pathfinder Lodge
Vires Sangre wrote:
And gm I know I'm still new to pfs but would it be that bad if we got pushed up a tier?

Tier 1-5 scenarios are split into the 1-2 subtier and the 4-5 subtier. Playing at the 4-5 subtier means that all of the monsters and skill checks will be more difficult, because they will be scaled for level 4-5 characters. As a level 1, this means you have a much greater chance of dying and will be much less effective in combat, etc. You can still do it (and some people enjoy the challenge of "playing up") but it's usually safer to play in your own subtier.

Of course, if you play up you also get slightly more gold and some better items available on your chronicle sheet so it's a trade-off. But with two level-ones and two level-threes, I wouldn't recommend playing up unless you had a pair of level-fives to carry/protect you.

The Exchange

Keleshite Theologian of Sarenrae 3 | HP 24/27 | AC 19 FF 18 Tch 11 | CMD 11 | F+6 R+3 W+8 | Perc +4 | Init +1
Per Diem:
Spells [2nd] 2/3 [1st] 3/4 | Channels 0/5 | Firebolt 6/7 | Beacon of Faith: Not Used

Trade Prince Muzhaa'f of the Burning Desert
21019-7
Initiative +1
Perception +4
Day Job: contemplation on the will of Sarenrae for precisely 0 gold

Need to get stats updated and do some purchasing, but otherwise ready to go. Will have it done tonight.

Silver Crusade

Female Tengu
Consumables:
Lay On hands(4d6, rem. fatigued and diseased) 7/7 Channel Positive(4d6) 2/3 Smite Evil 3/3 +3 to hit +8 dam+3 defl.AC Hero's Defiance, Prot. from Evil, Bull's Strength, Effortless Armor
Stats:
Paladin 8|HP 67/76|AC:29/T:15/FF:26|F:+12/R:+9/W:+11|CMB:+11|CMD: 26/23FF|BAB: +8|In: +3|Low-Lt Vision|H. An: +7|Heal: +7|K: Rel: +6|Per.:+10|Dip.: +10|S.M.: +10|Lng: +10|Scft:+4|K: Nob: +4|Blf/Dis/Int:+3|PFS# 145296-6

How many of us are in the group? I mean, are we all dotted in and signed up?

I'm not adverse to playing 'up', if the math supports it.

If you've got too many people or folks that are outside of the 1-2 range, they make the opposite thing happen, which is the L3+ destroy things wile the L1-2 sit there and... take notes, I guess?

So 'vote for up' here, but understanding that not everyone may be keen on the idea.

Edit: Notes that they were turned on to the idea by GM Shifty for a particularly fun session, and hasn't regretted any such decision since, no matter how rough it's been. Always been able to contribute meaningfully (disproportionately so in some cases!) playing 'up'. Though yes, having a one or two folks actually in that tier does help some!


The Flaxseed Pathfinder Lodge

Ultimately the math will determine what happens but with Trex bringing his level 2 rather than level 4 that more than likely ensures we will be in low tier.

We have one more player to check in before I start moving forward. I sent him a PM so I'm sure he'll be in later today.

Grand Lodge

Male Half-Orc Summoner (Unchained) 2, HP 17/17; AC 16,12,14; Fort +4, Ref +4, Will +5; Init +2; Perception +0; Eidolon: HP 14/14; AC 17,11,16; Fort +4, Ref +1, Will +3; Init +1; Perception +4

PFS # 57676-6
Day Job: Profession: Forced Labor: 1d20 ⇒ 1
Initiative: +2
Perception: +0 (Darkvision)

The Exchange

Keleshite Theologian of Sarenrae 3 | HP 24/27 | AC 19 FF 18 Tch 11 | CMD 11 | F+6 R+3 W+8 | Perc +4 | Init +1
Per Diem:
Spells [2nd] 2/3 [1st] 3/4 | Channels 0/5 | Firebolt 6/7 | Beacon of Faith: Not Used

Bringing my skald would put us in upper tier with the 4 player adjustment... but we'd be about as low-level as we could possibly be. I think low-tier is the better choice.

I'm buying a scroll of remove fear but am otherwise ready.

Silver Crusade

Female Tengu
Consumables:
Lay On hands(4d6, rem. fatigued and diseased) 7/7 Channel Positive(4d6) 2/3 Smite Evil 3/3 +3 to hit +8 dam+3 defl.AC Hero's Defiance, Prot. from Evil, Bull's Strength, Effortless Armor
Stats:
Paladin 8|HP 67/76|AC:29/T:15/FF:26|F:+12/R:+9/W:+11|CMB:+11|CMD: 26/23FF|BAB: +8|In: +3|Low-Lt Vision|H. An: +7|Heal: +7|K: Rel: +6|Per.:+10|Dip.: +10|S.M.: +10|Lng: +10|Scft:+4|K: Nob: +4|Blf/Dis/Int:+3|PFS# 145296-6
Muzhaa'f wrote:

Bringing my skald would put us in upper tier with the 4 player adjustment... but we'd be about as low-level as we could possibly be. I think low-tier is the better choice.

I'm buying a scroll of remove fear but am otherwise ready.

Doesn't scare me, but I'm cool with either way.

The Exchange

Keleshite Theologian of Sarenrae 3 | HP 24/27 | AC 19 FF 18 Tch 11 | CMD 11 | F+6 R+3 W+8 | Perc +4 | Init +1
Per Diem:
Spells [2nd] 2/3 [1st] 3/4 | Channels 0/5 | Firebolt 6/7 | Beacon of Faith: Not Used

Probability suggests that neither of us would be the ones to lose a character, though. I'll stick with my cleric.


The Flaxseed Pathfinder Lodge

3 + 3 + 1 + 2 + 2 + 1 = 12/6 = 2 so yes we are in the low tier. Probably better for the level ones anyways.

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Yep, that higher tier four player adjustment hasn't been terribly kind to me in the past.

It might have even been EF that ran the game. Stupid museum and it's stupid robot guardians killing me, lol.


The Flaxseed Pathfinder Lodge

Oh yeah, I forgot about that one. If I remember correctly you had to run away without completing the mission after a couple people died in the first encounter.

So take that as a warning: playing up is not always worth it just for a bit of extra gold!

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2
EndlessForms wrote:

Oh yeah, I forgot about that one. If I remember correctly you had to run away without completing the mission after a couple people died in the first encounter.

So take that as a warning: playing up is not always worth it just for a bit of extra gold!

Yep, we barely made it into the first room. Hagrym went down in a hail of electricity damage and robot hijinx. No adamantine weapons owned by the party was an unfortunate issue!

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Awesome game as usual, EF! As always, thank you for running this scenario for us!

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