
Kilthan Hammerstone |

Normally, summons don't. So that could work.

Justin D'Rite aka Sluuth |

[b["OK. The stealth group and invisible Aarakess will set out. The appearance of the swarm or discovery of the stealthy ones will be our signal to start our run. I will engage the big lizardman and Dryn can help bomb him. We do not want to leave him breathing. We break contact and head for the keep with the mounted and fast breaking off last."[/b]
Justin looks to Dryn : "Maybe I lend you Sandy, my new warhorses for this run? She will keep you safe!" Justin points to his huge white horse in chain boarding with intelligent eyes. He has a genuine look of concern on his face.

Kilthan Hammerstone |

Kilthan looks, "So, to be clear, the halfling and I sneak into striking range of the group with the big warrior, and Jadbach burrows under them to strike from their rear... and then we start the attack when Aarakess calls down the rain of frogs on their caster?"
He asks, "Aara, could you also do that vomit-swarm thing on the other group, or would the two swarms cancel each other out?" He turns to face both Anala and Aara, adding, "Also, any magic that helps us fight would be welcome."

Anala Sahar |

"I can provide the blessings of Sarenrae, protect one individual from evil, and you, " she says looking to Kilthan, "I suppose I could offer you the strength of The Everlight."
So prior to anyone starting off... cast Bless for everyone, protection from evil on {insert name here}, and bull's strength on Kilthan.

Justin D'Rite aka Sluuth |

Justin sticks to his new warhorse and lends his speedy light warhorse to Drynn. He smiles at Anala and says:
"I think Kilthan could use the protection, as I use my wand of magic shield. I plan on making straight for the big lizardman. Taking him down if he is as evil as I suspect will be my pleasure."
Justin prepares to set out and asks Aarakess, "If you can message us before the frogs, I can cast shield on myself and hand my wand to Drynn."
Sounds like we are ready to go.

Kilthan Hammerstone |

Kilthan points to the group of lizardmen led by the big, armoured one, and turns to Jadbach and directs him to tunnel over, approach the surface and remain hidden, and then wait for a command to attack.
I've upped his int to 3, but just to help: Handle Animal (Push): 1d20 + 4 + 4 ⇒ (15) + 4 + 4 = 23 Hmm, a normal push is DC 25, but that assumes animal intelligence...
He turns to the others, "He should be in position by the time we cast our spells and then the Halfling and I sneak over. Also, the protection might be better on another, I already benefit from deflection from the ring."
...
As the group prepares to head out, he wills his skin to harden and casts Feather Step on himself.
Feather Step (ignore difficult terrain) [200 rounds remain]
Adaptation +2 Natural AC [100 rounds remain]
Bull's Strength +4 Str [500 round remain]

Aarakess Halcorn |

Aarakess looks to the others:
Yes, I can stay in communication with you all through the use of the whispering spell. I will let you know about 12 seconds before I create the swarm so that you all can prepare your spells. You will know when I cast, as you will likely hear a lot of screams and confusion. I have a lot of other abilities, but if I use any of them, it will cause the swarm to disburse a few seconds later, so I would prefer to keep the swarm up harassing the caster looking one as long as possible.
Aarakess casts Message and points at each member of the party.
--> All can communicate with me, so I will relay any message to effectively keep us all in contact.
Also, I can cast Enlarge Person on Justin and Kilthan. It will use the spells up, but if you all are planning on going after the leader, it might be worth using.
Really, we need a map to figure out the best location for people. I can use Vomit Swarm before I cast Rain of Frogs. However, I will not be able to control the spiders as it is a standard action, which I think would break my concentration to maintain the frogs.

GM Blood |

Map is up minus where people are. Remember you are coming from a group of hills. Those not able to approach unseen will take a double movement in the first round to close with the creatures. You can of course buff ahead of time.You will be attacking from the bottom of the map.
Also per Kithan's post on Tuesday. You are attacking the group with the large Lizardman, or the group with the lizardman that doesn't look like a fighter (Justin thinks its some kind of shaman

Kilthan Hammerstone |

I believe Aara was going to invisibly throw swarms at the shamanny-group while the rest of us fought the large-leader-y group

Aarakess Halcorn |

That is the plan. I will distract, and hopefully seriously injure the shaman group. The rest are hitting the leader. I will go invisible and flying and will then drop the swarm of frogs more or less from above the shaman group right on top of the shaman. My understanding is that this should not affect my invisibility. Invisibility will last 3 minutes. I can fly for 5 minutes.
I cast Mage Armor before starting this.

Aarakess Halcorn |

No problem, I understand how tough it is to run a campaign, and I am only running one.
Sorry to force you to run two battles, but it seemed that making the lizard men fight on two fronts was better than having a bunch of reinforcements show up while we were attacking.

GM Blood |

Initiative Kilthan Hammerstone 1d20 + 2 ⇒ (1) + 2 = 3 (Above Ground)
Initiative Aarakess Halcorn 1d20 + 3 ⇒ (8) + 3 = 11
Initiative Dryn'taka Devilschild 1d20 + 3 ⇒ (5) + 3 = 8
Initiative Tobar 1d20 + 4 ⇒ (17) + 4 = 21
Initiative Justin D'Rite 1d20 + 0 ⇒ (5) + 0 = 5
Initiative Anala 1d20 + 2 ⇒ (20) + 2 = 22
[ooc]Initiative Monster[ooc] 1d20 ⇒ 7
As the lizardmen prepare for their final attack against the keep, Kilthan and Tobar sneak up while Aarakess flies into the air ready to start the battle. As the frogs rain down on the other group of lizardmen Justin charges in and attacks. Tobar, Kilthan, and badger are at the ready to attack.

Anala Sahar |

The woman moves forward several steps and then calls forth a blessing from her goddess, "I ask for the light of Sarenrae to grant us her boon as she condemns those who seek to darken life!"
5 ft step to R-11
Cast Prayer (+1 luck to most rolls for us, -1 to same rolls to enemies within a 30ft burst)
Reminder: Bless stacks with Prayer

Aarakess Halcorn |

Aarakess simply concentrates on keeping the frogs swarming.
I am dropping them on the caster, hopefully they will catch one or two others. The Frogs move 30' and will attack the closest enemy.
Damage: 2d6 ⇒ (3, 4) = 7
+ Poison: Fort DC13 or 1d4 ⇒ 4 Con damage
+ Distraction: Fort DC13 or nauseated for 1 round.

Justin D'Rite aka Sluuth |

Round 1
Justin has been practicing, but this is his first attempt at serious mounted combat. Luckily his armor does not distract him at all.
Ride: 1d20 + 8 ⇒ (7) + 8 = 15
Prewarned by Aarakess, Justin has waved his favorite wand and handed it to Dryn for her use.
UMD: 1d20 + 14 ⇒ (16) + 14 = 30
Justin concentrated to see if the leader is evil as he approaches. As Justin charges the enemy leader he lays into him with his magic greataxe and maneuvres his divine mount for a bite.
hit PA/damage: 1d20 + 14 ⇒ (10) + 14 = 241d12 + 14 ⇒ (7) + 14 = 21
bite PA/damage: 1d20 + 5 ⇒ (10) + 5 = 151d4 + 9 ⇒ (1) + 9 = 10
After a devastating swing, Justin calls to the other lizardmen. "Stand down and you can survive today." Justin's speech is given in an unemotional, cold tone under a steely gaze through his open-faced helmet as he shows his teeth.
Justin free=guide mount, std=attack, move=detect evil - If evil, Justin will activate smite evil to add to damage and AC. Mount charge
Status=shield, prayer, bless, mounted(higher ground) In hands=+1 greataxe AC=26 (and higher)

Kilthan Hammerstone |

Round 0
Just as Aara whispers she's about to drop the frogs, Kilthan quietly casts Lead Blades.
Round 1
I'm assuming, despite the map position, Kilthan doesn't start the round able to 5' step into #5 -- if I'm wrong, then Kilthan would also shield-bash...
Kilthan emerges from hiding as Justin bears down on the leader, stepping beside his friend and engaging one of the lesser, flanking lizardmen, as he'd requested. As he does so, he calls out in dwarven, "Jaddbach, Attack!, and the badger emerges from his tunnel, stepping toward the nearest lizardman and trying to bite it.
Kilthan
Waraxe vs. Lizard 5 (PA): 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26 for 2d8 + 10 + 1 ⇒ (3, 1) + 10 + 1 = 15
{+1s from prayer...}
Jadbach
Bite vs Lizard #4: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10 for 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4
{+1's from Prayer}
Assuming it took 5 rounds to get into position...
Lead Blades (+1 size) [20 rounds remain]
Feather Step (ignore difficult terrain) [195 rounds remain]
Adaptation (+2 Natural AC) [95 rounds remain]
Bull's Strength (+4 Str) [495 round remain]
Locations: Kilthan O13; Jadbach O7
The axe hit still stands, and the shield...
Shield vs. Lizard 5 (PA): 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22 for 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12
{+1s from prayer...}
Edit: Changed d10 to 2d8 for lead blades, and, because I'm lucky, reduced the damage... and added potential shield bash, just in case.

GM Blood |

The leader hisses back at you, in draconic "Don't be a slave to those human and join us in slaughtering them and regaining what is ours! They shall all pay for what they have done!"
Kilthan lays a heavy blow on one of the lizardmen while Jadbach misses. Tobar assists Kilthan by shoving a dagger into the lizardmen which falls over dead.
Attack 1d20 + 7 ⇒ (16) + 7 = 23
Damage 1d4 + 1d6 ⇒ (4) + (3) = 7
Meanwhile Aarakess is raining down frogs over the caster. She is able to also clips one other lizardman and an unseen snake nearby the shaman lizardman.
Save vs poison Lizardman 1d20 + 4 ⇒ (18) + 4 = 22
Save vs Nauseate Lizardman 1d20 + 4 ⇒ (16) + 4 = 20
Save vs poison Lizardman Shaman 1d20 + 8 ⇒ (3) + 8 = 11
Save vs Nauseate Lizardman 1d20 + 8 ⇒ (20) + 8 = 28
Save vs poison Snake1d20 + 6 ⇒ (19) + 6 = 25
Save vs Nauseate Lizardman 1d20 + 6 ⇒ (13) + 6 = 19

Kilthan Hammerstone |

I don't know if I should be upset that the GM's getting all these 18, 19 and 20s (when we aren't) -- or if I should just be pleased that it was on saves and not attacks meant to flatten us..

Aarakess Halcorn |

I would much rather have 18-16-3-20-19-13 be on saves, especially when then only miss was the shaman. The other option was to have the LM leader roll the 20-19, which I am guessing might have been quite painful for Kilthan or Justin.
Who is up in the Init?

Dryn'taka Devilschild |

Round 1
HP 48/48
AC 17 FF14 T13 CMD17
F/R/W 7/8/2
Bombs 8/9
Mutagen None
Bora Beads 1 1/1
Extracts
1st - Cure Light Wounds, Shield, 3 open
2nd - Cure Moderate Wounds, See Invisibility, 1 open
Ammo Tracker
Normal - 20
Silver - 20
Cold Iron - 20
Effects
Bless
Prayer
Sorry guys!
Dryn, riding atop Sandy, brings up the bomb she had ready and flings it in the direction of the big lizardman. Seeing the true flight of the vial, she can only cheer watching it strike with deadly accuracy. "Now that's how you throw a bomb!"
Explosive and precise, targeting O10, should hit 1-4 and the big guy.
Bomb + Bless + Prayer + PBS: 1d20 + 7 + 1 + 1 + 1 ⇒ (20) + 7 + 1 + 1 + 1 = 30
Damage: 3d6 + 6 + 1 ⇒ (1, 3, 6) + 6 + 1 = 17
Bomb CC + Bless + Prayer + PBS: 1d20 + 7 + 1 + 1 + 1 ⇒ (9) + 7 + 1 + 1 + 1 = 19
Damage CC: 3d6 + 6 + 1 ⇒ (2, 5, 4) + 6 + 1 = 18
So, uh, yea. Big Guy just took 35 points of critical fire damage, burning for 1d6 a round until he puts it out. Guess that bomb went critical mass, eh? 1-4 take 10 fire damage, DC 16 Reflex for half.

GM Blood |

So Kilthan is right that only the first 1d6 is multiplied so the damage is 26...still very nice!
Reflex Save Lizardman #1 1d20 ⇒ 20
Reflex Save Lizardman #2 1d20 ⇒ 18
Reflex Save Lizardman #3 1d20 ⇒ 7
Reflex Save Lizardman #4 1d20 ⇒ 16
Dryn'taka's bomb goes off and most of the lizardmen managed to shield themeselves of the worse before it goes off.
The lizardmen return the attack!
Lizardman #4 vs Jadbach - Morningstar 1d20 + 2 ⇒ (7) + 2 = 9
Damage 1d8 + 1 ⇒ (3) + 1 = 4
Lizardman #4 vs Jadbach - Claw 1d20 ⇒ 15
Damage 1d4 ⇒ 2
Lizardman #2 vs Kilthan - Morningstar 1d20 + 2 ⇒ (4) + 2 = 6
Damage 1d8 + 1 ⇒ (1) + 1 = 2
Lizardman #2 vs Kithan - Claw 1d20 ⇒ 18
Damage 1d4 ⇒ 4
Lizardman #3 vs Tobar - Morningstar 1d20 + 2 ⇒ (17) + 2 = 19 *Hit*
Damage 1d8 + 1 ⇒ (2) + 1 = 3
Lizardman #4 vs Tobar - Claw 1d20 ⇒ 19 *Hit*
Damage 1d4 ⇒ 2
Lizardman #1 vs Jadbach - Morningstar 1d20 + 2 ⇒ (10) + 2 = 12
Damage 1d8 + 1 ⇒ (8) + 1 = 9
Lizardman #1 vs Jadbach - Claw 1d20 ⇒ 10
Damage 1d4 ⇒ 3
The leader roars out in anger and attacks the upstart traitor Justin!
Lizardman War Leader vs Justin - Claw 1d20 + 12 ⇒ (3) + 12 = 15
Damage 1d6 + 5 ⇒ (4) + 5 = 9
Lizardman War Leader vs Justin - Claw 1d20 + 12 ⇒ (6) + 12 = 18
Damage 1d6 + 5 ⇒ (6) + 5 = 11
Lizardman War Leader vs Justin - Bite 1d20 + 12 ⇒ (20) + 12 = 32 *Hit, not confirmed*
Damage 1d6 + 7 + 2 ⇒ (5) + 7 + 2 = 14
Confirm Lizardman War Leader Bite 1d20 + 12 ⇒ (5) + 12 = 17
Extra Damage 1d6 + 7 + 2 ⇒ (3) + 7 + 2 = 12
Fire Damage to Leader 1d6 ⇒ 3

GM Blood |

Aarakess continues to rain frogs upon the lizardman shaman. The other lizardmen try to kill the frogs but with no luck. The shaman (and his snake) flees the frogs while poisoned, and the swarm begins to feed upon a closer pair of lizardmen 1d6 ⇒ 2
Damage 2d6 ⇒ (2, 4) = 6 + Poison and distraction
Lizardman #7 Fort Save - Poison 1d20 + 4 ⇒ (18) + 4 = 22
Lizardman #7 Fort Save - Distraction 1d20 + 4 ⇒ (14) + 4 = 18
Lizardman #7 Fort Save - Poison 1d20 + 4 ⇒ (19) + 4 = 23
Lizardman #7 Fort Save - Distraction 1d20 + 4 ⇒ (12) + 4 = 16
Shaman Save vs poison Round #2 1d20 + 8 ⇒ (1) + 8 = 9
Con Damage 1d4 ⇒ 2 6 total so far

Kilthan Hammerstone |

Can you ready an action while maintaining concentration? (To blast him in case of casting)

Justin D'Rite aka Sluuth |

Justin shrugs off the deep bite of the evil leader as his blood runs freely. Two claws slipped off his armor and magic shield, but a bite barely missed the carotid artery in his neck and caused a deep gash.
Calling on Iomedae for healing, Justin swiftly stanches a small part of the wound with an infusion of divine healing and swings a devastating riposte with his large axe.
swift LoH: 2d6 ⇒ (2, 1) = 3
attack PA greataxe: 1d20 + 14 + 3 ⇒ (13) + 14 + 3 = 301d12 + 14 + 5 ⇒ (9) + 14 + 5 = 28
An immediate bite follows through his open-faced helmet.
bite PA secondary: 1d20 + 5 + 5 + 2 + 1 - 2 - 5 + 3 ⇒ (16) + 5 + 5 + 2 + 1 - 2 - 5 + 3 = 251d3 + 9 + 5 ⇒ (1) + 9 + 5 = 15
Justin prepares to guide his mount to attack.
Ride: 1d20 + 8 ⇒ (5) + 8 = 13
Full attack vs leader, swift to LoH, free to guide mount ride DC10 to attack. Effects=shield, bless, prayer, smite evil vs leader. AC 26 (29 versus leader) 42/53 hp, Smite evil=1/2 LoH=4/5
In hands=+1 greataxe. Last round's attack dealt +5 for smite evil.
After delivering his massive blows, Justin roars in triumph and bares his teeth as he shouts after spitting out their leader's blood: "You hatchlings want some of THIS!!
His mount goes for the leader or the lizardman unfortunate enough to be close.
Power attack bite/normal hoof/normal hoof: 1d20 + 5 ⇒ (18) + 5 = 231d20 + 5 ⇒ (10) + 5 = 151d20 + 5 ⇒ (7) + 5 = 12
The hooves are errant but the bite strikes true for 1d4 + 9 ⇒ (3) + 9 = 12

Anala Sahar |

Round 2
Reminder Bad Guys should be taking the -1 penalty to on attack rolls, weapon damage rolls, saves, and skill checks
Anala moves up beside Justin and his mount and just behind Kilthan. With her scimitar out she strikes at the closest lizardman. The blade slashes through the creatures scaly hide.
Move to P-11
Attack #1 with Masterwork Scimitar 1d20 + 6 ⇒ (18) + 6 = 24 (threat, not confirmed)
Confirm Attack on #1 1d20 + 6 ⇒ (7) + 6 = 13
Damage 1d6 + 1 ⇒ (6) + 1 = 7

Kilthan Hammerstone |

Round 1
Kilthan braces himself against the attacks of the multiple lizardmen, and mentally curses, We need to get through these things faster, before we get swarmed... He calls out in Dwarven, "Jadbach, Fury!", and swings both the blade on his shield and the the axe at one of the lizardmen before him.
Kilthan
Waraxe vs. Lizard 2 (PA): 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23 for 2d8 + 10 + 1 ⇒ (6, 5) + 10 + 1 = 22 {+1s from prayer...}
Klar vs. Lizard 2 (PA): 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21 for 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12 {+1s from prayer...}
Jadbach
Free Action: Enter Rage
Bite vs Lizard #4: 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14 for 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Claw vs Lizard #4: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26 for 1d4 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Claw vs Lizard #4: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27 for 1d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6
{+1's from Prayer}
Lead Blades (+1 size) [19 rounds remain]
Feather Step (ignore difficult terrain) [194 rounds remain]
Adaptation (+2 Natural AC) [94 rounds remain]
Bull's Strength (+4 Str) [494 round remain]
Kilthan: 58/58 hp; AC 22/13/20
Jadbach: 61/61 hp; AC 19/11/16 (includes rage); Rage rounds remaining: 12/12

Dryn'taka Devilschild |

Round 2
HP 48/48
AC 17 FF14 T13 CMD17
F/R/W 7/8/2
Bombs 7/9
Mutagen None
Bora Beads 1 1/1
Extracts
1st - Cure Light Wounds, Shield, 3 open
2nd - Cure Moderate Wounds, See Invisibility, 1 open
Ammo Tracker
Normal - 20
Silver - 20
Cold Iron - 20
Effects
Bless
Prayer
"Let's try round 2, big guy!" Dryn throws another bomb into the melee, hoping to inflict more damage to the enemy. She switches targets to maximize damage, happy as she watches another strike true.
Standard to bomb #1. Explosive and precise (to ignore allies). 17 damage to #1 and on fire, 2-4 and leader take 10, DC 16 reflex for half.
Bomb!: 1d20 + 9 + 1 + 1 + 1 ⇒ (15) + 9 + 1 + 1 + 1 = 27
Damage: 3d6 + 6 + 1 ⇒ (5, 4, 1) + 6 + 1 = 17

GM Blood |

Dryn, you may want to change strategy after I list the combat as the leader is the only one left, though they are more lizardmen on the way.
Justin and his mount lay a couple heavy blows upon the war leader while Anala swoops in behind him killing one of the lizardmen. Kilthan and Jadbach also kill a pair while Tobar finishes off one that Kilthan wounds.
1d20 + 8 ⇒ (11) + 8 = 19
Damage 1d4 ⇒ 4
Meanwhile Aarakess keeps the frogs going which are scattering the lizardmen in that area. You hear the sounds off cheers coming from the keep.

GM Blood |

One of the other bands of lizardmen arrive to aid their war leader. None of the reinforcements hit, but the leader uses their arrival to land both claws on Justin
Lizardmen #1 vs Kilthan 1d20 + 2 ⇒ (3) + 2 = 5
Damage 1d8 + 1 ⇒ (4) + 1 = 5
Lizardmen #2 vs Tobar 1d20 + 2 ⇒ (14) + 2 = 16
Damage 1d8 + 1 ⇒ (5) + 1 = 6
Lizardmen #3 vs Jadbach 1d20 + 2 ⇒ (8) + 2 = 10
Damage 1d8 + 1 ⇒ (1) + 1 = 2
Lizardmen #4 vs Justin1d20 + 2 ⇒ (11) + 2 = 13
Damage 1d8 + 1 ⇒ (1) + 1 = 2
Lizardmen #5 vs Anala 1d20 + 2 ⇒ (9) + 2 = 11
Damage 1d8 + 1 ⇒ (7) + 1 = 8
Lizardmen #6 vs Dryn'taka 1d20 + 2 ⇒ (8) + 2 = 10
Damage 1d8 + 1 ⇒ (4) + 1 = 5
Lizardmen Leader Bite vs Justin 1d20 + 12 + 2 ⇒ (4) + 12 + 2 = 18
Damage 1d6 + 7 ⇒ (1) + 7 = 8
Lizardmen Leader Claw #1 vs Justin 1d20 + 12 + 2 ⇒ (19) + 12 + 2 = 33 *Hit*
Damage 1d6 + 5 ⇒ (6) + 5 = 11
Lizardmen Leader Claw #2 vs Justin 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30 *Hit*
Damage 1d6 + 5 ⇒ (1) + 5 = 6
Finally the frogs rain down on some other lizardmen, the Shaman still hasn't made a poison save and is getting worse
Save vs poison 1d20 + 8 - 3 ⇒ (1) + 8 - 3 = 6
Con Damage 1d4 ⇒ 2 8 total after 3 failed saves

Justin D'Rite aka Sluuth |

Justin takes two vicious cuts and looks at the massive damage the leader has taken with more than a little admiration.
"You can surely take a hit."
HP=38/53; Status=Bless/prayer/shield/mounted
Justin devastates the leader with his axe and turns his bite and mount to the closest foes.
LoH: 2d6 ⇒ (6, 4) = 10
PA greataxe hit/damage: 1d20 + 17 ⇒ (5) + 17 = 221d12 + 14 + 5 ⇒ (7) + 14 + 5 = 26
bite no PA hit/damage: 1d20 + 16 - 5 ⇒ (13) + 16 - 5 = 241d3 + 5 + 5 ⇒ (2) + 5 + 5 = 12
Ride free vs DC10: 1d20 + 8 ⇒ (3) + 8 = 11
bite mount PA: 1d20 + 5 ⇒ (6) + 5 = 111d4 + 9 ⇒ (4) + 9 = 13
hoof1 mount noPA: 1d20 + 5 ⇒ (5) + 5 = 101d6 + 5 ⇒ (3) + 5 = 8
hoof2 mount noPA: 1d20 + 5 ⇒ (20) + 5 = 251d6 + 5 ⇒ (6) + 5 = 11
confirm hoof 2?: 1d20 + 5 ⇒ (10) + 5 = 151d6 + 5 ⇒ (5) + 5 = 10

Dryn'taka Devilschild |

Round 3
HP 48/48
AC 17 FF14 T13 CMD17
F/R/W 7/8/2
Bombs 6/9
Mutagen None
Bora Beads 1 1/1
Extracts
1st - Cure Light Wounds, Shield, 3 open
2nd - Cure Moderate Wounds, See Invisibility, 1 open
Ammo Tracker
Normal - 20
Silver - 20
Cold Iron - 20
Effects
Bless
Prayer
As the lizardman comes up and attempts to stab her, Dryn dodges his attack and starts cursing at him, "Cowardly #$)@*&, you're supposed to ignore little me!" Whatever the word she used, it was definitely infernal and didn't sound nice.
Taking a step back, she pulls out her morningstar as she throws another bomb into the melee north. Seeing it land she turns back to her foe, smiling, "Still want to try me?"
Free 5' NE, move draw morningstar, standard to bomb 5 (Explosive and Precise). 20 Fire damage to 5 and on fire, 10 fire (DC 16 for half) to the rest.
Bomb: 1d20 + 9 + 1 + 1 + 1 - 4 ⇒ (7) + 9 + 1 + 1 + 1 - 4 = 15
BOOM!: 3d6 + 6 + 1 ⇒ (4, 5, 4) + 6 + 1 = 20

Kilthan Hammerstone |

Round 3
Kilthan looks at the lizards running towards him and snarls, "Aye, come to the slaughter.." He splits his attacks against the two newcomers that step into his reach, hoping that the splash of Dryn's bombs and Tobar's attacks will finish what he starts. He whispers back to Aara, "Keep an eye on him -- I'll come ruin his day when I'm done with these."
Meanwhile, the badger, his mind filled with rage and direction from his trusted two-legs, tries to shred the lizardman before him.
Kilthan
Waraxe vs. Lizard 1 (PA): 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25 for 2d8 + 10 + 1 ⇒ (6, 8) + 10 + 1 = 25 {+1s from prayer...}
Klar vs. Lizard 2 (PA): 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18 for 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6 {+1s from prayer...}
Jadbach
Bite vs Lizard #3: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23 for 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Claw vs Lizard #3: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20 for 1d4 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Claw vs Lizard #3: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15 for 1d4 + 4 + 1 ⇒ (4) + 4 + 1 = 9
{+1's from Prayer}
Lead Blades (+1 size on weapons) [18 rounds remain]
Feather Step (ignore difficult terrain) [193 rounds remain]
Adaptation (+2 Natural AC) [93 rounds remain]
Bull's Strength (+4 Str) [493 round remain]
Kilthan: 58/58 hp; AC 22/13/20
Jadbach: 61/61 hp; AC 19/11/16 (includes rage); Rage rounds remaining: 11/12

Anala Sahar |

Round 3
Anala watches as the leader falls to Justin's attacks and gives the mounted lizardman his due. As another group comes to aid their fallen leader the cleric takes a step back.
Taking her blade in her shield hand she places her hand on Justin's leg and calls, "By the Everlight's grace..." there is a sudden strong yellow-oranage glow as his wounds are healed.
5-foot step to Q-11
Cure Light Wounds on Justin 1d8 + 5 ⇒ (8) + 5 = 13

Justin D'Rite aka Sluuth |

Justin feels all his wounds close except for a small cut as Anala's healing washes over him.
51/53hp now Note:bite -3 to hit and -5 damage as listed as no smite evil.
As Kilthan and Jadbach dish out their own damage, Justin calls out to his friends: "Well done Kilthan. Should we break off now that we have downed the leader, or finish these stragglers?"
How close is the next group? We probably can't just fight them all here, or can we?

GM Blood |

Dryn, I believe #3 and #6 were out of range of your bombs (10')
Dryn'taka's bomb blow one lizardman away while Kilthan pick off a pair.
Tobar moves around and gets a flank with Justin killing another.
Tobar 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Damage 1d4 + 1 + 1d6 ⇒ (1) + 1 + (6) = 8
The two remaining out of the new group decide it is a good time to flee further into the swamp AoO from Jadbach
Over in the former group of lizardmen led by the shaman, Aarakess's frogs kill of a pair while the others scatter and flee into the swamp leaving no other target.
Poison Save Shaman 1d20 + 8 - 4 ⇒ (1) + 8 - 4 = 5
Con Damage 1d4 ⇒ 1 9 Damage in 4 rounds...2 rounds of poison left. He may die alone in the swamp...[/ooc]
There are other groups of lizardmen that have advanced on the keep and seem unaware that the other groups have been slaughtered, but will take 2 rounds of movement towards the keep to get to them at this point.

Aarakess Halcorn |

Not sure how far the Shaman has moved, I will chase after him. The frogs move at 30' toward the nearest target (friend or foe). If the closest are party members, then I will stop concentrating. If the nearest is the shaman, I will continue concentrating and let the frogs chase.
If I stop concentrating because no enemies are near:
-- With the shaman running away, Aarakess flies after him. She then uses an evil eye Hex to decrease his saves by -2.
-- Standard: Evil Eye Hex: -2 AC for 8 rounds - DC18 Will reduced to 1 round.
Aarakess also calls to the others via Message.
The shaman is struggling. Justin, bring your valiant steed to finish him off.
If the closest enemy is a party member, Aarakess calls:
Everyone, move away from the frogs, they will dissipate in a few moments. <-- 2 rounds.
____________
If I use the EE, then I shall use Slumber on the next round to put the shaman to sleep as Aarakess casually flies above.

GM Blood |

Aarakess the shaman left the frogs after the first round and the frog kept on the other lizardmen...they took it for the team. The remaining lizardmen in that side of the battle are now dead or scattered with a few running away into the swamp. (With the frogs unlikelt to catch them
Aarakess give a perception to not lose sight of him as he passes into the swamp and the cover of vegetation