Dragon Age Origins Pathfinder PBP

Game Master Squee the Goblin

A Homebrew Pathfinder module set in the world of Bioware's masterpiece: Dragon Age Origins


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Dragon Age Discussion Board and OOC channel.


Male Human Bard (Cantomancer)

Yep, Cousland is fine. Will have an avatar and first name soon.


Dotting for great mage victory.

And I'll be Erast Andor.


Male Human Bard (Cantomancer)

Oh, Amell was a good family name. You coulda been a champ in Kirkwall!


Hello everyone and btw not a clue what last name haha


Erast Andor Talents:

Disillusionment: +1 Diplomacy checks with Circle Mages, -1 Diplomacy with Templars

Blaster not Master: +1 DC, and Choose One Spell known to be able to use once more per day, with spells of the Evocation School, -1 Spell Level of Conjuration School

Ages Past: +1 to Knowledge History

Galadrian Mahariel Talents:

Death of Entire Tribe: +1 to Attack Rolls and Damage in Melee when no other ally other than a familiar or Animal Companion is within 30 feet, -1 Diplomacy with any Non-Dalish

Way of Hunter and Keeper: +1 to Survival in Wilderness (Forest), -1 Survival in Cities

The Bond: Animal Companion gains +1 HP or Skill Point at First Level

Merin Tabris Talents:

First Crime: +1 to attack rolls with Daggers and with Sleight of Hand, -1 attack rolls with One-Handed Martial Weapons

First Story: Unsure

Cousin's Assault: Hatred against Human Nobles, -1 Diplomacy against Nobility


Merin Tabris is gonna be the name for the character. Just gotta put an avatar and the stats in there.


Both Martian Level 20 invader

Awesome! Kaiden Cousland gets to take Thedas by storm once again! Thanks for the opportunity Squee. I'll get the alias up when I get home


DM- shouldn't it be +1 with Templares -1 with Circle Mages? Erast went and tattled, the Magi aren't going to be terribly pleased, or at least the junior ranks aren't.

Also, is that one spell known chosen once and for all or change each day? Or can it be changed at levelup like with Spell Specialization?


Erast wrote:

DM- shouldn't it be +1 with Templares -1 with Circle Mages? Erast went and tattled, the Magi aren't going to be terribly pleased, or at least the junior ranks aren't.

Also, is that one spell known chosen once and for all or change each day? Or can it be changed at levelup like with Spell Specialization?

It can change but only to your second highest Caster Level of spell

And it is +1 with Circle Mages, -1 with Templars for a very good reason.

You reported directly to First Enchanter Irving, upon which, you gained his respect and he now trusts you to do the right thing in any case where Blood Magic crops up.

The Templar Commander, Greagoir, however sees you as a dangerous collaborator with Blood Mages and to him, just because you confessed doesn't absolve you.


It only works for spells 1 level below the highest spell I can cast? Okay...

Good point.


Kaidan Cousland Talents:

Titan-Grip Teen: +1 Attack Rolls with Greatswords, -1 Attack Rolls with any one-handed weapon

Near Death Experience: +1 to Stabilization Checks, -1 Survival Checks

Stalwart against Villains: unsure


@ DM: Loving the ones we have. lol Just can't seem to figure out that second one either. Something related to Escape Artist as a positive, and I can see that the illusion spells that would give him that illusion of "freedom" he'd get a negative to the saves? Sort of how it makes him hallucinate that he's free from everything that's shackled him.


Male Human Bard 1

Yossarin's avatar here.


Olivier Cousland wrote:
Yossarin's avatar here.

Olivier Cousland Talents:
Artful Dalliances: +1 Knowledge Local with Alienages and Circles, -1 Diplomacy with Human Nobles

Lyrium Addiction: +1 Fort saves vs Poison and becoming Drunk

Fruitless Ventures: +1 Craft or Sleight of Hand (Choose)


Stats:
AC 14/10/14 l Fort +2 Ref +4 Will +6 l Cm 2/16 l Init +4 l Perception +10

Heres profile also starting gold and level so we can write up character accordingly?


Galadrian Mahariel wrote:
Heres profile also starting gold and level so we can write up character accordingly?

You don't have starting gold, only starting equipment. You are all currently Level 1.


Can I take the extra traits feat to get traits?


By the way to clarify a point Erast, the chosen spell for the talent changes every day, it just can't give you another daily use of your most powerful spell, it can however give you more uses of less powerful spells that always seem to come in handy. And as you level you get to use more spells more often anyways :)


Erast wrote:
Can I take the extra traits feat to get traits?

There aren't traits in this world so...Idk what traits EXACTLY are you wanting to take?


Male Human Fighter level 1

Alright, Kaiden is ready for action


Kaiden Cousland wrote:
Alright, Kaiden is ready for action

All right sounds great! Although, I do wonder if you wouldn't be willing to find another avatar, that one made me burst out laughing as soon as I saw it, no offense X'D First thought that went through my head is you guys looking out over a river of darkspawn and him making that face. "Neat!" snaps photo ala Bender from Futurama

Also, as an experienced, homebrew GM, do you have any advice on your possible third trait bonus? I'm very unsure on what Stalwart against Villains should do exactly I could imagine it would do something for combat against a certain group of people but giving you favored enemy is WAY overpowered, so unsure again.

As soon as everybody has their avatars completed and no one has any further questions I will start the campaign officially. For the Cousland brothers, both of you will be running through the same Origin story, but it will be scaled, no worries. *insert sinister DM laugh here*


Dragon-Age Origins DM wrote:
Erast wrote:
Can I take the extra traits feat to get traits?
There aren't traits in this world so...Idk what traits EXACTLY are you wanting to take?

I really want magical lineage and meta magic mastery. They're very important for a blaster like me.

As for the spell trait, I do like it, not terribly overpowered. One question. If I choose it to apply to a 0th level spell today, can I cast that spell an infinite number of times like other normally prepared spells or is it strictly 1/day?


Erast wrote:
Dragon-Age Origins DM wrote:
Erast wrote:
Can I take the extra traits feat to get traits?
There aren't traits in this world so...Idk what traits EXACTLY are you wanting to take?

I really want magical lineage and meta magic mastery. They're very important for a blaster like me.

As for the spell trait, I do like it, not terribly overpowered. One question. If I choose it to apply to a 0th level spell today, can I cast that spell an infinite number of times like other normally prepared spells or is it strictly 1/day?

The 0 level spells always are castable infinite times per day, so I need to amend my previous choice on that talent. The spell has to be at least a level 1 spell but lower than your max casting level of spell. Does that sound better?

I would hazard a cautious yes towards those then, I've never played casters as a warrior rule, so I'm unsure, beyond watching their damage stack up, what those both do. After reading them, I would allow Magical Lineage, and for Metamagic Master, really it's your choice of using a feat. But! You can only take this feat once, that I will put my foot down on. So yes, you can take the Traits feat for those, but no others.


Male Human Fighter level 1
Dragon-Age Origins DM wrote:
Kaiden Cousland wrote:
Alright, Kaiden is ready for action

All right sounds great! Although, I do wonder if you wouldn't be willing to find another avatar, that one made me burst out laughing as soon as I saw it, no offense X'D First thought that went through my head is you guys looking out over a river of darkspawn and him making that face. "Neat!" snaps photo ala Bender from Futurama

Also, as an experienced, homebrew GM, do you have any advice on your possible third trait bonus? I'm very unsure on what Stalwart against Villains should do exactly I could imagine it would do something for combat against a certain group of people but giving you favored enemy is WAY overpowered, so unsure again.

As soon as everybody has their avatars completed and no one has any further questions I will start the campaign officially. For the Cousland brothers, both of you will be running through the same Origin story, but it will be scaled, no worries. *insert sinister DM laugh here*

Lol, I thought something similar when looking at the avatar. He looks like he sees something sweet like an awesome battle or challenge and is ready to face it. If it bothers you that much I will change it. I thought it was perfect but there are plenty of other pictures to like as well.

As for stalwart against villains, a thought does come to mind. You seem in favor of a bonus balanced by drawback system and I've come up with a couple of ideas. This is my favorite so far.

Stalwart Against Villains: A +1 to CMD vs evil aligned foes and a -1 CMD versus Non evil foes. Playing through Dragon Age so many times I have deemed that not all foes are of an evil alignment in that game.

Like the difference between standing strong versus villainous bandits resisting their maneuvers but loosening up when a misunderstanding or a conflict of interests lead to a fight.

The idea would be evil people are expected to fight a certain way but when the foes you face don't fit the patterns that fit that alignment, ie I think their bad but their alignment says otherwise, you would not be prepared for such a fight and thus let your guard down slightly.

Not all battles are always against evil people. Like the starving farmers from Lothering that were just so desperate or the conflict with the werewolves or fighting people just doing their jobs like town guards who think they are defending the right cause. That sort of Thing.

CMD isn't something too impactful that altering it slightly would break the game too much but keep me from getting tripped, disarmed, or grappled by darkspawn.

its an idea that is my favorite of a long list of possibilities. I am hesitant to suggest anything that improves my attack further as I do not believe it necessary. My to hit bonus for my level is fine with the Titan grip thing.

If you feel there could be something better I will throw out some other ideas but be warned, each will have lengthy descriptions. I tend to ramble at times, sorry for that.


Kaiden Cousland wrote:
Dragon-Age Origins DM wrote:
Kaiden Cousland wrote:
Alright, Kaiden is ready for action

All right sounds great! Although, I do wonder if you wouldn't be willing to find another avatar, that one made me burst out laughing as soon as I saw it, no offense X'D First thought that went through my head is you guys looking out over a river of darkspawn and him making that face. "Neat!" snaps photo ala Bender from Futurama

Also, as an experienced, homebrew GM, do you have any advice on your possible third trait bonus? I'm very unsure on what Stalwart against Villains should do exactly I could imagine it would do something for combat against a certain group of people but giving you favored enemy is WAY overpowered, so unsure again.

As soon as everybody has their avatars completed and no one has any further questions I will start the campaign officially. For the Cousland brothers, both of you will be running through the same Origin story, but it will be scaled, no worries. *insert sinister DM laugh here*

Lol, I thought something similar when looking at the avatar. He looks like he sees something sweet like an awesome battle or challenge and is ready to face it. If it bothers you that much I will change it. I thought it was perfect but there are plenty of other pictures to like as well.

As for stalwart against villains, a thought does come to mind. You seem in favor of a bonus balanced by drawback system and I've come up with a couple of ideas. This is my favorite so far.

Stalwart Against Villains: A +1 to CMD vs evil aligned foes and a -1 CMD versus Non evil foes. Playing through Dragon Age so many times I have deemed that not all foes are of an evil alignment in that game.

Like the difference between standing strong versus villainous bandits resisting their maneuvers but loosening up when a misunderstanding or a conflict of interests lead to a fight.

The idea would be evil people are expected to fight a certain way but when the foes you face don't fit the patterns...

Shano I got to tell you, I am a writer, professionally, and long-winded explanations do anything but bore or annoy me when it comes to explanations of backstory. I would say the CMD thing isn't too bad actually, but I would say instead of evil-aligned foes, you have to declare a target group (Bandits, Darkspawn, etc), sort of like a favored enemy, which you receive that bonus to, but against an opposing group (guardsmen, nobles, etc.) you receive the penalty. Does that sound feasible?

As far as the portrait, I only mentioned it because it made me burst out laughing, but really I don't mind as long as it isn't ridiculous, as I am sure everyone has encountered here on the servers. Use it if you like it, either way I'm going to tell the story the same way.

EDIT: That'll work!


Dragon-Age Origins DM wrote:
Erast wrote:
Dragon-Age Origins DM wrote:
Erast wrote:
Can I take the extra traits feat to get traits?
There aren't traits in this world so...Idk what traits EXACTLY are you wanting to take?

I really want magical lineage and meta magic mastery. They're very important for a blaster like me.

As for the spell trait, I do like it, not terribly overpowered. One question. If I choose it to apply to a 0th level spell today, can I cast that spell an infinite number of times like other normally prepared spells or is it strictly 1/day?

The 0 level spells always are castable infinite times per day, so I need to amend my previous choice on that talent. The spell has to be at least a level 1 spell but lower than your max casting level of spell. Does that sound better?

I would hazard a cautious yes towards those then, I've never played casters as a warrior rule, so I'm unsure, beyond watching their damage stack up, what those both do. After reading them, I would allow Magical Lineage, and for Metamagic Master, really it's your choice of using a feat. But! You can only take this feat once, that I will put my foot down on. So yes, you can take the Traits feat for those, but no others.

At least level one is very kind, thank you. And yes i believe extra traits is only allowed to be taken once, happy to do so now, and I will take both magical and meta.


Only waiting on completion of Olivier and Merin before we can completely begin. Although, the cousland brothers are more than free to talk about their personal relationship if they wish, although I doubt any of the others have ANY knowledge of each other


Male Human Fighter level 1

So narrow the CMD bonus to a foe type. Sure. Bandit Fits my backstory and since my character is a form of royalty, he will most likely see guardsmen as honest working men who do what they do on the orders of someone higher. Their leader maybe evil but their purpose is to keep the peace.

I chose bonus vs Bandit, penalty vs Guard. A very balanced choice if I'd say so.

As for my avatar, I am glad my first entertained you. I hope my new one fits the bill better. I am fond of it.

At any rate, I was curious. How much like Bioware's game are you going to make this? Will it be railroaded heavily like the game was or are you going to open end it more?


Male Human Fighter level 1
Dragon-Age Origins DM wrote:
Only waiting on completion of Olivier and Merin before we can completely begin. Although, the cousland brothers are more than free to talk about their personal relationship if they wish, although I doubt any of the others have ANY knowledge of each other

Oh Right, I have thought about that. Kaiden is eighteen at the start of this adventure. Oliver, would you be older or younger than me? I would be your reckless sibling who longs for action all the time. A rather overused character trait but one I enjoy all the same.


Kaiden Cousland wrote:

So narrow the CMD bonus to a foe type. Sure. Bandit Fits my backstory and since my character is a form of royalty, he will most likely see guardsmen as honest working men who do what they do on the orders of someone higher. Their leader maybe evil but their purpose is to keep the peace.

I chose bonus vs Bandit, penalty vs Guard. A very balanced choice if I'd say so.

As for my avatar, I am glad my first entertained you. I hope my new one fits the bill better. I am fond of it.

At any rate, I was curious. How much like Bioware's game are you going to make this? Will it be railroaded heavily like the game was or are you going to open end it more?

I will admit, the initial story line will follow the game's layout rather closely, but as in every game, you guys are free to go about things, and resolve them, in your own way. There is no limited number of choices, there are no party members on the side to appease and keep happy, there are no annoying side quests to make the game drag on, although you guys can EACH have one personal quest later in the game. If you undertake it, there will be some small loot and some experience.

Beyond this, the plot remains the same, the direction of the game too, but really how it progresses is up to you. Im not going to say "ok from Lothering we go to Redcliffe! And that's final" if you want to go somewhere else, that's fine by me. I will try and even upload via gmails or through links to show you all the maps of the areas and world in general.


Male Human Fighter level 1
Dragon-Age Origins DM wrote:
Kaiden Cousland wrote:

So narrow the CMD bonus to a foe type. Sure. Bandit Fits my backstory and since my character is a form of royalty, he will most likely see guardsmen as honest working men who do what they do on the orders of someone higher. Their leader maybe evil but their purpose is to keep the peace.

I chose bonus vs Bandit, penalty vs Guard. A very balanced choice if I'd say so.

As for my avatar, I am glad my first entertained you. I hope my new one fits the bill better. I am fond of it.

At any rate, I was curious. How much like Bioware's game are you going to make this? Will it be railroaded heavily like the game was or are you going to open end it more?

I will admit, the initial story line will follow the game's layout rather closely, but as in every game, you guys are free to go about things, and resolve them, in your own way. There is no limited number of choices, there are no party members on the side to appease and keep happy, there are no annoying side quests to make the game drag on, although you guys can EACH have one personal quest later in the game. If you undertake it, there will be some small loot and some experience.

Beyond this, the plot remains the same, the direction of the game too, but really how it progresses is up to you. Im not going to say "ok from Lothering we go to Redcliffe! And that's final" if you want to go somewhere else, that's fine by me. I will try and even upload via gmails or through links to show you all the maps of the areas and world in general.

This is going to sound silly of me but I simply must ask. Will there be a romance system in this like Bioware games tend to do? I do enjoy that option in their games. Leliana was always one of my favorite Bioware romances.


Male Human Bard 1

The traits look fine to me. Sometime this weekend I will put together an actual character sheet in Hero Lab that incorporates the custom content.

Quote:
Oh Right, I have thought about that. Kaiden is eighteen at the start of this adventure. Oliver, would you be older or younger than me? I would be your reckless sibling who longs for action all the time. A rather overused character trait but one I enjoy all the same.

Probably older, meaning I'm the fifth and you're the sixth, you poor sap. Olivier is much the opposite, not desiring action so much and enjoying the luxuries of nobility...even though he struggles at many times with how shallow the lifestyle is in the grand scheme of things. Feel free to manufacture any other background details now or through the gameplay, I'm always willing to play along.


Just waiting on Marens complete check in unless you would all prefer starting now. The origins missions will then begin in about one hour so stay posted


Kaiden Cousland wrote:
Dragon-Age Origins DM wrote:
Kaiden Cousland wrote:

So narrow the CMD bonus to a foe type. Sure. Bandit Fits my backstory and since my character is a form of royalty, he will most likely see guardsmen as honest working men who do what they do on the orders of someone higher. Their leader maybe evil but their purpose is to keep the peace.

I chose bonus vs Bandit, penalty vs Guard. A very balanced choice if I'd say so.

As for my avatar, I am glad my first entertained you. I hope my new one fits the bill better. I am fond of it.

At any rate, I was curious. How much like Bioware's game are you going to make this? Will it be railroaded heavily like the game was or are you going to open end it more?

I will admit, the initial story line will follow the game's layout rather closely, but as in every game, you guys are free to go about things, and resolve them, in your own way. There is no limited number of choices, there are no party members on the side to appease and keep happy, there are no annoying side quests to make the game drag on, although you guys can EACH have one personal quest later in the game. If you undertake it, there will be some small loot and some experience.

Beyond this, the plot remains the same, the direction of the game too, but really how it progresses is up to you. Im not going to say "ok from Lothering we go to Redcliffe! And that's final" if you want to go somewhere else, that's fine by me. I will try and even upload via gmails or through links to show you all the maps of the areas and world in general.

This is going to sound silly of me but I simply must ask. Will there be a romance system in this like Bioware games tend to do? I do enjoy that option in their games. Leliana was always one of my favorite Bioware romances.

considering that .gr entire party are male i debt know how i would incorporate romances into the storyline since you guys literally replace the characters from origins. Being a fan of tragic long winded romances i always go with morrigan


Male Human Fighter level 1

However you want to do it is fine, I figured our party would be replacing the traditional companions. Still, it was always a fun concept.

@Oliver - So I am the younger bash brother and your the older more laid back brother. Interesting dynamic. It is likely I would have tried to spar with you or drag you out on hunts. You'd refuse and then I'd poke fun at how soft you were. Something like that anyways.


Stats:
AC 14/10/14 l Fort +2 Ref +4 Will +6 l Cm 2/16 l Init +4 l Perception +10

What was that starting gear again?


Stats:
AC 14/10/14 l Fort +2 Ref +4 Will +6 l Cm 2/16 l Init +4 l Perception +10

There was never a good elf for the romance aspect and honestly I hate humans and dwarves in dragon age lol


Galadrian Mahariel wrote:
What was that starting gear again?

page three of the recruitment thread


Male Human Bard 1

One thing that might address some of these concerns, GM, is to run an adaptation/variation on the Origins game. You might have already been intending to do that, but the introduction of new NPCs and new quests that might be congruent but not precisely the same as the Origin adventures in the video game allows you some creative freedom to tailor the game to the players and the characters.


Been dealing with insurance all day because of a crack in my windshield. I promise, it'll be posted tonight.


Stats:
AC 14/10/14 l Fort +2 Ref +4 Will +6 l Cm 2/16 l Init +4 l Perception +10

We should totally start playing. ... >.>


Origin missions are up now, please post openly, the missions are simply in spoilers for my own dividing convenience.


I've got everything for me, DM. Was the second Talent ever figured out?


+1 to Escape Artist or Stealth after practicing being stealthy, -1 Will saves versus Illusion or Enchantment spells due to light-headedness about freedom


Thanks. I updated him. The only problem I have is that, with his high intelligence..I have no idea what languages to give him.


Orlesian antivan elven dwarven would work. Also what is with the a hundred d20 rolls on the gameplay page


My wife decides to change my post while I was gone and changed the initial "spoiler=" to "dice=".

But I'll definitely choose those languages.


Just the bard to check in and i will continue


Continuing On

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