| GM Blood |
Initiative Rowena Lordail: 1d20 + 6 ⇒ (16) + 6 = 22
Initiative Trevor the Yellow: 1d20 + 4 ⇒ (1) + 4 = 5
Initiative Rauno Redpath: 1d20 + 13 ⇒ (5) + 13 = 18
Initiative Kelkzar Redjaw: 1d20 + 3 ⇒ (3) + 3 = 6
Initiative Quintus: 1d20 + 2 ⇒ (17) + 2 = 19
Initiative Monster: 1d20 + 13 ⇒ (15) + 13 = 28
The armor is magical. As Quintus walks through the door to get a closer look, he sees a ghostly creature that is little more than a dark shape with two flickering pinpoints of light where its eyes should be come through the painted door on the right.
| Quintus of Taldor |
Knowledge (Religion) check: 1d20 + 14 ⇒ (3) + 14 = 17
Fort save: 1d20 + 10 ⇒ (8) + 10 = 18
Quintus staggers back as the creature drains his life away. He gasps out a prayer to Sarenrae, and light blazes forth around him.
| Kelkzar Redjaw |
"They are powerless in sunlight though and will flee from it. If we can expose it to it, it won't be able to attack and will barely be able to move! Oh, I see Quintus already figured that out!" Kelkzar grabs his longspear and moves to the other side of Trevor to attack. He stabs past the doorway and Quintus to try to strike the wraith.
Knowledge (religion): 1d20 + 21 ⇒ (11) + 21 = 32
I'm assuming we left that +3 longspear with Kelkzar since I don't think Rowena asked for it.
Swift action to activate bane against undead.
Destructive smite on both attacks.
Attack 1: 1d20 + 18 ⇒ (20) + 18 = 38
Confirm 1: 1d20 + 18 ⇒ (8) + 18 = 26 Not with cover
Damage 1: 1d8 + 28 + 2d6 ⇒ (7) + 28 + (3, 6) = 44
Attack 2: 1d20 + 18 ⇒ (16) + 18 = 34
Damage 2: 1d8 + 28 + 2d6 ⇒ (3) + 28 + (3, 5) = 39
| GM Blood |
Kelkzar stabs the creature with his magic spear, causing it pain but not fully connecting due to its incorporeal body. 22 and 19 Damage
After Quintus takes the life draining hit, he counters with a nimbus of light that hurts the undead creature. Gains 5 and loses 11
Note while I am sure this creature does not like the daylight spell, it does not affect him like actual sunlight
| Trevor the Yellow |
Trevor's gaze locks for an instant with the wraith and his body wants to bolt, but by Her grace he stands his ground and calls upon Her help as he imbues his fauchard with holy resolve and moves to flank with Kelkzar.
SwA to Smite, StA to imbue with Holy, MvA to flank.
| Trevor the Yellow |
I got confused by the size of the token... Best if I stand between Kelkzar and Rowena then.
| GM Blood |
1d4 ⇒ 2
As you are all closer you realizes the dread wraith is muttering something about "The theft of the shrine treasures by the foot soldiers".
It seems the dread wraith recognizes the symbol of Iomedae and begins to try and drain Trevor's life
Incorporeal Touch Attack: 1d20 + 20 ⇒ (6) + 20 = 26
Negative Energy Damage: 2d6 ⇒ (6, 6) = 12
Con Drain: 1d6 ⇒ 6 Fort DC 25 to resist
| Quintus of Taldor |
Quintus maintains the glow and calls on Sarenrae's power to blast the wraith.
Channel energy to harm, DC 17 Will save for half damage, ignore channel resistance: 6d6 + 11 ⇒ (4, 4, 6, 3, 5, 1) + 11 = 34
Reroll the 1 for Cleansing Light: 1d6 ⇒ 6
Boo yah! 39 points, save for half.
| Kelkzar Redjaw |
Looks like today's Google Drive issues might be persisting. I can't move Kelkzar. He'll move behind Trevor so he can keep attacking with reach.
Kelkzar takes a step back into the room to get space and tries to stab past Trevor, but unfortunately by trying to work around the paladin, both attacks miss.
Attack 1: 1d20 + 16 ⇒ (6) + 16 = 22
Damage 1: 1d8 + 26 ⇒ (6) + 26 = 32
Attack 2: 1d20 + 11 ⇒ (15) + 11 = 26
Damage 2: 1d8 + 26 ⇒ (7) + 26 = 33
| Trevor the Yellow |
Fort: 1d20 + 13 ⇒ (2) + 13 = 15
Wow...
Trevor wails in anguish as he feels the dread wraith shred at his stamina. Astonished by its power, he conjures Iomedae to transfer Her grace to his allies as well as he: "Iomedae grants all of you strength. May you strike this fiend true!"
Smite Evil to all allies within 10 feet (+4 to hit, +11 damage, double on first strike vs undead for all).
He takes a step back to bring his fauchard to bear, then slashes at the immaterial undead!
Fauchard w/ Smite Evil and Holy: 1d20 + 20 + 4 ⇒ (20) + 20 + 4 = 441d10 + 21 + 22 + 2d6 ⇒ (9) + 21 + 22 + (3, 2) = 57
Fauchard w/ Smite Evil and Holy: 1d20 + 12 + 4 ⇒ (19) + 12 + 4 = 351d10 + 21 + 11 + 2d6 ⇒ (8) + 21 + 11 + (3, 3) = 46
Fauchard w/ Smite Evil and Holy: 1d20 + 7 + 4 ⇒ (20) + 7 + 4 = 311d10 + 21 + 11 + 2d6 ⇒ (5) + 21 + 11 + (6, 3) = 46
Wow!
| Trevor the Yellow |
I can use a Hero Point for a reroll? If possible, then I would use one to reroll my save.1d20 + 13 ⇒ (16) + 13 = 29
| GM Blood |
Kelkzar and Trevor combine their hits damaging this evil creature, but not killing it yet. I granted the smite evil to everyone this round even if Trevor was last, like he communicated it so people delayed until they received this gift. This means that Kelkzar's second attack did hit and did an additional 22 damage
| Rowena Lordail |
Rowena steps in between Trevor and the wraith, and begins with elbows and knees.
UAS: 1d20 + 17 + 4 - 2 ⇒ (10) + 17 + 4 - 2 = 29
Damage: 1d8 + 6 + 22 ⇒ (1) + 6 + 22 = 29
UAS: 1d20 + 17 + 4 - 2 ⇒ (7) + 17 + 4 - 2 = 26
Damage: 1d8 + 6 + 11 ⇒ (7) + 6 + 11 = 24
UAS: 1d20 + 12 + 4 - 2 ⇒ (3) + 12 + 4 - 2 = 17
| GM Blood |
Assuming you have at least one point left in your Ki Pool
Rowena steps over hitting the dread wraith with her ki enhanced attacks. Using the power granted to her by Trevor and Iomedae, she connects twice and disperses the undead spirit.
Combat Over
Other than the pillar where the crystal disc once sat, the only other thing of entrance is the dusty set of armor.
Rauno Spellcraft: 1d20 + 21 ⇒ (15) + 21 = 36
Rauno studies the magical armor and recognizes some of the symbols etched into the magical armor. It is a suit of +2 electricity resistance banded mail. (Up to 10 resistance)
| Trevor the Yellow |
"Once we get some rest... Should we push further?" wonders Trevor, trying to figure what his friend meant.
| GM Blood |
OK, options from here include the following: Going into or past the room Allustan is trapped in or follow the river. If you follow the river, you can follow the main flow where it "falls" down below, or take the fork where the blood slimes where on the wall and the river "froze".
Also remember that if you rest Rauno still does not have his spell book unless you make a deal with Flycatcher
| Kelkzar Redjaw |
"I think we should still wait to try to get past the room with Allustan trapped and head down the river. Why don't we start with the blood slimes before heading down the falls. Rest so Quintus can pray for his spells?"
| Trevor the Yellow |
Trevor nods and follows Kelkzar as he leads the way.