
Theodore "Greyback" Logan |

I think you have roleplayed it quite well, I am still trying to get my vain across. All I have thus far is less talkative and less care in appearance.

Tove Hellstrom |

Hey all, I'll be going camping for a couple of nights and probably won't have access to the internet for the next 48 hours. Feel free to bot me if it's needed.

DM Talomyr - Kingmaker |

@Torsten - Thanks for the catch on the Survival roll template. One question though, how do you have a +11 on survival?
I get:
3 Ranks
+1 Wis
+1 Trait
+3 Class Skill
= +8
Do you have something else that makes Survival an Int based skill or something?

Tove Hellstrom |

It looks like everyone has moved their tokens in relation to the closest building, but that’s the barn right? Shouldn’t Jacobus and those with him be up near the north-west building?

Torsten Bock |

No-one's moved their tokens, those locations are where Talomyr dropped them. Jacobus & Theo are in talking-mode and haven't thought to move their tokens as they might in tactical-mode yet. I haven't because Torsten is behind them & would need to know where they are in order to move on the map.

Tove Hellstrom |

I see. Well to clarify I am also waiting for Jacobus to move to know where to place Tove in relation to him.

Jacobus Varadin |

I see. Well to clarify I am also waiting for Jacobus to move to know where to place Tove in relation to him.
Ok, I moved Jacobus to right in front of the gate. I can't move my horse though. :)

Theodore "Greyback" Logan |

I did move mine beside Jacobus earlier.
So I have a few options to help out now. I can do an untrained bluff with Jacobus, I can do a Diplomacy with Jacobus or I can do a mix of both and come in from a different position and make it seem like we are not together.
Thoughts please.

Torsten Bock |

I would say 'Confusion to the Enemy!', but bluff at +3 is something to be avoided IMO. Diplomacy is less likely to get hostages taken than intimidate so I'd say work with Jacobus on that for now.

Tove Hellstrom |

If handing over the coin is what it takes to let these bandits let Edgar go the Tove won't stop Jacobus's plan but at this point the fact that two of the men are flanking the farmer is the only thing stopping her from taking advantage of the element of surprise.

Torsten Bock |

For some reason when I post in the gameplay thread it shows me a preview but refuses to actually put the post up. BTW, is there grass, gardens or other vegetation where the bandits are standing or are they on a path of some sort?

DM Talomyr - Kingmaker |

That's weird.
The fields are freshly tilled, with minimal vegetation. You can assume any of the area that is the same shade of green as immediately outside of the house is low cut, 2-3 inches (5 - 7.5 cm), grasses/weeds.

DM Talomyr - Kingmaker |

Alright as much as I don't like to do this, it seems Theo's player has disappeared. (No posts under any alias since December 20th)
I potentially have a replacement player lined up for him. What does the party feel it needs?

Tove Hellstrom |

Did he really just disappear without any notice? It would be sad to see him go, especially as the face of the party, things will be very different without him I think.
But, I guess we can’t wait for him forever.

DM Talomyr - Kingmaker |

It certainly seems to be the case. Theo's player is listed as being in three "active" campaigns (really only two) and hasn't posted in any of them (or under his primary alias) since Dec 20th.
Neither I nor the DM for the other active game have heard anything from him about an abscense, so I'm not sure I really have much in terms of other choices. (I suppose I could continue to NPC Theo, but I really don't want to do that).

Tove Hellstrom |

I agree, you controlling Theo is too much extra effort long term. Especially if you have someone else lined up ready to join in.

DM Talomyr - Kingmaker |

As I said above, I potentially have a replacement player lined up - a person from my face to face group.
I'll confirm his interest or not. If he is not interested I will be asking the rest of you for a recommended player. Failing that, I will open up a very short recruitment again as a last resort.

Tove Hellstrom |

Nice to meet you Garret, welcome to the Greenbelt =)

DM Talomyr - Kingmaker |

@Garethane - I've reviewed the build and background you had sent me via email. Everything looks good, go ahead and get the information into your profile here and I'll work you in as soon as I can.
You will need to create an account on Roll20.net to access combat maps found HERE.
Please see the campaign tab for the link to the greenbelt map and other information.

Torsten Bock |

Pleased to meet you, though my familiar is likely to feel threatened by your animal companion... don't mind Strauch, he doesn't really want to disembowel Garethane.

DM Talomyr - Kingmaker |

Ok folks, let's try get this game back up to speed now that we've got Jacobus back and we've got our replacement for Theo in place.
I'd like to try and get back to a minimum of one post per day, but I need you (the PCs) to help me do that as Kingmaker doesn't have the linear path most APs do.
@Garethane - The first post involving you will be up later tonight.

Garethane Seregon |

A couple questions before I join in the gameplay:
As far as background info goes, how much do I know about the Charter?
Assuming I know about it, would I be able to recognize the charter-holders based off of previous descriptions?

DM Talomyr - Kingmaker |

You've heard of it, and heard basic descriptions (that had been somewhat embellished) of the charter holders.

Tove Hellstrom |

Hi all, just a heads up that I'll be travelling for work until Monday so I won't get much time to post over the next few days. Not sure what this fort has in store for us but feel free to bot Tove if we find ourselves in combat DM.

Garethane Seregon |

I've drawn in a proposed false trail route and ambush site on Roll20. Feel free to modify, improve, or scrap it. It's my first time both using Roll20 and in PbP game, so please don't let me railroad anybody.

Jacobus Varadin |

I've drawn in a proposed false trail route and ambush site on Roll20. Feel free to modify, improve, or scrap it. It's my first time both using Roll20 and in PbP game, so please don't let me railroad anybody.
That looks good; I've moved my token accordingly.

Tove Hellstrom |

It would make more sense to have the blind closer, otherwise we risk being seen while we move into position.

Garethane Seregon |

We could always run the trail back to the blind. That certainly has the advantage of making the loud, clanky characters not have to make too many stealth checks. My only worry is that at some point our pursuers might lose the trail. Then we lose the opportunity to control the point of contact. The current site is at the end of an obvious path. Unless the guards have some extraordinary bad trackers, they should be able to get there.
If I had my druthers, I would like to set the ambush up another 100 - 200 feet away so that the tower guards wouldn't hear the fight. As it is, unless we manage to magically silence the confrontation, the guards will still likely hear the ambush.
As far as getting to the ambush site, wherever we decide it to be, if we are moving at night and taking the long way around (offmap to the east), we should be able to minimize the chances of being seen. Distance and bad lighting are our friend, increasing the difficulty of perception checks for the guards.

Torsten Bock |

We have someone who can cast silence, let's go with the current location. I doubt Tove will object to doing so. I can entangle their backtrail to reduce the chance of them escaping the silence spell.

Tove Hellstrom |

Good thinking. I'd need to prepare the spell ahead of time. But assuming we wanted to keep an eye on the fort and gather more intelligence before ambushing the bandits tomorrow night that should be okay.

Garethane Seregon |

I'm ok with waiting a day and gathering more info. Chances of us getting busted is non-zero but low. It also gives us the chance for a patrol to happen which is potentially good. I think that balances out with the lower percentage chance of random reinforcements showing up.
Call it a low key (hidden) siege.

DM Talomyr - Kingmaker |

Sorry for being MIA the last few days. I have been sick, but I am slowly but surely getting back to 100% and hope to pick up the pace if I haven't lost you.

Tove Hellstrom |

Enjoy your trip!

Tove Hellstrom |

The stolen lands just get darker and darker the more we uncover. Struggling to play this Lawful Good.

DM Talomyr - Kingmaker |

First of all apologies if the dark turn has alienated any of you. If so, please speak up and we can fast forward out of this, deal with Dovan, and put it behind us - along with my promise to keep my more World of Darkness appropriate tendencies away.
(Too many years being the Storyteller in V:tM games, along with some recent WoD podcasts I've been listening to I guess.)
Again, my apologies if I have alienated any of you with this subplot. It was not my intention.

DM Talomyr - Kingmaker |

I just received a PM from Jacobus's player and he is stepping away from the game. I will NPC Jacobus until the end of this mess at the out post and then we can decide what we would like to do from there.
All options are on the table: Continue on as a party of five, recruit a replacement, end the game entirely, etc.
Let me know what each of you think, either here or via PM.
Thanks.

Torsten Bock |

Jacobus doesn't hold any role vital to the party - the backup healer, a so-so front line character, few skills that aren't covered by someone else. Just knowledge (dungeoneering) I think. I think we could simply manage without him.