GM BPChocobo's Thornkeep Level 4 - The Dark Menagerie (Inactive)

Game Master Black Powder Chocobo

Thornkeep Level 4 - The Darkmenagerie


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Dark Archive

Male Chelish Human (HP 96/100; AC 18, FF 16, T 12, CMD 23; F +12, R+9, W+2; Perception +7, Init +2)

If he doesn't hand it over maul will take it from him. Smash it on the ground and then stomp on it for good measure.


Fort Inevitable Map map Gardens map

GM Dice:

Rozimus Will: 1d20 + 2 ⇒ (1) + 2 = 3

Heh, of course...

"I-I-I-I guess...", frowns Rozimus, knowing that any attempt to resist or escape would be futile with the power of the group... and their new efreeti ally.

Solemnly, Rozimus hands Elindriel his wayfinder.

Sovereign Court

Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

"Thank you, Rozimus." Elindriel says solemnly, then hands the stone to Julian.

Grand Lodge

AC24/Touch17/Flat19/CMD27||HP53[53]|Fort:+7;Ref:+11;Will:+5 (+2 vs encht)|Percept+17|Init+5| Half-Elf Ranger 7 (Nirmathi Irregular)

Jostrum takes the offered stone and tries to destroy it.


Fort Inevitable Map map Gardens map

@Jostrum: It takes several swings of his blade, Rozimus jumping and quivering each time, but he finally shatters the stone into a burst of crystal shards.

Immediately, Julian and Ki's headache goes away. Rozimus also then fades away. Ignatius then disappears. He reappears 6 seconds later, bellowing in a booming voice. "Ha ha ha... well done little mortals. You are truly a curious, capable for your kind. As promised, you have one wish. Make it now."

At this point, you have cleared the primary condition of the dungeon! However, there are still a few rooms and some treasure still to explore. If you leave now, you will still get the full gold reward (presumably Ignatius grants a wish of wealth then making up the difference for not clearing out the remaining third of the dungeon). However, I will cross some items off the chronicle. Your choice if you wish to continue or exit.

Grand Lodge

M Wayang Cavalier (emissary) 7: AC 24/Touch14/Flat22/CMD24 ||HP: 65/65|Fort:+9; Ref:+6; Will:+5, +2 vs shadow spells|Percept+12|Init+2|

Continue! To me this was a strange mod. The varied pace likely had something to do with my perceived strangeness. And how do we make a party wish - how about all our armor suddenly becoming adamantine? :)


Fort Inevitable Map map Gardens map

Just don't forget, it'd be only for the rest of this adventure (unless it was to recover something that is weaker/partially spent after being in here, such as potions, fixing the broken weapon(s), etc.

Sovereign Court

Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

I have no idea what to do re: the wish. I mean, I'd say kill the guy and the tiger, if that's possible, but I don't know of anything else that would benefit the group within the context of this module alone.

Silver Crusade

Female Aasimar (Scion of Humanity) Cleric

Miss Dominique would wish for the Efreet to attone for any evil things he might have done in the past and become a force for good. I think we should be able to clear the remainer of the dungeon without his help.

Grand Lodge

M Wayang Cavalier (emissary) 7: AC 24/Touch14/Flat22/CMD24 ||HP: 65/65|Fort:+9; Ref:+6; Will:+5, +2 vs shadow spells|Percept+12|Init+2|

If Ki understands in character that the wish cannot extend beyond the adventure then he will wish that all the weapons are whole again. :)

Sovereign Court

Female Half-Elf Bard (Arcane Duelist) 10 [ HP 73/73 | AC 25/14/23 | Fort +5, Ref +10, Will +7 (+2 vs. ench) | Init +4 (+4 from Banner of the Ancient Kings) | Perception +14 ]

Which, at this point, is just yours. Elindriel's was made whole when she rested...gotta love bonded weapons. :-)


Fort Inevitable Map map Gardens map

Before the party can make its wish, a skeletal form in crimson robes is followed by the ghostly image of a large tiger.

"Thank you for upholding your end of the bargain. I shall now leave this place and find refuge in this new world and see what magic there is to learn.", speaks Togarin's raspy voice.

DC 20 KN: Religion:

The powerful magical aura he gives off with his undead state causes you to realize he is now a lich... and one far too powerful for you to face right now.

"Good luck, adventurers. It will be interesting if our paths cross again." The bones almost seem to form a smile as Togarin snaps his fingers and disappears from the chamber along with the spectral cat.

With this, the rooms are free to loot. To the south (using the yellow door and a teleportation circle within), you come across a long hallway with two rooms. The first has a large, bloated carcass of now rotten flesh with parts of yellow robes sewn to the skin. Before you reach the next chamber, the desiccated remains of someone in blue robes. The room he apparently guarded houses a large engine made of bronze and silver. Six ioun stones rest on the ground. Some of these are incredibly rare specimens that would be worth much to the Society to study.

Unnerved that an Azlanti lich is now roaming Golarion, some solace can be had upon returning to the Greenforest Inn and seeing a very confused Rozimus complaining of a splitting headache. He only vaguely remembers talking to you all before and, while still sorrowful at his companions' demise, the tale of your completion of the task and getting some of their equipment to provide a proper burial provides relief to the beleaguered man.

[ooc]Yeah, GM handwave over a couple of undead encounters. Rushing to end so you guys can use these PCs for the next PbP Gameday if you wish. I'll have chronicles sent out by tomorrow.

As a minor note, kudos on making an ally out of the efreeti and managing to peacefully save Rozimus :)


Fort Inevitable Map map Gardens map

New thread is finally created! Please post your PC's here! New gameplay thread!

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