Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9
Freaking mad vampire...
Argan x Adrastus:
Argan considers the high priest an equal, being both notable specimens of the human race, and thus he's defiant and confident in his own skill. He follows the man because he has a lot to gain, but he believes that if one day their interests are no longer in common he will be able to take him on. We are not common pawns. We discussed the contract and took out some things that we find less than attractive... Here's where our first talk with Adrastus start, if you want to take a look at it.
Triadora choose Argan to give the tools to escape the prison, but Argan understood that as strictly business, and never really had extra conversations with her.
We had a very quick talk with Trik and Trak, from 8th know I believe, but I can't really check who else we've spoken to, since my internet is really lame today.
Hello all, this is Omen. I won't use my DM alias since this isn't my thread. I'll begin drawing up the specs for a character tonight, but I would like to know a thing or two first: What are your specifics for character creation (race limit mostly), how much wealth will I have, and how do you want to get me introduced?
Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9
Nope ^_^
The first two infusions sound really lame, but at later levels it is a bit better... I'm not sure if it's worthy it mechanically, but the flavor is strong in that one... And I cannot let aside flavor, I'm a charlatan after all...
What I don't understand is why you can only be a Dhampir human not a Dhampir Dwarf or Elf... because any race can become a Vampire... sufficed to say why wouldn't a male Dwarf Vampire who mates with a female dwarf not have a Dwarven Dhampir...
That is an excellent question. And the great part of being a DM is that you can say it DOES exist! You can decide to just change the flavor or throw in some mechanics too.
I believe I'll be joining you shortly, but don't wait on me. I would probably be done y now but I made a rookie mistake and the boards ate about 15 paragraphs of backstory. At least I have the ideain my head so redoing them won't take too long.
Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1
Say hello to your new creepy little arcane caster. She is a "Dhampir Gnome" and I'm pretty happy about the avatar I found for her. Feel free to peruse her crunch and fluff, and I always appreciate feedback and thoughts.
Also, DM do you have an idea of how you want to get Lilpinny (or Lil for short) introduced? I imagine I would need to have a talk with Thorn.
Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1
Indeed, that was the idea GMEDWIN wanted to use. I realize it's rather powerful and I intend to keep an eye on it, but hopefully since we have a very powerful party already it won't feel overbearing.
Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1
Oh yeah, Lil is going to be a ringmaster of undead. Ringmaster being the proper term due to her large silly top hat. Just wait for level 7 when she can cast the regular Animate Undead and start throwing templates on them.
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:
Yea my template has Mastermind attached which pumps it to 4 hd for every 1 hd i have.. Yea i wont gain another level till 13th i think, but ill be fine..
At 11th ill be a CR 10, so +2 would put me to CR 12.. So ill gain another level once we reach 13th i believe..
Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1
Yeah I mentioned to the GM that I've been pumping up the CRs of some of the more important encounters. You lot have made extremely powerful characters and really know how to use them.
Thanks! It was such an odd character that I was worried about having a good avatar and was very happy to find this one.
Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1
Any other thoughts on the flavor or crunch? This is my first time making a necromancer as a PC, and I made her with 3 goals in mind: Making hordes of undead, tossing out high DV debuffs (plus haste), and creating magical gear.
Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9
@Lil What's the desecration trait?
Are you sure you need to spend points in both these Craft skills? Cause in my experience as a player I've always used Spellcraft for those...
Otherwise it's a nice sick little gnome! ^_^
Oh, I would get at least one point on each other knowledge, if I were you. We're lacking in that part he he
Female Dhampir Gnome Wizard (Cruoromancer) 7 HP 53/53 | AC 13 | T 13 | FF 11 | CMD 13 | Fort +7 | Ref +6 | Will +6 | Init +5 | Perc +1 | SM -1
It's the campaign trait, or the chosen crime that had her sent to Brandscar.
Is that so? I've never been much of a magic item crafter. But you're right, according to the rules it's a spellcraft check. Pity, I managed to rack up such a bonus on it too. I'll just relocate them to alchemy which is still a useful one to have and pick up another knowledge instead.