Divine Rise of the Runelords

Game Master nate lange

The joy of new life brought on by spring has been broken by a series of shocking murders. Can the heroes of Sandpoint stop the culprit before he strikes again...


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Shoanti Marked of Sarenrae; HP 40/40 4NL, AC16 T13 FF13, Saves: F+9, R+8, W+4, Initiative +3, Perception +9

Kaelaah has had few dealings with Sheriff Hemlock in the past, his life at Sandpoint has been bound almost completely within the confines of the cathedral as it was rebuilt... but, optimistic that Kaede may be able to convince the sheriff to allow the goblins to be spoken to, he tags along...

...and, if I get the chance, I think it may be prudent to buy a blade from somewhere... Salomae will know of such a place...


HP 14/18 AC 15 TAC 12 | F+4 R+2 W+6 | Perc +5 | SP 3/4 Res 1/1 | Spells 1st 1/2 (DC 15) | Hero Points 1/1
Tsharat:
HP 11/11 | AC 13 TAC 12 | F+2 R+3 W+4 | Perc +4 | jaws +3 (1d6+2 P), talon +3 (1d4+2 S)

"Yes, I would value the Sheriff's input on these matters as well." Roakkad wonders if, given the circumstances, Brother Edrus will let him out of hatchery cleaning duty for the day.


Male Varisian Bard 4/Swashbuckler 1 | AC 18, T 13, FF 15 | hp 39/39 | Fort +3, Ref +7, Will +4 (+2 vs charm & compulsion) | CMD 17 | Initiative +3 | Perception +8 | Bardic performance 15/15 | Hero points 3/3 | Agile Feet 4/4
Spells:
1st 5/5 | 2nd 2/2

"Of course, Father Zantus," Zache mumbles, staring into his breakfast and trying to stay awake. He rubs his eyes with the back of one hand as he pushes himself away from the table; stifling a yawn, he looks to the other Marked. "I'll see you all there... maybe Sister Callinova will let me get a nap later..." he mumbles to himself as he makes his way downstairs for his chores.


map of Sandpoint | current map

After a few quick chores, or other preparations, the time soon comes for the marked to head out. Gathering on the front stairs, they head west a few blocks before turning south on Main street and arriving at the Garrison.

The guards at the gate stop them and warn them that nobody is allowed to enter right now. However, one of them--a young man named Oliver--is a worshiper of Erastil and a regular attender at the shrine. He points out to his partner that these are the Marked and, after whispering among themselves about the rumors about the attack and something about the Cathedral, they decide a brief audience with the Sheriff might be acceptable. Oliver escorts you all there while his partner remains vigilant at the gate.

When you reach what must be the Sheriff's office, Oliver addresses his boss very stiffly, "Sir, the marked have come from the Cathedral to see you." The introduction made, he turns very precisely on his heels and strides back out of the room.

The large Shoanti man who serves as the town's sheriff, and calls himself Belor Hemlock, rises from his desk and asks, politely but sternly, "What can I do for you all today?"


Inactive

Sal looks at the others and clears her throat. "Well Sheriff, we wanted to come by and talk to you about what happened yesterday. Father Zantus spoke to us earlier this morning and he mentioned that you seemed to have reason to think that there was something more to the goblin attack than meets the eye. And we couldn't help but be curious as to why you think so."

"If it wasn't random, well...I can't speak for the others, but I'd like to know if I should be prepared for more trouble in the future," she adds.


Shoanti Marked of Sarenrae; HP 40/40 4NL, AC16 T13 FF13, Saves: F+9, R+8, W+4, Initiative +3, Perception +9

Kaelaah, slightly bemused at the sheriff's gruff demeanour, holds his tongue...

...no doubt the sheriff would have preferred the attackers dead...I wonder if he has manage to glean any inforrmation...or have they just been frustrating him?

...the Shoanti, refusing to meet the sheriff's gaze, nods supportively as Salomae talks...


map of Sandpoint | current map

The awkward moment of silence before Salomae decides to speak for the group does not go unnoticed by the sheriff. He scowls a bit when she mentions that Father Zantus shared information with them, then stares out the window and begins scratching his chin when she finishes. After a moment, he says to Sal, "I 'think so' because one of the goblins told me so. Tell Father Zantus to lock down the cemetery and not allow anyone in there. I'll be by later to talk to him about it. And, you should always be prepared for the future to bring troubles- it always will."


HP 14/18 AC 15 TAC 12 | F+4 R+2 W+6 | Perc +5 | SP 3/4 Res 1/1 | Spells 1st 1/2 (DC 15) | Hero Points 1/1
Tsharat:
HP 11/11 | AC 13 TAC 12 | F+2 R+3 W+4 | Perc +4 | jaws +3 (1d6+2 P), talon +3 (1d4+2 S)

"The cemetery? Have the goblins breached your burial lands? ". Such an action would be horrifying to a Shoanti.


Female NG Human(Tien-Min) Warpriest of Shelyn 5 | HP: 38/38 | AC: 20( 13Tch, 17 Fl) | CMB: +5, CMD: 19 | F: +8, R: +7, W: +9(+11 vs. Charm/Compulsion) | Init: +4 | Perc: +3, SM: +11 | Speed 20ft | Spells 1st: 5/5 2nd:2/3|Deflection Aura 1/1|Blessings 5/5|Fervor: 5/5| Active conditions: none

"You've had conversations with them?" Kaede asks, both eager and nervous about what the goblins might have babbled about. Since coming to Sandpoint, her interactions with the guard in general has been quite limited, colored by a couple negative experiences that she had with the local law in Sakakabe.

"It's good to hear that they weren't coherent enough to give you any trouble." At this point, Kaede's tone starts to fade away. While she has other questions to ask about the goblins, she can't find a way to state them without insulting the Shaonti sheriff, something that she sorely doesn't want to do.

My apologies, I lost complete track of time today.


Inactive

Though she doesn't want to be rude, Sal's own brow furrows slightly in response to the Sheriff's tone. "Not meaning to be disrespectful, but I'd say that Father Zantus felt he had a good reason for sharing that bit of information with us. Not to mention that I don't think it's that strange for some folks, including us, to want to know if there was more to the attack than just goblin randomness."

She shrugs. "If you don't want to risk scaring folks, that's understandable. We just figured we'd follow up on things. But maybe we can help, if there's more trouble on the horizon. Father Zantus seemed to think so, anyway."


...okay, that's really weird... the cemetery? Why would this goblin raid have anything to do with the cemetery?. Kaelaah waits to hear if Hemlock answers his friend's question.


Female Human Arcanist 3/Inquisitor 1 | Hero Points: 1/3 | HP: 19/19, NL: 0 | AC 14/13/11, Cold Resistance 1 | F+4 R +5 W+8 | Per: +10 | Init: +3 | Bolts: 4, Arrows: 14, Shocking Grasp: 21, Silent Image: 5, Magic Missile: 15
Spells and Abilities:
Arcanist Spells - 1st: 1/5 | Inquisitor Spells - 1st: 1/2 | Arcane Reservoir: 4/6, Judgments: 1/1

Still here, just didn't join the group going to the garrison. Interesting developments, though.


map of Sandpoint | current map

The sheriff smiles at Salomae as she speaks up. "Well, you've got some fight in you, don't you?" he asks with a hint of a smirk, "You ever get tired of mops and prayerbooks, you come by and we'll find a uniform for you. Assuming you can learn to take orders. Ha."

Relaxing a bit, he talks more candidly, "We often withhold information from citizens; mostly stuff that could put folks on edge or cause panic, and usually it ends up being just talk anyway. And that's the case here. If you all want to help, ask Father Zantus if you can come with him when I come to meet him. If that's alright with him then I'll share some more with you, and may just have a way you can help directly."


HP 14/18 AC 15 TAC 12 | F+4 R+2 W+6 | Perc +5 | SP 3/4 Res 1/1 | Spells 1st 1/2 (DC 15) | Hero Points 1/1
Tsharat:
HP 11/11 | AC 13 TAC 12 | F+2 R+3 W+4 | Perc +4 | jaws +3 (1d6+2 P), talon +3 (1d4+2 S)

The detail about the graveyard is quite troubling to Roakkad. It was bad enough that the goblins would raid a village, though that certainly wasn't beyond the bounds of imagination. Goblins are known for being feral and shifty. Desecrating graves though, well, that was completely taboo. Only the most vile or wicked creatures would disturb the dead. Their spirits would anger. He is suddenly very concerned.

"Sheriff," he says, "we would be very glad to help in any way that we can. This goblin threat must be put to rest, and whatever harm they have done to your burial lands must be healed."

He turns to the others, looking for signs of agreement.


Inactive

Sal offers a small smile in response to the Sheriff's words. "Thank you, I'll definitely keep that offer in mind."

When Roakkad speaks up, she nods in agreement. "Sounds like a plan. We'll pass along your message to Father Zantus and see what he thinks about all of this." She still wasn't sure what the graveyard had to do with the goblin attack, but she also knew that the Sheriff wasn't one to take threats lightly. "There should be just enough time to do that before our uh, lunch meeting."

She looks around at the others to see if any of them have anything else to add or any other questions. Once satisfied that everyone has said their piece, she turns back to the Sheriff. "All right, hopefully we'll see you a little later. Thank you for meeting with us like this, Sheriff Hemlock."

Not trying to be pushy, but figured I'd point towards wrapping this up so we can get Tera back into the loop! If you've got anything else to add or say though, don't let me stop you :)


Female NG Human(Tien-Min) Warpriest of Shelyn 5 | HP: 38/38 | AC: 20( 13Tch, 17 Fl) | CMB: +5, CMD: 19 | F: +8, R: +7, W: +9(+11 vs. Charm/Compulsion) | Init: +4 | Perc: +3, SM: +11 | Speed 20ft | Spells 1st: 5/5 2nd:2/3|Deflection Aura 1/1|Blessings 5/5|Fervor: 5/5| Active conditions: none

Kaede bows with respect to Sheriff Hemlock, and moves to leave, satisfied that they should get information from him at the Cathedral later.

So... the good sheriff got some information from the goblins, but he's unwilling to directly share for safety's sake, she muses on the way out of the Garrison, That makes sense. But something wrong with the boneyard is perturbing. I hope that Father Zantus will let us attend that meeting.


Male Varisian Bard 4/Swashbuckler 1 | AC 18, T 13, FF 15 | hp 39/39 | Fort +3, Ref +7, Will +4 (+2 vs charm & compulsion) | CMD 17 | Initiative +3 | Perception +8 | Bardic performance 15/15 | Hero points 3/3 | Agile Feet 4/4
Spells:
1st 5/5 | 2nd 2/2

Uncharacteristically quiet, and fiddling with the hem of his scarf in silent frustration, Zache nods when Roakkad speaks up. "Thanks for your time," he mumbles, offering the Sheriff a handshake before the group leaves.

Sorry, my head's been all over the place for a few days. Chalk it up to Zache being sleepy and out of it.


Shoanti Marked of Sarenrae; HP 40/40 4NL, AC16 T13 FF13, Saves: F+9, R+8, W+4, Initiative +3, Perception +9

As they leave the Sheriff’s office, the intrigue of a discussion with Father Zantus ahead of them, Kaelaah asks the others whether anyone knows where he can get hold of a good weapon – with an awkward smile, he opines that, ”It seems that a life of quiet contemplation may not be for us”

Kaelaah is after a weapon of some form – Kineticists are only proficient with Simple Weapons so a trip to a cheap blacksmith will suit (assuming they haven’t sold out of stuff with folks defending their homes from goblins). Also, I can’t remember whether we are proficient in our deity’s favoured weapon or not? – no dramas if we aren’t but scimitars are cool!!!


Inactive

"You might stop at Savah's and see if she has anything that would suit you," Sal suggests. "And maybe not, at least for some of us. You heard Sheriff Hemlock; I suppose 'quiet' isn't in my vocabulary," she says with a self-deprecating chuckle.

Not sure on the favored weapon thing, but it would certainly be cool if that were the case!


map of Sandpoint | current map

I announced during recruitment that I wasn't passing out free proficiency with the favored weapon, sorry. Also, sorry my post rate has been down some, I've been sick..

To get everyone moving again, where is everyone going? Tera opted to skip school he meeting, so I think she's out until lunch... Is everyone else staying together? If so, where to next? If not, who's going where?


Female NG Human(Tien-Min) Warpriest of Shelyn 5 | HP: 38/38 | AC: 20( 13Tch, 17 Fl) | CMB: +5, CMD: 19 | F: +8, R: +7, W: +9(+11 vs. Charm/Compulsion) | Init: +4 | Perc: +3, SM: +11 | Speed 20ft | Spells 1st: 5/5 2nd:2/3|Deflection Aura 1/1|Blessings 5/5|Fervor: 5/5| Active conditions: none

Considering that Savah's Armory on the road between the Garrison and the Cathedral (Yeah, I double checked the map.), stopping to get something for Kaelaah isn't an issue. Past that, and reporting to Father Zantus, I don't think Kaede has anything of note to do until our luncheon with Aldern.


Shoanti Marked of Sarenrae; HP 40/40 4NL, AC16 T13 FF13, Saves: F+9, R+8, W+4, Initiative +3, Perception +9

DM - no worries, I couldn't remember... I guess Kaelaah will have to make do with scimitars of flame instead...

Walking with the others to Savah's, Kaelaah remains in quiet contemplation of things passed and things yet to come... At the armoury, never one to barter, Kaelaah pays the asking price for an expertly smithed dagger...

...something to wear inside the boot should the need ever arise... and, if it never does, a knife is always useful on a hunt...


HP 14/18 AC 15 TAC 12 | F+4 R+2 W+6 | Perc +5 | SP 3/4 Res 1/1 | Spells 1st 1/2 (DC 15) | Hero Points 1/1
Tsharat:
HP 11/11 | AC 13 TAC 12 | F+2 R+3 W+4 | Perc +4 | jaws +3 (1d6+2 P), talon +3 (1d4+2 S)

Same, Roakkad will return to the Cathedral, anxiously awaiting news from Father Zantus and Sheriff Hemlock.


Inactive

*Redacted previous post due to timing; Sal would probably want to go ahead and pass on the Sheriff's message just so Father Zantus has a little warning so she'll zip on over to the Cathedral if the others want to go on ahead. She's not too terribly concerned about being fashionably late in this case, hehe.*


map of Sandpoint | current map

To clarify- everyone except Tera stopped at the sheriff's office on the way to lunch... by the time the conversation is over you have just enough to get to the Rusty Dragon on time. Kaelaah and anyone who stops at Savah's with him will arrive fashionably late. If anyone wants to skip Savah's and run over to the Cathedral to speak with Father Zantus, they would also arrive fashionably late... If anyone wants to do both they will be more than fashionably late. So, please all tell me who is going where.


HP 14/18 AC 15 TAC 12 | F+4 R+2 W+6 | Perc +5 | SP 3/4 Res 1/1 | Spells 1st 1/2 (DC 15) | Hero Points 1/1
Tsharat:
HP 11/11 | AC 13 TAC 12 | F+2 R+3 W+4 | Perc +4 | jaws +3 (1d6+2 P), talon +3 (1d4+2 S)

Thank you for the clarification. I'm heading to The Dragon.


Female NG Human(Tien-Min) Warpriest of Shelyn 5 | HP: 38/38 | AC: 20( 13Tch, 17 Fl) | CMB: +5, CMD: 19 | F: +8, R: +7, W: +9(+11 vs. Charm/Compulsion) | Init: +4 | Perc: +3, SM: +11 | Speed 20ft | Spells 1st: 5/5 2nd:2/3|Deflection Aura 1/1|Blessings 5/5|Fervor: 5/5| Active conditions: none

If that's the case, then Kaede's heading straight to the Rusty Dragon. Fashionably or not, late is late.


Male Varisian Bard 4/Swashbuckler 1 | AC 18, T 13, FF 15 | hp 39/39 | Fort +3, Ref +7, Will +4 (+2 vs charm & compulsion) | CMD 17 | Initiative +3 | Perception +8 | Bardic performance 15/15 | Hero points 3/3 | Agile Feet 4/4
Spells:
1st 5/5 | 2nd 2/2

Zache is also going to the Rusty Dragon.


map of Sandpoint | current map

Sorry again for the delay. Hopefully we can get back on track now.

Kaelaah:
You have walked past Savah's countless times but never had need to go in. The exterior of her shop is most notable for the burn marks near the roof on the corner closest to the Cathedral, a reminder of how far the church fire reached. The inside is well built and tidy, a bit fancier than one might expect from an armory; prominently on display behind the counter is an extraordinarily craft ebony crossbow inlaid with ivory. Savah herself is a tall, broad-shouldered woman with blonde hair cut short. She smiles when you walk in and asks, "What brings one of Sandpoint's new heroes into my humble shop today?" As you talk she shows you the selection of daggers on hand and explains that she, and a lot of other people, saw how the marked all rushed to the city's defense and everyone has been talking about it. In the end, she sells you a fairly ornate dagger for the price of a standard one and says, "If any of your companions need anything bring them by, I'll guarantee a fair price and would be glad to fill custom orders."

Salomae:
You arrive at the Cathedral to find that Father Zantus and the other priests are in the process of consecrating the gathering space. There's something strangely reassuring about watching the ceremonies and rituals. When they finish, it's not hard to get the Father's attention and he listens intently as you relay everything from your meeting with Sheriff Hemlock. He contemplates the sheriff's offer and tells you, "Yes, knowing Belor you'll be back from lunch long before he gets here... I think it would be good for the six of you to join us for that meeting. In the meantime I'll lock the cemetery gate. Thank you."

Tera:
You arrive at the Rusty Dragon to find Aldern sitting alone at a large table. He rises to greet you with a broad smile and when you reach the table he takes your hand and bows to softly kiss it, somehow managing to look deeply into your eyes the whole time. "I'm so pleased you could make it," he says, pulling out a chair for you. As you sit he slides it in for you and then seats himself next to you. "Now tell me," he implores, leaning in closely, "how did such an exquisite woman become such a valiant defender of those in distress?" Before you can answer the door swings open again; Aldern seems disappointed very briefly before smiling again. Turning, you see some of your friends entering.

As Kaede, Roakkad, and Zache enter the Rusty Dragon they spot Tera and Aldern already seated next to each other at a large table. The nobleman rises and smiles as they enter. "Ladies and Gentlemen," he announces to the random patrons, "the heroes of Sandpoint!" A cheer goes up from not only those eating but from the staff as well. "...or, at least, some of them..." he half murmurs when he realizes some are missing. I trust the others are coming?" he asks nobody in particular. As everyone is seated he gestures to the barkeep and a steady flow of plates begin arriving at the table: roasted vegetables with herbs, salted potatoes, a hearty seafood stew, a spicy dish of curried pork, and stir fried beef with mushrooms, plus fresh baked rolls and a variety beverages. As the table is loaded Kaelaah and the Salomae arrive. They receive none of the fanfare that the group got but Aldern smiles and beckons them to the table. "Please, help yourselves," he declares gesturing towards the truly impressive spread.

As everyone settles into their meals he says, "So, you have all saved me from a dangerous and embarrassing situation and I don't really even know your names... please, tell me about yourselves." He is clearly talking to everyone but as he asks to know about his saviors he looks directly at Tera.


HP 14/18 AC 15 TAC 12 | F+4 R+2 W+6 | Perc +5 | SP 3/4 Res 1/1 | Spells 1st 1/2 (DC 15) | Hero Points 1/1
Tsharat:
HP 11/11 | AC 13 TAC 12 | F+2 R+3 W+4 | Perc +4 | jaws +3 (1d6+2 P), talon +3 (1d4+2 S)

"I," says Roakkad, as he swallows a generous bite of seafood stew and stands, "am Roakkad Shrikkir-tsha, Hawk Brother, Kirdatch of the Shriikirri-Quah, Tamirrish skeklah-..." he pauses, noticing that the eyes of the others are beginning to glaze over. He reclaims his seat. "Uh, Roakkad. And this," he motion to his hawk, "is Tsharat. We come from the east, under the rising sun and the city of Kaer Maga to tend the Cathedral in the name of Gozreh." He tosses a piece of fishsteak onto the floor for Tsharat, who swoops down, seizing her prey.

He cannot help but notice Aldern eyeing Tara. He wonders if the interest is mutual, as Tara had never struck him as the type to pursue romantic interests.


Inactive

DM:

Although she had hoped to catch Father Zantus either before or after the consecration rituals, Sal finds that the wait doesn't really bother her too much. She's well aware that under other circumstances it would be pretty rude to be late to a lunch meeting like the one offered by Lord Foxglove, but most of the others would be there on time and he also seemed like a reasonable sort so she wasn't too worried about being a little late.

The consecration is new, but otherwise the rituals seem the same as they always are. There's something to be said for things being consistent...

Once she's passed along the message, she nods. "I guess you're right, but I didn't want you to be caught by surprise in the middle of the consecration ceremony or anything like that. I'd better get going; I'm already a bit late for lunch as it is, but I'll let the others know that you want us there for the meeting. Thank you!"

She'll head over to the Rusty Dragon to meet up with the others; just let me know at what point during the rest of the conversation she finally arrives!


Shoanti Marked of Sarenrae; HP 40/40 4NL, AC16 T13 FF13, Saves: F+9, R+8, W+4, Initiative +3, Perception +9

"Kaelaah... Just Kaelaah... I'm sure you will not be surprised to learn that my heritage is not so distant from my friend Roakkad here", indeed, towering somewhere north of six feet and six inches, Kaelaah is undoubtedly Shoanti in origin...

"Before my time here, I travelled... Kaer Maga, Riddleport, Korvosa and Magnimar... I've seen such wonders out there in the wide world... But something brought me here... Something I can't understand brought me to this place... to Sarenrae".


Female NG Human(Tien-Min) Warpriest of Shelyn 5 | HP: 38/38 | AC: 20( 13Tch, 17 Fl) | CMB: +5, CMD: 19 | F: +8, R: +7, W: +9(+11 vs. Charm/Compulsion) | Init: +4 | Perc: +3, SM: +11 | Speed 20ft | Spells 1st: 5/5 2nd:2/3|Deflection Aura 1/1|Blessings 5/5|Fervor: 5/5| Active conditions: none

Getting introduced at the Rusty Dragon is sort of a surreal experience for Kaede. After all, she comes here whenever she needs to relax away from the Cathedral. So, with a slight blush, she waves to those that she knows, and hurries to the table that Aldern has occupied.

After gathering slight portions of several dishes, she nods with a formality that is somewhat second nature to her. "I'm Kaede Mayumi. I'm from Tian Xia, hailing from the Minkaian city of Sakakabe. The Lady of Chrysanthemums guided me here to assist in Her name. Please look favorably on me."


Inactive

Thankful that her and Kaelaah's late arrival don't seem to ruffle too many feathers, Sal quickly nods and takes a seat at the table. "Thank you. I'm sorry for being a bit late, but I had a quick message to deliver," she offers politely.

"Salomae Amsel," she offers when it reaches her turn for introductions. "From Nybor. My family sent me here when I was a child to learn more of the Old Hunter and to serve him in whatever manner that I can." The words come easily to her, the result of many years of answering the same sort of question for visiting priests and other travelers who would stop by the Cathedral to worship.

Well, this isn't quite as awkward as I'd thought it'd be.

Then she notes that their host can't seem to take his eyes off of Tera despite making a pretty good effort to address them all. Unable to help herself, she shoots her companion a sly smile.

At least not for me.


Male Varisian Bard 4/Swashbuckler 1 | AC 18, T 13, FF 15 | hp 39/39 | Fort +3, Ref +7, Will +4 (+2 vs charm & compulsion) | CMD 17 | Initiative +3 | Perception +8 | Bardic performance 15/15 | Hero points 3/3 | Agile Feet 4/4
Spells:
1st 5/5 | 2nd 2/2

Zache isn't used to the cheers, having grown accustomed to murmurs, but he grins broadly, even dropping into a quick bow just before taking his seat. Though a good half-foot shorter than Roakkad, not to mention Kaelaah, he manages to hold himself with as much pride and presence as the taller men - and to eat almost as much, eagerly digging into the curried pork.

When Aldern asks for introductions, he wipes his mouth on a napkin before speaking, the words rolling easily off his tongue as if reciting lines of verse. "Zacherius Anthonius Bartholomeus Kovachi, Seeker of Songs, Teller of Tales, and Dreamer of Dreams," he says smoothly, nodding at Aldern. "Four years have I been in Sandpoint, seeking the Starsong's counsel, and four years has she left me waiting. But still I wait, for perhaps the light of my guiding star simply hasn't reached me yet." After an awkward pause, he shrugs, adding, "But my friends call me Zache," before going back to his curry.


Shoanti Marked of Sarenrae; HP 40/40 4NL, AC16 T13 FF13, Saves: F+9, R+8, W+4, Initiative +3, Perception +9

Kaelaah, unused to his surroundings, smiles inwardly at Zache's gregarious introduction, Why have one name when four plus a couple of titles will do?. With his plate piled higher than normal etiquette would allow, he nods appreciatively at Aldern.


map of Sandpoint | current map

Aldern pays attention to each person as they speak, and smiles frequently at all the quirks and idiosyncrasies on display. When Zache digs back into his curry he turns his attention back to Tera. "Humble too I see," he says with a charming half-grin, "please, tell me about yourself."


map of Sandpoint | current map

"Fascinating," the nobleman says with a broad grin as Tera finishes speaking. He gives her hand a little squeeze for emphasis but releases it before anyone could accuse him of being too forward.

"Well, as I said last evening, I am Aldern Lord Foxglove; my family owns an estate on the coast about halfway between here and Magnimar; and, you all saved me from a dangerous and embarrassing situation. I spoke to Father Zantus at the church about how I might reward you and he agreed that this would be appropriate..." As he speaks he pulls six velvet pouches out of his satchel and passes them around them table. Each one contains 50 gold. "He also consented to me making you an offer... I would like very much to take a trip into the Tickwood to hunt one of their famed boars while I'm here, but it can be fairly dangerous... so, I'd like to ask the group of you to escort me on the hunt? Obviously, we can schedule the hunt around your duties at the church... What do you think?"


Male Varisian Bard 4/Swashbuckler 1 | AC 18, T 13, FF 15 | hp 39/39 | Fort +3, Ref +7, Will +4 (+2 vs charm & compulsion) | CMD 17 | Initiative +3 | Perception +8 | Bardic performance 15/15 | Hero points 3/3 | Agile Feet 4/4
Spells:
1st 5/5 | 2nd 2/2

"Of course!" Zache says at once. "Such an opportunity doesn't come along every day; we'd be fools not to take it! Right?" he asks, beaming at the party.


Shoanti Marked of Sarenrae; HP 40/40 4NL, AC16 T13 FF13, Saves: F+9, R+8, W+4, Initiative +3, Perception +9

Kaelaah looks at the immaculately stitched pouches of gold with some incredulity…

…is it right that we accept these? Maybe if Father Zantus consented then it is okay? We were only doing what any right-minded individual should…

Slightly conflicted as to whether it is the right thing to do, Kaelaah is not the first of the ‘marked’ to take a pouch… nor does he speak up when Lord Foxglove suggests a hunting trip… but with Zache effusively accepting the offer, he can hardly say no…

With a voice that is tinged with doubt, he accepts, ”A truly gracious offer Lord Foxglove… I would be glad to join you”


Inactive

Sal's eyes widen as she realizes just how much money is in the pouches being passed around. "No, this is too-" she begins, then stops.

What was that about looking a gift horse in the mouth? Even if you don't need it for yourself, you'll find something useful to do with it right?

"Er, this is very generous of you. Thank you very much," she replies with a respectful now. "And as far as a hunt goes, that sounds like it would be grand!" she adds brightly. A chance to get outside and stretch her legs? Yes please! Even better that Zache seemed just as keen on the idea; it would have been pretty awkward if she'd been the only one. But then, something else occurs to her. "If you do end up killing a boar, what will you do with it?"


HP 14/18 AC 15 TAC 12 | F+4 R+2 W+6 | Perc +5 | SP 3/4 Res 1/1 | Spells 1st 1/2 (DC 15) | Hero Points 1/1
Tsharat:
HP 11/11 | AC 13 TAC 12 | F+2 R+3 W+4 | Perc +4 | jaws +3 (1d6+2 P), talon +3 (1d4+2 S)

"A very generous gift, thank you." Roakkad bows his head, then tucks the pouch of gold coins into his robes. This could feed many Shoanti mouths in Kaer Maga.

"A hunt, you say?" The notion appeals greatly to Roakkad, whose people are famous for their trapping and hunting abilities. Still, growing up in the city, he never had much occasion to actually stalk game. His people grew small gardens where they could manage to claim a green space within the city, and while the occasional squirrel, devilfish, and even alligator made its way into the table, the great hunts of old were largely only stories to him.

But would Gozreh approve?

"I would like to join in your hunt as well, but like Salomae would like to know that, if we are to take the life of a boar, that its life not be wasted. What will become of its flesh?"


map of Sandpoint | current map

"When we take a boar," Aldern says with a roguishly charming grin, "we'll bring it back here. Ameiko will prepare it and we'll feast on it in celebration. Then she'll use what's left to feed the people of Sandpoint."


Female NG Human(Tien-Min) Warpriest of Shelyn 5 | HP: 38/38 | AC: 20( 13Tch, 17 Fl) | CMB: +5, CMD: 19 | F: +8, R: +7, W: +9(+11 vs. Charm/Compulsion) | Init: +4 | Perc: +3, SM: +11 | Speed 20ft | Spells 1st: 5/5 2nd:2/3|Deflection Aura 1/1|Blessings 5/5|Fervor: 5/5| Active conditions: none

Kaede looks at the pouch in her hands in disbelief. Of all the things that came from that raid, getting rewarded like this was not one of them. Seeing the others claim the pouchs, the only proper response that Kaede could make is to be grecious. "This... this generosity is unexpected. Thank you." Kaede all but stammers out.

Then the discussion turns to the hunt, something that Kaede has never done before. Aside from the trip here, Kaede has always been more cosmopolitan, so hunting would be a new experience for her. And when Lord Foxglove's plans are laid out, she can see no fault in them. "More generosity, this time for the community. If that is your wish, then I would be honored to assist in this endeavor," she states.


HP 14/18 AC 15 TAC 12 | F+4 R+2 W+6 | Perc +5 | SP 3/4 Res 1/1 | Spells 1st 1/2 (DC 15) | Hero Points 1/1
Tsharat:
HP 11/11 | AC 13 TAC 12 | F+2 R+3 W+4 | Perc +4 | jaws +3 (1d6+2 P), talon +3 (1d4+2 S)

"Then it is agreed. We will hunt a boar!" Roakkad gently pounds the table with his fist, rattling the plates and goblets. "When shall we set out?"


Shoanti Marked of Sarenrae; HP 40/40 4NL, AC16 T13 FF13, Saves: F+9, R+8, W+4, Initiative +3, Perception +9

Kaelaah coughs at his friends over-enthusiasm, ”I think maybe we have another meeting that we may need to be at today? Sheriff Hemlock?… besides, these things take a little planning I would have thought… especially if it is to become a feast of sorts”.


HP 14/18 AC 15 TAC 12 | F+4 R+2 W+6 | Perc +5 | SP 3/4 Res 1/1 | Spells 1st 1/2 (DC 15) | Hero Points 1/1
Tsharat:
HP 11/11 | AC 13 TAC 12 | F+2 R+3 W+4 | Perc +4 | jaws +3 (1d6+2 P), talon +3 (1d4+2 S)
Kaelaah wrote:
”I think maybe we have another meeting that we may need to be at today? Sheriff Hemlock?… besides, these things take a little planning I would have thought… especially if it is to become a feast of sorts”.

"Oh yes, that..." says Roakkad, looking guilty to have forgotten. "Kaelaah is right. Mr. Foxglove, how long did you say you will remain in the village?"


map of Sandpoint | current map

"Lord Foxglove," Aldern corrects, "and I can wait a couple days if necessary. As Kaelaah said, there are some arrangements that will need to be made."


Shoanti Marked of Sarenrae; HP 40/40 4NL, AC16 T13 FF13, Saves: F+9, R+8, W+4, Initiative +3, Perception +9

Kaelaah, fortunately sipping a tankard at the time, winces at his friend's faux pas... and then again when 'Lord' Foxglove pointedly corrects the mistake.


HP 14/18 AC 15 TAC 12 | F+4 R+2 W+6 | Perc +5 | SP 3/4 Res 1/1 | Spells 1st 1/2 (DC 15) | Hero Points 1/1
Tsharat:
HP 11/11 | AC 13 TAC 12 | F+2 R+3 W+4 | Perc +4 | jaws +3 (1d6+2 P), talon +3 (1d4+2 S)

"As you say," says Roakkad, popping a salted potato into his mouth.

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