GM Captain Trip's Giantslayer Adventure Path - Now with 50% more calories!

Game Master Chad Newman

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Gobbo!

Nope, you still have to spend feats to wear armor without penalty.

Combat Riding isnt a trick, its a package. It contains like 5 tricks, but is trained like a trick that costs X amount of trick slots.

Its in the Core Rulebook, so it shouldn't take any special options to see it.


Szacha the Fiddler wrote:
Who is protected from electricity at the moment?


Male Human Cav 6/Sent 1 | AC 21 T 10 FF 21 | HP 61/61 | F +8 R +4 W +3 (+2 v Charm/Comp) | Init +2, Perc +9, Chal 2/2, Tact 2/2 (6 rnds), Inspired 1/1
Resolute:
AC 21 T 11 FF 19 | HP 60/60 | F +9 R +7 W +5 (+4 vs Ench) | Init +1, Per +5

I don't believe anyone is yet Szacha. My recommendation would be to give it to Johan however.

Liberty's Edge

Male Human [AC: 20/14 tch/16 ff; HP 49/49; Frt +6, Ref +9, Will +3; Init +5; Perc +10 and Darkvison 60' 40 minutes/day] Ranger/Infilitrator 5

Johan has a Resist Energy spell memorized that will last 40 minutes. But while he has a shot he feels like he should take it. Bless would be great and even continued use of Guidance would help. And if I am the only archer/ranged person then a use of that Cat's Grace Wand will add +1 to hit.

I fear that any short term spells we put up can be thwarted by the whisp running away for the duration.


Male Dwarf Shaman (Flame) 4 | CMB: 3, CMD: 14 | F: +5, R: +3, W: +7 | Init: +7 | Perc: +9, SM +5 | Speed 20ft |

GM: I hope you have something planned because if diplomacy won't work and we only hit on a natural 20, this is going to be one long, drawn out fight, which in PBP could take weeks of real time. :(


Gobbo!

I'm hoping someone will put on their thinking cap and put one and one together. There is an answer to this encounter, but it hasn't dawned on anyone yet. I can't solve your problems for you however :)

And the reason its not attacking is because its natural defenses have been foiled. If it could attack normally it wouldn't be flying around waiting. That glitterdust caused it to go into turtle mode until the spell fades.


Gobbo!

And Martok, you get a pass on this one. You weren't around at the time, so your guy is really in the dark about all of this at the moment.

Liberty's Edge

Male Human [AC: 20/14 tch/16 ff; HP 49/49; Frt +6, Ref +9, Will +3; Init +5; Perc +10 and Darkvison 60' 40 minutes/day] Ranger/Infilitrator 5

First, I am back. Had to help my daughter move. Long car ride up to Indiana and back. Expected I could post but her new place had no internet yet. Installation tomorrow.

Second, while its only been a few days for the PCs its been months for us. We were given the lantern but I thought we had to kill the wisp to power it.


Male Dwarf Shaman (Flame) 4 | CMB: 3, CMD: 14 | F: +5, R: +3, W: +7 | Init: +7 | Perc: +9, SM +5 | Speed 20ft |

Hey team, I know that wasn't the 'correct spell' to throw out there given the tactical situation but I just wanted to throw my first fireball.

Lord Fire urging and all that. :)

Game on!

Liberty's Edge

Male Human [AC: 20/14 tch/16 ff; HP 49/49; Frt +6, Ref +9, Will +3; Init +5; Perc +10 and Darkvison 60' 40 minutes/day] Ranger/Infilitrator 5

I fear you failed the concentration check though. Should be a 21 for a first level spell, right? Or was that for riding?


Male Dwarf Shaman (Flame) 4 | CMB: 3, CMD: 14 | F: +5, R: +3, W: +7 | Init: +7 | Perc: +9, SM +5 | Speed 20ft |
Johan Fletcher wrote:
I fear you failed the concentration check though. Should be a 21 for a first level spell, right? Or was that for riding?

It was for casting while mounted, which I'm not even sure I needed to roll because the mount wasn't moving. That is I cast and then the mount moved (or not) since you're controlling the mount.

Liberty's Edge

Male Human [AC: 20/14 tch/16 ff; HP 49/49; Frt +6, Ref +9, Will +3; Init +5; Perc +10 and Darkvison 60' 40 minutes/day] Ranger/Infilitrator 5

At most he is 5' stepping just so I can get a cleaner shot. I was not sure if there was any cover between Johan who was tall from being mounted and the tall giant.


Male Dwarf Shaman (Flame) 4 | CMB: 3, CMD: 14 | F: +5, R: +3, W: +7 | Init: +7 | Perc: +9, SM +5 | Speed 20ft |

I'll be out and about this whole day and may not be able to post until this evening. Please bot me as necessary.


Male Human Cav 6/Sent 1 | AC 21 T 10 FF 21 | HP 61/61 | F +8 R +4 W +3 (+2 v Charm/Comp) | Init +2, Perc +9, Chal 2/2, Tact 2/2 (6 rnds), Inspired 1/1
Resolute:
AC 21 T 11 FF 19 | HP 60/60 | F +9 R +7 W +5 (+4 vs Ench) | Init +1, Per +5

Is it reasonable for Corentin to have stood up last round? He would have been tripped during his move and had a standard left. Granted if he's got another AoO he could have used it will provoke. I know he AoO'ed Sasha after so if it throws things off too much just let me know.


Gobbo!

I'm ok with it. He does get more AoOs, and its a separate action so it would definitely provoke again. If you want to consider standing last round as your action for the remainder of that round I am fine with that.

Liberty's Edge

Male Human [AC: 20/14 tch/16 ff; HP 49/49; Frt +6, Ref +9, Will +3; Init +5; Perc +10 and Darkvison 60' 40 minutes/day] Ranger/Infilitrator 5

Unless he can see in the fog the AOOs should not be a problem any more as I am pretty sure concealment negates AOOs, right? Man, there are too many rules to keep up with.


Gobbo!

Concealment, but not cover, does prevent AoOs. So anyone with concealment has that benefit. However, if you are on the edge of the fog, and your opponent is outside the fog, you don't have concealment against them.

Liberty's Edge

Male Human [AC: 20/14 tch/16 ff; HP 49/49; Frt +6, Ref +9, Will +3; Init +5; Perc +10 and Darkvison 60' 40 minutes/day] Ranger/Infilitrator 5

Hmm. I think you do. If you are in the fog, even on the edge you have 20% concealment to anyone in or out of the fog. Right?


Gobbo!

Wanted to let everyone know that I will be running a convention this weekend in Ohio, and after noon today I will be away from the boards. Hopefully we will find out before then what Giz has summoned so I can post an update before I take off for the weekend. I'll be back on Monday for our regularly scheduled beatdown. :)


Male Human Cav 6/Sent 1 | AC 21 T 10 FF 21 | HP 61/61 | F +8 R +4 W +3 (+2 v Charm/Comp) | Init +2, Perc +9, Chal 2/2, Tact 2/2 (6 rnds), Inspired 1/1
Resolute:
AC 21 T 11 FF 19 | HP 60/60 | F +9 R +7 W +5 (+4 vs Ench) | Init +1, Per +5
Quote:
Sasha rolls to her feet and wipes a line of blood from her nose. "Now we have a quarrrel," she mutters, striking back.

Sasha is now my hero :)


Gobbo!

Hah, I agree. I had to give her the killing blow for that one. :)


Gobbo!

Sorry all, was busy preparing for an audit yesterday at work and more of the same for the next couple days. When I tried to make an update last night I kept getting errors from the Paizo site. My updates until late next week will either come pretty early in the morning or later in the afternoon.

Liberty's Edge

Male Human [AC: 20/14 tch/16 ff; HP 49/49; Frt +6, Ref +9, Will +3; Init +5; Perc +10 and Darkvison 60' 40 minutes/day] Ranger/Infilitrator 5

Headed out for a weekend at a con so will not be able to post much if at all. Back Monday.


Gobbo!

Enjoy!


Male Human Cav 6/Sent 1 | AC 21 T 10 FF 21 | HP 61/61 | F +8 R +4 W +3 (+2 v Charm/Comp) | Init +2, Perc +9, Chal 2/2, Tact 2/2 (6 rnds), Inspired 1/1
Resolute:
AC 21 T 11 FF 19 | HP 60/60 | F +9 R +7 W +5 (+4 vs Ench) | Init +1, Per +5

It would be a nice time to use tactician but in this case I don't see it being too useful as I'd be sharing Distracting Charge and I don't think we'll be charging :(


Gobbo!

Charge off the bridge! It will be awesome! :)


Male Human Cav 6/Sent 1 | AC 21 T 10 FF 21 | HP 61/61 | F +8 R +4 W +3 (+2 v Charm/Comp) | Init +2, Perc +9, Chal 2/2, Tact 2/2 (6 rnds), Inspired 1/1
Resolute:
AC 21 T 11 FF 19 | HP 60/60 | F +9 R +7 W +5 (+4 vs Ench) | Init +1, Per +5
GM Captain Trips wrote:

Charge off the bridge! It will be awesome! :)

Just give me a target :)

I assume the rotted vegetation makes for a soft landing.


Female Halfling (avenging) Hunter 7 || HP 64/64 (64/64 nonlethal) || AC 16/13 Tch/14 FF || F+7 R+7 W+4 (+2 vs. fear) || CMB +5 CMD 17/15 FF || Init +2 || Perception +12
Galor HP:
57/57
GM Captain Trips wrote:
Charge off the bridge! It will be awesome! :)

NO!! No charging!


Please note I'll be away for Eastern from Thursday to Monday, with little if no posting possible. Feel free to bot me as needed.


Gobbo!

Heads up that I probably won't be able to post today. We had a major outage at the office yesterday and I'm picking up the pieces this morning. I doubt I'll have much free time today.


Male Human Cav 6/Sent 1 | AC 21 T 10 FF 21 | HP 61/61 | F +8 R +4 W +3 (+2 v Charm/Comp) | Init +2, Perc +9, Chal 2/2, Tact 2/2 (6 rnds), Inspired 1/1
Resolute:
AC 21 T 11 FF 19 | HP 60/60 | F +9 R +7 W +5 (+4 vs Ench) | Init +1, Per +5

Good luck!


Male Dwarf Shaman (Flame) 4 | CMB: 3, CMD: 14 | F: +5, R: +3, W: +7 | Init: +7 | Perc: +9, SM +5 | Speed 20ft |

I will out for a few days on vacation with very limited internet access. My last post will be tomorrow morning and I won't be back and posting until late Monday night (April 4th).

Feel free to use Martok as best suits the story. :)


Gobbo!

Boards have been down all day, so I'm guessing I'm not the only one who gave up on posting this morning. We are ready to proceed when folks are set. Just let me know your plan!


Loot List M gnome wizard (shadowcaster) 6 | HP 44 | AC 13 | T 13 | FF 11 | CMD 11 | Fort +5 | Ref +5| Will +6 | Init +2 | Perc +2

Pretty much ready whenever.

Giz is mostly magically depleted at the moment, so don't expect much help from his corner.


Male Human Cav 6/Sent 1 | AC 21 T 10 FF 21 | HP 61/61 | F +8 R +4 W +3 (+2 v Charm/Comp) | Init +2, Perc +9, Chal 2/2, Tact 2/2 (6 rnds), Inspired 1/1
Resolute:
AC 21 T 11 FF 19 | HP 60/60 | F +9 R +7 W +5 (+4 vs Ench) | Init +1, Per +5

Hi guys,

Our dear Captain Trips asked me to let you know he's offsite today and won't be able to post. Hopefully be back in action soon.


Gobbo!

Sorry for the delay folks. Nightmare at work yesterday pulled me away, and I was tied up this morning picking up the pieces.

On a side note, I received a message from Martok's player stating that he was dropping the game on account of the speed of play. Unfortunately my work schedule has kept me limited to about one post per day, so most of that is my fault. If anyone else is becoming bored with the slow pace by all means let me know. Sadly this is a hobby for me, not a profession, and I can only manage so much when dealing with everything else life throws my way.

And with that, onward!

Liberty's Edge

Male Human [AC: 20/14 tch/16 ff; HP 49/49; Frt +6, Ref +9, Will +3; Init +5; Perc +10 and Darkvison 60' 40 minutes/day] Ranger/Infilitrator 5

That is sad to hear. Yes the game has slowed some. But we blasted through that first book at a rate seldom seen on these boards. He should have stuck it out I think. And after deciding to leave he certainly should have posted here to tell us himself.


Female Halfling (avenging) Hunter 7 || HP 64/64 (64/64 nonlethal) || AC 16/13 Tch/14 FF || F+7 R+7 W+4 (+2 vs. fear) || CMB +5 CMD 17/15 FF || Init +2 || Perception +12
Galor HP:
57/57

Very sad news about Martok. Hate to see anyone go, but some people just don't realize that PbP is inherently slower that RL.


Male Dwarf Shaman (Flame) 4 | CMB: 3, CMD: 14 | F: +5, R: +3, W: +7 | Init: +7 | Perc: +9, SM +5 | Speed 20ft |

Hey guys,

I didn't post here NOT because I didn't care but because I know that the GM has the most invested in the game.

That being said, I was very polite (I hope it came that way) and was not derogatory to the GM, or the game, or any of its players.

I understand that this is a hobby and no one is under the obligation to cater to my needs.

That being said, an enjoyable game pacing is different for everyone and I respect that.

I was under the understanding that this was a 1 post per day game and that has not been the case. There were 6 players plus the GM; we did not average 49 posts per week.

Again, I didn't mean to offend anyone.

Happy gaming!

PS: it goes without saying that you may do with Martok as best suits the story.


Gobbo!
Martok, Dwarf Flame Shaman wrote:

Hey guys,

I didn't post here NOT because I didn't care but because I know that the GM has the most invested in the game.

That being said, I was very polite (I hope it came that way) and was not derogatory to the GM, or the game, or any of its players.

I understand that this is a hobby and no one is under the obligation to cater to my needs.

That being said, an enjoyable game pacing is different for everyone and I respect that.

I was under the understanding that this was a 1 post per day game and that has not been the case. There were 6 players plus the GM; we did not average 49 posts per week.

Again, I didn't mean to offend anyone.

Happy gaming!

PS: it goes without saying that you may do with Martok as best suits the story.

No offense taken here. I completely understand the desire for a faster game. In a different time I would have had the exact same issues you are having, so I get it. Sadly my work projects come and go in spurts, and the past quarter has been a hectic one, as it usually is for me at the start of a new year. New budget money means tons of new projects and less time to be online to keep up with posts. Usually around mid-summer things slow down and I start to haunt the boards several hours a day until the end of the year, at which point I start getting impatient with the players who are slower to post :)

I will say that for the most part we have all kept to the post per day rule. As I always make sure to be clear, I almost never post on the weekends. I have too much going on to be a slave to the boards on my time off. While there are always exceptions, namely conventions and work issues, I think everyone keeps a pretty good schedule for posting.

The toughest part is, some players post fast, some slow, and you usually wind up with both types in any given game. I can't alienate one type of player by constantly botting them around to satisfy the others, and I can't speed up play for the quick posters without doing that to the slow ones. So its a catch 22. As a GM I have to walk that fine line of balance, trying to keep everyone has happy with the speed as I can.


Female Halfling (avenging) Hunter 7 || HP 64/64 (64/64 nonlethal) || AC 16/13 Tch/14 FF || F+7 R+7 W+4 (+2 vs. fear) || CMB +5 CMD 17/15 FF || Init +2 || Perception +12
Galor HP:
57/57

I'll admit that I can be a little slow sometimes. The best laid plans... My life, now that I am retired, has become more hectic than it ever was while I was working. Most days, I'm out of the house doing something or other, especially on weekends. Thus. I try to keep pace (and I'm running four games of my own) but sometimes I just need a break for a day.


Well, sorry to see you go Mortak.

Now let's move on. The main issue remains healing... Skalds don't do it so very well, until level 10 at least.

Instead of recruiting, which takes time, another possibility is that one of us tweaks his character to turn it into something of a healer. I don't mind looking into this for Szacha, depending what GM Captain Trips prefer.

For Szacha, keeping the same character, but with a different class build, I could see evangelist cleric, oracle, healing bard, inquisitor...

Unrelated, the new Ultimate Intrigue has a bold schemer archetype for the skald. I would like to look into it, should we choose not to change Szacha.

Edit: If I remember correctly, there were other good applications for the role of healer when Martok was recruited...


Loot List M gnome wizard (shadowcaster) 6 | HP 44 | AC 13 | T 13 | FF 11 | CMD 11 | Fort +5 | Ref +5| Will +6 | Init +2 | Perc +2

Szacha could just start taking oracle levels, instead of a full rebuild. We still have the magic items to get by without a healer, in the short term.

Oooo.... If the GM approved the archivist class from Heroes of Horror(3.5) Giz could cast divine spells with INT and then go Mystic Thurge. All the spells, all the time! (Best Idea Ever)


Lawyer 8/MBA 7/RPGist 5

Is it "Catch twenty-two" or "catch two two"? (Yes, I've never heard that expression before)

In case you are not reopening recruitment Jaghal is available, as I mentioned before. Of course, I know I've let you down before, but those things don't usually happen to me. I'll understand if you'd rather hire someone else for the job ^_^


Gobbo!

Nice to see you dropping by. I'll leave that up to the group to decide, but its good to see you alive and well :)

Liberty's Edge

Male Human [AC: 20/14 tch/16 ff; HP 49/49; Frt +6, Ref +9, Will +3; Init +5; Perc +10 and Darkvison 60' 40 minutes/day] Ranger/Infilitrator 5

My vote would be to welcome Jaghal back, with the commitment from the player to let us know before dropping out again. Life happens and we all will understand.


Male Human Cav 6/Sent 1 | AC 21 T 10 FF 21 | HP 61/61 | F +8 R +4 W +3 (+2 v Charm/Comp) | Init +2, Perc +9, Chal 2/2, Tact 2/2 (6 rnds), Inspired 1/1
Resolute:
AC 21 T 11 FF 19 | HP 60/60 | F +9 R +7 W +5 (+4 vs Ench) | Init +1, Per +5

I'd be happy to see the mighty self-deified powerhouse in a little package return to the fold :)


Female Halfling (avenging) Hunter 7 || HP 64/64 (64/64 nonlethal) || AC 16/13 Tch/14 FF || F+7 R+7 W+4 (+2 vs. fear) || CMB +5 CMD 17/15 FF || Init +2 || Perception +12
Galor HP:
57/57

Works for me.


Johan Fletcher wrote:
My vote would be to welcome Jaghal back, with the commitment from the player to let us know before dropping out again. Life happens and we all will understand.

I agree.


Loot List M gnome wizard (shadowcaster) 6 | HP 44 | AC 13 | T 13 | FF 11 | CMD 11 | Fort +5 | Ref +5| Will +6 | Init +2 | Perc +2

....but mystic thurge Giz....

Seriously though, Jaghal was a solid character.

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