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sorry was on my phone... could see the map but not interact with it - I'll go do that now... and flanking with Sele

GM Chyro |

Merrily takes Kenji's fist in the jaw for 5.
Draylan & Spots are up.

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posting early as i've got the opportunity
Sele feeling a bit surrounded sees Kenji beating on a halfling around him so he turns to attempt to dispatch another.
Greatsword Frodo: 1d20 + 7 ⇒ (17) + 7 = 242d6 + 6 ⇒ (1, 1) + 6 = 8

Spots |

Spots let's out a growl, followed by an intense hiss after seeing the enemy attack Draylan. He runs around to flank with Draylan and tries to sink his teeth into the enemy.
bite (trip): 1d20 + 8 + 4 ⇒ (9) + 8 + 4 = 21
damage: 1d4 ⇒ 1
trip: 1d20 + 8 + 4 ⇒ (10) + 8 + 4 = 22

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"Good boy Spots! Take him down!"
Draylan draws his greatsword and follows up his companions attack.
greatsword: 1d20 + 5 + 4 ⇒ (4) + 5 + 4 = 13 -4 enemy AC if prone from bite(trip)
damage: 2d6 + 4 ⇒ (2, 6) + 4 = 12

GM Chyro |

And Froddo bites it under Spots & Draylan's assault, a mere look up and S~!%...
technically Spots does, but you know what i mean.
Puddlejumper ambush, round 2.
Keera & Alacorta
Sele
Pippy, halfling girl
Lynthara
Merrily
Draylar & Spots, Kenji
Bold are up.

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Make Seles target Pippy unless you want me to re-roll

GM Chyro |

Climb check DC 15, if you want to get to those 2 up there.

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Keera moves and throws her last dart before asking Alacorta to go against the halfling girl. Up there Alacorta!
dart: 1d20 + 4 ⇒ (15) + 4 = 191d4 + 1 ⇒ (4) + 1 = 5
Alacorta bites: 1d20 + 3 ⇒ (9) + 3 = 121d6 + 1 ⇒ (2) + 1 = 3

GM Chyro |

Puddlejumper ambush, round 2.
Keera throws a dart @ who?
Alacorta flies up to the halfling girl, but she squats to evade the bite.
Sele Cutting down the halfling or going to attempt a climb?
Pippy, halfling girl
Lynthara
Merrily
Draylar & Spots, Kenji

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cutting down the halfling.. i'm wearing heavy armour -5 AP

GM Chyro |

Puddlejumper ambush, round 2.
Keera throws a dart @ who?
Alacorta flies up to the halfling girl, but she squats to evade the bite.
Sele Sele Chop!: 1d20 + 7 ⇒ (1) + 7 = 8 Chopped halfling: 2d6 + 6 ⇒ (4, 4) + 6 = 14
Merrily dodges, not wanting to be chopped to bits.
Pippy, halfling girl.
Both drop their bows and draw short swords to attack Alacorta.
Slash: 1d20 + 3 ⇒ (5) + 3 = 8 Dmg: 1d4 - 1 ⇒ (4) - 1 = 3
Slash: 1d20 + 3 ⇒ (14) + 3 = 17 Dmg: 1d4 - 1 ⇒ (3) - 1 = 2
They both miss.
Lynthara
Merrily
Draylar & Spots, Kenji
Lynthara's up.

GM Chyro |

Boting Lynthara's turn.
Puddlejumper ambush, round 2.
Keera throws a dart @ who?
Alacorta flies up to the halfling girl, but she squats to evade the bite.
Sele Chop!
Merrily dodges, not wanting to be chopped to bits.
Pippy, halfling girl.
Both drop their bows and draw short swords to attack Alacorta.
They both miss.
Lynthara draws her bow. "Finally something i 'am' allowed to shoot at."
Shot @ Pippi, into melee: 1d20 + 3 ⇒ (4) + 3 = 7 Dmg: 1d8 ⇒ 5
The shot goes wide, ending somewhere.....
Merrily, having dodges Sele's attack, retaliates.
Slash: 1d20 + 3 ⇒ (20) + 3 = 231d4 - 1 ⇒ (3) - 1 = 2 Crit?: 1d20 + 3 ⇒ (13) + 3 = 161d4 - 1 ⇒ (3) - 1 = 2
But the cut is shallow.
Draylar & Spots, Kenji
Bold are up.

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Kenji takes a 5' step to the nearest halfling and takes a flurry of blows on him.
to hit: 1d20 + 4 ⇒ (9) + 4 = 13
dmg if hits: 1d6 + 3 ⇒ (5) + 3 = 8
to hit: 1d20 + 4 ⇒ (6) + 4 = 10
dmg if hits: 1d6 + 3 ⇒ (6) + 3 = 9
(sigh, great damage, but can't hit worth beans, lol)
He grumbles at the slippery little halfling. "Stand still, little one."

Spots |

Spots moves around and comes at the enemy from the opposite side of Draylan.
"Mmmrrrrooooowwwww! Hsssssss!"
bite (trip): 1d20 + 8 + 4 ⇒ (8) + 8 + 4 = 20
damage: 1d4 ⇒ 1
trip: 1d20 + 8 + 4 ⇒ (4) + 8 + 4 = 16

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With Spots in position, Draylan swings his greatsword at the small enemy.
"Never get between a man and his cat!"
greatsword: 1d20 + 5 + 4 ⇒ (4) + 5 + 4 = 13 -4 enemy AC if tripped by Spots
damage: 2d6 + 4 ⇒ (2, 2) + 4 = 8

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Not sure if you just copied or don´t know @ who attacked Keera. She throwed the dart against her nearest target, Pippin

GM Chyro |

Copied, but it's noted on the map.
While spots bites the already prone halfling, Draylan brings down his greatsword upon him, removing the pitiful threat he was.
"Nooo!", the halfling girl shouts, almost in panic. She's pulling Pippy's sleeve.
Puddlejumper ambush, round 3.
Keera & Alacorta
Sele
Pippy & halfling girl.
Lynthara
Draylar & Spots, Kenji

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Sele moves forward a few steps and draws and throws a chakram at Pippy holding his greatsword in his other hand.
Chakram: 1d20 + 3 ⇒ (18) + 3 = 211d8 + 4 ⇒ (4) + 4 = 8

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Without more darts to throw, Keera go back to cast flares against his enemies. Pippin should make a DC 13 Fort check, but I doubt he will survive the chackram
Alacorta continues attacking the halfling girl who dared to ambush them.
Bite: 1d20 + 3 ⇒ (18) + 3 = 211d6 + 1 ⇒ (6) + 1 = 7
Talon: 1d20 + 3 ⇒ (4) + 3 = 71d4 + 1 ⇒ (1) + 1 = 2
Talon: 1d20 + 3 ⇒ (4) + 3 = 71d4 + 1 ⇒ (3) + 1 = 4

GM Chyro |

Sele's chakram, takes down Pippy and Alacorta bites the halfling girl.
Pretty hurt, she grips her arm.
"I surrender, you win..."

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Sele retrieves his chakram.
"Very well I accept your surrender, now come down so that we may discuss why you attacked us."
When the girl has come down from her high point.. Sele asks her
"Who is behind this attack on us?"
Diplomacy: 1d20 + 8 ⇒ (20) + 8 = 28

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Keera asks Alacorta to stop attacking the halfling girl, then she retrieves her darts and wait until Sele finish his questions.

GM Chyro |

The halfling girl slowly comes down and sits down against the inn's wall.
Once again, Sele's awesome social roll ftw!
She begrudgingly admits they work(ed) for Pildapush.
"We were slaves and he freed us, it was a life debt. We just work for the Vudrani—we didn’t know he was sellin’ nobles."

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I stop dancing at awesome rolls...
"Has your work finished now? or shall you attempt t finish the job, once you are free?"

GM Chyro |

*Pout* "Nope, cause you're still walking. I've failed in my task and i'm outta here, lest you be a brute and kill an unarmed halfling."

GM Chyro |

Is any of you? I reckon Sele isn't going to do it, being a paladin :)

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True that
"Let's find Pildapush shall we? Sele has turned his attention away from the halfling girl...

GM Chyro |

The girl quickly looks sideways at a docked ship.
True enough, it matches the description some people have given you of 'The No Return'.
Let's await the others before pressing onwards.

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Keera will not kill cold-bloded an unarmed person, unless it´s really necesary.
And now it don´t looks necesary, and can cause problems with Sele, so no killing
Keera stops wondering why the halfling had suggested to be killed and focus herself in more imperious problems. Yes, we should continue our search. Let´s go aboard

GM Chyro |

Alll aboarrd!
After the halfling slowly moves off away from the docks, you have a more detailed look.
Capped by a bloody-mouthed dragon ram and carrying
a 15-foot fighting tower around her mast, the lateen rigged Katapeshi galley, the No Return, floats dockside, tethered by four mooring lines. She’s 130 feet long and her deck nearly level with the dock.
You see only a few sailors walking on deck, the rest is most likely devided over the dock's inns, gambling dens and brothel, where the redhead still stands, rather swooning over Sele's combat prowess.
"Strong AND well mannered....."
There's the main mid boarding plank and two narrower planks at the stern and back. The approach?

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Sele blushes at the ladies attentions...
"Draylan .. Kenji what do you think our approach should be"

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"well, it seems the idea of being sneaky is probably moot now after that fight, might as well just go aboard and start searching the ship, hopefully most of the crew will be off on leave and we'll only have a few guards to deal with."

GM Chyro |

With the ruckuss just now.....
Stern plank it is then.
2d2 ⇒ (2, 2) = 4
As Sele don't hate me, your speech rolls are usually awesome. starts walking up the stern plank, the lone sailor working comes closer.
"AHOY! What brings you to our humble ship?"

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Diplomacy: 1d20 + 8 ⇒ (8) + 8 = 16
"We are here to find the Osirian ambassadors wife, surely it is in your best interest to aid us rather than get in the way of such an important task

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Keera stares at Sele thinking about the implications of his words; Really? The slaver runned away from has setting and ambush when he know what are we doing, and now we are talking again about the Ambassador wife. Does he want to provoke a fight?
Well, if he wants to kill slavers, I´m not going no refrain him

GM Chyro |

With Sele still on the start of the boarding plank, he sees only one visible hand from the sailor leaning onto the edge, another curious sailor comes closer.
From somewhere, he and Draylan hear some gutteral speech.
"Not let..*snarl*...on ship."
Draylan: 1d20 + 4 ⇒ (3) + 4 = 7
Keera: 1d20 + 3 ⇒ (6) + 3 = 9
Kenji: 1d20 + 1 ⇒ (16) + 1 = 17
Lynthara: 1d20 + 3 ⇒ (3) + 3 = 6
Sele: 1d20 + 1 ⇒ (2) + 1 = 3
Spots: 1d20 + 10 ⇒ (12) + 10 = 22
Foreman Snarl Shorehackle: 1d20 + 1 ⇒ (9) + 1 = 10
Sailor 1: 1d20 + 1 ⇒ (13) + 1 = 14
Sailor 2: 1d20 + 1 ⇒ (7) + 1 = 8
Boarding the No Return, round 1.
Spots
Kenji
Sailor 1
Snarl Shoreshackle
Keera
Sailor 2
Draylan
Lynthara
Sele
Spots & Kenji are up, but spots goes first.

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Kenji bypasses the gangway and takes a short run and a leap up onto the deck, avoiding aoo's with a quick tumble at the end.
acrobatics jump: 1d20 + 8 ⇒ (15) + 8 = 23
acrobatics avoid aoos: 1d20 + 8 ⇒ (13) + 8 = 21

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Sele moves forward and draws his Sap and attempts to club the sailor with it.
Sap sailor non-lethal: 1d20 + 6 ⇒ (11) + 6 = 171d6 + 4 ⇒ (2) + 4 = 6

GM Chyro |

Boarding the No Return, round 1.
Spots delays
Kenji takes a run and jumps onto the ship.
Sailor 1 hews at Kenji Power attack: 1d20 + 3 - 1 ⇒ (18) + 3 - 1 = 20Whack: 1d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6, he manages to hit the monk over the head for quite a sore spot.
But then, to the surprise of all, a hyenalike man, known to be a gnoll, appears. Gnolls are known to be savages, cruel and sadistic. This one snarls and shows his teeth.
Snarl Shoreshackle, Whipping time: 1d20 + 9 ⇒ (20) + 9 = 29
Kenji feels a strong lash around his leg as he's yanked prone, much to a sadistic hackling from the gnoll.
Keera & Alacorta
Sailor 2
Draylan
Spots
Lynthara
Sele (posted actions)
Druid time.

GM Chyro |

The edge the sailor was leaning on is approx 7ft above the pier's lvl you're standing on. DC18 acrobatics to jump over it, running start included. Alternatively, DC14 to jump for it and a ref 10 to grab the ledge, after which you can climb it with DC 10. Jumping that is really a feat for the talented and the lucky ^^.

Spots |

Spots will come out of delay
Spots will charge forward an bound from the dock onto the ship, landing in between the 2 sailors. Then ready his attack for Draylan to flank with him (unless Draylan doesn't make the jump.)
acrobatics: 1d20 + 9 + 2 + 8 ⇒ (5) + 9 + 2 + 8 = 24 (+2 running start, +8 Acrobatics skill for base speed 50')
I didn't even realize this until today!

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"Spots! Damn cat gets overworked so easily. I guess that means I need to get in on the fight." Draylan eyes the gap across the dock to the ship a few times. He channels the aspect of the frog just to be sure.
Draylan uses swift action to activate animal focus: frog
"Here goes nothing!" Draylan fires forward and tries to get enough momentum to carry him across.
acrobatics: 1d20 + 6 + 2 + 4 ⇒ (6) + 6 + 2 + 4 = 18 (+2 running start, +4 Animal focus)
The hunter can also apply one of these aspects to her animal companion. Unlike with the hunter herself, there is no duration on the animal aspect applied to her animal companion. An aspect applied in this way does not count against the hunter's minutes of duration per day—it remains in effect until the hunter changes it. The companion's aspect can be the same aspect the ranger has taken on or a different one. The hunter can select or change the animal foci on both herself and her animal companion as part of the same swift action.
Frog: The creature gains a +4 competence bonus on Swim checks and on Acrobatics checks to jump. These bonuses increase to +6 at 8th level and +8 at 15th level.
Draylan will land on the right side of the enemy, flanking with Spots.
After overcoming the initial shock/surprise of clearing the jump... Draylan swings his greatsword to the left.
greatsword: 1d20 + 5 + 4 ⇒ (20) + 5 + 4 = 29 (+4 Outflank)
damage: 2d6 + 4 ⇒ (2, 5) + 4 = 11
crit confirm: 1d20 + 5 + 4 ⇒ (19) + 5 + 4 = 28
crit damage: 2d6 + 4 ⇒ (1, 1) + 4 = 6

Spots |

Spots lunges forward with his teeth displayed before biting the enemy.
bite: trip: 1d20 + 8 + 4 ⇒ (8) + 8 + 4 = 20
damage: 1d4 ⇒ 2
trip: 1d20 + 8 + 4 ⇒ (17) + 8 + 4 = 29