EndlessForms |
The jagged cobblestone street is lined with storefronts looted to the buildings' bones. Entire walls have been hauled away, stripped not just of stone and wood but also the nails that secured them, and anything remotely valuable was picked clean years ago. One shop stands relatively intact, however-Torandril's Finery. Its windows are boarded shut, though lights inside appear to shine between the planks.
Eight guards watch over the building but do not stop you as you approach the building. Inside is a dark-haired Chelish woman in her mid-30s. She looks up from the papers she was considering. "May I help you?"
Torash Gnori |
Torash takes in the guards and the intactness of the store. well, we're in the right place...
yes, we're here looking for information, looking for a couple of people. who'd we talk to about that?
EndlessForms |
"I am Cessia Florianthus and you can direct any inquiries to me." She explains with a genial, professional manner. "I will give you what information I can, for the right price."
You can try to improve her attitude as you ask her things using Diplomacy, Appraise, or Profession (merchant).
Senjin Alatriste |
I am going to hold off on the initial check, as this isn't Senjin's 'thing,' lol. I'll try to aid as I can.
Joesef Deadwillow |
I'm probably OK to try and aid someone.
A price? Oh, I get that. I'm sure your time is important and all that, but we really need help with something.
Diplo Aid: 1d20 + 5 ⇒ (2) + 5 = 7 Or not.
Quint Zorn |
Looking under the brim of his hat Quint sees the young Chelish woman.
AA Diplomacy: 1d20 - 2 ⇒ (3) - 2 = 1
Would this price possibly require me buying you a round at the nearest tavern Cessia?
He leans his elbow down on the counter gleaming a smile at the woman.
Torash Gnori |
seeing the others fumbling a little Torash takes the lead. Slipping into the patter he used to take up when visiting the fences back home.
Yes, Cessia, we want information, you want profit. if we don't buy, you don't get any profit, right? So let's make a deal. We're looking for a coupl'a fellas, on business of the guild. Can you tell us where to find Jax Telandril or Jaks Arunai?
Sensing that he's on a roll, but hasn't totally got rapport he pauses a second hoping some of his friends can back him up.
Just like home, give a little, push a bit, hope they don't put together the pieces before you finish the job...
diplomacy: 1d20 + 5 ⇒ (14) + 5 = 19
hope we can get an aid to make it past 20.
EndlessForms |
"No, nothing so informal as a drink. I'll give you folks a discount though, since you seem like fair enough people. Jax Telandril, you say? Sure, I can tell you what I know, but it'll cost you fifty gold. And Jaks Arunai as well? That's a little more sensitive. One hundred gold pieces for that nugget."
Senjin Alatriste |
"Senjin can wash dishes. Can earn information, maybe? Lots of gold you want...Senjin doesn't have that much gold."
Joesef Deadwillow |
Wow, maybe I should study about information!
Umm, I'm not sure we have that much. Maybe 100gp combined would do it? Its for a good cause!
Diplo: 1d20 + 5 ⇒ (11) + 5 = 16
Senjin Alatriste |
Meant to add this to my morning post, but here goes.
Aid another Diplomacy 1d20 - 1 ⇒ (12) - 1 = 11
Karos Valdian |
Karos's thoughts run parallel to Inira's. Does she know anything?
Sense Motive: 1d20 + 10 ⇒ (2) + 10 = 12
He thinks she does know something.
Karos holds up a small leather bag and tosses it to Cessia. "That's seventy-five. Let us hear the information. If it sounds legitimate, you'll get the other half."
Senjin Alatriste |
Senjin has plenty of cash, so I'm happy to kick in as much as needed.
EndlessForms |
That'll help a bit! It'll also help that I looked at the wrong subtier before and had the prices wrong. But they'll go down now nonetheless with Joesef's diplomacy and aids.
"Well, I can give you a discount then if those prices are too high. For Jax Telandril I'll offer you the standard price of ten gold pieces. Jaks Arunai is a bit trickier, so that'll still cost you twenty. Deal? Good."
After accepting the coin and counting it out, she tells you the following:
"Jax Telandril has been doing odd jobs around Bruck’s little fiefdom in Docktown for years. My associates claim he’s been scrounging the harbor floor in his spare time in hopes of finding something valuable enough to pay off his debts, though I doubt even that will work."
"Now Jaks Arunai? That two-bit poet steals his best lines from books put out elsewhere in the last five years. I’d know, because I sold them to him. Still, he’s done enough to get into someone’s good graces as he’s got contacts in the Thistles that seem to protect him from the Loyalists. He’s got some event this week at the old Manukirt warehouse that I’ll attend just to see who he’s ripping off now.”
"So is there any other business you would like to transact while you are here?"
Senjin Alatriste |
"When is event at Manukirt suppose to happen?"
I'll mark off 5 gold.
Quint Zorn |
That is just what we were looking for. Thanks, and I will be by later for that drink. Quint says with a charming smile.
Torash Gnori |
Torash nods and hands over his share of the cash.
When's the show?
Once they've found out more about the gig and made it outside.
Well, that could have gone a lot worse. Do we hang around waiting for this show, go to the Thistle or go look around on the harbour floor?
EndlessForms |
"I believe it will be in three days' time." she offers for free as you conclude your business with her and exit the building.
Reminder: The White Thistles are a faction of idealists who want a unified, free Pezzack.
Where else would you like to explore?
Senjin Alatriste |
"Maybe go to Inkwell now? Not too many places left on list..."
Inira McCullagh |
"I would like to catch the performance, but if we can find him and extract him before that, it would be better. I think we should go to this Inkwell place and see what we can discover."
EndlessForms |
A former fortress on the north seafront, the stonework Inkwell Inn is home to rowdy, defiant, impassioned revolutionaries who fill its commons while making plans to harry the town's Loyalists and discourage the Chelish navy. Chankings, the inn's noisy iron golem bouncer, keeps watch at the open doors. The proprietor Lorrin Meese hands out freshly printed flyers to everyone who enters.
Senjin Alatriste |
Perception 1d20 + 8 ⇒ (7) + 8 = 15
Quint Zorn |
Gold Street (area 2): “The thieves’ guild operates out of here. Lots of information if you can buy it. You didn’t bring money with you, did you? Nobody takes money here. Maybe the Loyalists, but still, nobody worth spending it on.”The Inkwell (area 3): “Literati hangout. Lots of rebels, lots of fights. Someone who knows Jaks the poet, the one in the White Thistles, will be there, I’m sure of it.
The Throne Defiant (area 4): “Loyalist inn. If you want to get to the bottom of Olandil’s connection with the Loyalists, you can try there.”
Auntie’s (area 5): “Big tavern in Docktown, and a good place for gossip. You can try asking about Jax Telandil around there—he’s the Docktown Jax—but mind who you talk to if you don’t want to spread rumors."Madge’s Noodle Cart (area 6): “Madge doesn’t know anything except noodles, but she knows noodles! You have to try them.”
He explicitly recommends against the Governor’s Manse (area 9; “Loyalist fortress—no entry”), the Tenements (area 11; “total chaos”), the Glass on the Hill theater (area 8; “haunted and abandoned”), Whaler’s Point (area 14; “don’t draw attention to our arrangement, thank you”), or Shorewall (area 10; “Galtans won’t let you near it”).
Just to update the list cause I know I need it :)
Perception: 1d20 + 7 ⇒ (16) + 7 = 23
Whispering to the group Quint says It seems this poet is our man we are looking for
Quint shifts his hat. If we do it ere we may have to deal with that golem bouncer. Quint says pointing a thumb back at the door.
Inira McCullagh |
"Yes. Then let's be sure not to error."
Perception: 1d20 + 14 ⇒ (15) + 14 = 29
"At least a few are speculating that this poet is our Jaks. The question is, is there anything else to be learned here, or shall we continue to follow other leads?"
Senjin Alatriste |
Senjin approaches the proprietor, with a toothy grin. "you know more about poet? He good? He play here often?"
Diplomacy 1d20 + 1 ⇒ (4) + 1 = 5
EndlessForms |
Senjin approaches the proprietor, with a toothy grin. "you know more about poet? He good? He play here often?"
"Don't know much about poetry and song, do you lizard-face?" one of the patrons growls at Senjin and turns back to his drink.
Not much else here to be honest. Some of these locations have faction-mission things that can be done but since we don't have any Liberty's Edge people we can move on.
Inira McCullagh |
"I don't know about the rest of you, but I am hungry. Let's get some noodles, and then continue."
Inira heads for the noodle cart.
Senjin Alatriste |
1 person marked this as a favorite. |
"You look like you like poetry too much, fat guy," Senjin growls as he follows the others to the noodle cart.
Yes, Senjin isn't too clever at come backs, lol.
EndlessForms |
“Noodles! Madge got yer doodly oodly noodles! Get these crabby shrimpy noodlies in a bowl! In a cup! In yer hands! I don’t care where! Buy my dang noodles! Save Pezzack! The end is near! Save your noodles! The devil hates my noodles! Abrogail hates my noodles! Madge’s noodles!”
Old Madge goes on and on about her amazing noodles as a particularly knobby-headed goblin wearily pushes her creaking, rickety cart along the waterfront.
For 5 gp worth of trade goods, Madge dishes up a scoop of her signature seafood noodles into any container you offer her, and despite their gray, slimy appearance, they are quite delicious.
Madge aggressively shoves sheaves of paper covered in nonsense poetry at you, since you are wearing Academy robes, begging you to bring it to Poppo for “critique.”
Quint Zorn |
Quint hands Madge 5 gp and leans against the corner eating his noodles.
Holding the paper in the shade so he can read it. Poppo?
Senjin Alatriste |
Senjin takes the largest bucket or vessel he can find, asking Madge to fill it up to the brim. He happily hands over the five gold. "Noodles is best part of investigating. Old Madge is a poet? Seh knows Poppo? Can tell us where find Poppo poet?"
EndlessForms |
You guys need to take better notes! Poppo!
If you are examining the note:
Senjin Alatriste |
"Poppo poet is talky gnome? Ugh, we have talk to him again? Boring..."
Inira McCullagh |
"Oh! You mean Poppo. Sure, we can deliver it to him."
Inira offers it to anyone to take a look, but if no one does, she will fold it up and put it in her pocket.
"Well, not sure that was much use... where next?"
EndlessForms |
Not sure what to make of Madge or her note, you head back to the Academy to confer with Poppo and tell him what you have learned so far. "Sounds like our friend is planning something big, I think. Let me see that note, Madge is always good for information." Poppo reads it with interest for a moment, his eyes widening. "My friends! This is valuable information! It seems Olandil has his own plans for escape and you have but to help him!"
He waves the note in front of your faces and jumps up and down. "Olandil is to give a performance as Jaks Arunai in a few days: the performance is set at noon at the Manukirt Warehouse. He will use a rod of influence-a nifty little item if I can give myself some credit-to suggest to the crowd Jacks identity as the Printsmith, a notorious unidentified publisher of seditious works. After stirring up some commotion with that he will signal a message to you to follow him through some secret passages, eventually leaving through the Guts to the Whaler's Point exit."
Poppo flops down in a nearby chair. "It seems the boy's done it! Well, let's hope it all works out! I suppose you just need to wait for the performance then."