DM Panic's Year of the Shadow Lodge (Inactive)

Game Master wakedown

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Dark Archive

Reflex: 1d20 + 6 ⇒ (3) + 6 = 9 Oops

Stabilize: 1d20 - 6 ⇒ (16) - 6 = 10

Kaleb falls, struck by an icy breath of a traitor...


VC - Sydney, Australia

GM - CODE GREY

Sovereign Court

Male Male Human Swashbuckler 3/ Ninja 2 Panache:3 Ki: 3 Boots: 10 HP:41 AC:22 T:15 FF:17 CMB:+7 CMD:17 Init:+7 Speed:30ft Fort:+4 Ref:+11 Will:+5 +1 Rapier +7, 1d6+12, 18-20x2 Comp. Longbow +8, 1d8+1, 20x3
Skills:
Acro:12 Bluff:9 Climb:8 Diplo:7 Dis Dev:10 Intim:10 Know-Loc:8 Percept:8 Prof:9 Stealth:11

Reflex Save+Charmed Life: 1d20 + 13 ⇒ (9) + 13 = 22

Scarab Sages

LG elf wizard 7 - HP 51/51 [+16 temp hp]- AC 14 / t10 / f14 - F+6, R+4, W+8 (+3 vs spells and SLAs) - Init +4 Per +6

I think you're actually up to act/attack, Kel-- and you have a haste, so good luck!

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Kcul doog!


Indeed, it's Kel's action!


VC - Sydney, Australia

*******************
OVERSEER ANNOUNCEMENT
*******************


Kel darts forward, badly wounded from the blast of cold that washed over his body, and seems to simultaneously plunge his blade into your "Charvion's" throat in time with several others in the room bursting into shards that explode across the room.

Overseer wrote:
In a mighty burst of light, all remaining copies of the Pathfinder Charvion Eater-of-Bones merge back into one form. Charvion, his mouth open and his eyes wide, shrieks in horror as his recombined form is sucked back through the door into the room with the Cage of Soul Echoes. The cage suddenly hums with a ground-shaking energy, and you see Charvion, caught for one moment on the edge of the light’s eclipse, his hands wrapped around the cage itself, mouth the words, “Help me!” before a second burst of light envelopes his body, pulling the Pathfinder out of existence. As suddenly as it began, the room goes dark and silent, and Charvion is no more.

Out of combat! Folks can quickly be stabilized so nobody is going to die.

Dark Archive

Female CN Aasimar (Emberkin) Witch (Cartomancer) 5 | HP: -2/32| AC: 13 (17 with Mage Armour) (13 Tch, 10 Fl) | CMB: +1, CMD: 14 | F: +3, R: +5, W: +5 | Init: +3 | Perc: +0, SM: +0 | Speed 30ft | Pyrotechnics 1/1 | Spells: 1st 4/4, 2nd 3/3, 3rd 2/2 | Active conditions: Mage Armour

Phew!

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Man, no kidding. I'd be disappointed that we didn't get to finish him off, but he was grilling us pretty bad. :/

Jal stumbles around, alternately shouting inanely, attacking walls, and trying to harm himself ... for nearly another minute.

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