GM Endless Forms' PFS 02-01 and 02-02 Before the Dawn Parts I and II (Inactive)

Game Master Mike Tuholski

A tier 1-7 PFS scenario played at the 3-4 subtier. Maps!

The Flaxseed Pathfinder Lodge


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Liberty's Edge

Male Gnome Sorcerer [10] : HP 62/62 | AC16 [20], 18[22] vs evil | T15 (17) | FF14 (16) | Fort+9 (+10 vs evil) | Ref+11 (+12 vs evil) | Will+13 (+14 vs evil) | CMB +1 CMD 15 | Init+6 | Perc+16 | SM+9 | Spellcraft +17

If I five foot step toward #1 I should be able to hit both it and the ape guy with my slam attacks, correct?

Slam on #1: 1d20 + 36 ⇒ (13) + 36 = 49 for Damage: 4d12 + 27 ⇒ (5, 9, 12, 8) + 27 = 61

Slam on Big Dude: 1d20 + 36 ⇒ (13) + 36 = 49 for Damage: 4d12 + 27 ⇒ (7, 10, 11, 6) + 27 = 61


The Flaxseed Pathfinder Lodge

@Bizzle: I think that is correct. His claws are obviously not adamantine so you ignore the first 15 damage of each hit.

As the ape-man passes Construct Bizzle sends specks of red flying across the battlefield!

Filios steps back and chugs a potion while Maps springs out a wand and heals the elf some more.

---

The charau-ka steps back up and clubs Filios from above!

club, high ground: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11
damage: 1d4 + 3 ⇒ (3) + 3 = 6

---

The construct continues to beat up on the giant gorilla. It lets out a ferocious roar as the second blow is landed and the entire region shakes as it falls to the ground!

Bizzle:
As the gorilla falls, you can feel your consciousness being forced out of the construct and back into your own body. You begin to wake back up in your old gnome body.

Initiative:

2. Maps and Filios
3. Charau-Ka
4. Bizzle and Ryster
5. Chieftain

CK1:
C:

Ryster is up!

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

RTA, PBS: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12
Damage: 1d12 + 1 ⇒ (3) + 1 = 4

Ryster moves up a little and fires another shot!


The Flaxseed Pathfinder Lodge

Rsyter puts a bullet into the charau-ka!

---

The cheiftain directs his sphere at Ryster.

fire damage: 3d6 ⇒ (3, 2, 6) = 11
DC 15 Ref to avoid damage

He then leaps down and swings his club at Maps.

shillelagh: 1d20 + 7 ⇒ (6) + 7 = 13
damage: 1d4 + 1 ⇒ (2) + 1 = 3

Initiative:

2. Maps and Filios
3. Charau-Ka
4. Bizzle and Ryster
5. Chieftain

CK1: 4 dmg
C:

Maps and Filios are up!

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Maps ducks the cheiftain's attack and glances at Filios. "To his flank." He says as he taps Filios again with his wand. He then uses his guisarme to vault up beside the cheiftain. Once there he releases the pole arm and whips out his axe.

Cure light wounds: 1d8 + 1 ⇒ (5) + 1 = 6
Acrobatics to avoid AoO: 1d20 + 13 ⇒ (14) + 13 = 27


The Flaxseed Pathfinder Lodge

Maps heals the elf more before jumping up next to the chieftain and pulling out his axe.

Initiative:

2. Maps and Filios
3. Charau-Ka
4. Bizzle and Ryster
5. Chieftain

CK1: 4 dmg
C:

Filios is up!

The Exchange

Elven Rogue Swashbuckler/6; HP 45/45; AC 23; T 17/FF 18 /CMD 20; Fort +3 /Ref +9 /Will +2; Init +6 ; Perc +11; Sense Motive +0

Round 3, Flanking, Sneak Att

Filios, feeling invigorated by the healing of Maps and the potion, moves quickly and acrobatically to flank the Chieftan and attack with his Curve Blade.

I cannot see the map at work. So, I am not sure if I need the Acro roll to avoid AoOs, or not, but I will provide it in any event.

Acro: 1d20 + 11 ⇒ (12) + 11 = 23

CB ATT: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14
CB DAM: 1d10 + 4 + 2d6 ⇒ (8) + 4 + (6, 5) = 23


The Flaxseed Pathfinder Lodge

Maps leaps up behind the chieftain but his blade bounces off the man's armor.

The remaining charau-ka leaps down to flank Filios, giving him a taste of his own medicine!

club: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9
damage: 1d4 + 3 ⇒ (4) + 3 = 7

The gigantic Azlanti monolith turns and stomps back through the door to stand in its original position.

Initiative:

2. Maps and Filios
3. Charau-Ka
4. Bizzle and Ryster
5. Chieftain

CK1: 4 dmg
C:

Bizzle and Ryster are up!

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

Reflex: 1d20 + 6 ⇒ (20) + 6 = 26

Ryster jumps out of the way of the fiery ball, worried about his cartridges exploding. He then moves toward the hut, firing at the chieftain.

RTA, PBS: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
Damage: 1d12 + 1 ⇒ (7) + 1 = 8

Liberty's Edge

Male Gnome Sorcerer [10] : HP 62/62 | AC16 [20], 18[22] vs evil | T15 (17) | FF14 (16) | Fort+9 (+10 vs evil) | Ref+11 (+12 vs evil) | Will+13 (+14 vs evil) | CMB +1 CMD 15 | Init+6 | Perc+16 | SM+9 | Spellcraft +17

Bizzle shakes his head and then looks around at the carnage. Oh, so that was real! Just making sure.

Hey guys, I'm back!

The gnome stands up and casts Color Spray, using the cone to only catch the Chieftain in the spell! DC 16 Will negates.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Bizzle, we have the chieftain surrounded. Not sure you can get him without hitting one of us too.

Liberty's Edge

Male Gnome Sorcerer [10] : HP 62/62 | AC16 [20], 18[22] vs evil | T15 (17) | FF14 (16) | Fort+9 (+10 vs evil) | Ref+11 (+12 vs evil) | Will+13 (+14 vs evil) | CMB +1 CMD 15 | Init+6 | Perc+16 | SM+9 | Spellcraft +17

Yes, I think I can, I'll draw it on the map. Its a 15' cone.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

I see. Clever. :)


The Flaxseed Pathfinder Lodge

Ryster puts a shot into the cheiftain!

Will: 1d20 + 7 ⇒ (10) + 7 = 17

Bizzle jumps up out of his stupor and blasts a burst of color at the chieftain but his is not affected!

The cheiftain directs his sphere at Maps.

fire: 3d6 ⇒ (4, 1, 3) = 8
DC 15 Ref to avoid

He then swings his club at Filios.

shillelagh: 1d20 + 7 ⇒ (12) + 7 = 19
damage: 2d6 + 3 ⇒ (4, 3) + 3 = 10

Initiative:

2. Maps and Filios
3. Charau-Ka
4. Bizzle and Ryster
5. Chieftain

CK1: 4 dmg
C: 8 dmg

Maps and Filios are up!

The Exchange

Elven Rogue Swashbuckler/6; HP 45/45; AC 23; T 17/FF 18 /CMD 20; Fort +3 /Ref +9 /Will +2; Init +6 ; Perc +11; Sense Motive +0

Round 4, Flanking, Sneak Att

Filios stays on the flanked Chieftan, bringing his Curve Blade around in a wide arc.

I will do you in yet!

CB ATT: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24
CB DAM: 1d10 + 4 + 2d6 ⇒ (2) + 4 + (3, 1) = 10

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Reflex: 1d20 + 11 ⇒ (20) + 11 = 31

Maps evades the flaming sphere and retaliates with a swipe of his axe.

Handaxe: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Damage: 1d6 + 2 ⇒ (4) + 2 = 6


The Flaxseed Pathfinder Lodge

Filios and Maps cut into the ape-man but he is still standing!

The charau-ka behind Filios attacks from behind again!

club, flanking: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27
damage: 1d4 + 3 ⇒ (1) + 3 = 4

bite: 1d20 + 0 + 2 ⇒ (7) + 0 + 2 = 9
damage: 1d3 + 1 ⇒ (2) + 1 = 3

confirm:
club, flanking: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
damage: 1d4 + 3 ⇒ (3) + 3 = 6

Initiative:

2. Maps and Filios
3. Charau-Ka
4. Bizzle and Ryster
5. Chieftain

CK1: 4 dmg
C: 24 dmg

Bizzle and Ryster are up!

Liberty's Edge

Male Gnome Sorcerer [10] : HP 62/62 | AC16 [20], 18[22] vs evil | T15 (17) | FF14 (16) | Fort+9 (+10 vs evil) | Ref+11 (+12 vs evil) | Will+13 (+14 vs evil) | CMB +1 CMD 15 | Init+6 | Perc+16 | SM+9 | Spellcraft +17

Bizzle will cast Hypnotism on the two enemies!

Affects: 2d4 ⇒ (1, 3) = 4 worth of creatures, lowest first, DC 17 Will to save (+2 bonus for being in combat)

Eh, I might get one. I just want one to stop attacking, I don't know if I can change its attitude much more than that.

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

Ryster fires again at the chieftain.

Attack: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15
Damage: 1d12 + 1 ⇒ (3) + 1 = 4


The Flaxseed Pathfinder Lodge

CK: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
chief: 1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27

Both of the ape-men resist Bizzle's attempt to take control of them!

Ryster puts another bullet in the chief!

---

The cheiftain holds the sphere near Maps while clubbing the alchemist some more.

shillelagh: 1d20 + 7 ⇒ (5) + 7 = 12
damage: 2d6 + 3 ⇒ (2, 1) + 3 = 6

fire damage: 3d6 ⇒ (2, 2, 2) = 6
DC 15 Ref to avoid

Initiative:

2. Maps and Filios
3. Charau-Ka
4. Bizzle and Ryster
5. Chieftain

CK1: 4 dmg
C: 28 dmg

Maps and Filios are up!

The Exchange

Elven Rogue Swashbuckler/6; HP 45/45; AC 23; T 17/FF 18 /CMD 20; Fort +3 /Ref +9 /Will +2; Init +6 ; Perc +11; Sense Motive +0

Round 5, Flanking, Sneak Att

Filios stays on the flanked Chieftan, bringing his Curve Blade up and across after his last downward swing.

You are a hearty bugger, aren't you?

CB ATT: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14
CB DAM: 1d10 + 4 + 2d6 ⇒ (7) + 4 + (1, 6) = 18

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Reflex: 1d20 + 11 ⇒ (2) + 11 = 13

Maps stumbles and is burned by the sphere. Gritting his teeth against the pain, he sticks his wand in his belt, grabs his axe in both hands and takes another swing at the chieftain.

Axe + Flanking: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
Damage: 1d6 + 3 ⇒ (4) + 3 = 7


The Flaxseed Pathfinder Lodge

Filios' blade bounces off the chief's armor but Maps is able to get a slash in with his axe.

The lonely charau-ka footman continues to pummel Filios:

club: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d4 + 3 ⇒ (4) + 3 = 7

bite: 1d20 ⇒ 11
damage: 1d3 + 1 ⇒ (3) + 1 = 4

Initiative:

2. Maps and Filios
3. Charau-Ka
4. Bizzle and Ryster
5. Chieftain

CK1: 4 dmg
C: 35 dmg

Bizzle and Ryster are up!

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

Ryster reloads and fires at the chief once more.

RTA, PBS: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
Damage: 1d12 + 1 ⇒ (5) + 1 = 6

Liberty's Edge

Male Gnome Sorcerer [10] : HP 62/62 | AC16 [20], 18[22] vs evil | T15 (17) | FF14 (16) | Fort+9 (+10 vs evil) | Ref+11 (+12 vs evil) | Will+13 (+14 vs evil) | CMB +1 CMD 15 | Init+6 | Perc+16 | SM+9 | Spellcraft +17

Bizzle will try Color Spray, moving to the left so that he can try to catch the enemy on the left this time! DC 16 Will


The Flaxseed Pathfinder Lodge

Bizle puts another shot into the chief!

Will: 1d20 + 2 ⇒ (5) + 2 = 7

Bizzle lets out a burst of colors and disables the charau-ka! I'm just going to take him out of it.

---

Angry that Bizzle just took out one of his apemen, the chieftain leaps down and swings at the gnome!

shillelagh: 1d20 + 7 ⇒ (7) + 7 = 14
damage: 2d6 + 3 ⇒ (1, 4) + 3 = 8

Initiative:

2. Maps and Filios
4. Bizzle and Ryster

5. Chieftain

C: 41 dmg

You guys are up!


The Flaxseed Pathfinder Lodge

Oh, and the flaming sphere continues to burn near Maps:

fire: 3d6 ⇒ (6, 6, 1) = 13
DC 15 Ref to avoid

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Reflex vs Sphere: 1d20 + 11 ⇒ (4) + 11 = 15 Whew! Close!

Evading the sphere, Maps leaps to the top of the steps, draws his double-barreled firearm, and fires it at the chief.

Touch Attack + Point Blank - Deadly Aim - Target in Melee: 1d20 + 9 - 4 ⇒ (10) + 9 - 4 = 15
Damage: 1d8 + 6 ⇒ (1) + 6 = 7

"Bizzle, draw a weapon!" He calls down to the gnome.

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

Ryster steps south and fires at the chief once more.

RTA, PBS: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25
Damage: 1d12 + 1 ⇒ (2) + 1 = 3

Liberty's Edge

Male Gnome Sorcerer [10] : HP 62/62 | AC16 [20], 18[22] vs evil | T15 (17) | FF14 (16) | Fort+9 (+10 vs evil) | Ref+11 (+12 vs evil) | Will+13 (+14 vs evil) | CMB +1 CMD 15 | Init+6 | Perc+16 | SM+9 | Spellcraft +17

A what? Bizzle looks completely confused by the simple statement until he remembers that he owns a morningstar. Oh! Bizzle retrieves the weapon and mechanically swings it at his foe, as if trying to remember the five minute lesson he was given after the blacksmith had forged the pristine weapon for him.

Get 'em, Bizzle!: 1d20 + 1 + 2 ⇒ (20) + 1 + 2 = 23
We'll call it Damage: 1d6 - 3 ⇒ (4) - 3 = 1

Oh S#!^, can he confirm?: 1d20 + 1 + 2 ⇒ (17) + 1 + 2 = 20
Really?: 1d6 - 3 ⇒ (2) - 3 = -1

LOL, so is that a grand total on 1 non-lethal damage off of a critical attack? I think I prefer he didn't confirm!

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Heh. Watch that take the chief down.


The Flaxseed Pathfinder Lodge

Maps and Ryster put bullets into the chief before Bizzle steps in and shows them how it's done, knocking the chieftain unconscious.

You have one round of actions to recuperate and reposition before more charau-ka start storming in on you guys.

Liberty's Edge

Male Gnome Sorcerer [10] : HP 62/62 | AC16 [20], 18[22] vs evil | T15 (17) | FF14 (16) | Fort+9 (+10 vs evil) | Ref+11 (+12 vs evil) | Will+13 (+14 vs evil) | CMB +1 CMD 15 | Init+6 | Perc+16 | SM+9 | Spellcraft +17

Ha! I knew this would come in handy! Bizzle takes a few off-balanced hacks with his newly-minted favorite weapon as he stands triumphantly over the chieftain. However, I fear our work may not yet be done. You think I could borrow that wand of yours and get that extra shield on me? If I'm going to be slaying foes in mortal combat I might be able to use it.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

"Behind you." Maps replies to Bizzle, pointing. Quickly reloading his firearm, Maps takes a small steel vial from a pouch tied next to his holster. Popping the cork, he quickly drinks the contents. Almost instantly his movements become fluid and graceful, his balance enhanced as the mutagen takes effect. His skin seems to tighten, giving his narrow features a hard, predatory look.

Mutagen +4 dex, +2 natural AC, -2 int.

Liberty's Edge

Male Gnome Sorcerer [10] : HP 62/62 | AC16 [20], 18[22] vs evil | T15 (17) | FF14 (16) | Fort+9 (+10 vs evil) | Ref+11 (+12 vs evil) | Will+13 (+14 vs evil) | CMB +1 CMD 15 | Init+6 | Perc+16 | SM+9 | Spellcraft +17

Bizzle was hit by the attack so he will also ask that someone use his wand of CLW to heal him. CLW: 1d8 + 1 ⇒ (3) + 1 = 4. He is now 22/26 HP.

Bizzle spies the wand on the ground near where he was previously unconscious. Ah! He'll pick it up and use it, stowing it away for safe keeping. AC now 16

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4
Bizzle Goodwager wrote:

Bizzle was hit by the attack so he will also ask that someone use his wand of CLW to heal him. [dice=CLW]d8+1. He is now 22/26 HP.

Bizzle spies the wand on the ground near where he was previously unconscious. Ah! He'll pick it up and use it, stowing it away for safe keeping. AC now 16

We only have one round and Maps drank his mutagen as a standard, so I don't think you can. Got a potion?


The Flaxseed Pathfinder Lodge

@Maps: doesn't a Dex mutagen penalize your Wis instead of your Int? I think it's Str/Int, Dex/Wis, Con/Cha. But I could be wrong, maybe you've got an ability I'm not aware of.

Bizzle puts on a magical shield while Maps takes a drink of his mutagen.

Ryster and Filios: feel free to retcon your one-round actions.

A cheer goes up from the camp’s defenders as the last of the charau-ka are slain or forced back out of the palisade wall’s breach. Haggard yet determined, the defenders quickly begin piling wrecked logs in the breach to prevent the charau-ka from making another easy attack.

Just then a horn sounds from the west side of the camp, and then the east, and then from the tower. The lookouts shout, “They’re coming over the walls!” and the camp’s defenders run to meet the charge.

It seems that four charau-ka with a chieftain and his tiger have again breached the walls!

gm rolls:

Bizzle: 1d20 + 5 ⇒ (18) + 5 = 23
Ryster: 1d20 + 5 ⇒ (3) + 5 = 8
Maps: 1d20 + 7 ⇒ (9) + 7 = 16
Filios: 1d20 + 6 ⇒ (4) + 6 = 10
charau-ka: 1d20 + 1 ⇒ (15) + 1 = 16
chieftain: 1d20 + 1 ⇒ (19) + 1 = 20
tiger: 1d20 + 4 ⇒ (16) + 4 = 20

Initiative:

1. Bizzle
2. Chieftain and Tiger
3. Maps
4. Charau-ka
5. Filios and Ryster

Bizzle is up!

Liberty's Edge

Male Gnome Sorcerer [10] : HP 62/62 | AC16 [20], 18[22] vs evil | T15 (17) | FF14 (16) | Fort+9 (+10 vs evil) | Ref+11 (+12 vs evil) | Will+13 (+14 vs evil) | CMB +1 CMD 15 | Init+6 | Perc+16 | SM+9 | Spellcraft +17

Ah yes, just one round. Hmm, I guess I'll have to draw the potion as I move to the wand, take the potion, then pick up the wand so I can use it (and drop it). I think that works, right? I assume I'll have to drop my morningstar before I do all that. If so, I'll take a 5' back and now the enemy is up!

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

I got mixed up. Maps' Mutagen affects wis.

The Exchange

Elven Rogue Swashbuckler/6; HP 45/45; AC 23; T 17/FF 18 /CMD 20; Fort +3 /Ref +9 /Will +2; Init +6 ; Perc +11; Sense Motive +0

I am slightly confused. I need to retcon my new action because there are no enemies left other than those that just came over the walls, right? Did I still take the 10 damage?


The Flaxseed Pathfinder Lodge

@Filios: I'm not sure which 10 damage you're talking about. Bizzle took out the last guy in that first wave and then I gave everyone one round worth of actions before the next wave came over. You haven't posted that in-between action yet so if you want to retcon something in there, feel free to do so.

Bizzle prepares for the fight as the cheiftain begins to cast a spell.

DC 17 Spellcraft:
summon nature's ally II

He sends the tiger in to attack! The tiger pounces Maps!

bite: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
damage: 1d6 + 2 ⇒ (3) + 2 = 5

claw: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
damage: 1d4 + 2 ⇒ (4) + 2 = 6

claw: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
damage: 1d4 + 2 ⇒ (2) + 2 = 4

confirm:
bite: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23
damage: 1d6 + 2 ⇒ (1) + 2 = 3

Initiative:

1. Bizzle
2. Chieftain and Tiger
3. Maps
4. Charau-ka
5. Filios and Ryster

Maps is up!

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

Ryster waits for the oncoming horde!

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Maps takes a minor wound from the tiger, twisting away before it can bite deeper. Stepping back, he gives it both barrels from his firearm.

"Chief is summoning!" He warns his companions.

Spellcraft: 1d20 + 6 ⇒ (17) + 6 = 23

Mutagen enhanced + Point Blank - 2 barrels
Barrel 1 Touch Attack: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d8 + 6 ⇒ (1) + 6 = 7
Barrel 2 Touch Attack: 1d20 + 7 ⇒ (8) + 7 = 15
Damage: 1d8 + 6 ⇒ (7) + 6 = 13

The Exchange

Elven Rogue Swashbuckler/6; HP 45/45; AC 23; T 17/FF 18 /CMD 20; Fort +3 /Ref +9 /Will +2; Init +6 ; Perc +11; Sense Motive +0

Round 3, Flanking, Sneak Att, Retcon flanking attack on Chieftan

Filios stays on the flanked Chieftan, bringing his Curve Blade up and across after his last downward swing.

CB ATT: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21
CB DAM: 1d10 + 4 + 2d6 ⇒ (9) + 4 + (5, 3) = 21

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Filios, that chieftain is dead. We had a round of free actions before the next wave arrived (which is now). The only thing close enough for a melee attack for you is the tiger.

The Exchange

Elven Rogue Swashbuckler/6; HP 45/45; AC 23; T 17/FF 18 /CMD 20; Fort +3 /Ref +9 /Will +2; Init +6 ; Perc +11; Sense Motive +0

That was my confusion and what I was asking. No problem - I will attack the Lion. The above rolls should suffice, including the 2d6 if the Lion has not acted yet (flat footed). If so, just take out the 8 damage from the 2d6.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

It went first in the round, but since this is an ongoing combat I don't know if anyone would be considered flat-footed.


The Flaxseed Pathfinder Lodge

@Filios: yeah, the one round of action was in-between the first wave and the second. I'll hold your rolls though and use it on your upcoming turn.

Maps puts two bullets into the tiger and takes it down!

The charau-ka move in on the party!

With a screaming ape-man in his face, Filios swings his blade and takes down one of the charau-ka!

Initiative:

1. Bizzle
2. Chieftain and Tiger
3. Maps
4. Charau-ka
5. Filios and Ryster

Ryster and Bizzle are up!

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

Ryster steps in front of Bizzle and fires at the charau-ka in front of Filios!

RTA, PBS: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12
Damage: 1d12 + 1 ⇒ (2) + 1 = 3

Liberty's Edge

Male Gnome Sorcerer [10] : HP 62/62 | AC16 [20], 18[22] vs evil | T15 (17) | FF14 (16) | Fort+9 (+10 vs evil) | Ref+11 (+12 vs evil) | Will+13 (+14 vs evil) | CMB +1 CMD 15 | Init+6 | Perc+16 | SM+9 | Spellcraft +17

Bizzle will cast Entangle around the casting chieftain, hoping to disrupt his spell!

DC 15 Reflex

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