DM Cuc - Kingmaker Campaign for Group B (Inactive)

Game Master moafnsteel



MAP

A place to talk about the events that have unfolded or about just whatever. Also any questions that you may have can be posted here.


Male Human Cavalier 1

Finally finished Jarvis's equipment and mount. Everything in Alias.


MAP

okay I am waiting for the last person to post. Also Thomas don't waste your money on a mount ;)lol


Male Human Level 1 Male Human Ranger | HP 12 | AC 17 | T 13 | FF 14 | CMD 16 | Fort +5 | Ref +5 | Will +2 | Init +5 | Perc +6 (+8 Humans) | Sense Motive +2 (+4 Humans)

More than anything I was posting just to try to get everyone involved and start a dialogue.


MAP

just giving you guys a heads up I am currently working a removal (on-call) and it may be LATE tonight before I get a chance to boot up my laptop and get the PDF off my file. I am truly sorry and I am only on-call one more night this week.


Male Human Level 1 Male Human Ranger | HP 12 | AC 17 | T 13 | FF 14 | CMD 16 | Fort +5 | Ref +5 | Will +2 | Init +5 | Perc +6 (+8 Humans) | Sense Motive +2 (+4 Humans)

Is there enough room for me to gain some concealment if I go up on the wall at say I through K 25? It would put me close enough to be in Point Blank range, plus attacking from higher ground (I think), so I would be quite deadly.


Male Human (Astoran) Knight | Parry 7, Toughness 9 | 1 Wounds | 2 Bennies

I'm wondering how to do this with Kearan, actually. I think my best bet is to wait behind a corner and pop around to open fire with my bow when the shooting starts. Kearan isn't the stealthiest guy around.


MAP

There is no consealment up on the walls, you can always try to hide on a roof top and hope nobody sees you lol.

Kearan if you hide in one of the buildings there is a small chance they will see you, but there is a possiblilty.


Male Human (Astoran) Knight | Parry 7, Toughness 9 | 1 Wounds | 2 Bennies

I actually meant totally around the buildings from where (presumably) the bandits would be going. Judging from the apparent wagon on the map, I could easily be around a building and change places by a little as they come deeper into the compound.


MAP

That sounds like a good plan Kearan.


Male Human Level 1 Male Human Ranger | HP 12 | AC 17 | T 13 | FF 14 | CMD 16 | Fort +5 | Ref +5 | Will +2 | Init +5 | Perc +6 (+8 Humans) | Sense Motive +2 (+4 Humans)

I will "hide" behind the wagon and move up behind the group as they come in.


Female Human

Like Alerdane just said IC, we need to close the gates behind them, lock them in. If they flee we're screwed since they'll get back up. These guys are humans with a brain, not zombies.


Barabarian /1 *Oleg's Trading Post* - *Greenbelt*
Stats:
HP 15 AC 16 Touch 12 Flat 14 CMD 17 EarthBrkr +5 (2d6+6/x3/B) F+4 R+2 W+0 INIT+2 Perc+5 CMB +5

Hey DM, how's it going Group B!? Happy we all made it and get to play for DM Cuc even though we're in parallel universes. :)

We made a map on our end, and I thought you might like one for this group DM. Hope that's alright. Feel free to chuck it out if you'd like. Right now it has permissions for everyone to edit if they have the link.

**Oleg's Trading Post - Group B**

PS - I've had the fewest issues when viewing these maps in Google Chrome browser, but I also run Firefox which is mostly error-free when editing the maps. :)

Happy gaming! *scurries back over to Group A's table*


Male Human (Astoran) Knight | Parry 7, Toughness 9 | 1 Wounds | 2 Bennies

Thanks, Myrdul!


Male Human Level 1 Male Human Ranger | HP 12 | AC 17 | T 13 | FF 14 | CMD 16 | Fort +5 | Ref +5 | Will +2 | Init +5 | Perc +6 (+8 Humans) | Sense Motive +2 (+4 Humans)

Also, if you see a post appear as Halkale Timarson, I'll usually change it, but someone could see it go up. Halkale is my PFS character and I sometimes forget to swap it out.


Male Human Level 1 Male Human Ranger | HP 12 | AC 17 | T 13 | FF 14 | CMD 16 | Fort +5 | Ref +5 | Will +2 | Init +5 | Perc +6 (+8 Humans) | Sense Motive +2 (+4 Humans)

Are we waiting on someone?


Male Human (Astoran) Knight | Parry 7, Toughness 9 | 1 Wounds | 2 Bennies

I'm not sure. It may just be minor confusion over whether we're set to go.

I for one think we're all ready for the bandits to arrive.


Male Human Level 1 Male Human Ranger | HP 12 | AC 17 | T 13 | FF 14 | CMD 16 | Fort +5 | Ref +5 | Will +2 | Init +5 | Perc +6 (+8 Humans) | Sense Motive +2 (+4 Humans)

The last post by DM Cuc is 6/15 on any campaign. Is this dead?


Male Human (Astoran) Knight | Parry 7, Toughness 9 | 1 Wounds | 2 Bennies

Sad to say, I think it is.

My Tech Unsavviness:

Anybody know how to "unfollow" a thread, in particular to get it off of your "My Campaigns" page? I've seen other people talking about that. I'm only used to having a GM take you off the list of active players (or deactivating the whole campaign), which is unlikely when one disappears.


Male Human Cavalier 1

yeah... I keep checking everyday. Maybe he went on vacation and forgot to mention it to us?


Male Human Cavalier 1

Sad times. I guess this campaign really did die out on us.

Best of luck to everyone!


Male Human Level 1 Male Human Ranger | HP 12 | AC 17 | T 13 | FF 14 | CMD 16 | Fort +5 | Ref +5 | Will +2 | Init +5 | Perc +6 (+8 Humans) | Sense Motive +2 (+4 Humans)

Well Group A declared theirs dead, so they are moving on. I hate that we lost the GM seemed like a good group.

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