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By raw 2 conditions are needed to be stealthed.
1. You can't be observed
2. You need Cover/concealment, which usually covers the 1st condition.
Some conditions such as dim light, give you for example concealment and you can stealth wherever in that area, but in area of normal light stealthing infront of target is futile since you are being observed by target. Target also autodetects you when you get into melee range. There are some feats which remove or make Stealth easier to use.
Stealth isn't invisibility.

Jackissocool |

So, sneaking uo behind a guard in a corridor is impossible? I generally agree with the lack of facing in Pathfinder for ease of use, but stealth is the ne thign where I wish it applied. Of course, then you'd have all sorts of inconsistencies. It's a sticky situation. I allow stealth based on facing in my games. It's just a stealth check, no special modifiers or anything. Being behind someone counts as a condition for stealth equivalent to cover or concealment.

Odraude |

I'd allow stealth if the guard isn't facing him because you aren't being observed. Remember, stealth is not just hiding, but it is also moving silently. And remember, perception is not just looking, but also hearing and smelling. I feel that people forget that Stealth is also for moving silently and not just hiding.

Ravingdork |

The rules are there to mediate uncertainties, not to replace common sense.
The alternative is really crazy **** like not being able to see the sun, or a man who isn't hiding at the end of a long hallway.

concerro |

The game does not have facing and it is assumed that you are seeing in all directions at once.
The games generally handles this by using langauge such as line of sight or "if you can draw lien from A to B so while the GM can say the guard does not see in a certain direction it is only a houserule since rules only about line of sight.
Ciaran: Uncanny dodge allows you to retain your dex modifier in such situations.

chaoseffect |

Depending on how dark it is/what the environment is like, I can see his point, ie its really dark and you're moving low and slow or its dark in a forest or jungle environment and you have some sort of camo. If he means he wants to be able to walk right up to someone whose looking his way in a 10 foot wide moderately lit hallway, then the answer is lol no.

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Pathfinder has no facing for combat purposes so you need cover or concealment.
However "If your observers are momentarily distracted (such as by a Bluff check), you can attempt to use Stealth" (PF RPG p106) so if sneaking up on a guard who is distracted by the fact that they are looking for intruders approaching from the other direction, then you could potentially sneak up and make an attack (in what would be the surprise round of combat). Once in combat though you would then need cover or concealment.
This is all IMHO of course.

james maissen |
The moment you lose the conditions that allow you to hide, you are no longer hiding.
One small addition here.. this is all relative to a given observer.
Thus you could be benefiting from stealth against some foes but not others.
Stealth is the skill that allows one to remain unobserved rather than a skill that makes one disappear.
-James

Ravingdork |

Ravingdork wrote:The moment you lose the conditions that allow you to hide, you are no longer hiding.One small addition here.. this is all relative to a given observer.
Thus you could be benefiting from stealth against some foes but not others.
Stealth is the skill that allows one to remain unobserved rather than a skill that makes one disappear.
-James
Quite right.