1. Alba Divenvaar: Alba Divenvaar is a perennial traveler ready to finally put down roots. Age has begun to get the best of her, so when she learned Andoran was establishing a new colony in the Arcadian Ocean, Alba applied for citizenship and won a spot among the second group of settlers. Her willingness to support the community with her alchemical knowledge was instrumental in her inclusion.
Appearance: Alba has a weathered, tan complexion from years spent in tropical climates, with a few sun wrinkles on her forehead and around her eyes. Her hair, which she pulls into numerous braids and bunches, is threaded with streaks of silver. She is of typical build for a female dwarf and wears leather armor over short, comfortable clothing.
Personality: Alba is friendly and affable during the Peregrine’s voyage.
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2. Anya Sandstrider: Anya is truly a fish out of water among the colonists. She is a Shoanti hunter and a former member of the Lyrune-Quah (the Moon Clan), exiled from the Cinderlands after she broke tradition and interfered with an honor duel that would have taken the life of her younger brother. She has roamed the Inner Sea region since, seeking a new place to make her home. When a trader read her an advertisement for colonists, she applied. Anya was initially rejected due to her lack of citizenship, but she undertook a series of challenges designed to gauge her skill as a hunter and naturalist and impressed the investors.
Appearance: Anya has a deeper tan complexion than many of her fellow colonists. She keeps her head shaved bald and has dark chestnut eyes. She has several tattoos of runic and animal totems representing the moon and owls.
Personality: Anya comes across as coarse and blunt, but this belies her kind and nurturing instincts. She tries to see the best in people.
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3. Carver Hastings: Carver Hastings is a soldier and educated in Carpenden, Andoran.
Appearance: Carver is a man of average height with short, wavy brown hair. He grows no more than a few days’ stubble before shaving. He has blue eyes and a light tan complexion. He wears a normal steel breastplate as do the other soldiers.
Personality: Carver comes across as aloof and serious at first until he can learn to trust his fellow colonists.
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4. Eamon Caranth : Eamon and his friend and fellow cleric Kurvis are missionaries who volunteered to join the colony. Eamon feels particularly called to steer Talmandor’s Bounty away from merely a fiscal enterprise and toward becoming a community where families will flourish. He and Kurvis bicker like an old married
couple, but despite appearances, they are the best of friends and nothing more.
Appearance: Eamon is a tall man with straw-colored hair and an infectious smile. His eyes are human but violet-colored, an indication of his elven heritage in addition to his pointed ears. When Eamon moves about, he favors a green robe or cassock.
Personality: Eamon’s outward demeanor is relaxed and friendly. He dislikes confrontation, except with his lifelong friend Kurvis (whom he refers to as “Father Grouse”). Eamon doesn’t ignore arguments; rather, he tries to head them off before they begin.
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5. Kurvis Nurpico: Kurvis is the counterpart to Eamon, who has been his best friend for many decades. Kurvis travels to Talmandor’s Bounty to bless and sanctify it as a proper Eamon Caranth foothold of civilization as only a servitor of Abadar can. He respects Eamon’s emphasis on community but maintains that for community to grow, it must be built on the bedrock of law.
Appearance: Kurvis is relatively short, with a slight stoop to his shoulders. He keeps his steel-gray hair cut short. His face is lined with a few wrinkles. When not in armor, he favors a black robe. Kurvis seldom smiles but doesn’t always scowl and can soften his expression when he wants. He and Eamon were born only a few years
apart, but as a human, Kurvis is starting to show his age sooner than his friend.
Personality: Kurvis’s bark is worse than his bite. Outwardly, he appears curmudgeonly and easily irritated (he refers to Eamon as
“Father Easy”), but this is mostly an act. He is more tolerant than he lets on.
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6. Harcourt Carrolby: Harcourt is the youngest adult son of the Carrolby family, wealthy horse breeders in Andoran. Harcourt receives a stipend from the family business, but two older brothers
who stand to inherit when their mother passes away impede his involvement in the venture. Harcourt sought a means of advancement that avoided family infighting and negotiated a deal with his aging mother. He would join the new colony, establish himself, hire workers to build stables, and import horses to the island at later date, thus expanding the family business to Ancorato and beyond.
Appearance: Harcourt has raven-black hair and a pale complexion due to Chelish ancestry several generations back. He is in his late twenties, handsome, and in good physical condition.
Personality: Harcourt is a bit of a snob, and his current situation has reduced his status to a level he is unaccustomed to. While it is possible to mistake him as a fop, Harcourt is not as weak as the stereotype of a rich man in the country would otherwise suggest. He doesn’t resent others for wanting to improve their station in life, but neither does he feel they’re owed anything special for that reason alone.
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7. Luetin Calewick: Luetin Calewick joined the colony with the understanding that he would be an assistant blacksmith for Talmandor’s Bounty. While not the most prestigious of roles, it was much needed, as there were only one smith and an apprentice of hers in the first wave of colonists. The three of them were intended to provide materials for 150 people in the middle of a construction boom.
Appearance: Luetin is balding, with dark hair at the sides and back of his head. He sports a bushy moustache that he thinks accentuates his manly attractiveness. Luetin has a stocky frame, but far more of it is muscle than fat. When he anticipates combat, he dons a form-fitting chain shirt of his own manufacture, but he wears a heavy apron while toiling at the forge.
Personality: On the journey to Ancorato, Luetin is friendly but definitely has a masculine perspective. He’s prone to sizing people up to determine their attitudes and opinions and either adjusting his own opinions and behavior to fit in, or using his differences with them as ammunition if they ever argue with him.
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8. Lyra Heatherly : Lyra Heatherly is both a colonist and an employee of the Bountiful Venture Company. She is tasked with surveying the island in greater depth than was done by the ship-bound surveyors. She was hired as a naturalist, but her responsibilities extend to identifying known ancient ruins, mineral resources, local flora and fauna, and inland locations of fresh water. She is also tasked with estimating the square footage or acreage of forest
for future lumber concerns.
Appearance: Lyra is a strawberry blonde woman of average height and slender build, with blue-green eyes and a lopsided smile. She pulls her hair back in a ponytail and dresses in sturdy but comfortable clothes and custom-fitted boots. Lyra eschews armor unless she knows she’ll be in certain peril, but she has a backpack slung over her shoulders at all times in case she needs to make notes or sketch a map.
Personality: The surveyor is something of a daredevil, courageously exploring with far less in the way of armor and weaponry than her peers. With an upbeat and cocky attitude, she explains that half of her job is being familiar with her surroundings and knowing how to avoid trouble.
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9. Perrell Beys: Perrell is a scholar and historian. Like Lyra, she is an employee of the Bountiful Venture Company. Even if she weren’t, she would still have volunteered to join the colony out of academic interest. Her responsibility is to chronicle daily events in Talmandor’s Bounty and provide Ramona with scholarly advice on the nature of any ruins or ancient and valuable relics. She also sees it as her duty to provide her employers with high-quality maps of the island.
Appearance: Perrell is a short, thin woman with red hair that she keeps cropped short. Her complexion is fair with a smattering of freckles. She carries herself as if she were an older woman, but she is actually only in her mid-thirties. When not wearing armor, she favors a simple white shirt under a slate-colored vest.
Personality: The scholar is pleasant and soft-spoken, but very precise. Her gentle demeanor doesn’t impinge on her ability to point out when she thinks others are wrong, which she does with dogged stubbornness. It is not unusual for her to carry on doing what she feels is important and disregard what anyone else thinks. She doesn’t like confrontation, however, and has a healthy aversion to the dangerous side of adventuring.
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10. Ramona Avandth : Ramona Avandth is the Bountiful Venture Company’s designated leader for the colony. Once the Peregrine arrives, she expects to deliver a sealed letter to Rayland Arkley and assume leadership of the entire colony, while Rayland is instructed to serve as her second-in-command. Ramona was chosen for her leadership skills, rather than her bardic abilities; nevertheless, she has a fine singing voice and an appreciation for artistic talents.
Appearance: Ramona has a natural tan complexion that deepens during the ocean voyage. She keeps her brown hair cut short and dresses appropriately for a subtropical climate. Ramona spends little effort on her appearance, but she has an attractive face that hides behind the cloud of concern she feels toward her fellow colonists. Her green eyes grow intense during a crisis but soften when matters are calm and under control.
Personality: Ramona has a jocular sense of humor and an easygoing nature, which she keeps firmly buried beneath a mask of stoicism. During the voyage, Ramona feels as if she must keep a brave face. This stems from a sense of personal responsibility toward everyone in the colony.
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Colonists : There are 36 other colonists besides the PCs and the named NPCs. They include eight farmers (some of whom belong to an extended family), 11 carpenters, and, 17 general-skilled individuals.
Colonial Soldiers: There are about six full-time soldiers among the colonists. They report directly to Ramona and act as security for the settlement against threats from both outside the colony and any troubles that might occur within.