GM Blood's Age of Worms in Golarion #2

Game Master David James Olsen

Group 2 Map
Loot spreadsheet


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Tohall, I forgot about the prayer neagtive....again, but none of the morlocks affected hit anyways. The spiritual weapon does not get affected by the prayer, but it would miss with the protection from good

Aarakess, you get 7 hps back as the spiritual weapon misses due to the circle of pro from good.

Tohall's shot kills the wounded morlock, leaving only 2 morlock fighting the enlarged dwelf.


Lizardman hp=108/108(AC24/ff24/t11) {F=+12/R=+6/W=+9} CMD 26 Paladin 10 (Shining Knight) Smite evil 4/4 - Lay on hands 7/7

Will Save: 1d20 + 6 ⇒ (17) + 6 = 23
protection from evil?

Justin shrugs off the magic.


Female Dwarf Witch/10 - (HP: 64/92; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +9/+11; Init +2; Per +13/+17

The swarm should keep moving in the direction I sent it in - in this case toward the caster, unless it runs into something else to eat first. So, if the other morlock's moved out of the way, then it should head on toward the caster. There are two rounds left on the swarm as it is 1 round/level. It moves at 20' and has a 20' climb speed. I would not think that the difficult terrain would slow it down since it is several thousand spiders.

I can spend a standard action to change the direction of the swarm. For now I am allowing it to continue to move toward the back of the room.

Will add the hp back in a bit.


{HP 74/74 | AC18/FF14/T14/CMD21 | F+9/R+11/W+3 | Inish +4, Per +11}

Round 3

Stats:

HP 47/48
AC 24 FF19 T15 CMD19
F/R/W 6/9/0
Bombs 0/9
Mutagen None
Extracts
1st - 1 open
2nd - 1 open
Effects
Dexterity Mutagen
Magic Circle Against Evil
Bless
Prayer

Dryn reloads her crossbow and takes a shot at the morlock in front of her.

Attack: 1d20 + 9 + 1 + 1 + 1 ⇒ (19) + 9 + 1 + 1 + 1 = 31
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Attack CC: 1d20 + 9 + 1 + 1 + 1 ⇒ (15) + 9 + 1 + 1 + 1 = 27
Damage CC: 1d8 + 1 ⇒ (8) + 1 = 9


Female Dwarf Witch/10 - (HP: 64/92; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +9/+11; Init +2; Per +13/+17

Nice shot.


{HP 74/74 | AC18/FF14/T14/CMD21 | F+9/R+11/W+3 | Inish +4, Per +11}

Thanks! Bound to happen sooner or later.


Female Dwarf Witch/10 - (HP: 64/92; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +9/+11; Init +2; Per +13/+17

Every so often you catch the dicebot sleeping. I am sure that it will get us back for that though. The front line has had some very nice and timely rolls recently as well.


Dryn'taka plants her crossbow bolt into the eye of the morlock, killing it!


Female Dwarf Witch/10 - (HP: 64/92; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +9/+11; Init +2; Per +13/+17

Seeing the morlocks falling and the cleric still in the back of the room, Aarakess calls out.

Kilthan, get the cleric. Leave the others to Justin and Tohall. Don't let him cast any more.

I will take the AoO to get away from the spiritual weapon.


AoO 1d20 + 5 - 1 ⇒ (19) + 5 - 1 = 23
Damage 1d8 + 2 ⇒ (2) + 2 = 4

Justin and Kilthan up before the remaining morlocks


Lizardman hp=108/108(AC24/ff24/t11) {F=+12/R=+6/W=+9} CMD 26 Paladin 10 (Shining Knight) Smite evil 4/4 - Lay on hands 7/7

Justin hits hard with the magic axe.

1d20 + 15 ⇒ (4) + 15 = 191d12 + 14 ⇒ (11) + 14 = 25


What are you hitting? There is nothing left around you


Vitals (Kilthan):
(HP: 119[139]/119[139]; AC: 24[22](26[24])/14/22[20](24[22]); CMD: 26 [28]; Fort +11, Ref: +8, Will: +4 [+6]; Perception: +17; Rage: 8/8)
Male Half-Elven Ranger (Infiltrator): 9/Bloodrager (Spelleater): 1
Vitals (Jagdbach):
(HP: 91/91 (118/118); AC: 25(23)/13(11)/22(20); CMD: 23 (25) {27 (29) trip}; Fort +9(+11), Ref: +10, Will: +3(+5); {+4 v. enchant}; Percep: +7)

GM -- Can Kilthan make it diagonally past the last Morlock "between" him and the cleric without stepping into the swarm?


You would have to go through the swarm partially to get to the morlock priest, though you don't have to end your turn in it so you won't take damage (you will take 2 AoO from the two morlocks around you)


Vitals (Kilthan):
(HP: 119[139]/119[139]; AC: 24[22](26[24])/14/22[20](24[22]); CMD: 26 [28]; Fort +11, Ref: +8, Will: +4 [+6]; Perception: +17; Rage: 8/8)
Male Half-Elven Ranger (Infiltrator): 9/Bloodrager (Spelleater): 1
Vitals (Jagdbach):
(HP: 91/91 (118/118); AC: 25(23)/13(11)/22(20); CMD: 23 (25) {27 (29) trip}; Fort +9(+11), Ref: +10, Will: +3(+5); {+4 v. enchant}; Percep: +7)

Kilthan says, "Was just clearing a path.", and carefully steps back from his opponents before rushing forward, hoping to slide past one of them in order to bring the priest into his reach.

Status:

Withdraw action with double move; should avoid AoO from #4, and since #6 is dead, should only provoke from #5 as I rush past him toward the priest. (should put lower right corner into J15)

AC: 18/10/16 {includes penalties for size and reduced dex}; HP: 43/58

Active Effects:
Feather Step (Ignore Difficult Terrain): 20-ish rounds remain [21?]
Lead Blades (Weapons do +1 size damage): 16 rounds remain
Enlarged
Adaptation (+2 Natural AC, included above): 96 rounds remain


The morlock takes a swipe at Kilthan as he moves out but doesn't even come close to hitting him.

AoO #3 Morningstar 1d20 + 5 - 1 ⇒ (7) + 5 - 1 = 11
Damage 1d8 + 2 ⇒ (4) + 2 = 6

Clarification on Justin's action is left before the morlock's turn!


Lizardman hp=108/108(AC24/ff24/t11) {F=+12/R=+6/W=+9} CMD 26 Paladin 10 (Shining Knight) Smite evil 4/4 - Lay on hands 7/7

Justin moves directly towards the closest enemy, double- timing if necessary.

Sorry, can't open map on phone. Ignore attack if more than 20' of movement expended.


Justin makes it down the slope as the two morlocks crunch together and attack

Morningstar #3 1d20 + 5 + 2 - 1 ⇒ (1) + 5 + 2 - 1 = 7
Damage 1d8 + 1 + 1d6 ⇒ (4) + 1 + (5) = 10

Bite #3 1d20 + 2 - 1 ⇒ (17) + 2 - 1 = 18
Damage 1d4 + 1d6 ⇒ (2) + (6) = 8

Morningstar #4 1d20 + 5 + 2 - 1 ⇒ (19) + 5 + 2 - 1 = 25 *Hit*
Damage 1d8 + 1 + 1d6 ⇒ (5) + 1 + (5) = 11

Bite #4 1d20 + 2 - 1 ⇒ (20) + 2 - 1 = 21 *Hit, not confirmed*
Damage 1d4 + 1d6 ⇒ (1) + (6) = 7

Confirm Bite #4 1d20 + 2 - 1 ⇒ (14) + 2 - 1 = 15
Extra Damage 1d4 + 1d6 ⇒ (3) + (6) = 9

The spiritual weapon follows Aarakess and attacks her.

Attack #1 1d20 + 9 ⇒ (10) + 9 = 19 *Hit* (outside of circle of protection)
Damage 1d8 + 1 ⇒ (7) + 1 = 8

Attack #2 1d20 + 9 - 5 ⇒ (7) + 9 - 5 = 11
Damage 1d8 + 1 ⇒ (2) + 1 = 3

The morlock priest casts a spell defensively but it fails to cast it correctly and it fizzles. It then moves next to Kilthan trying to avoid the AoO but stumbling in the process You get one AoO Kilthan!

Cast Defensively 1d20 + 13 ⇒ (1) + 13 = 14 DC 19
Acrobatics 1d20 + 16 ⇒ (1) + 16 = 17 DC 20 (This may be 21 now that he is large but the roll make it not matter)

Dreaded double 1's


Ingrid uses the wand of cure light wounds on Aarakess 1d8 + 1 ⇒ (7) + 1 = 8

The floor is difficult terrain. The slopes are 10' tall and DC 5 to climb. (You cannot take 10 while in combat). The middle portion of the room is lower than the entrance.

Quote:

Round 5

Initiative Order - Morlocks, Aarakess, Justin, Kilthan, Tohall, Dryn'taka, Ingrid

Morlock Stats AC 17 T 14 FF 13

Morlock Priest Stats AC 20 T 11 FF 19


Female Dwarf Witch/10 - (HP: 64/92; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +9/+11; Init +2; Per +13/+17

The swarm continues its crawl forward, this time attacking both Kilthan and the cleric.
--> I directed it toward the back corner.

Damage: 1d6 ⇒ 2
Poison: DC11 Fort or 1d2 ⇒ 2 Strength damage
--> Cleric should also be distracted if it attempts to cast a spell.

Sorry Kilthan, you got in front of the swarm. This is its last round though.
_____________
Aarakess, who is getting really annoyed by the sword, 5-foot moves back toward Dryn hoping to get some protection from the Protection from Evil spell. Move to I-7.

She then glares at Morlock #4 causing visions of twisted demonic sheep to appear in its head leaping over a rusty barbed wire fence. As the morlock attempts to count them it becomes rather exhausted.

Slumber Hex @ Morlock #4. DC18 Will or asleep for 5 rounds.


Vitals (Kilthan):
(HP: 119[139]/119[139]; AC: 24[22](26[24])/14/22[20](24[22]); CMD: 26 [28]; Fort +11, Ref: +8, Will: +4 [+6]; Perception: +17; Rage: 8/8)
Male Half-Elven Ranger (Infiltrator): 9/Bloodrager (Spelleater): 1
Vitals (Jagdbach):
(HP: 91/91 (118/118); AC: 25(23)/13(11)/22(20); CMD: 23 (25) {27 (29) trip}; Fort +9(+11), Ref: +10, Will: +3(+5); {+4 v. enchant}; Percep: +7)

Waraxe (Attack of Opportunity): 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18 {bless, prayer} for 3d8 + 4 + 1 ⇒ (5, 6, 5) + 4 + 1 = 21 {prayer} Crud.


{HP 74/74 | AC18/FF14/T14/CMD21 | F+9/R+11/W+3 | Inish +4, Per +11}

Round 4

Stats:

HP 47/48
AC 24 FF19 T15 CMD19
F/R/W 6/9/0
Bombs 0/9
Mutagen None
Extracts
1st - 1 open
2nd - 1 open
Effects
Dexterity Mutagen
Magic Circle Against Evil
Bless
Prayer

Dryn moves up near Aarakess and Ingrid, reloading her crossbow. "Slash 'em good, Kilthan!"

Move to H6, standard to reload crossbow.


Kilthan when the swarm damages you, you must make a Fort DC 11 or be nauseated in addition to the posion save.

Fort Save vs nauseate Priest 1d20 + 8 ⇒ (19) + 8 = 27

Morlock #4 Will Save 1d20 + 5 - 1 ⇒ (20) + 5 - 1 = 24

Aarakess, don't forget that you were healed 8 hit points


Vitals (Kilthan):
(HP: 119[139]/119[139]; AC: 24[22](26[24])/14/22[20](24[22]); CMD: 26 [28]; Fort +11, Ref: +8, Will: +4 [+6]; Perception: +17; Rage: 8/8)
Male Half-Elven Ranger (Infiltrator): 9/Bloodrager (Spelleater): 1
Vitals (Jagdbach):
(HP: 91/91 (118/118); AC: 25(23)/13(11)/22(20); CMD: 23 (25) {27 (29) trip}; Fort +9(+11), Ref: +10, Will: +3(+5); {+4 v. enchant}; Percep: +7)

Aara: You told me to! :)

Kilthan snarls at the morlock priest and swings both weapons, trying to fell the thing even as the insects sting and bite him.

Waraxe: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22 {bless, prayer} for 3d8 + 4 + 1 ⇒ (5, 6, 5) + 4 + 1 = 21 {prayer}
Klar: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16 {bless, prayer} for 2d6 + 2 + 1 ⇒ (5, 4) + 2 + 1 = 12 {prayer}

Hit and a miss. Oh well. Saves... and 2 pts of bug-damage recorded

Fort (poison): 1d20 + 7 ⇒ (4) + 7 = 11 Let's hear it for +7 fort!
Fort (nausea): 1d20 + 7 ⇒ (19) + 7 = 26

Status:

AC: 18/10/16 {includes penalties for size and reduced dex}; HP: 41/58

Active Effects:
Feather Step (Ignore Difficult Terrain): 20-ish rounds remain [20?]
Lead Blades (Weapons do +1 size damage): 15 rounds remain
Enlarged
Adaptation (+2 Natural AC, included above): 95 rounds remain


Kithan misses as the morlock priest moves, but connects with his waraxe as the spiders crawl over both of them.

Justin and Tohall remain!


Female Dwarf Witch/10 - (HP: 64/92; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +9/+11; Init +2; Per +13/+17

I do not think that the Spiders cause nausea. Just poison which reduces Strength by 1d2. I think it was the frogs that caused nausea. Wish I had them right now.


Spider Swarm:

Melee swarm (1d6 plus poison and distraction)

Distraction (Ex) A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with the distraction ability is nauseated for 1 round; a Fortitude save negates the effect.


Female Dwarf Witch/10 - (HP: 64/92; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +9/+11; Init +2; Per +13/+17

Ah, I thought that the distraction only affected concentration spells, gotta like the nausea part. Will have to remember that for the ToEE.


Swarms are nasty, its a low fort save but it can always be missed.


{HP 74/74 | AC18/FF14/T14/CMD21 | F+9/R+11/W+3 | Inish +4, Per +11}
Aarakess Halcorn wrote:
Ah, I thought that the distraction only affected concentration spells, gotta like the nausea part. Will have to remember that for the ToEE.

Mental Note: More alchemist fire.


Female Dwarf Witch/10 - (HP: 64/92; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +9/+11; Init +2; Per +13/+17
Dryn'taka Devilschild wrote:
Aarakess Halcorn wrote:
Ah, I thought that the distraction only affected concentration spells, gotta like the nausea part. Will have to remember that for the ToEE.
Mental Note: More alchemist fire.

And how much alchemist fire have you found for sale at the stingy trader's store in Hommlett so far?


Lizardman hp=108/108(AC24/ff24/t11) {F=+12/R=+6/W=+9} CMD 26 Paladin 10 (Shining Knight) Smite evil 4/4 - Lay on hands 7/7

Rnd 5
Justin takes two hits with a grunt.
38/53hp, no LoH/SE, bless, prayer, shield, fanged bite

He leads with the most injured opponent.#4

PA greataxe/damage: 1d20 + 13 ⇒ (9) + 13 = 221d12 + 14 ⇒ (5) + 14 = 19
PA bite/damage: 1d20 + 13 - 2 - 5 ⇒ (20) + 13 - 2 - 5 = 261d3 + 10 ⇒ (2) + 10 = 12
confirm bite/xtra damage: 1d20 + 13 - 2 - 5 ⇒ (4) + 13 - 2 - 5 = 101d3 + 10 ⇒ (3) + 10 = 13

Full attack with bite, extra damage to #3 if #4 falls

"Kilthan, finish the priest off!!"


Justin hits the morlock with his greataxe then bites down on the creature killing it leaving only one morlock left next to Justin.

Tohall up before the two morlocks!


HP 36 of 38 AC: 23 (19 Flat-footed / 12 Touch) w/ shield +2 defensive fighting Fort +5 , Ref +3, Will +9

Round 5

Tohall lines up another shot at the Morloc now fighting Justin and lets the arrow looses as he sees an opening. Another arrow sinks deep into a morlock.

Attack #3 with Composite Longbow (point blank+bless+prayer)1d20 + 6 + 1 + 1 + 1 ⇒ (13) + 6 + 1 + 1 + 1 = 22 (Hit!)
Damage (str+point blank+prayer) 1d8 + 1 + 1 + 1 ⇒ (7) + 1 + 1 + 1 = 10

He then starts down the slope. Climb check 1d20 - 2 + 1 ⇒ (3) - 2 + 1 = 2 (fail) Intention was to move to D-9, not sure what the failure does?

Status:
HP: 38/38 remaining
AC: 19 (17 Flat-footed / 12 Touch) w/o shield, 21 (19 Flat-footed / 12 Touch) w/ shield
In Hand: Darkwood Composite Long Bow (Str +1) +6 (1d8+1, piercing, /x3)
Conditions: Bless (74 rounds remaining), Prayer (2 rounds remaining)
Spells (0-level, DC 14, at will) Create Water, Detect Magic, Light, Guidance;
(1st level, DC 15) bless©, bless© , magic weapon©, magic fang©(d)
(2nd level, DC 16) bull's strength©, bull's strength©, Grace, Hold Animal(d)
(3rd level, DC 17) Nap Stack©, Prayer©, Circle of Protection from Evil(d)©
Channel Energy (3d6, DC 14) 5 of 7 remaining
Predator’s Grace 7 of 7 remaining (+10 ft movement, low-light vision for 1 round)
Touch of Good 7 of 7 remaining (+1 sacred bonus to attack rolls, skill checks, ability checks, and saving throws)
Wand of Cure lights wounds charges remaining 27 of 50


You take damage and fall prone Tohall

Tohall hit the morlock next to Justin then falls on his back for 1d6 ⇒ 2 damage.

Morlock #3 fanatically attacks Justin!

Morningstar 1d20 + 5 - 1 ⇒ (18) + 5 - 1 = 22
Damage 1d8 + 2 - 1 ⇒ (6) + 2 - 1 = 7

The morlock priest attacks Kilthan with his Falchion! The morlock cries out in broken common as it attacks, "It is too late to stop the ritual! The Champion is coming!"

Falchion 1d20 + 9 + 1 ⇒ (8) + 9 + 1 = 18 *hit* I believe
Damage 2d4 + 4 + 1 + 2 ⇒ (3, 4) + 4 + 1 + 2 = 14

After he attacks, an exact duplicate appears that looks just like him and moves just like him. Just like a mirror image spell but only 1 of him

The Force Falchion attacks Aarakess again but misses!

Attack #1 1d20 + 9 ⇒ (1) + 9 = 10
Damage 1d8 + 1 ⇒ (1) + 1 = 2

Attack #1 1d20 + 4 ⇒ (12) + 4 = 16
Damage 1d8 + 1 ⇒ (7) + 1 = 8


Ingrid jumps down and move towards Kilthan with the wand out

Acrobatics 1d20 + 9 ⇒ (18) + 9 = 27 DC 15

The floor is difficult terrain. The slopes are 10' tall and DC 5 to climb. (You cannot take 10 while in combat). The middle portion of the room is lower than the entrance.

Quote:

Round 6

Initiative Order - Morlocks, Aarakess, Justin, Kilthan, Tohall, Dryn'taka, Ingrid

Morlock Stats AC 17 T 14 FF 13

Morlock Priest Stats AC 20 T 11 FF 19


Vitals (Kilthan):
(HP: 119[139]/119[139]; AC: 24[22](26[24])/14/22[20](24[22]); CMD: 26 [28]; Fort +11, Ref: +8, Will: +4 [+6]; Perception: +17; Rage: 8/8)
Male Half-Elven Ranger (Infiltrator): 9/Bloodrager (Spelleater): 1
Vitals (Jagdbach):
(HP: 91/91 (118/118); AC: 25(23)/13(11)/22(20); CMD: 23 (25) {27 (29) trip}; Fort +9(+11), Ref: +10, Will: +3(+5); {+4 v. enchant}; Percep: +7)

I think so -- he was too far to be affected by the prayer.

Kilthan absorbs the hit with a wince, More of me to hit, noting the sudden copy of rhe cleric. Lead with the shield, it's wider...

Klar: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19 {bless, prayer} Not a hit, but within 5, so it takes out the image
Waraxe: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26 {bless, prayer} for 3d8 + 4 + 1 ⇒ (3, 3, 5) + 4 + 1 = 16 {prayer}

Status:

AC: 18/10/16 {includes penalties for size and reduced dex}; HP: 27/58

Active Effects: Feather Step (Ignore Difficult Terrain): 20-ish rounds remain [19?]
Lead Blades (Weapons do +1 size damage): 14 Rounds remain
Enlarged
Adaptation (+2 Natural AC, included above): 94 rounds remain


HP 36 of 38 AC: 23 (19 Flat-footed / 12 Touch) w/ shield +2 defensive fighting Fort +5 , Ref +3, Will +9

Round 6

Tohall spits out the dust and dirt from his sudden fall but has little time to consider how foolish he might look and stands. He takes up another arrow and fires at the morlock before him. The dust in his eyes coulds his vision and he was not able to focus on the creaure as the arrow goes wide of its mark.

Stand
Attack #6 with Composite Longbow (point blank, bless, prayer) 1d20 + 6 + 1 + 1 ⇒ (7) + 6 + 1 + 1 = 15 (miss)

Status:
HP: 38/38 remaining
AC: 19 (17 Flat-footed / 12 Touch) w/o shield, 21 (19 Flat-footed / 12 Touch) w/ shield
In Hand: Darkwood Composite Long Bow (Str +1) +6 (1d8+1, piercing, /x3)
Conditions: Bless (73 rounds remaining), Prayer (1 round remaining)
Spells (0-level, DC 14, at will) Create Water, Detect Magic, Light, Guidance;
(1st level, DC 15) bless©, bless© , magic weapon©, magic fang©(d)
(2nd level, DC 16) bull's strength©, bull's strength©, Grace, Hold Animal(d)
(3rd level, DC 17) Nap Stack©, Prayer©, Circle of Protection from Evil(d)©
Channel Energy (3d6, DC 14) 5 of 7 remaining
Predator’s Grace 7 of 7 remaining (+10 ft movement, low-light vision for 1 round)
Touch of Good 7 of 7 remaining (+1 sacred bonus to attack rolls, skill checks, ability checks, and saving throws)
Wand of Cure lights wounds charges remaining 27 of 50


Female Dwarf Witch/10 - (HP: 64/92; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +9/+11; Init +2; Per +13/+17

Kilthan, don't forget that you should have the Fortune hex in effect.

The Swarm should disappear.

Aarakess continues to cackle while she flies forward closer to the priest so that she can begin to use her hexes on it.

Standard: Fly to H11.
Move: Cackle


Lizardman hp=108/108(AC24/ff24/t11) {F=+12/R=+6/W=+9} CMD 26 Paladin 10 (Shining Knight) Smite evil 4/4 - Lay on hands 7/7

Rnd 6 38/53hp hands=gaxe +1; shield (2? rounds left), bless, prayer, fang on teeth
Justin swings with the axe to finish off the Morlock and bites.
PA greataxe/damage: 1d20 + 13 ⇒ (15) + 13 = 281d12 + 14 ⇒ (3) + 14 = 17
PA bite/damage: 1d20 + 11 + 2 - 5 - 2 ⇒ (8) + 11 + 2 - 5 - 2 = 141d3 + 10 ⇒ (1) + 10 = 11


{HP 74/74 | AC18/FF14/T14/CMD21 | F+9/R+11/W+3 | Inish +4, Per +11}

Round 5

Stats:

HP 47/48
AC 24 FF19 T15 CMD19
F/R/W 6/9/0
Bombs 0/9
Mutagen None
Extracts
1st - 1 open
2nd - 1 open
Effects
Dexterity Mutagen
Magic Circle Against Evil
Bless
Prayer

Dryn fires off a shot at the morlockian cleric, failing to strike the target, cursing loudly as she moves down the hill to get a little closer.

Shoot Morlock Cleric, move to H8

Attack: 1d20 + 9 + 1 + 1 ⇒ (2) + 9 + 1 + 1 = 13
Damage: 1d8 ⇒ 1

Climb: 1d20 + 1 ⇒ (12) + 1 = 13


Tohall, don't forget your 2 damage!

Kilthan slams his shield dispelling the image and follows up with a stroke of his axe. Tohall and Dryn'taka both miss with their ranged shots. Justin however connects with his greataxe leaving another wound on the weakening morlock.

Aarakess up last in the round!


Female Dwarf Witch/10 - (HP: 64/92; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +9/+11; Init +2; Per +13/+17

Posted 4 posts ago. Just moving and cackling this round.


Vitals (Kilthan):
(HP: 119[139]/119[139]; AC: 24[22](26[24])/14/22[20](24[22]); CMD: 26 [28]; Fort +11, Ref: +8, Will: +4 [+6]; Perception: +17; Rage: 8/8)
Male Half-Elven Ranger (Infiltrator): 9/Bloodrager (Spelleater): 1
Vitals (Jagdbach):
(HP: 91/91 (118/118); AC: 25(23)/13(11)/22(20); CMD: 23 (25) {27 (29) trip}; Fort +9(+11), Ref: +10, Will: +3(+5); {+4 v. enchant}; Percep: +7)

Would have used it on the waraxe, to try to ensure the hit -- hoping for a crit.

Fortune (Waraxe) - Round 5: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15

Keeping the first roll


Sorry I looked twice and missed that post!

Fanatic Morlock continues to attack Justin but without finding a weak spot.

Morningstar 1d20 + 5 - 1 ⇒ (16) + 5 - 1 = 20
Damage 1d8 + 2 - 1 ⇒ (6) + 2 - 1 = 7

Bite 1d20 - 1 ⇒ (8) - 1 = 7
Damage 1d4 + 1 - 1 ⇒ (3) + 1 - 1 = 3

Morlock priest starts to chant in another language undercommon and swings again at Kilthan as another image of him appears once again.

Falchion 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29 *Hit, not confirmed*
Damage 2d4 + 4 + 1 + 2 ⇒ (2, 2) + 4 + 1 + 2 = 11

After he attacks, an exact duplicate appears that looks just like him and moves just like him. Just like a mirror image spell but only 1 of him

The Force Falchion follows Aarakess and attacks her again and then disappears!

Attack #1 1d20 + 9 ⇒ (19) + 9 = 28 *Hit and confirmed as critical*
Damage 1d8 + 1 ⇒ (3) + 1 = 4

Attack #1 1d20 + 4 ⇒ (5) + 4 = 9
Damage 1d8 + 1 ⇒ (8) + 1 = 9

Confirmations

Confirm Falchion on Kilthan 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16 *Not Confirmed*
Extra Damage 2d4 + 4 + 1 + 2 ⇒ (4, 2) + 4 + 1 + 2 = 13

Confirm Attack on Aarakess 1d20 + 9 ⇒ (8) + 9 = 17 *Hit and Confirmed*
Extra Damage 1d8 + 1 ⇒ (1) + 1 = 2


Ingrid moves and heals Kilthan with the wand of cure light 1d8 + 1 ⇒ (2) + 1 = 3

The floor is difficult terrain. The slopes are 10' tall and DC 5 to climb. (You cannot take 10 while in combat). The middle portion of the room is lower than the entrance.

Quote:

Round 7

Initiative Order - Morlocks, Aarakess, Justin, Kilthan, Tohall, Dryn'taka, Ingrid

Morlock Stats AC 17 T 14 FF 13

Morlock Priest Stats AC 20 T 11 FF 19


{HP 74/74 | AC18/FF14/T14/CMD21 | F+9/R+11/W+3 | Inish +4, Per +11}

Aren't I still within 10' of Aarakess for the Protection from Evil?

EDIT: Nevermind, missed her movement :)


I doubled checked it too making sure I had both of your squares right!


{HP 74/74 | AC18/FF14/T14/CMD21 | F+9/R+11/W+3 | Inish +4, Per +11}

Round 7

Stats:

HP 47/48
AC 24 FF19 T15 CMD19
F/R/W 6/9/0
Bombs 0/9
Mutagen None
Extracts
1st - 1 open
2nd - 1 open
Effects
Dexterity Mutagen
Magic Circle Against Evil
Bless
Prayer

Dryn moves closer, reloading her crossbow as she moves.

Standard to reload, move to H9. Should put me within 10' of Aarakess, Ingrid and Justin.

If it's okay, I'd like to add a caveat since Justin technically goes before Dryn to instead move to J10 if Justin's morlock goes down. If not, H9 is fine.


Female Dwarf Witch/10 - (HP: 64/92; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +9/+11; Init +2; Per +13/+17

Aarakess calls to her companions: If anyone has that healing wand, I could use some.

She then stares at the priest making him realize that his demonic lord is abandoning him resulting in the priest dropping his guard slightly.

Evil Eye @ priest: -2 AC for 7 rounds, DC18 Will reduced to 1 round, continues with Cackle

Move: Cackle

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