DM Jelani's Carrion Crown

Game Master Brian Minhinnick

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retired (arc completed)

Dantrian secures the longspear over his shoulder as the rusted chains rattle their last. Nodding in satisfaction, he then gestures to the room beyond, "Shall we continue our search now? I confess, these constant animate interruptions are growing tiresome."


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Janos nods. "Let's sweep the rest of these rooms clear. Then we can decide about which floor to move to."


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

Drosil nods, but his gaze lingers on the now-still manacles. I suppose I can take solace in the fact that I distracted the chains, even if, yet again, I could do nothing to harm them. As the group moves onward, he follows their lead, hoping still to prove himself useful.


retired (arc completed)

Dantrian steps over the downed chain without sparing it another thought and proceeds to search throughout the room.

Perception: 1d20 + 8 ⇒ (10) + 8 = 18


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Anton on the other hand replaces his morningstar and keeps his eyes peeled for any more dangers.

He approaches Janos.

How are you coping with that axe, Janos? It must be a burden. We'll find a way to remove it, don't worry.


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

"It's ok, Anton. As bad as it sounds, I'm getting used to it. It's like an extension of my arm. But I suppose I shouldn't want to get used to it, eh? It will make shaving much more dangerous." He smiles, but it fades quickly. "I don't know what the Lopper's taint will do, Anton. If I become a danger to everyone... If some madness takes hold, you can't wait. The Lopper killed so many with this axe. I might kill half a dozen before someone can stop me. If it comes to it, you can't hesitate to put me down."

He smiles weakly. "Not that I'm planning on succumbing, mind you. I plan to fight whatever his influence is. Maybe Dantrian can find a potion to help. It's just that....Kendra, the townspeople. I could do a lot of damage to them."


There is nothing of use in the induction room, just more manacles. Janos has already moved to check the next room across the narrow passage (S8) as Dantrian is inspecting the chamber they just fought in. The door to this room has fallen from its hinges. The rectangular chamber beyond seems to have once been a chapel, but now thick sheets of what appear to be cobwebs drape everything within in gossamer threads.

Perception:

Anton:1d20 - 1 ⇒ (9) - 1 = 8
Drosil:1d20 + 4 ⇒ (3) + 4 = 7
B'Yelka:1d20 + 5 ⇒ (19) + 5 = 24
Dantrian:1d20 + 7 ⇒ (3) + 7 = 10
Tibideau:1d20 + 4 ⇒ (10) + 4 = 14
Janos:1d20 + 9 ⇒ (4) + 9 = 13

B'Yelka can see from the doorway that there is a web covered cabinet along the north west wall. She also notices three dog-sized spiders hiding in the shadowy webbing along the ceiling. They appear to be waiting for the people to enter the room, their beady compound eyes are trained on the door.
_____________________________________________

For the inevitable point that someone goes inside...

Initiative:

Anton:1d20 + 3 ⇒ (20) + 3 = 23
Drosil:1d20 + 4 ⇒ (10) + 4 = 14
B'Yelka:1d20 + 4 ⇒ (15) + 4 = 19
Dantrian:1d20 + 5 ⇒ (3) + 5 = 8
Tibideau:1d20 + 5 ⇒ (12) + 5 = 17
Janos:1d20 + 1 ⇒ (1) + 1 = 2
Spider:1d20 + 4 ⇒ (19) + 4 = 23

Initiative
Spiders 23+
Party 23-

Map


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

Seeing the spiders, B'yelka tells the party, "Do we really want to fight with those... things? She shudders visibly. Look at the gross hairy legs! So many spiky hairy legs! Recovering, she whistles a fast tune, then touches Drosil on the shoulder.

Resistance on Drosil, so he can better make the upcoming saves ;) If we want to wait one more round I can start an Inspire Courage... if we want to go in at all ;) The good news is that they don't have DR and would be subject to sneak attacks.


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Janos exchanges a glance with Anton and pulls out his new bow. "Shall we- Oh. Right." He stares at the hand holding the axe as he tries again to open his fingers so he can draw an arrow. Failing, the Ranger sighs. "I guess you'll have to do this one."


Male Human Witch 7 | HP 44 | AC 14 (18 w/ Mage Armor) FF 12 T 14 | Saves F+3/R+5/W+4 | Init + 5 | Percep +7

Tibideau shrugs his shoulders cheerfully at Janos. "Don't worry, hon! If you go insane and start murdering everyone, I'm fully prepared to Slumber you, tie you up, and throw you in the river!" Is there a river? "But of course we'll try to break the curse first!"

Hearing B'yelka, he responds, "...things? THINGS? WHAT THINGS???"


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Anton puts his hand on Janos' shoulder.

Don't lose heart. There is always a path to take, even if it is the road less travelled. We'll find a way.

As B'yelka points out the massive spiders, Anton hisses;

Desna's wings! Look at the size of those spiders!

He draws his bow and lines up the shot.

Shall I fire?

Assuming someone gives him the green light, Anton rapid shots at one of the creatures. If they don't he holds the action.

Longbow, RS: 1d20 + 6 + 1 - 2 ⇒ (7) + 6 + 1 - 2 = 12
Damage: 1d8 + 1 ⇒ (3) + 1 = 4
Longbow, RS: 1d20 + 6 + 1 - 2 ⇒ (15) + 6 + 1 - 2 = 20
Damage: 1d8 + 1 ⇒ (5) + 1 = 6


retired (arc completed)

The GIGANTIC spider on the right side of the map startled me a bit. lol

Dantrian draws a javelin from the quiver across his back and offers it to Janos, "Here, Janos. Perhaps you will find this more efficacious while your other hand remains locked about that ax." He then draws his longspear again and uses it to quickly clear the webs from the door way so they don't foul any of Anton's shots.


Anton's two arrows thunk into the nearest spider to the door, killing it instantly. The other two arachnids spring into action, dropping onto the floor and scurrying towards Anton. They dart forward to bite at his legs. One of them gets a grip on his ankle, its fangs puncturing his flesh and pumping some venom into the wound.
________________________________
Rolls:
Bite: 1d20 ⇒ 9
Bite: 1d20 ⇒ 18

Take 1d4 - 2 ⇒ (1) - 2 = -1 minimum 1, and make a DC 13 Fort save, if fail take 1 strength.

Okay, everyone can act in posting order now.

Map


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

Drosil sees the spider latch on to Anton's leg. "Anton!" Once again, Drosil launches himself into the room, jumping and tumbling past the spiders (to Q19) and swings at the beast.

Acrobatics: 1d20 + 9 ⇒ (20) + 9 = 29

Attack (Short sword, flanking): 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
Damage (Short sword, sneak attack): 1d6 + 2 + 2d6 ⇒ (4) + 2 + (2, 2) = 10


Drosil sees the spider latch on to Anton's leg. "Anton!" Once again, Drosil launches himself into the room, jumping and tumbling past the spiders and swings at the beast. He slices the spider clean in half.


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Janos waves away the javelin as the spiders skittle forward to bite Anton. "Nevermind, it would seem they're coming to us." Seeing Drosil move to attack the nearer one, Janos pulls his throwing axe and hurls it at the one farther into the room. Unfortunately, he's throwing with his left hand and the awkward throw causes the axe to sail and land beyond the creature.

Attack: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d6 + 3 ⇒ (5) + 3 = 8


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

B'yelka's scourge lashes out at the remaing spider, it's tip flickering amongst the spider's legs. "It is distracted! Kill the thing!"

Aid Another for Dantrian, +2 to hit!


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

and a die roll would be nice, I think...

1d20 + 4 ⇒ (19) + 4 = 23


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Fort: 1d20 + 7 ⇒ (4) + 7 = 11

Ah! Thanks Drosil. Bloody stings though

L.bow: 1d20 + 6 + 1 - 2 ⇒ (11) + 6 + 1 - 2 = 16
Damage: 1d8 + 1 ⇒ (7) + 1 = 8
L.bow: 1d20 + 6 + 1 - 2 ⇒ (3) + 6 + 1 - 2 = 8
Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Strength=13/14
Hp=27/28


retired (arc completed)

Longspear (aided): 1d20 + 7 ⇒ (1) + 7 = 8for: 1d8 + 4 ⇒ (8) + 4 = 12 d'oh! stupid natural 1! Sorry, B'yelka, looks like you'd have been better off attacking the spider directly this time =(


Male Human Witch 7 | HP 44 | AC 14 (18 w/ Mage Armor) FF 12 T 14 | Saves F+3/R+5/W+4 | Init + 5 | Percep +7

Sorry everyone, been a bit under the weather.

Tibideau shrieks when he sees the spiders, but calms down slightly when he sees that the other party members have handled the first two so swiftly.

How do you aid another again? Do I need to stand next to them? Not that it matters for this combat, but for future reference. For now, Tibideau sort of stands there freaking out.


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

If I am not mistaken, you have to be able to melee attack the enemy, then roll to hit AC 10aand add either +2 to your buddy's AC or Attack roll


Yar. You are correct. I will update this soon, but RL and the Neverwinter open beta have been sucking up my time.


Male Human Witch 7 | HP 44 | AC 14 (18 w/ Mage Armor) FF 12 T 14 | Saves F+3/R+5/W+4 | Init + 5 | Percep +7

Our dear Tibideau does have a dagger! Good to know, thanks :)


Round 1

Drosil sees the spider latch on to Anton's leg. "Anton!" Once again, Drosil launches himself into the room, jumping and tumbling past the spiders and swings at the beast. He slices the spider clean in half.

Janos waves away the javelin as the spiders skittle forward to bite Anton. "Nevermind, it would seem they're coming to us." Seeing Drosil move to attack the nearer one, Janos pulls his throwing axe and hurls it at the one farther into the room. Unfortunately, he's throwing with his left hand and the awkward throw causes the axe to sail and land beyond the creature.

B'yelka's scourge lashes out at the remaing spider, it's tip flickering amongst the spider's legs. "It is distracted! Kill the thing!"

"Ah! Thanks Drosil. Bloody stings though." Anton says, stepping back to fire his bow. One of his arrows pierces the arachnid severely damaging it. The other clatters across the floor harmlessly.

Dantrian steps up to attack with his longspear, but the door frame intervenes. His spear bounces off the edge of the portal with a clunk.

Tibideau shrieks when he sees the spiders, but calms down slightly when he sees that the other party members have handled the first two so swiftly.

The spider bites out at Drosil before skittering away from the angry giants. It completely misses in its haste to escape.
__________________________

Bite: 1d20 ⇒ 1

Everyone's up again. It has a 16 AC and 1 HP left, so describe accordingly. When it dies you all get 100 XP.

Map


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

Drosil closes the distance between the spider and himself, then viciously skewers the creature.

Attack (Short sword): 1d20 + 5 ⇒ (11) + 5 = 16
Damage (Short sword): 1d6 + 2 ⇒ (1) + 2 = 3

Seeing the creature's legs curl under it, he withdraws his blade and carefully wipes off the resulting ichor, then turns to the rest of the group. "Anton, is there anything we can do to help with your leg?"


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Anton leans heavily against the wall and examines the puncture wound in his leg with some distaste.

I dont know Dros, hurts like the devil and I feel a bit drained too, as I did with those giant centipedes in the hidden crypt. If im poisened, think one of you can bleed it out? Treat with heal check?


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

Drosil grins. "You know me, Anton - I'm more the 'go to the tavern and drink until it doesn't hurt anymore' type..." Still, he looks to the others, hoping one of them has some way to help.


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Janos walks into the room to pick up his throwing axe, knocking down the spider webs as he goes. He looks around casually for anything useful in the room.

Perception, take 10: 10 + 10 = 20

"Here, let me see, Anton." Janos kneels down to inspect the Paladin's leg. He gently touches the wound to see if blood, poison, or both can be extracted.

Heal: 1d20 + 6 ⇒ (1) + 6 = 7


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

B'yelka thinks briefly about the blood and mess associated with treating Anton's wound and suddenly realizes there is no way she can get her new outfit soiled so soon after buying it. Feeling a bit guilty, she looks away as if watching for other threats.


You need to give me 3 more saves. If you succeed at one you can stop. Each failure means another point of strength. DC is 13.


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Fort: 1d20 + 7 ⇒ (3) + 7 = 10
Fort: 1d20 + 7 ⇒ (20) + 7 = 27

Not too bad. Str=12. Did we find anything useful in here?

Hp=27/28, str=12/14


A cabinet covered with webs in the northwest wall still contains a few religious supplies, including five vials of holy water, a scroll of lesser restoration, and a wand of cure light wounds (15 charges).

Still need to check out S6, other than that it's either upstairs, down the shaft, or back outside.

Map

S6, for whenever we get around to it.

This stark room contains a low stone bench against the north wall and a ruined desk to the west that sits under three narrow, barred windows. An old brass brazier lies on its side to the south, surrounded by several rusty branding irons.


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

A thought clicks. I can help! B'yelka reaches out to Anton and whistles a damilar fast tune. That should help. A little anyway.

Cast Resistance between each save, if that is ok.


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Let's finish it, right?

Janos hands the healing supplies to Anton to keep or distribute. "That scroll might help you with the poison."

He leads the group to the last door and opens it. He steps in and looks around, spotting the desk. He moves over to it to take a closer look.

Perception, take 10: 10 + 10 = 20


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

Well, that's rather grim. Drosil gives the branding irons a wide berth and joins Janos in looking at the desk, opening any drawers and searching for anything of use or value.

1d20 + 6 ⇒ (4) + 6 = 10


Anyone else going into the room?


Male Human Witch 7 | HP 44 | AC 14 (18 w/ Mage Armor) FF 12 T 14 | Saves F+3/R+5/W+4 | Init + 5 | Percep +7

Tibideau peers at the healing supplies Janos hands to Anton. He snatches the wand and pockets it. "I'll be taking this. Unless anyone else wants to claim it!"

He peaks his head around the door frame into S6 as Janos and Drosil search the room. He grimaces squeamishly when he sees the branding irons. "Ewww! Did they brand the prisoners? How horrid!"


retired (arc completed)

After shaking his head disdainfully at the spiders and noddingly approvingly at the supplies found within their den, Dantrian follows Janos and Drosil into the room with the branding irons. "Those spiders kept some valuable and helpful items in their nest, perhaps we might find similarly helpful items in here."


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Can I use that scroll with a check? If so I do to recover 1d4 ⇒ 4 points of strength.


You actually don't have spellcasting until next level. So as far as I know, you can't. No one else has it on their list either. Best option right now would be having Father Grimwold or one of his acolytes read it for you.


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Thought so. Ill keep hold of it.


retired (arc completed)

Do any of us have Use Magic Device? We could try that with the wand. No chance of a misfire either, as far I know. The DC for wand activation is 20 if I recall.

Edit: looks like B'yelka's sporting a shiny +10 to her UMD. Care to give it a shot?


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

The DC for UMD on the Lesser Restoration scroll would be 23, assuming a 3rd level casting. If we can hold off, Jelani is right. I only have a 40% (13+) to get it to work. If we agree I will try; otherwise hold it :)


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

The strength damage hurts me a lot less than dex would so I'm happy to carry on for now anyway.


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Anton takes the scroll and begins to read it.

Then realises he has it upside down.

Bah! The handwriting on this is terrible! Wheres that wand..?

Lesser restoration: 1d4 ⇒ 3

Thats better.


retired (arc completed)

If Dantrian tries to mask his disapproval of Anton's upside-down reading, he does an extremely poor job of it. Turning away with an arrogant shake of his head and roll of his eyes, Dantrian wordlessly returns to searching the room for helpful supplies or potential dangers.
Perception: 1d20 + 8 ⇒ (7) + 8 = 15


So Janos, Drosil and Dantrian are in the room.

As the heroes begin to search the room, Dantrian notices the rising scent of burnt flesh. A moment later the four branding irons rise up into the air as their tips grow red-hot. The irons lance through the air at the three men searching the room.

Janos: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 2d6 + 1 ⇒ (2, 3) + 1 = 6
Drosil: 1d20 + 2 ⇒ (5) + 2 = 7
Dantrian: 1d20 + 2 ⇒ (6) + 2 = 8

Drosil and Dantrian are able to dodge out of the way, but Janos in caught squarely in the back, between the shoulder blades. The iron sears into his flesh with a meaty sizzle, burning a stylized H into his skin there. A millisecond later as the town's champion's whirl to confront the threat, the find the branding irons cold and dormant back where they were before, leaning against the brazier.

Continuing to search the room, they find nothing of value.

Where to next?


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Janos screams as the searing hot iron brands his skin. He spins to slash at the thing, but the threat is already gone. He breathes heavily, wincing at the pain. "Bloody hell of a place. Let's kill these ghosts and get the hell out of here." He spits on the branding iron.


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Accursed place. The good news is we seem to have cleared this floor. The bad news is we can now go up or down. I say up, the climb is nit so difficult.

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